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changing the clothes


BLUST33L
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haha you guys probably thought that this would be a noobish question when you first read the title...

 

ok so ive noticed alot of mods require you to restart a new game, because the "main.scm" is altered. and when you start a new game it starts out CJ with different clothes. not the regular ol wifebeater & jeans, but they would have diff. haircuts and tshirts and stuff. how can i change this to what i want him to wear at the beggining?

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Open up your scm and look right near the top. There should be a section called MAIN. Look under that and it should have somewhere in there the names of the files it calls. Just replace that with the clothes filenames that you want. Load up SA and start a new game. Enjoy smile.gif

 

Someone should explain this better than I did tounge.gif

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Good Luck, just so you know, you can't use the ingame names, you MUST use the player.img names, otherwise it won't work wink.gif

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Good Luck, just so you know, you can't use the ingame names, you MUST use the player.img names, otherwise it won't work wink.gif

Not only that, I find it useful to check the shopping.dat. It contains better, more infrormative names for the clothing items. You see, some clothes share the same model while having different textures. Take the glasses for example. They have a glasses.dff model (example, not real name) and are used by 4 or so textures (glasses01.txd, glasses02.txd etc not real names) that make the tint different.

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ok, hers the code i made.. but aparently theres something wrong with it, cuz as soon as i start a new game, the game just crashes

 

 

 

Player.SetClothes($PLAYER_CHAR, "SHIRTBPLAID", "PLAID", Torso)Player.SetClothes($PLAYER_CHAR, "JEANSDENIM", "JEANS", Legs)Player.SetClothes($PLAYER_CHAR, "SNEAKERBINCBLK", "SNEAKER", Shoes)Player.SetClothes($PLAYER_CHAR, "PLAYER_FACE", "HEAD", Head)

 

 

i wanted to change the shirt

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