Todd587 Posted December 24, 2006 Share Posted December 24, 2006 (edited) This is a real life concept vehicle designed by Carl Hendrson, Andrew Robinson, and Simon Mattok. It is being produced under Silvertip Design as an modern road/rail vehicle: http://www.silvertipdesign.com/ Unfortunatly, this San Andreas vehicle mod does not include the steerable trailer or the ability to drive on railroads like the real bus does. The driver is positioned in the trailer, and will float in mid air until the truck is connected to the trailer body. The drive truck is 4 wheel steering, which can be turned on by holding the hand brake just like the monster trucks. I suggest using this to your advantage when turning tight corners. Pull foward almost past the turn, then turn on rear steering and pivot the drive section 90 degrees, then pull the trailer though clearing the curb or post. Download Here The only known bug is that at times the trailer can be unstable and sort of bounce around a bit. Contact with certain obstacles or if traffic rams the back of it, the trailer has a tendancy to bounce up into the air or roll over. It also sometimes has a hard time approaching steep hills, which makes the front of the trailer dig into the drive section. Edited December 24, 2006 by Todd587 Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/ Share on other sites More sharing options...
CCPD Posted December 24, 2006 Share Posted December 24, 2006 Thanks a lot, it looks amazing! Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984047 Share on other sites More sharing options...
ICEMonkeY Posted December 24, 2006 Share Posted December 24, 2006 its a cool model and all that. something completly different. i like it muchos unfortunatly, you seem to had just given us a trailer and no truck. the artic2 is a trailer but so is the rdtrain model to. so techincally the truck is a trailer and the trailer is a trailer and nothing more. is it possible you could upload the correct model please or am i missing something here. i use the GGMM tool which has never let me down yet so i doubt its that. cheers Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984124 Share on other sites More sharing options...
GTA3Freak-2001 Posted December 25, 2006 Share Posted December 25, 2006 Yeah the rdtrain .dff is just the trailer, might want to fix that Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984245 Share on other sites More sharing options...
Todd587 Posted December 25, 2006 Author Share Posted December 25, 2006 Really sorry about that guys! No idea how that happened. I must have just goofed up on the export somehow. The ZIP should be fixed now, try downloading it again. Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984403 Share on other sites More sharing options...
Blackadder. Posted December 25, 2006 Share Posted December 25, 2006 Nice vehicle Todd! Glad to see you fixed most of the bugs! Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984513 Share on other sites More sharing options...
ICEMonkeY Posted December 25, 2006 Share Posted December 25, 2006 Yep Todd, works fine now, truck and trailer excellent work and all!!!! Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984771 Share on other sites More sharing options...
jarjar Posted December 25, 2006 Share Posted December 25, 2006 I like it, very interesting, and nice design too. Well done, can't wait to test it . Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3984809 Share on other sites More sharing options...
CCPD Posted December 25, 2006 Share Posted December 25, 2006 Just tested it ingame and it looks super! Unfortunately the trailer is too unstable and sometimes it's very annoying. I also found a small bug, which you can see below. Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3985080 Share on other sites More sharing options...
Todd587 Posted December 26, 2006 Author Share Posted December 26, 2006 If you guys have any tips on how I could fix the stability of the trailer, i'm all ears! Glad you like it otherwise though Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3985751 Share on other sites More sharing options...
Picolini Posted December 26, 2006 Share Posted December 26, 2006 Wow, you released this too. I'll have to give it a try. If I can think of anything about making the trailer handle better I'll let you know. Just as a guess, maybe the axis of the trailer is up to high... if it uses it's own handling you could just try lowering the Y (vertical) axis, to lower the center of gravity. Other wise I'd say trying to lower the axis of the overall object in the .dff. Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3985806 Share on other sites More sharing options...
Gouveia Posted December 26, 2006 Share Posted December 26, 2006 this is great! I'm dowloading it for sure! Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3985937 Share on other sites More sharing options...
GTAJunkies Posted December 29, 2006 Share Posted December 29, 2006 hehe! Liking that alot! Good Work Todd! Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3990597 Share on other sites More sharing options...
HyperVyper Posted December 31, 2006 Share Posted December 31, 2006 This is a serious F*** t+The What. Awesome concpe there buddy Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3993595 Share on other sites More sharing options...
RainingAcid Posted December 31, 2006 Share Posted December 31, 2006 Now only if you have peds get in.=P Link to comment https://gtaforums.com/topic/263655-rel-silvertip-bladerunner/#findComment-3993694 Share on other sites More sharing options...
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