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when i add my car, game crash. help me plz


astro33
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user posted image

 

http://i.hanyang.ac.kr/community/upload/astro33/car01.rar

 

i made car with metasequoia (3d prog) then i import it on max.

changed it to editable mesh,

i push affect pivot only+center to object, reset xform, reset selected,

in material editor, i select gta material, and set option to basic sa option,

i detach object as gtasa like..and adjuct hierarchy

pushed skip col and vihicle radio box,

i select all object and pushed export button.

 

and when i load car on game, game crash.. what should i do ?

 

plz help me,

Edited by astro33
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here is rar file include dff,txd,col,max

http://i.hanyang.ac.kr/community/upload/astro33/car03.rar

 

 

with KAMS_Max(07Dec05).rar

i run col IO script

and pushed "opencollision file"

and selected original bullet.dff

and pushed "load" butten

 

and export as bullet.col like pic

 

user posted image

 

i select all object and export like pic

user posted image

 

and game crashed... help me

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I'm pretty sure I had vcol selected, but it's been ages since I've touched a mod, so maybe I'm rusty... I'd try with the vcol button selected to the on position.

 

Perhaps also try using a col file from a vice city car of the same size - they are compatible, it's my usual way to test (on a known good col file) when i run into problems.

Edited by [DRuG]NikT
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You must select all model file! not (dummy) and so Utilities - Reset Xform, and convert again poly or mesh

Edited by Hosta
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