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what are the object IDs?


matthiasvegh
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what do we put in objects?

ive heard u can do this in build mode. where are the ids? default.ide?

 

; -----------------------------------------------

; <<<<< START OF Objects >>>>>

;

; Pickup = #Object_id #spawn_x #spawn_y #spawn_z #Angle >> Note Max Objects is 50

 

 

 

; -----------------------------------------------

; <<<<< START OF Ammunation Settup >>>>>

; Ammunation_Shop = #shop.no #Pos.X #Pos.Y #Pos.Z #camera.angle.x #camera.angle.y #camera.angle.z #camera.pos.x #camera.pos.y #camera.pos.z

; A_Weapon = #shop.no #weapon.pos.x #weapon.pos.y #weapon.pos.z #weapon.1 #weapon.1.Cost #weapon.2 #weapon.2.Cost #weapon.3 #weapon.3.Cost #weapon.4 #weapon.4.Cost

 

;Ammunation = 0 -66.0178 -1481.7504 10.4940 -60.593 -1486.241 12.433 -60.508 -1484.245 12.428

;A_Weapon = 0 -60.793 -1488.141 12.24274 278 150 283 220 288 2000 290 200000

;Ammunation = 1 364.1243 1055.6443 19.2101 364.152 1051.163 21.291 364.203 1053.161 21.269

;A_Weapon = 1 364.9 1049.5 21.067 269 100 283 195 277 250 288 395

;Ammunation = 2 -677.0 1205.6 10.0 -680.155 1203.449 13.171 -679.161 1203.449 13.133

;A_Weapon = 2 -681.6 1203.449 12.91 275 150 279 295 277 190 280 325

;Ammunation = 3 202.7 -474.1 10.1 203.608 -470.797 14.217 203.616 -471.795 14.284

;A_Weapon = 3 203.606 -469.297 13.91 260 50 267 75 269 220 263 95

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Vercetti Gangsta

Object adding has been removed in 0.3 due to it being unstable and buggy. We hope to reintroduce it in a version AFTER 0.4.

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Vercetti Gangsta

I'm actually doing a documentation, while we're speaking. Guess what it's about. tounge.gif

Edited by Vercetti Gangsta
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