demeggy Posted December 26, 2006 Share Posted December 26, 2006 Lo all, firstly, merry xmas. Now to the point; for about a year, I've been trying to work out how the heck I mod the Hydra, so that I can impor a new vehicle model for it in 3DS Max 8. Using all the right plugins, I've still not gotten anywhere, and I can't find an appropriate tutorial anywhere. I've seen some pretty swish mods done for it so far, the X Wing, a UFO, even a Dalek, so I was wondering if anyone could point me in the right direction and tell me how I go about doing this. Cheers Demeg Link to comment Share on other sites More sharing options...
92F Posted December 26, 2006 Share Posted December 26, 2006 Have you tried lookin through the tutorial thread? If a tutorial doesnt exist for what you are after, theres a pinned request topic for tutorials. Link to comment Share on other sites More sharing options...
demeggy Posted December 26, 2006 Author Share Posted December 26, 2006 well, I found a sort-of tutorial on hierarchies, then I started looking arounf Z Modeler 2, and managed to understand them pretty much. I'm having problems currently such as; I delete the original chassis of the Hydra, and replace it with a bog standard square box (just for testing purposes). I then make sure this is in the heirarchy of the hydra.dff down the bottom right of the screen under the name chassis. I img tool it in, go in game, type in jumpjet to spawn the hydra and the game crashes. I'm a long way off anything yet, but that's all I'm getting so far, and I can't find anything anywhere. Link to comment Share on other sites More sharing options...
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