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[REL] Silvertip Bladerunner


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This is a real life concept vehicle designed by Carl Hendrson, Andrew Robinson, and Simon Mattok. It is being produced under Silvertip Design as an modern road/rail vehicle: http://www.silvertipdesign.com/

 

Unfortunatly, this San Andreas vehicle mod does not include the steerable trailer or the ability to drive on railroads like the real bus does.

 

user posted image

user posted image

user posted image

user posted image

 

The driver is positioned in the trailer, and will float in mid air until the truck is connected to the trailer body.

The drive truck is 4 wheel steering, which can be turned on by holding the hand brake just like the monster trucks. I suggest using this to your advantage when turning tight corners. Pull foward almost past the turn, then turn on rear steering and pivot the drive section 90 degrees, then pull the trailer though clearing the curb or post.

 

Download Here

 

The only known bug is that at times the trailer can be unstable and sort of bounce around a bit. Contact with certain obstacles or if traffic rams the back of it, the trailer has a tendancy to bounce up into the air or roll over. It also sometimes has a hard time approaching steep hills, which makes the front of the trailer dig into the drive section.

Edited by Todd587
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its a cool model and all that. something completly different. i like it muchos

 

unfortunatly, you seem to had just given us a trailer and no truck. the artic2 is a trailer but so is the rdtrain model to.

 

so techincally the truck is a trailer and the trailer is a trailer and nothing more.

 

is it possible you could upload the correct model please or am i missing something here. i use the GGMM tool which has never let me down yet so i doubt its that.

 

cheers

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Wow, you released this too. I'll have to give it a try. If I can think of anything about making the trailer handle better I'll let you know. icon14.gif

 

Just as a guess, maybe the axis of the trailer is up to high... if it uses it's own handling you could just try lowering the Y (vertical) axis, to lower the center of gravity. Other wise I'd say trying to lower the axis of the overall object in the .dff.

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