Bumper3D Posted December 19, 2006 Share Posted December 19, 2006 (edited) So, as the title says, I'm having problems with KAMs script. Whenever I try to import a San Andreas .ipl into max, it refuses to load anything but the LOD models... And that's not exactly what I was looking after. So, is there any way to import all of the objects in specified in the ipl? Is this a common bug or am I doing something wrong? And yes, I have all the textures and models extracted from gta3.img, not just the LOD models. I'm sorry if there's already been some discussion on this, but I couldn't make the search function find anything. Someone please help me! edit: Meh... Now that I actually checked one of the .IPLs out... I noticed that only LOD's were specified in there. Now where are the rest of the models specified? The *_stream.ipl -thingys from the img won't import and the filesize is just way too small... Edited December 19, 2006 by Bumper3D Link to comment Share on other sites More sharing options...
xrk Posted December 19, 2006 Share Posted December 19, 2006 They are in the binary ipl's (or stream.ipls) steve-m made a text version thats around somewhere, you could use that here it is; http://people.freenet.de/steve-m/binipl.rar Link to comment Share on other sites More sharing options...
Bumper3D Posted December 19, 2006 Author Share Posted December 19, 2006 Thank you so much! And thank god that file was kind of split into parts so I don't have to attempt to import the whole crap. I'll give it a try tomorrow, I'm off for now. Thank you once more, you sure helped me out of a tough situation! Link to comment Share on other sites More sharing options...
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