Gouveia Posted January 16, 2007 Share Posted January 16, 2007 Hey folks! I tried to make a custom model with some custom textures in Zmod2, when I trie to UVMap it, it doesn't shows the texture to map in the UVMaper window! All I can say is WTF! Link to comment https://gtaforums.com/topic/265441-zmod-2-uvmap-help/ Share on other sites More sharing options...
Krailer Posted January 18, 2007 Share Posted January 18, 2007 (edited) Have you created the new material for that texture in the Materials Editor and assigned it to the object that you're trying to UV map? If you did and it still ain't showing, click the "Material..." button in the bottom of the UVMapper window and select the texture to force it to show up. Edited January 18, 2007 by Krailer Link to comment https://gtaforums.com/topic/265441-zmod-2-uvmap-help/#findComment-4020338 Share on other sites More sharing options...
Krailer Posted January 18, 2007 Share Posted January 18, 2007 (edited) bad server, bad slow ass f*cking server Edited January 18, 2007 by Krailer Link to comment https://gtaforums.com/topic/265441-zmod-2-uvmap-help/#findComment-4020339 Share on other sites More sharing options...
Gouveia Posted January 18, 2007 Author Share Posted January 18, 2007 OK Krailer. I'll see if that works. Link to comment https://gtaforums.com/topic/265441-zmod-2-uvmap-help/#findComment-4020721 Share on other sites More sharing options...
Timpo Posted January 18, 2007 Share Posted January 18, 2007 if you still need some other help, there are some tutorials in the Tutorial Archive that are very clear. at least they learned me how to do it. Link to comment https://gtaforums.com/topic/265441-zmod-2-uvmap-help/#findComment-4021016 Share on other sites More sharing options...
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