Quadropheniac90 Posted October 12, 2008 Author Share Posted October 12, 2008 @mack11: Yes, indeed. Update on Buu: http://www.isarapix.org/pix51/1223847182.jpg (http://www.isarapix.org/pix51/1223847182.jpg) http://www.isarapix.org/pix48/1223847247.jpg (http://www.isarapix.org/pix48/1223847247.jpg) Link to comment Share on other sites More sharing options...
GamerShotgun Posted October 12, 2008 Share Posted October 12, 2008 Sorry for the dumb question, but will you make a version which will be released in GTA SA? I really like Buu Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 13, 2008 Author Share Posted October 13, 2008 (edited) Isn't such a thing as a dumb question. Well, if I can rig it with my dodgy rigging skills, sure why not? I gotta make the pants and head first though, pants are harder than expected. EDIT: Update again, pants are kind of done, I put a bumpmap on them aswell. http://www.isarapix.org/pix87/1223904762.jpg EDIT: Putting him in SA might be cool, I do consider him the ultimate DBZ villain. Edited October 13, 2008 by teun.steenbekkers Link to comment Share on other sites More sharing options...
Yupitsme Posted October 14, 2008 Share Posted October 14, 2008 how about your iron man could you rig to SA too please I really like it please could you rig as a gimp suit? Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 14, 2008 Author Share Posted October 14, 2008 Iron Man isn't done yet, I kind of wanna finish Buu (and Gohan) before finishing him. Link to comment Share on other sites More sharing options...
GTAdedan Posted October 14, 2008 Share Posted October 14, 2008 looking damn nice there mate Link to comment Share on other sites More sharing options...
FullMetal Posted October 14, 2008 Share Posted October 14, 2008 Looks awesome ... Dragon Ball Z source anyone? Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 15, 2008 Author Share Posted October 15, 2008 Lol, I'm sure Dragonball Source has better models than this. Anyway, another update. All that remains for Buu is his head and a suitable texture. http://www.isarapix.org/pix30/1224082907.jpg Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 23, 2008 Author Share Posted October 23, 2008 (edited) ... Next post. Edited October 27, 2008 by teun.steenbekkers Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 27, 2008 Author Share Posted October 27, 2008 Kid Buu and Super Buu both pretty much done, some texture tweaks and model additions (inner mouth) have to be made, and then they gotta get rigged. I'm having some trouble doing that, though (rigging). Link to comment Share on other sites More sharing options...
coin-god Posted October 27, 2008 Share Posted October 27, 2008 haha, awesome teun. What are you going to do with em? Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 27, 2008 Author Share Posted October 27, 2008 I kind of wanna animate them or put them in SA or something. I can't rig very well though. I'd also love to morph Super Buu into Kid Buu but that's gonna be hardish considering I made some minor changes to both individual models, which basically means they're not identical anymore and can't be morphed. Dunno if I make any sense there. There's still Fat Buu, Evil Buu, Mega Buu, and the absorbed Gotenks and Piccolo Buus to consider as well. Link to comment Share on other sites More sharing options...
MatiSk8 Posted October 27, 2008 Share Posted October 27, 2008 My Mini-Uzi model: It isn't complete. I must finish model and create textures Link to comment Share on other sites More sharing options...
Kozak Posted October 27, 2008 Share Posted October 27, 2008 My Mini-Uzi model: It isn't complete. I must finish model and create textures You make a lot of great guns, which are like/or similar like the ones from COD4:MW. Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 27, 2008 Author Share Posted October 27, 2008 (edited) That's a nice model, looks very detailed. Can't wait for the texture. EDIT: Made Mega Buu (he's shown briefly in the TV series). Edited October 29, 2008 by teun.steenbekkers Link to comment Share on other sites More sharing options...
GTAdedan Posted October 28, 2008 Share Posted October 28, 2008 Looks really great, it looks a lot like him, even though he's in 3d now Link to comment Share on other sites More sharing options...
Miklas Posted October 28, 2008 Share Posted October 28, 2008 (edited) One of my never published cars for GTA. Edit: i found that model, so, if anyone like it, i could make a conversion, when i find some free time... Oops, wrong topic, forgive me please Edited October 28, 2008 by Miklas Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 28, 2008 Author Share Posted October 28, 2008 @Dennis: Thanks dude. The celshading helps the transition from 2D to 3D I guess. @Miklas: Heh. Well, for what it's worth, that looks pretty cool, that car you got there. Looks like something from a movie. Link to comment Share on other sites More sharing options...
Puma06111991 Posted October 28, 2008 Share Posted October 28, 2008 Nice vehicle, that pipe on the roof is kinda extra. Why didn't you release it ? I don't know how he's called but I respect him lol. I call him Sjaak, a Dutch name which I think sounds funny. Link to comment Share on other sites More sharing options...
Miklas Posted October 28, 2008 Share Posted October 28, 2008 Nice vehicle, that pipe on the roof is kinda extra. Why didn't you release it ? I'm not sure that is fully legal to release vehicle to GTA with textures from other game... but if it is, i will convert it soon Link to comment Share on other sites More sharing options...
okei Posted October 28, 2008 Share Posted October 28, 2008 Nice vehicle, that pipe on the roof is kinda extra. Why didn't you release it ? I'm not sure that is fully legal to release vehicle to GTA with textures from other game... but if it is, i will convert it soon release it on gwm, they allow stuff like nfs so im sure they would allow stalker textures Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted October 30, 2008 Author Share Posted October 30, 2008 (edited) @Puma: Dunno what it is, but it's funny. @Dedan: thanks man. I updated Super Buu, cause he looked kinda skinny/tiny before. And I started Picollo Buu, basically Super Buu with Picollo Outfit and some adjustments to the head. Edited November 4, 2008 by teun.steenbekkers Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted November 3, 2008 Author Share Posted November 3, 2008 All in one post, my progress so far: Super Buu: Super Buu (Picollo): Super Buu (Gotenks): Mega Buu: Kid Buu: NB: Pics are subject to change, because I discovered some tiny errors along the way. Link to comment Share on other sites More sharing options...
Flat Face Posted November 5, 2008 Share Posted November 5, 2008 xmas mod.. already finished but im waiting till December ohh and riggers might like that the hat bobs and isn't like a solid lump on his fat head Link to comment Share on other sites More sharing options...
Kowaah Posted November 5, 2008 Share Posted November 5, 2008 better texs on christmas tree,please. Link to comment Share on other sites More sharing options...
jos116 Posted November 9, 2008 Share Posted November 9, 2008 Began with zbrush today, and i must say i adore the program! Note this is only a wip and also a test to test out zbrush.. Regards Link to comment Share on other sites More sharing options...
ParoXum Posted November 9, 2008 Share Posted November 9, 2008 Next step : baking normal map on the low poly one ? Link to comment Share on other sites More sharing options...
coin-god Posted November 10, 2008 Share Posted November 10, 2008 Im planning on geting Zbrush. Is your + 1 millon polys model lagging? Link to comment Share on other sites More sharing options...
jos116 Posted November 10, 2008 Share Posted November 10, 2008 In Zbrush itself, not realy. Alltough when i load it up in 3DS Max 7 it does. Probaly because 3DS Max 7 has a crappier poly handle then fo example 3DS Max 2008. (at least thats what ive seen in vids, so basicly it should be solved when i use 2008) My setup: Asus P5N-e SLI Kigston HyperX 8 GB @ ~800mhz Intel Q6600 @ 2.4GHZ/core Nvidea XFX Geforce 8800 GTX 768MB Regards Link to comment Share on other sites More sharing options...
GTAdedan Posted November 10, 2008 Share Posted November 10, 2008 Damn, that's awesome. nice job Link to comment Share on other sites More sharing options...
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