pmillett Posted November 30, 2010 Share Posted November 30, 2010 ok Press "M" to open the material editor. Next click "Material" and "Assign to Selection". Then you put the texture in the material slot. Just dragging it onto the object textures the whole thing rather than the selection. Link to comment Share on other sites More sharing options...
Bravelizard Posted December 17, 2010 Share Posted December 17, 2010 Where can I Download the 3Ds Max? Link to comment Share on other sites More sharing options...
Mr. Kingpin Posted January 1, 2011 Share Posted January 1, 2011 The pathdeform doesnt work for me. Help Link to comment Share on other sites More sharing options...
wiston Posted March 3, 2011 Share Posted March 3, 2011 nice job ! :} Link to comment Share on other sites More sharing options...
Ashwin.Star Posted March 9, 2011 Share Posted March 9, 2011 nice tutorial but i don't found any attach system i find only one in gurop menu but it is not available is there any hiearchy manager in 3ds max like in zmodeler ???? Link to comment Share on other sites More sharing options...
ALMOST610 Posted April 14, 2011 Share Posted April 14, 2011 Try Pressing "H", this is a great tutorial I originally learned to do all my road modeling from this. Link to comment Share on other sites More sharing options...
mgri Posted April 14, 2011 Share Posted April 14, 2011 I think I figured out the source of the problem I was having with texturing the road. I had been applying an "edit poly" rather than converting to an editable poly. Link to comment Share on other sites More sharing options...
GamerShotgun Posted August 25, 2011 Share Posted August 25, 2011 Sorry for bumping the topic, but I'm lost. When I'm doing the pathdeform modifier, and drawn the spline and even edited it to be smoother, by fillet, how the hell can I save my model to stay as it is, and do not turn into a plain road model, like I did nothing at all? Help would be appreciated. Link to comment Share on other sites More sharing options...
xrk Posted September 8, 2014 Author Share Posted September 8, 2014 Bump Forgot to do this when I re-did the first parts a few weeks ago. maro_hannover 1 Link to comment Share on other sites More sharing options...
maro_hannover Posted September 11, 2014 Share Posted September 11, 2014 Thanks Man. I am always trying to find a place to learn Modeling. Link to comment Share on other sites More sharing options...
universetwisters Posted October 2, 2014 Share Posted October 2, 2014 This is one hell of a good tutorial. One suggestion though, would be to do something about the pictures that got removed for the T Junction. But other than that, great work Link to comment Share on other sites More sharing options...
//XP// Posted October 3, 2014 Share Posted October 3, 2014 Great tutorial. Maybe you'll make other tutorials too.... Link to comment Share on other sites More sharing options...
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