TheDude5000 Posted January 14, 2007 Share Posted January 14, 2007 (edited) I don't know what's going on here. I may have reached a limit of some sort. I'm adding my own custom land mass to Vice City, and before I could make any progress today, I noticed that adding any new .ide's will crash the game. I can add more .ipl's(with existing/defined objects) but no more .ide's. I have my own .ide/ipl: data\maps\visle IDE: objs4794, vbridge, vbridge, 1, 299, 04795, visleland2, visleland2, 1, 299, 04796, vbridgejunct, vbridgejunct, 1, 299, 04797, vbridgesigns, vbridgesigns, 1, 299, 04798, vplat, vplat, 1, 299, 04799, uberone, uberone, 1, 299, 04800, vbroad, vbroad, 1, 299, 04801, vplant, vplant, 1, 299, 04802, vpost, vpost, 1, 299, 04803, bbridge, bbridge, 1, 299, 04804, vpatch, vpatch, 1, 299, 04805, vcurve, vcurve, 1, 299, 04806, vlot, vlot, 1, 299, 04807, swlegs, swlegs, 1, 299, 04808, swarms, swarms, 1, 299, 04809, swwaist, swwaist, 1, 299, 04810, swhead, swhead, 1, 299, 0endtobjendpathend2dfx1716, 1.10522, 1.6739, -0.273678, 255, 255, 255, 200, 0, "coronastar", "shad_exp", 100, 4, 0, 0, 40, 0, 0, 0, 01716, -3.13928, -0.587738, -0.273678, 255, 255, 255, 200, 0, "coronastar", "shad_exp", 100, 4, 0, 0, 40, 0, 0, 0, 0end IPL: inst4794, vbridge, 0, -1485.77, 196.656, 7.99, 1, 1, 1, 0, 0, 0.0871557, 0.9961954795, visleland2, 0, -1721.55, 887.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1800.55, 630.634, 11.68, 1, 1, 1, 0, 0, 0.716301, 0.6977914796, vbridgejunct, 0, -1599.55, 214.634, 16.5546, 1, 1, 1, 0, 0, 0.0932394, 0.9956444797, vbridgesigns, 0, -1605.9, 214.6, 25.9999, 1, 1, 1, 0, 0, 0.0610485, 0.9981354799, uberone, 0, -1679.55, 217.634, 4.55464, 1, 1, 1, 0, 0, 0, 1448, veg_palwee01, 0, -1557.77, 223.656, 16.99, 1, 1, 1, 0.430513, 0, 0, -0.902584448, veg_palwee01, 0, -1562.77, 194.656, 16.99, 1, 1, 1, 0.430513, 0, 0, -0.9025844801, vplant, 0, -1562.3, 192.3, 24.6, 1, 1, 1, 0, 0, 0.0871557, 0.9961954801, vplant, 0, -1557.3, 221.4, 24.6, 1, 1, 1, 0, 0, 0.0871557, 0.9961954800, vbroad, 0, -1634.9, 220.29, 16.93, 1, 1, 1, 0, 0, 0.0871557, 0.9961954795, visleland2, 0, -1848.55, 554.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2018.55, 556.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1860.55, 346.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2020.55, 324.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1880.55, 294.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1978.55, 98.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1753.55, 381.634, 11.68, 1, 1, 1, 0, 0, 0.716301, 0.6977914795, visleland2, 0, -1750.55, 531.634, 11.68, 1, 1, 1, 0, 0, 0.716301, 0.6977914795, visleland2, 0, -1678.55, 731.634, 11.68, 1, 1, 1, 0, 0, 0.716301, 0.6977914795, visleland2, 0, -1909.55, 554.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1909.55, 677.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1849.55, 1038.63, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1721.55, 887.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1761.55, 887.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1750.55, 621.634, 11.68, 1, 1, 1, 0, 0, 0.716301, 0.6977914795, visleland2, 0, -1909.55, 677.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2059.55, 677.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2109.55, 457.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1909.55, 887.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2059.55, 887.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1860.55, 466.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2020.55, 436.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2018.55, 436.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2209.55, 887.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2059.55, 988.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1901.55, 988.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1749.55, 988.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2209.55, 988.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2139.55, 1038.63, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1901.55, 988.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1989.55, 1038.63, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2209.55, 677.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -2169.55, 557.634, 11.68, 1, 1, 1, 0, 0, 0, 14802, vpost, 0, -1373.77, 126.656, 7.99, 1, 1, 1, 1.85165e-06, -1.90077e-06, 0.69779, -0.7163024795, visleland2, 0, -1740.5, 271.634, 11.68, 1, 1, 1, 0, 0, 0, 14795, visleland2, 0, -1821.55, 98.634, 11.68, 1, 1, 1, 0, 0, 0, 11889, doontoon55, 0, -1991.78, 83.5337, 61.68, 1, 1, 1, 0, 0, 0.707108, -0.7071054803, bbridge, 0, -1790.9, 169.656, 16.86, 1, 1, 1, 0, 0, 0.707108, -0.7071054800, vbroad, 0, -1673.9, 227.16, 16.87, 1, 1, 1, 0, 0, 0.0871557, 0.9961954804, vpatch, 0, -1790.9, 96.5, 17.81, 1, 1, 1, 0, 0, 0.707106, 0.7071074804, vpatch, 0, -1791, 230.78, 17.87, 1, 1, 1, 1.3268e-06, 1.3268e-06, -1, -1.3268e-064804, vpatch, 0, -1815.7, 81.64, 17.81, 1, 1, 1, 1.3268e-06, 1.3268e-06, -1, -1.3268e-064804, vpatch, 0, -1713, 230.78, 17.81, 1, 1, 1, 1.3268e-06, 1.3268e-06, -1, -1.3268e-064804, vpatch, 0, -1752, 230.78, 17.84, 1, 1, 1, 1.3268e-06, 1.3268e-06, -1, -1.3268e-064806, vlot, 0, -1845.77, 66.03, 17.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1690.77, 686.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1740.77, 716.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1720.77, 696.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1705.77, 692.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1731.77, 706.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1743.77, 728.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1743.77, 838.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1728.77, 836.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1670.77, 845.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1683.77, 851.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1715.77, 846.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1705.77, 853.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1804.77, 719.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1755.77, 719.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1755.77, 719.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1765.77, 717.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1779.77, 719.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1791.77, 722.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1817.77, 719.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1829.77, 724.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1841.77, 721.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1854.77, 723.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1867.77, 725.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1880.77, 729.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1919.77, 725.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1893.77, 725.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1906.77, 727.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1931.77, 728.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1970.77, 728.656, 16.99, 1, 1, 1, 0, 0, 0, 1440, veg_tree3, 0, -1944.77, 726.656, 16.99, 1, 1, 1, 0, 0, 0, 14807, swlegs, 0, -1705.77, 266.656, 19.2, 1, 1, 1, 0, 0, 0, 14809, swwaist, 0, -1705.76, 266.7, 21.38, 1, 1, 1, 0, 1, 0, 1.32679e-064808, swarms, 0, -1706.84, 267.18, 21.99, 1, 1, 1, 0, 0, 0, 14810, swhead, 0, -1705.61, 266.7, 21.94, 1, 1, 1, 0, 1, 0, 1.32679e-06endcullendpickendpathend EXE info(from VC Limit Adjuster) Streaming Memory: 75 Dummys: 70000 Buildings: 70000 Man this is a pain in the ass. I'm making real progress here, yet now I'm stuck again. Last time I made a topic in this forum asking for help, I was rudely ignored. Maybe someone can actually help me this time? Edited January 15, 2007 by TheDude5000 Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/ Share on other sites More sharing options...
TheDude5000 Posted January 15, 2007 Author Share Posted January 15, 2007 (edited) Bump. Edited January 15, 2007 by TheDude5000 Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4016526 Share on other sites More sharing options...
ceedj Posted January 15, 2007 Share Posted January 15, 2007 Did you add the appropriate lines in gta_vc.dat? Did you add this stuff with MapEditor, or manually? Have you tried with just "1" object to try to narrow down where the problem might be? Just a hint: I responded because I've noticed a couple of your mods, and I thought they were good. Had I not known you at all, I never would have responded to this topic, with an attitude like that. Perhaps you should remember that while a great deal of the modding community here is usually willing to help, they're not at your beck-and-call. Just a friendly heads-up. Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4016566 Share on other sites More sharing options...
TheDude5000 Posted January 15, 2007 Author Share Posted January 15, 2007 Here's my gta_vc.dat: ## Load IDEs first, then the models and after that the IPLs## everything is loaded on a per directory basis and in alphabetical order # to improve the speed of loading## Object types#IDE DATA\MAPS\generic.IDEIDE DATA\MAPS\littleha\littleha.IDEIDE DATA\MAPS\downtown\downtown.IDEIDE DATA\MAPS\downtows\downtows.IDEIDE DATA\MAPS\docks\docks.IDEIDE DATA\MAPS\washintn\washintn.IDEIDE DATA\MAPS\washints\washints.IDEIDE DATA\MAPS\oceandrv\oceandrv.IDEIDE DATA\MAPS\oceandn\oceandn.IDEIDE DATA\MAPS\golf\golf.IDEIDE DATA\MAPS\bridge\bridge.IDEIDE DATA\MAPS\starisl\starisl.IDEIDE DATA\MAPS\nbeachbt\nbeachbt.IDEIDE DATA\MAPS\nbeachw\nbeachw.IDEIDE DATA\MAPS\nbeach\nbeach.IDEIDE DATA\MAPS\bank\bank.IDEIDE DATA\MAPS\mall\mall.IDEIDE DATA\MAPS\yacht\yacht.IDEIDE DATA\MAPS\cisland\cisland.IDEIDE DATA\MAPS\club\club.IDEIDE DATA\MAPS\hotel\hotel.IDEIDE DATA\MAPS\lawyers\lawyers.IDEIDE DATA\MAPS\stripclb\stripclb.IDEIDE DATA\MAPS\airport\airport.IDEIDE DATA\MAPS\airportN\airportN.IDEIDE DATA\MAPS\haiti\haiti.IDEIDE DATA\MAPS\haitin\haitin.IDEIDE DATA\MAPS\visle\visle.IDESPLASH loadsc2IDE DATA\MAPS\concerth\concerth.IDEIDE DATA\MAPS\mansion\mansion.IDEIDE DATA\MAPS\islandsf\islandsf.IDEIDE DATA\MAPS\stadint\stadint.IDE#collision dataCOLFILE 0 MODELS\COLL\GENERIC.COLCOLFILE 0 DATA\MAPS\visle\visle.COL# have to load map.zon before any of the IPLsIPL DATA\MAP.ZONIPL DATA\NAVIG.ZONIPL DATA\INFO.ZON## Scene information#IPL DATA\MAPS\littleha\littleha.IPLSPLASH loadsc3IPL DATA\MAPS\downtown\downtown.IPLIPL DATA\MAPS\downtows\downtows.IPLIPL DATA\MAPS\docks\docks.IPLIPL DATA\MAPS\washintn\washintn.IPLIPL DATA\MAPS\washints\washints.IPLIPL DATA\MAPS\oceandrv\oceandrv.IPLIPL DATA\MAPS\oceandn\oceandn.IPLIPL DATA\MAPS\golf\golf.IPLIPL DATA\MAPS\bridge\bridge.IPLIPL DATA\MAPS\starisl\starisl.IPLIPL DATA\MAPS\nbeachbt\nbeachbt.IPLIPL DATA\MAPS\nbeach\nbeach.IPLIPL DATA\MAPS\nbeachw\nbeachw.IPLIPL DATA\MAPS\cisland\cisland.IPLIPL DATA\MAPS\airport\airport.IPLIPL DATA\MAPS\airportN\airportN.IPLIPL DATA\MAPS\haiti\haiti.IPLIPL DATA\MAPS\haitin\haitin.IPLIPL DATA\MAPS\islandsf\islandsf.IPLIPL DATA\MAPS\stadint\stadint.IPLIPL DATA\MAPS\visle\visle.IPLIPL DATA\MAPS\paths.iplIPL DATA\MAPS\cull.iplIPL DATA\occlu.ipl## Interiors#SPLASH loadsc4IPL DATA\MAPS\bank\bank.IPLIPL DATA\MAPS\mall\mall.IPLIPL DATA\MAPS\yacht\yacht.IPLIPL DATA\MAPS\club\club.IPLIPL DATA\MAPS\hotel\hotel.IPLIPL DATA\MAPS\lawyers\lawyers.IPLIPL DATA\MAPS\stripclb\stripclb.IPLIPL DATA\MAPS\concerth\concerth.IPLIPL DATA\MAPS\mansion\mansion.IPL I added data\maps\visle data\maps\visle\visle.ide data\maps\visle\visle.ipl data\maps\visle\visle.col manually, and then added it to my gta_vc.dat. It's been working fine since I started this(last spring), and now I'm having this problem. I tried rebuilding the archive, didn't help. I responded because I've noticed a couple of your mods, and I thought they were good Well thanks I guess. Perhaps you should remember that while a great deal of the modding community here is usually willing to help, they're not at your beck-and-call. Just a friendly heads-up. Well, I've already had one topic in this forum totally ignored. I just want to fix this problem, because I have so much excitement and enthusiasm for this project(which includes the Soundwave Transformer, the topic I see you're reading right now ) and I want to work on it. Have you tried with just "1" object to try to narrow down where the problem might be No, tried 3 objects. The hands model for Soundwave, some new Palm Trees, and an older model that should work(it's worked before). I might try using other models later though. Thanks for the reply. Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4016640 Share on other sites More sharing options...
ceedj Posted January 15, 2007 Share Posted January 15, 2007 What I might try would be to create copies of your ide and ipl files and start with the full ide but start adding the ipl entries one at a time. Repeat until you get a crash. Not an easy solution, but debugging never is. As for your previous topic, perhaps no one has run into this problem? Perhaps no one has a real solution for you yet? Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4016662 Share on other sites More sharing options...
X-Seti Posted January 15, 2007 Share Posted January 15, 2007 Remove this from your IDE 2dfx must be attached to an ID line above. 2dfx 1716, 1.10522, 1.6739, -0.273678, 255, 255, 255, 200, 0, "coronastar", "shad_exp", 100, 4, 0, 0, 40, 0, 0, 0, 0 1716, -3.13928, -0.587738, -0.273678, 255, 255, 255, 200, 0, "coronastar", "shad_exp", 100, 4, 0, 0, 40, 0, 0, 0, 0 Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4016975 Share on other sites More sharing options...
TheDude5000 Posted January 15, 2007 Author Share Posted January 15, 2007 (edited) Game ran fine when I removed those lines. Game still crashed when I tried to add a new object. What I might try would be to create copies of your ide and ipl files and start with the full ide but start adding the ipl entries one at a time. Repeat until you get a crash. Not an easy solution, but debugging never is. Until I crash...well, I crashed with only one .ipl entry when I tried that.. Edited January 15, 2007 by TheDude5000 Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4017624 Share on other sites More sharing options...
TheDude5000 Posted January 26, 2007 Author Share Posted January 26, 2007 (edited) Bump. Why do I get the feeling this is gonna go the route of my last map topic.. I tried a lot of stuff. I even tried installing the DeathSquad highway mod. I switched the archive with a backup that had all my custom objects. I edited the highway ide/ipls and replaced that code with the code above. The game ran. So then I figured since the freeway had so many objects, I shouldn't have a problem adding more of mine, and getting pass the limit. Nope! Still crashed. I tried installing this mod into a perfectly clean VC install. It ran, but again crashed when trying to add new objects. I tried using an entirely fresh gta3.img/gta3.dir. I manually re-added all of my objects. Game ran. Crashed trying to add new objects. Last thing I tried was removing some of the Soundwave objects, game ran. I figured since a lot of my recent crashes came from Soundwave models, I'd remove them and then test if I could add enough objects to get past the limit I had(when I had Soundwave in VC and couldn't add anything, as explained in my original post). Not really. Because not only did my game STILL CRASH, but I couldn't add any objects again! So my limit actually got smaller, by 4 objects! Edited January 26, 2007 by TheDude5000 Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4029817 Share on other sites More sharing options...
drozle Posted April 4, 2007 Share Posted April 4, 2007 Dude,you should use gta-vc limit adjuter e Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4144752 Share on other sites More sharing options...
TRN4L Posted April 4, 2007 Share Posted April 4, 2007 pay attention to dates before you post in topics. you bumped a 2 month old topic for no reason... Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4145526 Share on other sites More sharing options...
TheDude5000 Posted April 5, 2007 Author Share Posted April 5, 2007 Solved the problem weeks ago. I was not rebuilding gta3.img, and so I hit a filesize limit with it. I also was using way too many .txd's and my .ide/.ipl's were not too clean. So now I'm not using a seperate .txd for every .dff, I have like 5 .txd's each seperately for different models. Roads, land, buildings, misc., etc. I also completely re-did my .ide and .ipl, adding new entries one by one. I also re-builded my archive, and now I don't have limit problems. Link to comment https://gtaforums.com/topic/265227-vc-crashes-when-i-try-to-add-more-objects/#findComment-4147489 Share on other sites More sharing options...
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