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Memory Hacking with C++ SCM


ceedj
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I've searched and searched some more, but nothing. sad.gif

 

Basically, I've got Spookie's SCM hook (non DX version) and want to do some memory adjustments. The example I'm thinking of would apply the taxi jump to a motorcycle.

 

My code thus far:

 

 

MyBike:pBike1 = new ScriptVehicle(pMission, 191, fX, fY, fZ);pBike1->SetZAngle(90.0);pBike1->SetImmuneToNonplayer(true);I WANT MY MEMORY CODE HEREgoto FreezeClock;

 

 

Even if the the taxi jump CAN'T be applied, I'd like to know how to go about something similar; I have quite a few ideas on how to improve some things.

 

So can anyone help out here, or at least point me in the right direction?

 

Thanks in advance. smile.gif

I'm actually not against democracy though. I'm against things I think are f*cking stupid. I think this is f*cking stupid. - Sweets

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