Jump to content

Problems with importing maps with KAMs Map I/O


Recommended Posts

So, as the title says, I'm having problems with KAMs script.

 

Whenever I try to import a San Andreas .ipl into max, it refuses to load anything but the LOD models... And that's not exactly what I was looking after. confused.gif

 

So, is there any way to import all of the objects in specified in the ipl? Is this a common bug or am I doing something wrong?

 

And yes, I have all the textures and models extracted from gta3.img, not just the LOD models. bored.gif

 

 

I'm sorry if there's already been some discussion on this, but I couldn't make the search function find anything.

 

 

 

Someone please help me!

 

edit: Meh... Now that I actually checked one of the .IPLs out... I noticed that only LOD's were specified in there. mercie_blink.gif

Now where are the rest of the models specified? wow.gif

The *_stream.ipl -thingys from the img won't import and the filesize is just way too small...

Edited by Bumper3D
Link to comment
https://gtaforums.com/topic/263270-problems-with-importing-maps-with-kams-map-io/
Share on other sites

Thank you so much!

 

And thank god that file was kind of split into parts so I don't have to attempt to import the whole crap. biggrin.gif

 

 

I'll give it a try tomorrow, I'm off for now.

 

 

Thank you once more, you sure helped me out of a tough situation!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.