FunGt Posted November 27, 2006 Share Posted November 27, 2006 The Rockstar games doesn't let us the possibility to drive the famous SF tram so I decided to take the 3d and put it on a car. Here the first screen: The tram is drivable wherever you want. I and my friend are still working at the collision for make it better. Link to comment Share on other sites More sharing options...
Timpo Posted November 27, 2006 Share Posted November 27, 2006 what does it replace? Link to comment Share on other sites More sharing options...
[DRuG]NikT Posted November 28, 2006 Share Posted November 28, 2006 LOL - awesome idea man - and I have a suggestion... Include some tram lines (above/below) and a mast fitted to the model, so that when people take screenshots, regardless of where they are, it appears business as usual, trammin across San - WTF style. Link to comment Share on other sites More sharing options...
FunGt Posted November 28, 2006 Author Share Posted November 28, 2006 what does it replace? You can replace whatever car you want. Now I replaced the manana coz it doesn't appear around the roads. Look the trams on the normal road isn't normal imho. @NikT, I don't understand what you mean lol Link to comment Share on other sites More sharing options...
Joel Kroll Posted November 28, 2006 Share Posted November 28, 2006 Pretty neat idea. It wouldn't look too bad as a normal car. Link to comment Share on other sites More sharing options...
GTA3Freak-2001 Posted November 29, 2006 Share Posted November 29, 2006 ' date='Nov 29 2006, 01:58'] @NikT, I don't understand what you mean lol He means add tracks underneath the tram and extending out the front and back so that it looks like the tram is on its tracks when its standing still. Dunno about the mast since the SA trams don't have overhead power. Link to comment Share on other sites More sharing options...
zombieboy Posted November 29, 2006 Share Posted November 29, 2006 man thats going to look awesome in slow motion while going over a jump Link to comment Share on other sites More sharing options...
l3mmy Posted December 6, 2006 Share Posted December 6, 2006 wahahahaha lol... Link to comment Share on other sites More sharing options...
[DRuG]NikT Posted December 6, 2006 Share Posted December 6, 2006 QUOTE ([FunGt] @ Nov 29 2006, 01:58)@NikT, I don't understand what you mean lol bored.gif He means add tracks underneath the tram and extending out the front and back so that it looks like the tram is on its tracks when its standing still. Dunno about the mast since the SA trams don't have overhead power. Imagine how it would look going over a jump with the rails staying under the wheels... BIG AIR RAIL SLIIIIDE Yeh Melbourne trams have overhead power - local delusion sorry. Link to comment Share on other sites More sharing options...
FunGt Posted December 15, 2006 Author Share Posted December 15, 2006 (edited) For now I release the first version that you can find here: http://fungt.altervista.org Maybe I will do a second release. Edited April 14, 2007 by [FunGt] Link to comment Share on other sites More sharing options...
-/TNT\- Posted December 15, 2006 Share Posted December 15, 2006 Haha, that is quite neat. Were is CJ seated? Link to comment Share on other sites More sharing options...
FunGt Posted December 17, 2006 Author Share Posted December 17, 2006 Haha, that is quite neat. Were is CJ seated? On a chair created by me. It's better than a CJ flying. Link to comment Share on other sites More sharing options...
Todd587 Posted December 18, 2006 Share Posted December 18, 2006 If you wanted to drive a train of trams, you could set it up as the baggage and bag boxes. I'm not sure how realistic that would be though, as I've never ridden on any trams in SF or anything! Link to comment Share on other sites More sharing options...
[DRuG]NikT Posted December 19, 2006 Share Posted December 19, 2006 If you wanted to drive a train of trams, you could set it up as the baggage and bag boxes. I'm not sure how realistic that would be though, as I've never ridden on any trams in SF or anything! A good idea, though I don't think I've seen multi-carriage trams - strange, really - I've lived all my life in a town with trams and never thought it unusual they're always single. Link to comment Share on other sites More sharing options...
RainingAcid Posted December 19, 2006 Share Posted December 19, 2006 The page isn't loading. Link to comment Share on other sites More sharing options...
klm889 Posted July 8, 2007 Share Posted July 8, 2007 (edited) Has Added by the notepad of the way for trams( train) on LosSantos, but he does not pass the route on all point and places cuts the distance on direct,why he ignores some the points of the coordinates? ways tram in LS united with tram ways in SF ,but in two ways in LS work only if their separate from SF before greatly possible number point as in original of the file tracks(cleo.cs) http://gtaruszone.ucoz.ru http://trainsforgta.net/downloads.php?cat_id=9 http://gtamaps.net/forum/index.php?showtopic=10017 Edited January 22, 2008 by klm889 Link to comment Share on other sites More sharing options...
GaduS! Posted July 8, 2007 Share Posted July 8, 2007 You bump a half-year topic, but your new paths to Los Santos looks not-bad/ Link to comment Share on other sites More sharing options...
LiTtLe_BaStEd Posted July 12, 2007 Share Posted July 12, 2007 i have an idea. The tram that is already going around sf make it so you can walk onto it i have always wanted to do that Link to comment Share on other sites More sharing options...
klm889 Posted September 16, 2007 Share Posted September 16, 2007 (edited) deleted Edited January 22, 2008 by klm889 Link to comment Share on other sites More sharing options...
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