ColtPython Posted August 4, 2006 Share Posted August 4, 2006 Hello, I've made a revolver in 3ds max, I converted the revolver into a .dff file for san andreas with a .dff filter for 3ds max and replaced it with the desert_eagle.dff. Now, whenever I select the deagle, my game crashes Any ideas why it does that? Link to comment Share on other sites More sharing options...
Suction Testicle Man Posted August 5, 2006 Share Posted August 5, 2006 Import the original revolver replacement's dff file into Max and check your hierarchy is correct. If it isn't the game is guaranteed to crash. If at first you don't succeed, you fail, and the test will be terminated. Link to comment Share on other sites More sharing options...
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