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Help,Enex Trouble's


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I have placed two building's in an IPL and am now tryin to place enex marker's.The buildings are fine by themselve's but when i put the enex in it f?cks up all the other one's in the game!! I am new to this so i have no idea what i'm doin and am just freestyling!! Do you need to do anything in any other file like IDE?? Could someone take a look and tell me where i've f?cked up?? Highlighted by (( ))

 

end

cull

end

path

end

grge

-2114.42, -2462.27, 29.4809, -2109.36, -2466.37, -2111.68, -2458.88, 32.3474, 1, 1, amumis

end

enex

-2155.03, -2460.28, 29.8484, 0.906778, 2, 1, 8, -2154.03, -2461.28, 29.8484, 229, 0, 4, "FDCHICK", 0, 2, 0, 24

-2093.51, -2464.79, 29.6404, -0.679407, 1.6, 1, 8, -2092.71, -2463.81, 29.6404, 319, 0, 4, "AMMUN3", 0, 2, 0, 24

-1562.63, -2732.98, 47.7435, -0.595977, 0.84, 2.2, 8, -1560.63, -2734.98, 47.7435, 237, 0, 4, "X7_11S", 0, 0, 0, 24

-2075.91, -2312.55, 30.1313, -0.663225, 1.5, 1.5, 8, -2079.91, -2309.55, 29.7313, 57, 0, 4, "SVc*nt", 0, 2, 0, 24

((-2353.3035, -1629.6118, 483.6835, 0, 3, 3, 8, -2345.3489, -1646.7860, 1083.1765, -46, 0, 70, "BASE", 0, 2, 0,24))

end

pick

end

jump

end

tcyc

-2401.76, -2671.99, 27.9354, -1901.01, -2170.84, 52.2846, 1000, 0, 0, 100, 1

end

auzo

end

mult

end

 

The building's go above the ceiling near chilliad!! I dont know if that make's a difference but if so can you help?? mercie_blink.gif

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are ju saying that the enex markers are all out of whack or that your actual models of buildings end up in the wrong place? Be clearer, and please disclose your placement lines for those buildings too, if the buildings are moved.

 

If the enex markers are whacked, just start a new game. These are effected by the savegame, as well as garages, so a new game *could* work out ur bugs.

 

HelpeD?

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I'd try something more like this:

 

-2353.3035, -1629.6118, 483.6835, 0, 3, 3, 8, -2353.3035, -1629.6118, 483.6835, -46, 0, 70, "BASE", 0, 2, 0,24

-2345.3489, -1646.7860, 1083.1765, 0, 3, 3, 8, -2345.3489, -1646.7860, 1083.1765, -46, 0, 70, "BASE", 0, 2, 0,24

 

I'm not too sure about it though since i'm still trying to figure it out myself,

but only with interiors already in the game.

 

for some info try here:

http://www.gtaforums.com/index.php?showtopic=245779&st=0

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