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jarjar

"TheAge.com" Says "Is GTA Becoming Dull?"

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tuareg

Umm...Whats the point of this?

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TheDude5000

Can't even see your post, but I'm sure it's the same "omg saints row is liek bettar lol!11" stuff.

 

It's starting to become a fad to bash GTA, or say that GTA IV will not be that good.

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Archaon, Lord of End Times

GTA will never be dull, TheAge.com is f*cked.

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Seddo

I cant see the first post dozingoff.gif

 

Anyways with GTA's always having new missions, new characters, new features and sometimes new places how can it get dull there is always a new excitment in the upcoming GTA games.

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Pranjal
GTA will never be dull, TheAge.com is f*cked.

What is the matter with you people?

First Gamesradar sucks, then Gamespot sucks and now Age.com also sucks sarcasm.gif

 

It seems to me that GTA fanboyism has reached such unbelievable levels in this section that you people can't even reconcile to others criticising a GTA version.

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CarpetDweller

I haven't read the original article but this seems to happen with all successful franchises after a while.

 

A cult hit can last a long time, but once something enters the mainstream it can't seem to avoid criticism. People either complain that it just repeats itself or they moan because it's changing.

There will always be fan-boys and there will always the die-hard "Ban GTA!" protestors. But the general opinion of the public will sway.

 

San Andreas added load of new things for which it was applauded. Then a growing number started saying that it was becoming "The Sims" and not being true to GTA. There are even those who believe that the top-down originals were the best.

 

Now we've got the "Stories" games for PSP. These were never claimed to be anything more than the portable version similar to GTA3 and Vice City. They certainly aren't intended to be the next evolution from SA. R* could have simply released the existing games in the new PSP format instead of new characters, new story, new missions, new vehicles, new music - new game.

But they didn't. They added all that, they tried out various multiplayer games and much more.

 

And next comes GTA4 - no doubt it won't please everyone. Rockstar have said themselves that they don't want to knock out the same game every 2 years with minor improvements each time. They want something revolutionary. They will not please everyone. Mainly because GTA means different things to different people and because expectations are now so high.

 

GTA is basically about getting from point A to point B. The trick to making it "proper GTA" (in my opinion) is disguising this in a believable world with intriguing characters and story.

I've not finished VCS yet, but so far I'm very pleased. I could always make improvements, but what I would consider an improvement may not be the same as someone else.

 

GTA = Dull? I don't think so. There are just more people with opinions and higher expectations these days.

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vint_cool

Even I feel GTA VCS was an unnecessary and redundant title made by R* only to keep their cash registers ringing ! I can understand the fanboyism of gta gamers here who'll play anything with a GTA label on it....but introduction of such uninnovative titles can only kill the series(maybe slowly ! )....Unless R* stops this continuation of the series on psp platforms with the same recycled cities/characters and boring storylines....GTA will pretty soon become a damp squib - just like NFS !

 

 

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simplyunkillable
Even I feel GTA VCS was an unnecessary and redundant title made by R* only to keep their cash registers ringing ! I can understand the fanboyism of gta gamers here who'll play anything with a GTA label on it....but introduction of such uninnovative titles can only kill the series(maybe slowly ! )....Unless R* stops this continuation of the series on psp platforms with the same recycled cities/characters and boring storylines....GTA will pretty soon become a damp squib - just like NFS !

shut the f*ck up, Gabe. the whole point of VCS is to flesh out the gta universe and tell a story. you have obviously never played any of the stories games, as you will know that they are very different. playing them, the textures are mostly differenly styled, the games "feel" is different, graphics are improved, features are improved.

 

a total list of reused stuff from VC:

 

70% - 80% of the map.

 

55% of the car meshes.

 

10% - 20% of the car textures.

 

the game engine, which BTW is mostly vice city, with a lot of San Andreas stuff in there.

 

everything else is new.

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Gantons Most Wanted

okayyyy whoever says a gta game is dull should be castrated n shot plus to say its running on an old game engine its been doing brilliantly and i like the game engine stfw if its not got amazin graphics like saints row least you can fly planes an choppers unlike that game and also every game they add new asspects to make the game better than the previous one and if its so dull how come every game except 3 n LCS had n amazing soundtrack that captured that decade perfectly and its got humour violence (obviously) but come on what other games have had a famous artist from the 80's make a cameo appearence like phil collins or had great voice actors such as ray lioter sorry if i spelt his name wrong or micheal madison Ice T The Game MC Ehit and some Menace To Society actors an least you get you get your value for your money i have never been dissapointed with a gta game ever even with LCS an if i did buy any of these new gen games like saints row or scarface the world is yours i'd probs get bored of them within a week hands down nobody can top a gta game anybody whos tryed like previous let downs like driver 3 and true crime streets of L.A they just got crapped on with little easter eggs within rockstars games like in S.A the billboard that says true grime street cleaners or the grave that says opposition died whatever date it says on it or on a number plate on a car you import that says easucks but i'll admit thought only good thing about true crime streets of L.A was it did have a good soundtrack rap wise but so did GTA SA and LCS had a couple of good ones and in VC you could not beat that track by funk master flex and the furious 5 - the messege

 

and anybody who disagrees on what i've just said about gta then why are you here

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simplyunkillable
okayyyy whoever says a gta game is dull should be castrated n shot plus to say its running on an old game engine its been doing brilliantly and i like the game engine stfw if its not got amazin graphics like saints row least you can fly planes an choppers unlike that game and also every game they add new asspects to make the game better than the previous one and if its so dull how come every game except 3 n LCS had n amazing soundtrack that captured that decade perfectly and its got humour violence (obviously) but come on what other games have had a famous artist from the 80's make a cameo appearence like phil collins or had great voice actors such as ray lioter sorry if i spelt his name wrong or micheal madison Ice T The Game MC Ehit and some Menace To Society actors an least you get you get your value for your money i have never been dissapointed with a gta game ever even with LCS an if i did buy any of these new gen games like saints row or scarface the world is yours i'd probs get bored of them within a week hands down nobody can top a gta game anybody whos tryed like previous let downs like driver 3 and true crime streets of L.A they just got crapped on with little easter eggs within rockstars games like in S.A the billboard that says true grime street cleaners or the grave that says opposition died whatever date it says on it or on a number plate on a car you import that says easucks but i'll admit thought only good thing about true crime streets of L.A was it did have a good soundtrack rap wise but so did GTA SA and LCS had a couple of good ones and in VC you could not beat that track by funk master flex and the furious 5 - the messege

 

and anybody who disagrees on what i've just said about gta then why are you here

could you punctuate that buddy?

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TheDude5000
Even I feel GTA VCS was an unnecessary and redundant title made by R* only to keep their cash registers ringing ! I can understand the fanboyism of gta gamers here who'll play anything with a GTA label on it....but introduction of such uninnovative titles can only kill the series(maybe slowly ! )....Unless R* stops this continuation of the series on psp platforms with the same recycled cities/characters and boring storylines....GTA will pretty soon become a damp squib - just like NFS !

I'm guessing you haven't even played LCS. Or VC Stories. I think everyone who wants to be a critic, should play the games before they talk crap.

 

VC Stories is not "uninnovative". If you knew anything about the game, you wouldn't say that. Plenty of new vehicle types, plenty of new sidemissions, plenty of other additions. And this is with a 1.8 GB UMD. That's plenty of innovation for a handheld game.

 

Honestly, a lot of these detractors don't have a f*cking clue.

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Gantons Most Wanted

sorry i didn't punctuate it i was in a rush dude

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Quadropheniac90

@simplyunkillable: You tell people they can't have an opinion. You're the one who should f*ck off outta here. If the guy thinks VCS is just a recycled game, I can't blame him. I still want to play VCS, but I'm not as eager to play it like I was with San Andreas and Vice City.

 

I'm not saying the game is worse than SA, because you can't compare them, I'm only saying that I can understand it when people think LCS and/or VCS are recycled versions of GTAIII and GTA: Vice City.

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vint_cool

 

I'm guessing you haven't even played LCS. Or VC Stories. I think everyone who wants to be a critic, should play the games before they talk crap.

 

VC Stories is not "uninnovative". If you knew anything about the game, you wouldn't say that. Plenty of new vehicle types, plenty of new sidemissions, plenty of other additions. And this is with a 1.8 GB UMD. That's plenty of innovation for a handheld game.

 

Honestly, a lot of these detractors don't have a f*cking clue.

calm down, I'm not saying GTA VCS is bad game. I just dont see it as anything new....its just "old wine in a new bottle" ! I'm not commenting that GTA VCS is not fun....its just the same fun which was in vice city recycled to fit in a smaller screen....with some new cars and like u say some new side missions etc. And I dont understand this concept of recycling cities....just whats the point....does your 1.8 GB UMD inhibhit you from making a new city? I dont think so. If you ask me GTA VCS is more like an expansion pack for GTA VC and nothing more !

 

Anyway, I didnt mean to offend anyone here....just putting across my opinion as the topic asked for it....if you dont like a spade being called a spade, too bad !

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Ninjah

I´m getting tired of GTA, 5 years and the series is getting only worse(Yea plannes were cool but thats it) R* tries to make most of the engine by doing silly missions with a new indicator in them(in VCS theres a new one in each misson). The series now looks like poor mashup of racing/shooter/sims, with all the aspects absolutely boring. Its not fun to drive in GTA, because you get your car trashed in 2 seconds, when trying to speed up a little. Its not fun to shoot in GTA, because R* knows sh*t about guns, and builds on clichés that pistols and eastern guns are weak, and rifles and american popculture guns are strong. Plus the poor physics.

The sim part of GTA also sucks, because its absolutely annoying, and all the business and such in the game involves killing hundreds of people or jacking hundreds of cars.

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Pranjal
shut the f*ck up, Gabe. the whole point of VCS is to flesh out the gta universe and tell a story. you have obviously never played any of the stories games, as you will know that they are very different. playing them, the textures are mostly differenly styled, the games "feel" is different, graphics are improved, features are improved.

 

a total list of reused stuff from VC:

 

70% - 80% of the map.

 

55% of the car meshes.

 

10% - 20% of the car textures.

 

the game engine, which BTW is mostly vice city, with a lot of San Andreas stuff in there.

 

everything else is new.

Just staying at home and claiming to bash anyone who criticises the game is not going to help you. Open the doors and look out.Visit other forums. There are tons of them who are impartial and discuss all games in the same breath.Just reply if anybody over there is too infatuated with this version. dozingoff.gif

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Jordan

 

Even I feel GTA VCS was an unnecessary and redundant title made by R* only to keep their cash registers ringing ! I can understand the fanboyism of gta gamers here who'll play anything with a GTA label on it....but introduction of such uninnovative titles can only kill the series(maybe slowly ! )....Unless R* stops this continuation of the series on psp platforms with the same recycled cities/characters and boring storylines....GTA will pretty soon become a damp squib - just like NFS !

shut the f*ck up, Gabe. the whole point of VCS is to flesh out the gta universe and tell a story. you have obviously never played any of the stories games, as you will know that they are very different. playing them, the textures are mostly differenly styled, the games "feel" is different, graphics are improved, features are improved.

 

a total list of reused stuff from VC:

 

70% - 80% of the map.

 

55% of the car meshes.

 

10% - 20% of the car textures.

 

the game engine, which BTW is mostly vice city, with a lot of San Andreas stuff in there.

 

everything else is new.

The fact that you had to tell him to "shut the f*ck up" should make you worry. We are talking about a video game here...not nuclear launch codes.

 

Vice City is to Vice City Stories as Half-Life is to Half-Life: Blue Shift.

 

In my opinion, Grand Theft Auto: Vice City Stories was never, ever meant to advance the greatness of the franchise in any way whatsoever. That's why Rockstar decided to charge 60% less for the PlayStation 2 version of Grand Theft Auto: Liberty City Stories than they did the PSP version. That fact alone should quiet a lot of you.

 

And if that doesn't quiet you guys, then tell me why Rockstar sent swag to fan site webmasters for Vice City and San Andreas almost every 1-2 months prior to their releases to get us excited about the games, constantly sending us new screenshots and even giving us Q&A opportunities when, for Vice City Stories, we never got any swag...any screenshots...any Q&A's...etc...

 

And your figures about "55% of the car meshes" or "10% - 20% of the car textures" don't really matter. We have seen the concept 4 times before in full 3D (and yes I know some of you will argue about the camera used in the older games).

 

Were VCS and LCS made for many reasons? Yes. I believe one of those reasons is that they are vehicles to recruit more GTA fans for the next generation of consoles? Hmmm...

Edited by Jordan

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edisoncarter

Umm... there is no TheAge.com...

 

Personally, I so overplayed Vice City so much that I'm a bit bored with the map. Libery City I only played through once a long time ago so there was much exploring left to do, especially since there wasn't flight before so I hadn't seen it from the air yet.

 

The recycled games are way better than the alternative. Could you imagine waiting 3 years for GTA4? The two years waiting for SA was really long, I can't imagine 3 years.

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CarpetDweller

 

Umm... there is no TheAge.com...

If he means TheAge.com.au then here's a link to their review: Link

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Knife

I think LCS and VCS are nice additions, which were made for one reason: PSP. As R* had a chance to put it on PS2 they did. The games are very good.

 

The next time people can really judge GTA, is the arrival of GTA IV, which will more than definitely move things on and be pretty different.

 

Maybe the last GTA's have been too good making us expect too much? Dunno.

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TheDude5000
Even I feel GTA VCS was an unnecessary and redundant title made by R* only to keep their cash registers ringing ! I can understand the fanboyism of gta gamers here who'll play anything with a GTA label on it....but introduction of such uninnovative titles can only kill the series(maybe slowly ! )....Unless R* stops this continuation of the series on psp platforms with the same recycled cities/characters and boring storylines....GTA will pretty soon become a damp squib - just like NFS !

shut the f*ck up, Gabe. the whole point of VCS is to flesh out the gta universe and tell a story. you have obviously never played any of the stories games, as you will know that they are very different. playing them, the textures are mostly differenly styled, the games "feel" is different, graphics are improved, features are improved.

 

a total list of reused stuff from VC:

 

70% - 80% of the map.

 

55% of the car meshes.

 

10% - 20% of the car textures.

 

the game engine, which BTW is mostly vice city, with a lot of San Andreas stuff in there.

 

everything else is new.

The fact that you had to tell him to "shut the f*ck up" should make you worry. We are talking about a video game here...not nuclear launch codes.

 

Vice City is to Vice City Stories as Half-Life is to Half-Life: Blue Shift.

 

In my opinion, Grand Theft Auto: Vice City Stories was never, ever meant to advance the greatness of the franchise in any way whatsoever. That's why Rockstar decided to charge 60% less for the PlayStation 2 version of Grand Theft Auto: Liberty City Stories than they did the PSP version. That fact alone should quiet a lot of you.

 

And if that doesn't quiet you guys, then tell me why Rockstar sent swag to fan site webmasters for Vice City and San Andreas almost every 1-2 months prior to their releases to get us excited about the games, constantly sending us new screenshots and even giving us Q&A opportunities when, for Vice City Stories, we never got any swag...any screenshots...any Q&A's...etc...

 

And your figures about "55% of the car meshes" or "10% - 20% of the car textures" don't really matter. We have seen the concept 4 times before in full 3D (and yes I know some of you will argue about the camera used in the older games).

 

Were VCS and LCS made for many reasons? Yes. I believe one of those reasons is that they are vehicles to recruit more GTA fans for the next generation of consoles? Hmmm...

"And if that doesn't quiet you guys, then tell me why Rockstar sent swag to fan site webmasters for Vice City and San Andreas almost every 1-2 months prior to their releases to get us excited about the games, constantly sending us new screenshots and even giving us Q&A opportunities when, for Vice City Stories, we never got any swag...any screenshots...any Q&A's...etc..."

 

Umm, perhaps it has to do with almost 0 communication between the fan community and R* after Hot Coffee? Something mentioned in an article you've linked to yourself? Heh.

 

 

"In my opinion, Grand Theft Auto: Vice City Stories was never, ever meant to advance the greatness of the franchise in any way whatsoever. That's why Rockstar decided to charge 60% less for the PlayStation 2 version of Grand Theft Auto: Liberty City Stories than they did the PSP version. That fact alone should quiet a lot of you."

 

LCS didn't do anything to advance the franchise, other than the underused multiplayer. That, and the amount of time it was already available for PSP contributed to the low PS2 price point. However, VC Stories has added plenty of new features, or as many new features you could expect from a handheld game.

 

"Were VCS and LCS made for many reasons? Yes. I believe one of those reasons is that they are vehicles to recruit more GTA fans for the next generation of consoles? Hmmm..."

 

Another thinly veiled smug statement, heh. I don't really see what you're trying to imply here. So....R* is trying to attract new fans? When aren't they trying to attract new fans? It's a business, isn't it? Are you trying to say that LCS and VC Stories are for casual gamers? That's a rather ignorant thing to say.

 

Again, you've already stated your opinion of VC Stories quite a lot. No offense, but we know what you think, and I can honestly say noone really cares. People aren't going to enjoy VC Stories any less because you don't think it's advancing the series forward, or any of your other complaints.

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Pranjal
I can honestly say noone really cares. People aren't going to enjoy VC Stories any less because you don't think it's advancing the series forward, or any of your other complaints.

Again you have not read the earlier posts. Don't say "people", say " GTA fans. owning PSPs". Browse the other forums .(The most popular forums aren't about gaming but they have a separate gaming section nonetheless . wink.gif So, don't worry . Are the people over there discussing about GTAVCS? Don't take offense but I have given up.You may well give a try.

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Born Acorn

I think it's practice to actually go to a GTA-Related website to discuss the game, with other GTA fans rather than other forums.

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jarjar

Hi Everyone, sorry, there we're posting problems on GTAF when I posted, so the post didn't show up. GTAF's fault, not mine wink.gif.

 

Here the original post:

 

"TheAge.com" Says "Is GTA Becoming Dull?"

What do you think...?

 

 

 

Groan Theft Auto

 

user posted image

 

Is the controversial and mischievous Grand Theft Auto series actually (gasp) becoming dull?

 

Grand Theft Auto III, Vice City, San Andreas, Liberty City Stories and now Vice City Stories. It's five games in six years, which could hardly be described as overkill compared to the antics of other publishers. The enormous sales (over 40 million copies worldwide) and high review scores also suggest most people's appetites for carjacking and mischief making are not yet satiated.

 

But when you add "GTA clones" into the mix, like The Godfather, Saints Row, The Getaway, True Crime, Scarface, Driver, plus other free-roaming games like Destroy All Humans, Mercenaries, Total Overdose, Just Cause and Rockstar's own Canis Canem Edit, there's a lot more chance that many players will have had their fill.

 

Reading the reviews and early consumer feedback for Vice City Stories, it seems some critics and players have had enough. Despite the game being widely recognised as superior to its PSP predecessor, VCS has a slightly lower Metacritic ranking and there is a lot more discussion on the game's weaknesses. GTA is no longer untouchable.

 

Screen Play has always been a big fan of the GTA series and looks forward to each release, but I've certainly found myself enjoying them less and less.

 

While one of Rockstar's strengths has been mission variety, it's becoming increasingly difficult to summon enthusiasm for yet another fetch quest no matter how it is dressed up.

 

Perennial problems like the limited intelligence of other characters and enemies, the frustration of having to repeatedly replay tough (and sometimes unfair) missions, the wonky camera and flawed targeting system also get harder to forgive with every installment, especially when competitors have found some smart solutions.

 

Long loading times on PSP compound the frustration, although that's hardly Rockstar's fault.

 

user posted image

 

But the biggest concern is that GTA's once-irresistible allure of running amok in an enormous digital playground, whether trying to outrun the cops with a 5-star wanted ranking or just nail an enormous jump, now seems to hold little interest.

 

It will be fascinating to see how Rockstar responds with next year's highly anticipated Grand Theft Auto IV for Xbox 360 and PlayStation 3.

 

Are you tiring of the GTA formula?

 

What should Rockstar do with GTA IV beyond dazzling next-generation graphics to excite players again?

 

I'm afraid I'll always be a GTA Fan, no matter how the series goes, but I wanted to see what others thought of this. In some aspects the author is correct, we have lost a lot of GTA greats (modders and fans) who have left, maybe not all due to this, but some have. Plus we find not many people find GTA existing anymore, with many not even venture into the GTA Series Forums here anymore. Plus, just look at how many topics we've had start in this forum over the last few days since VCS was released about people being disappointed in it. Hell, I've even have people on MSN complaining about it. Not having played it yet, I have no comment. I think the last 2 lines explain it well:

 

 

Are you tiring of the GTA formula?

 

What should Rockstar do with GTA IV beyond dazzling next-generation graphics to excite players again?

 

After seeing how Rockstar did with Bully especially, I think we can be sure GTA4 is going to be very existing, and more than likely very different from the tradition GTA's. Whether that is a good thing or not is debatable.

 

So, what do you think about all this?

 

Source

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Twang of Cauliflower

Pah.

 

The world is so cynical these days. Cynicism is popular, and good things are the victims. People complain about the stupidest sh*t. Rather ungrateful, if you ask me. People always complaining about how there is so few good games for the PSP, but then when one comes around they say it's "overrated" or "getting dull."

 

Whatever statistics they have for ADHD, I think it's not quite as high as it should be.

 

Obviously, if you play/do/listen to/watch something in excess, you'll get bored of it. Pacing is key.

 

And of course, long time fans will not enjoy a game as much as a new-comer, because the feeling of freshness has worn off.

 

I swear there is a copy+paste template somewhere for people who suddenly decided they want to look "smart" because they are criticizing a popular series. And because of this huge audience provided by the net, it's very common and often succeeds. It's sad that such cynicism is admired these days. It's a trend, just like the things they claim to dislike.

 

Then it becomes hypocrisy, because people who criticize this trend (like myself) are doing the same f*cking thing. f*ck. It's times like these that I almost wish the internet was still only used for porn. But then I think that these cynics are all actually just conspiring for a joke, in which case I still wish the internet was just for porn.

 

 

 

Kinda off-topic: You can't please everybody, and when you can't please everybody, the people who you didn't please act like the pleased ones are mind-slaves.

 

More off-topic: I remember back when the PS2 was released, it's critics sometimes cited there being "too many buttons." It's ironic that (probably those same) people criticize the PSP for having too few buttons.

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Jordan

nevermind....I'm wasting my time here arguing with some asshole that has a vendetta against me....bye

Edited by Jordan

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edisoncarter

If it feels dull now, it's just because we've been using pre-played cities and the Vice City software for the last two games.

 

GTA 4 will have a new city, new software and the new hardware will make more things possible. R* has a rep for taking things to the next level.

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Hobo Rocket

Alright, I can understand as well why some people have gotten bored with the GTA Series. Some of my friends (who are HUGE GTA Fans, yet do not own a PSP) played LCS for PS2. They hated it. Why? Because they were so used to playing San Andreas and all of the features that it brought to the table, that going back to their least favorite GTA metropolis with less features than their favorite, quickly made them lose interest.

 

But, IMO, most people are losing interest because they don't see what the recent "Stories" games (mostly LCS) were originally built for. A PSP. A handheld.

So of course there are gonna be haters when that game is ported to a system that already features a game in the same series with more features. They haven't played the original (PSP) version to truly understand what the game was originally designed for; a handheld.

IMO, they weren't made to make some quick cash (maybe the PS2 port for LCS was), or to expand the series on a revolutionary scale, but to just expand the GTA Storyline. To help connect them. Like how LCS explained why a lot of things were the way they were in Liberty City in GTA III. Like how VCS explained a lot about Vice City before Tommy Vercetti made it into the picture. Plus, they were made for the die-hard GTA Fans who own PSP's, not for just some regular gamer (unless of course they too were into GTA), and to help us wait it out for GTA IV, because that 2 year time between VC and SA was a long enough wait.

Just my 2 cents on the whole situation. (let the flame-fest begin)

 

Plus, VCS is a handheld. You can't go expecting it to blow your f*cking mind like how San Andreas first did. You just have to appreciate it for what it is IMO.

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PyroHazard

Haha, the guy on NewAge is basing his arguements on the PSP games which were intended to not be revolutionary but to bring GTA on the PSP with a fresh new storyline and some minor tweaks. However, his points still hold merit in regard to the fact that Rockstar was redundant in using the same RenderWare engine in all of the 3D games.

 

If people are expecting a revolutionary game on a portable system that isn't Nintendo-based, they need to re-examine their expectations of things.

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gamerzworld

I actually like all the GTA games, even LCS and VCS. Sure, their based off the Vice City engine but I actually like the Vice City engine. I can't wait for GTA 4! Built on the RAGE engine, new pyhisics, new cars, new weapons, new graphics, new city, way better graphics, new people, new every thing!

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