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Handling.cfg on Gta Vcs


chazleyboI
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Hi Im Just wondering where i can find the file handling.cfg because i would love to strat modding on that so if anyone noes it would be really greatfull

 

Thank Alot biggrin.gif

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it's not just a regular file in the game.

it's hardcoded into the game through hex.

 

I know where it is, but it'll be much easier for you to jsut wait for pmg:vcs to be released.

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But I Really Want To Get Started On This So Please Can You Tell Me The Address

And I Cant Wait Until PMG VCS Comes Out Because That Wont Be Until 2007

 

Thanks Alot vettefan88

 

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But I Really Want To Get Started On This So Please Can You Tell Me The Address

And I Cant Wait Until PMG VCS Comes Out Because That Wont Be Until 2007

 

Thanks Alot vettefan88

The address is in the pmg'd quad I released.

it's going to be real difficult to figure it all out without a detailed explanation of everyting, and a lot of trial and error, but have a go at it.

 

I can't get you a full list of all of the handling locations, because I haven't even made one for ade yet.

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Durka Durka Mahn

Hey vette is there something like this for weapon stats? I'd like to do some projectile swaps.

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Hey vette is there something like this for weapon stats? I'd like to do some projectile swaps.

there is, but in LCS changing the weapon config didn't have any effects, the file is loaded at startup, and modifying it didn't change anything.

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Durka Durka Mahn

Can we try again smile.gif (If you want to..)

 

Is there anything else you can edit using those kinds of files?

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Can we try again smile.gif (If you want to..)

 

Is there anything else you can edit using those kinds of files?

tons of stuff can edited with the .cfg files.

the particles. the cars handling, the weapon stats, the weather charasteristics, peds stats, ped groups, and locations. vehicle information, and more.

 

it's just finding the files can be difficult, and I'm not sure where the weapon file is.

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How do I get into the files then?

you have to find them in a capture.

all fo the values are stored in hex, and in no particular order.

and most of the files don't have any sort of layout, with text and stuff to distinguish things.

 

i's just a lot of searching.

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darlo_famlies

ermmm i wanna know how u distinguish the lines in the capture.. cus i hada look n theres Nothing that makes sense whats like line 108 or 11e

11e says 22 22 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff 9f ff ff ff ff.. :S i wanted to hex code n im confuzzled!!!

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maybe through devhook you could have a prx, (not actually coding but the principle is similar)

 

if_exist('disk0:PATH\TO\handling.cfg')

then_replace('ms0:PATH\TO\handling.cfg')

 

im sure that with some fiddling around someone could do it, as for me im a complete idiot wen it comes to it so i can't help you, but i wonder if anyone who is good could create a replacement like that, that maybe changes the handling.cfg

 

or there is the over option, get hold of an iso and change it that way?

 

anyway hope ive created a few ideas for ya, and maybe a solution for u 2 smile.gifsmile.gifsmile.gif

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maybe through devhook you could have a prx, (not actually coding but the principle is similar)

 

if_exist('disk0:PATH\TO\handling.cfg')

then_replace('ms0:PATH\TO\handling.cfg')

 

im sure that with some fiddling around someone could do it, as for me im a complete idiot wen it comes to it so i can't help you, but i wonder if anyone who is good could create a replacement like that, that maybe changes the handling.cfg

 

or there is the over option, get hold of an iso and change it that way?

 

anyway hope ive created a few ideas for ya, and maybe a solution for u 2 smile.gifsmile.gifsmile.gif

the handling.cfg isn't an actual file in the "stories" games.

it was a file in the console games, but in the psp games it's hardcoded into the game as straight hex values.

while the handling.cfg file in the console games was text values, i.e. 1.0 written in the text file is translated to 0x0000803f in the game. So no .prx could simply replace the files.

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Durka Durka Mahn

So exactly how do I find the files? Like how could I find the weapon files? And how could I find the car files? What would I search for..?

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So exactly how do I find the files? Like how could I find the weapon files? And how could I find the car files? What would I search for..?

it depends on what your looking for.

I probably tried 10 different htings to find the handling.cfg. but some of the other files, like hte particle fiels, required just doing a text search for the particle name.

 

the car colors, to make cusotm car colros in LCS was a real pain. I didn't know how it would be set up, or anyhting. so I picked a real random color form VC, and jsut searched for that. luckily the file in LCS was exactly the same as the file in LCS so it was pretty simple.

 

the handling.cfg from VCS is changed a lot form that of LCS, everything is re-arranged in hex, and was a real pain to figure out.

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How do you look for more than one letter in hex?

I use a computer hex editor.

the hex editor in CD is good for simple searching, and running comparisons, but searchign for anyhting else is best done with a computer one. a search takes less than a second on the computer.

 

I use hex workshop.

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Durka Durka Mahn

Oh. Anyways, I think I found it. I found the word weapons in the hex at 0x08BAC704 (I think that's it) and I also found it at 0x0952B52C and 0x0953A7E8. Now what..?

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Oh. Anyways, I think I found it. I found the word weapons in the hex at 0x08BAC704 (I think that's it) and I also found it at 0x0952B52C and 0x0953A7E8. Now what..?

the weapon.dat file wouldn't be have the text in it, and it definitely wouldn't contain the word "weapon".

it's probably ismiliar to the file in LCS where the values are scatted in an area of hex.

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Durka Durka Mahn

Well, I took a cap and went into hex workshop, and I've found a ton of weapon stuff. Now, how do I go back to CD and change use the addresses I used in the Hex Workshop into ones on the CD? The addresses are different.

 

 

EDIT:

 

Oh. Anyways, I think I found it. I found the word weapons in the hex at 0x08BAC704 (I think that's it) and I also found it at 0x0952B52C and 0x0953A7E8. Now what..?

the weapon.dat file wouldn't be have the text in it, and it definitely wouldn't contain the word "weapon".

it's probably ismiliar to the file in LCS where the values are scatted in an area of hex.

 

Then how would I find it?

Edited by Durka Durka Mahn
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the offsets are 0x8400000.

so if it says 0x1200000 in hex workshop, then it's 0x9600000 in CD.

unless you have the EU version of the game, where it'll actually be a little lower, but just go into the hex editor and scroll up until you see the hex you want.

 

 

and about finding the weapon file. you'd have to search for a value you know is in there.

and then see if you wan find any patterns between the different weapons, and the arrangement of data. I always use the VC files to compare the data to. if somethign matched the data of a file from VC then I know it's in the right spot.

 

to find the handling.cfg I just searched for a bunch of values I know would show up in the location. and I made sure they were values I knew were correct.

then once I found the location I thought was correct I just ran a few tests to confirm it. A simple mass change was sufficient for that.

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Durka Durka Mahn

Ohhhhh, I see... I'll try looking for something like number of projectiles or something.

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darlo_famlies

ok so i searched in gta3.img with a hex editor, and some strange s*** apperd.. like £|[]|U|R| |G|A|Y| | (|=the collum line) ill get pics..

 

user posted image

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edisoncarter

 

ok so i searched in gta3.img with a hex editor, and some strange s*** apperd.. like £|[]|U|R| |G|A|Y| | (|=the collum line) ill get pics..

Bull

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darlo_famlies

no its not get the gta:vcs iso and search for Y and tadah like my pic shows.. U R G A Y shows up, i did not put this in i swear

Edited by darlo_famlies
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ok so isn't it possible its a lot simpler than we all think?

 

for example

 

i got this from english.gxt in disk0:\RUNDATA\english.gxt

 

REN7_47 ° REN7_48 è REN7_49 \ REN7_50 \ REN7_51 ¬ REN7_52 , REN7_53 v REN7_54 † REN7_55 REN7_56 : REN7_B1 \ REN7_B2 ® REN7_F0 REN7_F1 ¬ REN7_I0 J REN7_I1 REN7_I2 REN7_I3 T REN7_I4 v REN7_I5 < REN7_O1 Œ REN7_O2 æ REN7_O3 REN7_O4 & REN7_O5 ~ REN7_O6 z REN7_O7 ð REN7_O8 ~ REN7_O9 r SRNC7AH Ò SRNC7BC ¾ SRNC7BE 6 SRNC7BH î SRNC7BJ ° SRNC7CB R SRNC7DA œ SRNC7DB ô SRNC7DC R SRNC7DD ª SRNC7DE æ SRNC7DF º

SRNC7EB SRNC7EM ö SRNC7ER TDATÒ ~ w ~ I h a d a f e w e x t r a s t i t c h e s p u t i n d o w n b e l o w d a r l i n g . ~ w ~ I ' m a v i r g i n : s h i n y a n d n e w . Y o u c o u l d b e m y f i r s t . ~ w ~ D u d e - p l e a s e s h u t u p . ~ w ~ N o t a g a i n ! ~ w ~ I d o n ' t w a n t t o d i e a v i r g i n ! ~ w ~ K i s s m e V i c ! ~ w ~ R a u s ! G e t u s o u t o f h e r e ! ~ w ~ V i c ! I n e e d a s t o m a c h m a s s a g e ! ~ w ~ S o , y o u ' r e r e a l l y l e a v i n g ? ~ w ~ I h a v e n o c h o i c e d a r l i n g . D i e g o w i l l n e v e r s t o p l o o k i n g f o r m e . ~ w ~ O n c e y o u ' v e b e e n w i t h R e n i , n o t h i n g c o m p a r e s . ~ w ~ B e s i d e s , I ' m t h r o u g h w i t h a d v e r t i s i n g - i t ' s s o m o r a l l y b a n k r u p t . ~ w ~ I ' m g o i n g t o E u r o p e t o c o n q u e r t h e e x o t i c a d u l t m o v i e b u s i n e s s . ~ w ~ E u r o p e a n s l i k e w o m a n w i t h b i g h a n d s a n d s t u b b l e ? ~ w ~ O f c o u r s e . W e a r e m o r e s o p h i s t i c a t e d t h a n y o u A m e r i c a n s , d a r l i n g . ~ w ~ I k n o w y o u w a n t m e , b u t R e n i , s h e m u s t g o . . . ~ w ~ G o o d b y e d a r l i n g ! I ' l l s e n d y o u m y t a p e s . ~ w ~ T h i n k o f m e o f t e n . . . ~ w ~ W h e r e ' v e y o u b e e n ? P h i l ' s a l r e a d y o n . I ' m s h i t t i n g b r i c k s h e r e , m a t e . ~ w ~ G i o r g i o ' s d e f i n i t e l y g o i n g t o t r y s o m e t h i n g . ~ w ~ K e e p y o u r p a n t s o n . I ' l l m a k e m y w a y d o w n f r o n t a n d k e e p a n e y e o n t h i n g s . ~ w ~ L o o k a t t h e b o y d o w n t h e r e . H e ' s a s i t t i n g d u c k . . . a n d h e d o e s n ' t e v e n k n o w i t . ~ w ~ Y o u ' r e d o i n g a b l i n d i n g j o b m a t e . ~ w ~ D i d b o m b d i s p o s a l g i v e y o u a n y p r o b l e m s ? ~ w ~ B o m b d i s p o s a l ? Y o u w e r e s e r i o u s a b o u t t h a t ? ~ w ~ B a r r y , t h e r e w a s a b o m b u n d e r t h e s t a g e . ~ w ~ I t ' s s t i l l t h e r e i s n ' t i t ? ~ w ~ B o l l o c k s t o t h i s ! ~ w ~ M a t e , t h a t ' s i t , I ' m p a y i n g G i o r g i o b a c k . I t ' s g o i n g t o c o s t m e a b l o o d y f o r t u n e . ~ w ~ Y o u k n o w h e w a n t s 6 0 % i n t e r e s t . W h a t c a n I d o ? I ' v e g o t t o t h i n k o f m e b o y ' s w e l l b e i n g . ~ w ~ H i V i c : W h a t d i d y o u t h i n k o f t h e s h o w ? ~ w ~ K i l l e r . ~ w ~ C h e e r s . ~ w ~ H e y B a r r y , I ' m g l a d y o u ' r e t h i n k i n g o f m y w e l l b e i n g . I c o u l d d o w i t h a b r e a k . ~ w ~ N o m a t e , w e s h o u l d b e m o v i n g o n , s t r i k e w h i l e t h e i r o n ' s h o t . T h e U . S . l o v e s y o u . ~ w ~ B u t , I ' m b o o k e d i n a t t h e h o t e l f o r a n o t h e r w e e k . I w a s g o i n g t o w o r k o n t h e t a n . ~ w ~ Y o u ' r e k i d d i n g . Y o u g o t t a g o t o w o r k , m a t e . I ' v e j u s t l i n e d u p a r a k e o f s h o w s . L o a d s o f d o s h . . . ~ w ~ W h a t a b o u t m y w e l l b e i n g ? ~ w ~ T r u s t m e . Y o u ' l l t h a n k m e . D o n ' t g e t a l l h i s t r i o n i c . . . ~ w ~ H i s t r i o n i c ? I ' v e s p e n t t h e l a s t f e w d a y s b e i n g c h a s e d a r o u n d t h e c i t y b y a m a n i a c . ~ w ~ I ' v e b e e n s h o t a t a n d n e a r l y b l o w n u p . ~ w ~ S e e w h a t I m e a n ? B l o o d y c e l e b r i t i e s . ~ w ~ H e y V i c ! H a v e y o u e v e r t h o u g h t a b o u t a c a r e e r i n m a n a g e m e n t ? ~ w ~ H o l d u p b o y . I ' m y o u r m a n a g e m e n t . ~ w ~ Y e a h , M i s s M a n a g e m e n t . O r w a s t h a t j u s t R e n i ' s n a m e f o r y o u ? ~ w ~ Y o u s h o u l d h a v e g o t t h o s e f a l s e t i t s m a t e , j u s t l i k e R e n i s u g g e s t e d . ~ w ~ T h e y ' d l o o k g r e a t a l o n g s i d e t h a t r e a l o n e y o u u s i n g f o r a h e a d . ~ w ~ O h n o ! V i c ! D a r l i n g ! H o w d o I l o o k ? U h . . . D i f f e r e n t ! F a n t a s t i c h e ! I w a s j u s t t e l l i n g B a r r y h e s h o u l d g e t s o m e i m p l a n t s . G r e a t . H e y P h i l , y o u r e a d y f o r t h e c o n c e r t ? H o w ' s e v e r y t h i n g l o o k i n g ? G o o d . . . I t h i n k . U n l e s s B a r r y ' s g o t s o m e m o r e s u r p r i s e s i n s t o r e . H o l d o n m u c k e r . . . y o u a r e g o n n a h a v e t o s t o p g i v i n g m e a h a r d t i m e . N o w o r r i e s . Y o u s t o p h a v i n g m e k i l l e d , a n d I ' l l s t o p c o m p l a i n i n g a b o u t i t . V i c d e a l t w i t h t h a t . . . t h a t t e e t h i n g t r o u b l e . O h d o s h u t u p . . . L i s t e n , w e ' v e g o t w o r k t o d o . V i c , w e ' l l s e e y o u a t t h e g i g . R e n i , i t ' s u h . . . b e e n a n e x p e r i e n c e . I ' l l m a k e s u r e B a r r y c a l l s y o u . D a r l i n g s . I l o v e y o u b o t h . V i c - c a n y o u d r i v e m e t o t h e a i r p o r t o n y o u r w a y t o t h e g i g ? H e h ! S u r e . S u r e . C o m e o n . H e h ! H a h a f l i p p i n ' h a . T h i s i s r o c k a n d r o l l s o n , n o t f l i p p i n ' f l o w e r a r r a n g i n g . ~ w ~ G e t a v e h i c l e w i t h a t l e a s t 2 s e a t s . ~ w ~ Y o u n e e d a v e h i c l e w i t h a t l e a s t 2 s e a t s ! ~ w ~ T a k e R e n i t o t h e ~ y ~ a i r p o r t . ~ w ~ G e t t o P h i l ' s c o n c e r t a t t h e ~ y ~ S t a d i u m . S t o p t h e ~ r ~ s a b o t e u r s ! ~ w ~ T h a t ' s s t r a n g e - n o - o n e i s s u p p o s e d t o b e u p t h e r e . B e t t e r g o c h e c k i t o u t . ~ w ~ T h e y ' r e s a b o t a g i n g t h e l i g h t r i g . I t ' l l f a l l a n d c r u s h P h i l ! ~ w ~ T h e y c u t o n e o f t h e s u p p o r t l i n e s ! ~ w ~ A n o t h e r c a b l e h a s b e e n c u t ! ~ w ~ T h e r i g w i l l f a l l i f a n o t h e r c a b l e ' s c u t ! ~ r ~ R e n i d i e d ! ~ r ~ P h i l d e f i n i t e l y f e l t i t c o m i n g i n t h e a i r t o n i g h t . . . L i g h t r i g s t r e s s C a b l e d a m a g e ~ w ~ S e c u r i t y ' s t i g h t . Y o u ' l l h a v e t o l e a v e a n y w e a p o n s y o u ' r e c a r r y i n g a t t h e d o o r . ~ w ~ Y o u l e f t ~ b ~ R e n i ~ w ~ b e h i n d ! G o p i c k h e r u p ! ~ w ~ D o n ' t l e t ~ r ~ t h e m ~ w ~ g e t n e a r t h e g a n t r y s u p p o r t l i n e s ! ~ w ~ T h e y ' r e a t t a c k i n g a g a i n . S t o p ~ r ~ t h e m ~ w ~ c u t t i n g t h e s u p p o r t l i n e s ! ~ w ~ T h e y ' r e c u t t i n g a c a b l e ! S t o p ~ r ~ t h e m ! GON_C2 TKEYÄ z DRI_AIM

 

now that is just the coding for what is going to come up on the screen during cutscences, or triggered times in mission etc...

 

(((the point of posting the above was to show its easier to sift through ascii than it is hex)))

 

so if everything is hard coded in hex, just find a program that can Change Hex to Ascii, and Ascii to Hex, then run a ascii search (searching through ascii is easier than Hex) and then when or if you find the coding, change it,

 

so in theory if u have a ISO image loaded up, you could change the things you wanted boot the game up and they'd be like that, or maybe even add things in.

 

Or if the game loads them when it first starts, enter a command to make it reload it everytime you change islands, or every six seconds, or w.e???

 

is this possible???? cus i guess it could work rah.gif

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so if everything is hard coded in hex, just find a program that can Change Hex to Ascii, and Ascii to Hex, then run a ascii search (searching through ascii is easier than Hex) and then when or if you find the coding, change it,

 

so in theory if u have a ISO image loaded up, you could change the things you wanted boot the game up and they'd be like that, or maybe even add things in.

 

Or if the game loads them when it first starts, enter a command to make it reload it everytime you change islands, or every six seconds, or w.e???

 

is this possible???? cus i guess it could work rah.gif

everything being hardcoded means that instead of displaying a number, it displays it's hexadecimal equivalent. and you can't jsut make a program to convert it to ascii, because you don't know how the numbers are qritten, every set of 8 bytes could be something different. and different numbers. a program can't be made to figure out what it means.

 

and what you were looking at in the gxt is useless. of course that's easier to edit through ascii, but who would want to edit that? it's bee found for ever, since it's extremely easy to find.

 

and you need to edit things through hex, so an ascii editor is completely useless.

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