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Project NASCAR


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darlo_famlies

The title says it all basically, im using the cheat device to make a nascar track, exept id/ill need a code simlar to the street-races to make other cars race against me, maybe vette? or ddm or even **GOD** Edison Carter could make this in there spare time, id need the other cars to try to over take you, n so on ill post pics every so often every time i get so far

 

thanx

 

:EDIT:

 

 

#cheat Small Nascar Stadiummoveto(-1459.14,-1172.06,14.66);  object(0x1C8E,65,0,75);move(1.13,-3.97,0.00);  object(0x1C8E,65,0,75);move(1.47,-5.40,0.10);  object(0x1C8E,65,0,75);move(0.85,-4.13,0.00);  object(0x1C8E,65,0,110);move(-2.06,-4.03,0.00);  object(0x1C8E,65,0,137);move(-2.90,-2.30,0.00);  object(0x1C8E,65,0,162);move(-4.05,-0.48,0.00);  object(0x1C8E,65,0,201);move(-3.44,1.92,0.00);  object(0x1C8E,65,0,228);move(-2.62,3.09,0.10);  object(0x1C8E,65,0,228);move(-4.08,4.76,0.00);  object(0x1C8E,65,0,233);move(-3.05,3.95,0.00);  object(0x1C8E,65,0,233);move(-3.05,3.99,0.00);  object(0x1C8E,65,0,233);move(20.39,8.80,0.00);  object(0x1C8E,65,0,73);move(-1.91,5.47,0.00);  object(0x1C8E,65,0,68);move(-2.24,5.36,0.00);  object(0x1C8E,65,0,67);move(-2.83,4.96,0.00);  object(0x1C8E,65,0,56);move(-2.86,3.44,-0.20);  object(0x1C8E,65,0,44);move(-4.73,3.96,0.00);  object(0x1C8E,65,0,34);move(-4.01,1.60,0.10);  object(0x1C8E,65,0,11);move(0.00,0.00,0.00);  object(0x1C8E,65,0,11);move(-4.85,-0.18,0.00);  object(0x1C8E,65,0,350);move(-4.00,-1.84,0.00);  object(0x1C8E,65,0,325);move(-3.34,-4.11,0.00);  object(0x1C8E,65,0,295);move(-0.68,-4.17,0.00);  object(0x1C8E,65,0,265);move(0.85,-6.40,-0.10);  object(0x1C8E,65,0,261);move(1.65,-4.81,-0.10);  object(0x1C8E,65,0,241);move(3.12,-5.54,0.10);  object(0x1C8E,65,0,241);move(2.25,-2.93,0.00);  object(0x1C8E,65,0,230);move(0.98,-0.83,0.00);  object(0x1C8E,65,0,220);move(-2.08,-0.89,1.50);  object(0x1C8E,25,0,227);move(3.33,-3.80,0.00);  object(0x1C8E,25,0,232);move(2.54,-3.15,0.00);  object(0x1C8E,25,0,232);move(3.46,-4.43,0.00);  object(0x1C8E,25,0,232);move(3.88,-4.93,0.00);  object(0x1C8E,25,0,232);move(2.69,-2.97,0.00);  object(0x1C8E,25,0,221);move(4.51,-2.46,0.00);  object(0x1C8E,25,0,192);move(4.98,0.70,0.00);  object(0x1C8E,25,0,153);move(3.65,3.40,0.00);  object(0x1C8E,25,0,122);move(1.39,4.64,0.00);  object(0x1C8E,25,0,91);move(-0.42,4.90,0.00);  object(0x1C8E,25,0,78);move(-1.35,6.26,0.00);  object(0x1C8E,25,0,78);move(-1.14,5.28,0.00);  object(0x1C8E,25,0,78);move(-1.48,4.70,0.00);  object(0x1C8E,25,0,68);move(-2.03,5.29,0.00);  object(0x1C8E,25,0,68);move(-2.47,5.20,0.00);  object(0x1C8E,25,0,63);move(-1.94,4.08,0.00);  object(0x1C8E,25,0,58);move(-4.03,4.97,0.00);  object(0x1C8E,25,0,48);move(-4.36,3.95,0.00);  object(0x1C8E,25,0,33);move(-3.99,1.70,0.00);  object(0x1C8E,25,0,11);move(-0.49,-12.50,0.00);  object(0x1C8E,25,0,101);move(12.11,2.28,0.00);  object(0x1C8E,25,0,55);move(-16.30,10.40,0.10);  object(0x1C8E,25,0,354);move(-5.32,-2.00,0.00);  object(0x1C8E,25,0,323);move(-3.89,-4.07,0.00);  object(0x1C8E,25,0,305);move(-1.95,-5.68,0.00);  object(0x1C8E,25,0,280);move(0.29,-5.30,0.00);  object(0x1C8E,25,0,263);move(1.32,-5.07,0.00);  object(0x1C8E,25,0,248);move(3.80,-6.59,0.00);  object(0x1C8E,25,0,238);move(-1.79,2.41,0.00);  object(0x1C8E,25,0,238);

 

 

theres my Beta version, theres a wall/garage object that spawns in the middl of it for-some reason, also to stop slowness on it turn it on, n then off once ur inside, much more to come

 

:edit: theres also a part of it where its more sticking out than that of the rest, ill change this in the bigger one

Edited by darlo_famlies
Link to comment
https://gtaforums.com/topic/265386-project-nascar/
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darlo_famlies

ok kool, thanx i new u had chizel (if i may call u tha) u could help, cus at the mo i have a tiny track, and ok thanx ddm, i spose it'l just have to be the track for 1 car, i just put together some stuff for my illegal drag pack lol

 

here it is:

 

 

#cheat Car Neonstatic obj;static old1;static old2;static old3;static old4;if(obj){  setfloat(obj + 0x30, old1, old2, old3);  setshort(obj + 0x56, old4);}if(obj = getint(0x0994f460)){  old1 = getfloat(obj + 0x30);  old2 = getfloat(obj + 0x34);  old3 = getfloat(obj + 0x38);  old4 = getshort(obj + 0x56);  setfloat(obj + 0x30, getfloat(pcar+0x30), getfloat(pcar+0x34), getfloat(pcar+0x38));  setshort(obj + 0x56, 0x1d47);}#cheat Hikiwara Sabrepspawn = 0x08E81290;  setint(pspawn,    265);  setfloat(pspawn + 4,    -1041.73,    -761.80,    11.57,    90);pspawn += 0x30;setchar(0x9569b94,  0x66,  0xFF,  0x00);setchar(pcar+0x224, 0x0, 0x0, 0x0);setchar(pcar+0x228, 0x66, 0xFF, 0x00);setshort(0x098F66E0, 'H', 'i', 'k', 'i', 'w', 'a', 'r', 'a', ' ', 'S', 'a', 'b', 'r', 'e', 0);setshort(pcar+0x3b6,  0,  0);setfloat(pcar+0x450,  4,  2,  4);setfloat(pcar+0x480,  4,  2,  4);setfloat(pcar+0x4b0,  4,  2,  4);setfloat(pcar+0x4e0,  4,  2,  4);static rotation; if (rotation == 0){rotation = 900;}spin = tan(rotation);setfloat(pcar + 0x644,  spin,  spin,  spin,  spin);rotation = rotation - 1;if (rotation == 1){rotation = 900;}if (buttons & CTRL_CROSS && !(buttons & CTRL_CIRCLE)) {speed = sqrt(getfloat(pcar + 0x140) * getfloat(pcar + 0x140) + getfloat(pcar + 0x144) * getfloat(pcar + 0x144));if(speed<1.8) {setfloat(pcar+0x140,  getfloat(pcar+0x140)-getfloat(pcar+0x4)*0.005);setfloat(pcar+0x144,  getfloat(pcar+0x144)+getfloat(pcar)*0.005);}}if(buttons & CTRL_SQUARE && getshort(pcar+0x1c8)==0.5) setfloat(pcar+0x140,  0,  0);max speed for NOS accelerateif(speed<1.8) {setfloat(pcar+0x140,  getfloat(pcar+0x140)-getfloat(pcar+0x4)*0.005);setfloat(pcar+0x144,  getfloat(pcar+0x144)+getfloat(pcar)*0.005);}}//Power Brake if vehicle is on groundif(buttons & CTRL_SQUARE && getshort(pcar+0x1c8)==0.5) setfloat(pcar+0x140,  0,  0);#cheat No traficstatic counter;if(counter++ % 30 == 0) { for(p=0x098edcc0; p <= 0x099019a0; p+=0x820) {      if(p != pcar) setchar(p + 0x4c,  1); }}#cheat Hydrolicsif(buttons&CTRL_CIRCLE) {    setfloat(pcar+0x70,  ystick * getfloat(pcar) / 100);    setfloat(pcar+0x74,  ystick * getfloat(pcar+4) / 100);    setfloat(pcar+0x78,  -xstick* getfloat(pcar) / 100); } #cheat straight line dragif(buttons&CTRL_CROSS) {    setfloat(pcar+0x70,  ystick * getfloat(pcar) / 80);    setfloat(pcar+0x74,  ystick * getfloat(pcar+4) / 80);    setfloat(pcar+0x78,  xstick* getfloat(pcar+8) / 80); } 

 

 

btw the hydrols ony go bk n forwards (front and back go up n down) and teh s.l.d. code allows u to go ina strate line.. also u can pull bk or forth on it and uull lift up the opposite end i think..

 

ddm's car stunt code was partly used in this, i think it was ddm's..

Edited by darlo_famlies
Link to comment
https://gtaforums.com/topic/265386-project-nascar/#findComment-4017660
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