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REDWOOD CITY, Calif., April 20, 2006 - The epic struggle between the Global Defense Initiative (GDI) and The Brotherhood of NOD continues…and the third Tiberium War is about to begin. Welcome back, Commander. Electronic Arts (NASDAQ: ERTS) today announced that Command & Conquer™, the groundbreaking series that put the Real-time Strategy (RTS) genre on the map, is returning in full force with Command & Conquer™ 3 Tiberium Wars*. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and a gripping story that will redefine storytelling in RTS games.

It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age. The GDI, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.

 

"Command & Conquer 3 Tiberium Wars combines fast-paced gameplay with new ways to tell a story in an RTS game," said Mike Verdu, Executive Producer at EA Los Angeles (EALA). "We're building a next generation Command & Conquer game that is true to the spirit of this classic franchise, but is updated with state-of-the-art visuals, added strategic depth, and gameplay innovations that will move the genre forward. I am very excited to be working on this amazing game."

 

"We have been waiting to reveal this game for quite some time and are thrilled to bring the series back to where it all began," said Louis Castle, VP of Creative Development at EA Los Angeles (EALA) and co-founder of Westwood Studios, creator of the Command & Conquer series. "The Tiberium universe is a personal favorite of mine, and this saga's new direction will prove to be a worthy addition to one of the most celebrated RTS franchises."

 

Experience a revolution in RTS gaming with a breakthrough single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customizing your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.

 

Currently in development at EALA, Command & Conquer 3 Tiberium Wars will ship in 2007 for Windows PC. This product is not yet rated by the ESRB. For more information about Command & Conquer 3 Tiberium Wars or the Command & Conquer series, please visit www.CommandAndConquer.EA.com.

 

 

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I loved all of the C&C games, apart from tiberian sun. I found that one much harder than the other games, i prefered building up my base mainly and with tiberian i never got a chance to really build it up before i got attacked. I loved the mission pack for the first C&C and yuri's revenge the best.

 

Red Alert 3 looks great, even thogh i dont think my PC will be able to handle it properly.

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original gangster

My favourite is definitely Red Alert 2 and Yuri's Revenge, I Like to just mess about in skirmish mode, building up an impenetrable base before sending tons of tanks into my enemies base. biggrin.gif

 

At first I thought Generals was crap, but I've started playing it a bit more and it's not that bad really. Can't wait for the new C&C game.

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I loved all of the C&C games, apart from tiberian sun. I found that one much harder than the other games, i prefered building up my base mainly and with tiberian i never got a chance to really build it up before i got attacked. I loved the mission pack for the first C&C and yuri's revenge the best.

The Harvesters are a nice addition - but they can be a total b**ch.

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Hey which C&C game would you recommend, it needs to be good though!

Yuri's Revenge is one to get. Red Alert 2 is a close second.

 

We should get together and do some online play. The main thing which annoyed me about online play, people are so eager to attack your base at the very begining. I prefer to spend some time building up my base. Then all plays would agree a time to start the war. Much more interesting.

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Captain Keyes

Generals wasn't a bad game by its own but story-wise it certainly didn't deserve the C&C label. EA just slapped on the namesake as another one of their marketing ploys.

 

I have to agree that RA2 + Yuri's Revenge were the best out of all of them. Those later missions get pretty crazy, especially when you're struggling to put a suicide group together to destroy the enemy's construction yard and power plants before they can devastate you with their superweapons, while at the same time you're desperately defending your own base from a constant stream of tanks and aircraft. Man, those were the days.

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