leviatan Posted December 22, 2006 Share Posted December 22, 2006 (edited) Hi everybody. After working so hard at Speed Island i feel bored of it and i need to work on new ideas and smaller maps. Well, what i want now is start using the VALVE source engine as Counter Strike Source. Well, as a de_dust lover i am, here is my attempt of a arabian map styled: Its still at 30% Without any lighting effect or shadows. I will make everything Edited March 18, 2007 by Snow Racer Link to comment Share on other sites More sharing options...
Blackadder. Posted December 22, 2006 Share Posted December 22, 2006 Looks nice, I bet it will be fun! I know this sounds stupid, but maybe you could make it a map suitable for quick short races on it (MTA) AND deathmatches (SAMP) Link to comment Share on other sites More sharing options...
tjone Posted December 22, 2006 Share Posted December 22, 2006 OMG! Its amazing!!!! Link to comment Share on other sites More sharing options...
-/TNT\- Posted December 23, 2006 Share Posted December 23, 2006 Looking sexy Leviatan, with shadows and vegetation it will look awesome. Link to comment Share on other sites More sharing options...
leviatan Posted December 23, 2006 Author Share Posted December 23, 2006 Looking sexy Leviatan, with shadows and vegetation it will look awesome. Yeah, i hope so. I will make the GTA version with the lightning made with 3d studio, shadowing an stuff. I still need to learn a lot about Half Life Source engine and its editor. The lighting there is with its own Radiosity System, not with 3ds. At the moment i am workinw with HL1 engine (for learning). I hope to be lucky Link to comment Share on other sites More sharing options...
Jorge F. Posted December 23, 2006 Share Posted December 23, 2006 This looks so f*cking awesome, just so perfect. It all fits, the modeling, the textures, the environment. Jezus, I could never do that. Or maybe I can but it would take too many hours of my precious life . Keep it up man! Still one negative comment, the roof texture in that tunnel doesn't look as sharp as the rest of the textures. In compare with the sharp wall and floor textures it looks kinda odd. Link to comment Share on other sites More sharing options...
raresh_r Posted December 23, 2006 Share Posted December 23, 2006 GTA Arabia . that is cool man Link to comment Share on other sites More sharing options...
etix Posted December 26, 2006 Share Posted December 26, 2006 This is awesome mate! When I saw this i thought of an Iraq kinda style. Very nice! Btw, check your PM Inbox Link to comment Share on other sites More sharing options...
Gouveia Posted December 27, 2006 Share Posted December 27, 2006 Holy! That reminds me of the ol' CS 1.5 times... Link to comment Share on other sites More sharing options...
leviatan Posted January 3, 2007 Author Share Posted January 3, 2007 I didnt have done so much things, but i have worked a lot: Reflecting gold: I will die making radiosity for shadowing: 120 000 polys Link to comment Share on other sites More sharing options...
Lioshenka Posted January 4, 2007 Share Posted January 4, 2007 f00king awesome!!! i want to see more!!! how big are you planning to do the map? or is it just the square around that mosque thing? Link to comment Share on other sites More sharing options...
etix Posted January 5, 2007 Share Posted January 5, 2007 nice man, f*cking awesome! did you read my personal message? Link to comment Share on other sites More sharing options...
leviatan Posted January 5, 2007 Author Share Posted January 5, 2007 f00king awesome!!! i want to see more!!! how big are you planning to do the map? or is it just the square around that mosque thing? Hehe, well, i dont know. Maybe i just will make some sand dunes around the CLOSED map, as De_Dust of Counter Strike. At the moment, i am not modeling so much, i am still learning about valve source engine You GTA Rusia is the BEST GTA MOD ever made, believe me, the best. I must to see your work more often, i have no time and i have seen it a few of times. But, really, completely professional. You just need a legal engine to sale it. You should earn some money with it. Its too good to give it free Link to comment Share on other sites More sharing options...
leviatan Posted January 5, 2007 Author Share Posted January 5, 2007 nice man, f*cking awesome! did you read my personal message? Mmmm...damnit, i did it. But i think i got a 505 error. Let my try it again Link to comment Share on other sites More sharing options...
leviatan Posted January 6, 2007 Author Share Posted January 6, 2007 (edited) Some shadowing experiments: I cant get a so nice effect as i did with the amazing source engine. Here are some of my first testings with this awesome engine: Go and see this weird video of my experiment map: VIDEO Downloable and full cality video: http://tinyurl.com/y3ewld Edited January 6, 2007 by leviatan Link to comment Share on other sites More sharing options...
-/TNT\- Posted January 6, 2007 Share Posted January 6, 2007 Teh awesomness leviatan. I think it would be cool if you made small, arena-sized maps. In that wasy you finish before you get bored and you can release them faster, wich is what everyone wants Link to comment Share on other sites More sharing options...
etix Posted January 7, 2007 Share Posted January 7, 2007 leviatan, awesome as always . the shadows gives a really 'sunny/hot/dusty' atmosphere, gooood! I like it.. I like it ALOT! Link to comment Share on other sites More sharing options...
leviatan Posted January 8, 2007 Author Share Posted January 8, 2007 Teh awesomness leviatan. I think it would be cool if you made small, arena-sized maps. In that wasy you finish before you get bored and you can release them faster, wich is what everyone wants Yeah, you are right, im agree with you And its more funny for me to work on smaller projects Link to comment Share on other sites More sharing options...
Gouveia Posted January 8, 2007 Share Posted January 8, 2007 ANy plans for makin huge desert-alike deathmatchs? Link to comment Share on other sites More sharing options...
Ryder35 Posted January 8, 2007 Share Posted January 8, 2007 hey good work ! dont forget credits to vavlve software . that remember country such as egypt Link to comment Share on other sites More sharing options...
leviatan Posted January 8, 2007 Author Share Posted January 8, 2007 hey good work ! dont forget credits to vavlve software . that remember country such as egypt VALVE? WHY? I did it Link to comment Share on other sites More sharing options...
etix Posted January 8, 2007 Share Posted January 8, 2007 why crediting valve? he aint using the engine of valve.. he made it himself.. Link to comment Share on other sites More sharing options...
Gouveia Posted January 9, 2007 Share Posted January 9, 2007 damn guy! hey leviatan, have you ever played BF2? There's some awesome Iraq sstyled maps that you should check out(NOT CONVERT) Link to comment Share on other sites More sharing options...
leviatan1001 Posted January 9, 2007 Share Posted January 9, 2007 damn guy! hey leviatan, have you ever played BF2? There's some awesome Iraq sstyled maps that you should check out(NOT CONVERT) Hehehe, yeah, only a few. Well, it have really nice maps, its true. But i am using COunter Strike De_dust map as inspiration. I will play Battlefield too Hey guys, my first model made by me and running on hALF LIFE 2 ENGINE, im so happy... Link to comment Share on other sites More sharing options...
-/TNT\- Posted January 9, 2007 Share Posted January 9, 2007 Is Half Life 2's engine easier for map modding? Link to comment Share on other sites More sharing options...
leviatan Posted January 9, 2007 Author Share Posted January 9, 2007 Is Half Life 2's engine easier for map modding? MMmm..it deppends what you are doing. If you just want to model stupid boxes, you can use its Hammer Editor, and that´s all what you need. But, if you want to add your own models, the skill turns harder than GTA. There are some laws when you are modeling. For example, you cant make convex polygons or opened meshes So GTA is more free for modeling whatever you want, but half life engine allow you to use amazing lighting effects and much more stuff. But, for example, it havent got any car... As you can see, every engine has got its own good and bad things Link to comment Share on other sites More sharing options...
leviatan Posted January 9, 2007 Author Share Posted January 9, 2007 Looks nice, I bet it will be fun! I know this sounds stupid, but maybe you could make it a map suitable for quick short races on it (MTA) AND deathmatches (SAMP) Aha, it would be really nice. Maybe it would be a nice idea to join some more little maps, my maps and ParoXum ones to join it on a New total conversion made for MULTIPLAYER mode Link to comment Share on other sites More sharing options...
Ryder35 Posted January 9, 2007 Share Posted January 9, 2007 oh sorry . for mp mod its not obvious Link to comment Share on other sites More sharing options...
leviatan Posted January 24, 2007 Author Share Posted January 24, 2007 (edited) Without radiosity: With radiosity: Edited January 24, 2007 by leviatan Link to comment Share on other sites More sharing options...
leviatan Posted January 24, 2007 Author Share Posted January 24, 2007 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now