glenster Posted November 30, 2006 Share Posted November 30, 2006 Alright kids, settle down, settle down, it's just a map. http://img245.imageshack.us/img245/6036/00gta1aarea69xu7.jpg Link to comment Share on other sites More sharing options...
Pranjal Posted November 30, 2006 Share Posted November 30, 2006 Nice map there,Glen . But it is so disappointing that you can't enter the Area69 underground labs except in "The Black Project".(discounting the blue hell glitches). Link to comment Share on other sites More sharing options...
glenster Posted November 30, 2006 Author Share Posted November 30, 2006 (edited) Thanks! When you look at what's supposed to be a circle for the Control Room, you can see why Microsoft Paint isn't my favorite medium to draw with. I should add that it represents the items and weapons found during "Black Project"-- some are different otherwise. If you have the original PC version, you could get familiar with the layout of Area 69 by having C.J. teleport there. To do that, you could use the GTA SA Control Center... http://www.gtaforums.com/index.php?showtop...0SA%20GXT%&st=0 ...and Fireman's coordinates: The inside of the air vent entrance: X Y Z 245.6275 1862.581 18.73007 Over the grate of the air vent entrance: 245.367 1862.359 21.97531 The Control Center has a Never Wanted button you mght want to use for that, too. If you can't do it that way, you can get C.J. into the interior of Area 69 by using a vehicle spawning code to have a vehicle appear embedded halfway into the blast doors. If C.J. goes into a near door, he goes out a far door, for some reason. You might want to use the Never Wanted code for that, too. Edited November 30, 2006 by glenster Link to comment Share on other sites More sharing options...
Pranjal Posted November 30, 2006 Share Posted November 30, 2006 Well,thanks again Glen So foolish of me not to try teleporting when I already had GTA SACC installed. That trick of vehicle spawning seems interesting.Might as well try it. Link to comment Share on other sites More sharing options...
glenster Posted December 5, 2006 Author Share Posted December 5, 2006 (edited) The off-limits area of Area 69 http://img179.imageshack.us/img179/958/00g...creen995gu9.jpg From the start of the game till "Farewell my Love," having C.J. go over the off-limits section of Area 69 causes a four star wanted level. After that mis- sion, it causes a five star wanted level till C.J. leaves the area, when it drops down to four. The fenced-in sections of Area 69 give the best reference for the off-limits areas of it--it's a smaller area within the one surrounded by the dirt path shown on the map and radar in the game. The boundaries of the off limits areas are: - W: about four feet outside the W fence, and extending straight south to a 90 degree angle with the S boundary. - N: in the NW, stright E from the middle of the SAM missile launcher and along the inside of the W half or so of the N fence, and a couple feet outside the E half or so of the N fence. - E: a couple of feet outside the E-most E fence, and extending straight S to a 90 degree angle with the S boundary. - S: a couple of feet outside the S-most S fence, and entending E to a 90 de- gree angle with the E boundary, and extending W to a 90 degree angle with the W boundary. The four SAM sites at Area 69 are active throughout the game. ******** The off-limits area of Easter Basin Naval Base http://img143.imageshack.us/img143/7480/00...creen996tx8.jpg From the start of the game till "Farewell my Love," VI.15, going over the off- limits area of the Easter Basin Naval Base causes a four star wanted level. Af- ter that mission, it causes a five star wanted level till C.J. leaves the area, when it drops down to four. Below the SW corner is a set of steps, not indicated on the map, that lead up E from a low pier, which is shown as a small square. The N-S border line I drew is N of the base of the steps. The off-limit area extends about two feet N of the entrance--from there, E to the shore and W to about halfway along a little section of fence. The SAM sites on the ship are only active during "Vertical Bird." ******** SAM sites: blowing them up, the blind spot between them, and fun with SAM sites Entering the area outlined in black on the map at the next link gives C.J. a five star wanted level; it goes down to four if he leaves the area. If he flies --even a little with a Jetpack--over one of the areas outlined in red on the same map, a Surface to Air Missile cannon or two shoots Rocket Launcher-type rockets at him. The firing may continue though C.J. lands or goes a bit beyond the outlined area. A SAM site aims at him as he gets near one of the outlined areas--even when he's on foot if he wears the Jetpack nearby. http://img179.imageshack.us/img179/958/00g...creen995gu9.jpg Have him approach a SAM site on foot (without wearing the Jetpack would be safer so you don't accidentally trigger the SAM site) if you want him to blow it up, and do it at a safe distance with one of the Rocket Launchers, Shotguns, As- sault Rifles, a Minigun, a Grenade, or a Remote Explosive. http://en.wikipedia.org/wiki/Surface_to_air_missile As shown on the same map, C.J. can fly through a space between the two N and two S SAM sites at Area 69 without activating them. On the E side, it's between the N of the two E guard towers and just S of the breakable fence. On the W side, it's between a spot closer to the 2nd of the two red and white "RE- STRICTED AREA" signs on the fence N of the entrance and just S of the fence by the SW guard tower. The Hydra, at least, can be flown so high over Area 69 that it doesn't acti- vate the wanted rating or SAM sites. If it or another flying vehicle is flown over Area 69 a bit lower than that, it just activates the SAM sites, with the Hydra having the advantage of being able to release chaff and a flare (LMB) and have the missile lose track of it. As a side game, you can give C.J. indestructible mode with the GTA Control Center, X.13.c, and try to lure Police Mavericks and News Choppers into the path of the missiles from the SAM sites. http://img206.imageshack.us/img206/70/00gta1screen993ka1.jpg http://img206.imageshack.us/img206/25/00gta1screen994zh8.jpg Edited December 6, 2006 by glenster Link to comment Share on other sites More sharing options...
Pranjal Posted December 6, 2006 Share Posted December 6, 2006 You never cease to amaze me with your mapping skills .Although I already knew about the SAM tricks you mentioned above, no one had previously mapped the exact resticted lines of Area 69 or Easter Basin Naval Base.I hope you incorporate the latest maps(including the Area69 interior) into your SA glimpse guide. Also nice to see you engaging the helis in the SAM crossfire Link to comment Share on other sites More sharing options...
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