Rashon. Posted August 3, 2006 Share Posted August 3, 2006 Boy, I can't get enough of these car showrooms. I made a little version of it in Chinatown. That's why it's called Mini Car Showroom v2.5. It has sports cars which can't be found on Portland so if you didn't unlock Staunton yet, this should be perfect for you. It's got... *All Weapon Spawns *15 Vehicle Spawns It may have 15 vehicles (8 cars, 7 motorbikes) but it's smaller than you think. #cheat Mini Car Showroom v2.5moveto(802.14,-664.29,17.87); object(0x01BF,0,0,184);move(-7.96,0.36,0.00); object(0x01BF,0,0,180);move(-4.21,4.07,0.00); object(0x01BF,0,0,270);move(-0.01,8.07,0.00); object(0x01BF,0,0,270);move(-0.03,7.86,0.00); object(0x01BF,0,0,270);move(-0.01,8.04,0.00); object(0x01BF,0,0,270);move(0.03,7.85,0.00); object(0x01BF,0,0,270);move(4.29,4.01,0.00); object(0x01BF,0,0,0);move(7.83,-0.02,0.00); object(0x01BF,0,0,0);move(3.70,-4.16,0.00); object(0x01BF,0,0,270);move(0.18,-8.19,0.00); object(0x01BF,0,0,270);move(-0.02,-7.71,0.00); object(0x01BF,0,0,270);move(-0.36,-7.78,0.00); object(0x01BF,0,0,275);move(-11.63,21.75,-1.80); object(0x01BF,55,0,2);move(0.13,3.97,2.90); object(0x01BF,55,0,2);move(0.15,2.19,5.60); object(0x01BF,0,0,0);move(7.52,-0.04,0.00); object(0x01BF,0,0,0);move(3.79,-4.27,0.00); object(0x01BF,0,0,90);move(0.63,-8.25,0.00); object(0x01BF,0,0,90);move(-0.03,-7.67,0.00); object(0x01BF,0,0,90);move(-0.43,-7.73,0.00); object(0x01BF,0,0,90);move(-0.24,-8.06,0.00); object(0x01BF,0,0,90);move(-4.09,-4.10,0.00); object(0x01BF,0,0,180);move(-7.58,0.03,0.00); object(0x01BF,0,0,180);move(7.82,36.56,-3.30); object(0x01BF,90,0,0);move(-0.03,-7.01,0.00); object(0x01BF,90,0,0);move(-0.03,-6.57,0.00); object(0x01BF,90,0,0);move(-0.03,-6.77,0.00); object(0x01BF,90,0,0);move(-0.03,-6.52,0.00); object(0x01BF,90,0,0);move(-0.05,-6.04,0.00); object(0x01BF,90,0,178);move(-7.80,25.90,0.00); object(0x01BF,90,0,0);move(-0.05,-6.55,0.00); object(0x01BF,90,0,0);move(-0.06,-6.91,0.00); object(0x01BF,90,0,0);move(-0.05,-5.96,0.00); object(0x01BF,90,0,0);move(-0.05,-6.67,0.00); object(0x01BF,90,0,0);move(-3.68,0.32,3.60); object(0x01BF,0,0,270);move(0.06,7.83,0.00); object(0x01BF,0,0,270);move(0.01,8.08,0.00); object(0x01BF,0,0,270);move(0.08,7.99,0.00); object(0x01BF,0,0,270);move(-0.03,8.32,-0.30); object(0x01BF,0,0,271);move(3.82,1.07,3.10); object(0x01BF,90,0,0);move(-0.02,-6.69,0.00); object(0x01BF,90,0,0);move(-0.02,-6.33,0.00); object(0x01BF,90,0,0);move(-0.02,-6.64,0.00); object(0x01BF,90,0,0);move(-0.02,-6.33,0.00); object(0x01BF,90,0,0);move(-0.02,-7.14,0.00); object(0x01BF,90,0,0);move(7.88,32.73,0.00); object(0x01BF,90,0,0);move(-0.04,-6.32,0.00); object(0x01BF,90,0,0);move(-0.04,-6.32,0.00); object(0x01BF,90,0,0);move(-0.04,-6.52,0.00); object(0x01BF,90,0,0);move(-0.04,-6.53,0.00); object(0x01BF,90,0,0);move(-0.06,-7.14,0.00); object(0x01BF,90,0,0);//Brass Knucklessetfloat(0x08e2d800, 804.06, -627.02, 22.45);setint(0x08e2d814, 0);setchar(0x08E2D81C, 0xff, 0xff)setshort(0x08e2d826, 0x103)setchar(0x08e2d832, 0x0f)setchar(0x08e2d833, 0x00)setchar(0x08e2d850, 0xff)//Chiselsetfloat(0x08e2d860, 804.06, -629.87, 22.45);setint(0x08e2d874, 0);setchar(0x08E2D87C, 0xff, 0xff)setshort(0x08e2d886, 0x104)setchar(0x08e2d892, 0x0f)setchar(0x08e2d893, 0x00)setchar(0x08e2d8b0, 0xff)//Hockey Sticksetfloat(0x08e2d8c0, 804.06, -631.58, 22.45);setint(0x08e2d8d4, 0);setchar(0x08e2d8dC, 0xff, 0xff);setshort(0x08e2d8e6, 0x105);setchar(0x08e2d8f2, 0x0f);setchar(0x08e2d8f3, 0x00);setchar(0x08e2d910, 0xff); //Nightsticksetfloat(0x08e2d920, 804.06, -633.68, 22.45);setint(0x08e2d934, 0);setchar(0x08e2d93C, 0xff, 0xff);setshort(0x08e2d946, 0x106);setchar(0x08e2d952, 0x0f);setchar(0x08e2d953, 0x00);setchar(0x08e2d970, 0xff);//Butcher Knifesetfloat(0x08e2d980, 804.06, -635.55, 22.45);setint(0x08e2d994, 0);setchar(0x08e2d99C, 0xff, 0xff);setshort(0x08e2d9a6, 0x107);setchar(0x08e2d9b2, 0x0f);setchar(0x08e2d9b3, 0x00);setchar(0x08e2d9d0, 0xff);//Baseball Batsetfloat(0x08e2d9e0, 804.06, -637.47, 22.45);setint(0x08e2d9f4, 0);setchar(0x08e2d9fC, 0xff, 0xff);setshort(0x08e2da06, 0x108);setchar(0x08e2da12, 0x0f);setchar(0x08e2da13, 0x00);setchar(0x08e2da30, 0xff); //Fire Axesetfloat(0x08e2da40, 804.06, -639.58, 22.45);setint(0x08e2da54, 0);setchar(0x08e2da5C, 0xff, 0xff);setshort(0x08e2da66, 0x109);setchar(0x08e2da72, 0x0f);setchar(0x08e2da73, 0x00);setchar(0x08e2da90, 0xff);//Meat Cleaversetfloat(0x08e2daa0, 804.06, -641.36, 22.45);setint(0x08e2dab4, 0);setchar(0x08e2dabC, 0xff, 0xff);setshort(0x08e2dac6, 0x10a);setchar(0x08e2dad2, 0x0f);setchar(0x08e2dad3, 0x00);setchar(0x08e2daf0, 0xff);//Machetesetfloat(0x08e2db00, 804.06, -643.53, 22.45);setint(0x08e2db14, 0);setchar(0x08e2db1C, 0xff, 0xff);setshort(0x08e2db26, 0x10b);setchar(0x08e2db32, 0x0f);setchar(0x08e2db33, 0x00);setchar(0x08e2db50, 0xff);//Katanasetfloat(0x08E2DB60, 804.06, -645.09, 22.45);setint(0x08E2DB74, 0);setchar(0x08E2DB7C, 0xff, 0xff);setshort(0x08E2DB86, 0x10c);setchar(0x08E2DB92, 0x0f);setchar(0x08E2DB93, 0x00);setchar(0x08E2DBB0, 0xff);//Chainsawsetfloat(0x08E2DBC0, 804.06, -647.17, 22.45);setint(0x08E2DBD4, 0);setchar(0x08E2DBDC, 0xff, 0xff);setshort(0x08E2DBE6, 0x10d);setchar(0x08E2DBF2, 0x0f);setchar(0x08E2DBF3, 0x00);setchar(0x08E2DC10, 0xff);//Grenadesetfloat(0x08E2DC20, 804.06, -649.34, 22.45);setint(0x08E2DC34, 0);setchar(0x08E2DC3C, 0x1, 0x1);setshort(0x08E2DC46, 0x10e);setchar(0x08E2DC52, 0x0f);setchar(0x08E2DC53, 0x00);setchar(0x08E2DC70, 0xff);//Remote Grenadesetfloat(0x08E2DC80, 804.06, -651.36, 22.45);setint(0x08E2DC94, 0);setchar(0x08E2DC9C, 0x1, 0x1);setshort(0x08E2DCA6, 0x123);setchar(0x08E2DCB2, 0x0f);setchar(0x08E2DCB3, 0x00);setchar(0x08E2DCD0, 0xff);//Molotovssetfloat(0x08E2DD40, 804.06, -653.17, 22.45);setint(0x08E2DD54, 0);setchar(0x08E2DD5C, 0x1, 0x1);setshort(0x08E2DD66, 0x110);setchar(0x08E2DD72, 0x0f);setchar(0x08E2DD73, 0x00);setchar(0x08E2DD90, 0xff);//Tear Gassetfloat(0x08e2d800, 804.06, -655.38, 22.45);setint(0x08e2d814, 0);setchar(0x08E2D81C, 0x1, 0x1)setshort(0x08e2d826, 0x10f)setchar(0x08e2d832, 0x0f)setchar(0x08e2d833, 0x00)setchar(0x08e2d850, 0xff)//Pistolsetfloat(0x08E2DDA0, 804.06, -657.50, 22.45);setint(0x08E2DDB4, 0);setchar(0x08E2DDBC, 0x1, 0x1);setshort(0x08E2DDC6, 0x112);setchar(0x08E2DDD2, 0x0f);setchar(0x08E2DDD3, 0x00);setchar(0x08E2DDF0, 0xff);//Colt Pythonsetfloat(0x08E2DE00, 804.06, -659.50, 22.45);setint(0x08E2DE14, 0);setchar(0x08E2DE1C, 0x1, 0x1);setshort(0x08E2DE26, 0x113);setchar(0x08E2DE32, 0x0f);setchar(0x08E2DE33, 0x00);setchar(0x08E2DE50, 0xff);//AK-47setfloat(0x08E2DF80, 793.78, -662.48, 22.45);setint(0x08E2DF94, 0);setchar(0x08E2DF9C, 0x1, 0x1);setshort(0x08E2DFA6, 0x114);setchar(0x08E2DFB2, 0x0f);setchar(0x08E2DFB3, 0x00);setchar(0x08E2DFD0, 0xff);//M4setfloat(0x08E2DFE0, 791.22, -662.48, 22.45);setint(0x08E2DFF4, 0);setchar(0x08E2DFFC, 0x1, 0x1);setshort(0x08E2E006, 0x118);setchar(0x08E2E012, 0x0f);setchar(0x08E2E013, 0x00);setchar(0x08E2D030, 0xff);//Chromed Shotgunsetfloat(0x08E2DE60, 790.88, -660.53, 22.45);setint(0x08E2DE74, 0);setchar(0x08E2DE7C, 0x1, 0x1);setshort(0x08E2DE86, 0x115);setchar(0x08E2DE92, 0x0f);setchar(0x08E2DE93, 0x00);setchar(0x08E2DEB0, 0xff);//Spaz Shotgunsetfloat(0x08E2DEC0, 790.88, -658.66, 22.45);setint(0x08E2DED4, 0);setchar(0x08E2DEDC, 0x1, 0x1);setshort(0x08E2DEE6, 0x116);setchar(0x08E2DEF2, 0x0f);setchar(0x08E2DEF3, 0x00);setchar(0x08E2DF10, 0xff);//Combat Shotgunsetfloat(0x08E2DF20, 790.88, -656.79, 22.45);setint(0x08E2DF34, 0);setchar(0x08E2DF3C, 0x1, 0x1);setshort(0x08E2DF46, 0x117);setchar(0x08E2DF52, 0x0f);setchar(0x08E2DF53, 0x00);setchar(0x08E2DF70, 0xff);//Tec-9setfloat(0x08E2E040, 801.75, -662.03, 22.45);setint(0x08E2E054, 0);setchar(0x08E2E05C, 0x1, 0x1);setshort(0x08E2E066, 0x119);setchar(0x08E2E072, 0x0f);setchar(0x08E2E073, 0x00);setchar(0x08E2D090, 0xff);//Micro SMGsetfloat(0x08E2E0A0, 799.29, -662.03, 22.43);setint(0x08E2E0B4, 0);setchar(0x08E2E0BC, 0x1, 0x1);setshort(0x08E2E0C6, 0x11a);setchar(0x08E2E0D2, 0x0f);setchar(0x08E2E0D3, 0x00);setchar(0x08E2D0F0, 0xff);//Mac 10setfloat(0x08E2E100, 797.51, -662.03, 22.43);setint(0x08E2E114, 0);setchar(0x08E2E11C, 0x1, 0x1);setshort(0x08E2E126, 0x11b);setchar(0x08E2E132, 0x0f);setchar(0x08E2E133, 0x00);setchar(0x08E2D150, 0xff);//MP5setfloat(0x08E2E160, 795.85, -662.03, 22.45);setint(0x08E2E174, 0);setchar(0x08E2E17C, 0x1, 0x1);setshort(0x08E2E186, 0x11c);setchar(0x08E2E192, 0x0f);setchar(0x08E2E193, 0x00);setchar(0x08E2D1B0, 0xff);//Rocket Launchersetfloat(0x08E2E280, 790.88, -654.57, 22.45);setint(0x08E2E294, 0);setchar(0x08E2E29C, 0x1, 0x1);setshort(0x08E2E2A6, 0x11f);setchar(0x08E2E2B2, 0x0f);setchar(0x08E2E2B3, 0x00);setchar(0x08E2D2D0, 0xff);//Flame Throwersetfloat(0x08E2E2E0, 790.88, -652.81, 22.45);setint(0x08E2E2F4, 0);setchar(0x08E2E2FC, 0x1, 0x1);setshort(0x08E2E306, 0x120);setchar(0x08E2E312, 0x0f);setchar(0x08E2E313, 0x00);setchar(0x08E2D330, 0xff);//M60setfloat(0x08E2E340, 790.88, -650.83, 22.45);setint(0x08E2E354, 0);setchar(0x08E2E35C, 0x1, 0x1);setshort(0x08E2E366, 0x121);setchar(0x08E2E372, 0x0f);setchar(0x08E2E373, 0x00);setchar(0x08E2D390, 0xff);//Minigunsetfloat(0x08E2E3A0, 790.88, -648.68, 22.45);setint(0x08E2E3B4, 0);setchar(0x08E2E3BC, 0x1, 0x1);setshort(0x08E2E3C6, 0x122);setchar(0x08E2E3D2, 0x0f);setchar(0x08E2E3D3, 0x00);setchar(0x08E2D3F0, 0xff);//Sniper Riflesetfloat(0x08E2E1C0, 790.88, -646.92, 22.45);setint(0x08E2E1D4, 0);setchar(0x08E2E1DC, 0x1, 0x1);setshort(0x08E2E1E6, 0x11d);setchar(0x08E2E1F2, 0x0f);setchar(0x08E2E1F3, 0x00);setchar(0x08E2D210, 0xff);//LS Sniper Riflesetfloat(0x08E2E220, 790.88, -646.88, 22.45);setint(0x08E2E234, 0);setchar(0x08E2E23C, 0x1, 0x1);setshort(0x08E2E246, 0x11e);setchar(0x08E2E252, 0x0f);setchar(0x08E2E253, 0x00);setchar(0x08E2D270, 0xff);//Camerasetfloat(0x08e2d800, 790.88, -642.81, 22.45);setint(0x08e2d814, 0);setchar(0x08E2D81C, 0x1, 0x1)setshort(0x08e2d826, 0x124)setchar(0x08e2d832, 0x0f)setchar(0x08e2d833, 0x00)setchar(0x08e2d850, 0xff)//Health Pickupsetfloat(0x08E2E400, 790.88, -640.74, 22.45);setint(0x08E2E414, 0);setchar(0x08E2E41C, 0xff, 0xff);setshort(0x08E2E426, 0x22e);setchar(0x08E2E432, 0x0f);setchar(0x08E2E433, 0x00);setchar(0x08E2D450, 0xff);//Armor Pickupsetfloat(0x08e2d860, 791.66, -638.45, 22.45);setint(0x08e2d874, 0);setchar(0x08E2D87C, 0xff, 0xff)setshort(0x08e2d886, 0x24b)setchar(0x08e2d892, 0x0f)setchar(0x08e2d893, 0x00)setchar(0x08e2d8b0, 0xff)//Deimos SPsetchar(0x08E4Ebfc, 130);setchar(0x08E4Ebfc + 0x18, 0x01);setfloat(0x08E4Ec00, 802.46,-636.17,14.97,270);//Stingersetchar(0x08E4E9EC, 133);setchar(0x08E4E9EC + 0x18, 0x01);setfloat(0x08E4E9f0, 801.96,-643.32,15.10,270);//Yakuza Stingersetchar(0x08E4Ea44, 174);setchar(0x08E4Ea44 + 0x18, 0x01);setfloat(0x08E4Ea48, 801.68,-651.39,15.32,270);//Infernussetchar(0x08E4Ea70, 142);setchar(0x08E4Ea70 + 0x18, 0x01);setfloat(0x08E4Ea74, 795.14,-660.44,14.97,90);//Cheetahsetchar(0x08E4Eac8, 146);setchar(0x08E4Eac8 + 0x18, 0x01);setfloat(0x08E4Eacc, 794.61,-651.69,14.97,90);//Bansheesetchar(0x08E4Eb78, 160);setchar(0x08E4Eb78 + 0x18, 0x01);setfloat(0x08E4Eb7c, 803.29,-669.71,15.75,270);//Phobos VTsetchar(0x08E4Ea18, 186);setchar(0x08E4Ea18 + 0x18, 0x01);setfloat(0x08E4Ea1c, 801.59,-618.53,15.75,270);//V8 Ghostsetchar(0x8E4EB4C, 187);setchar(0x8E4EB4C + 0x18, 0x01);setfloat(0x8E4EB50, 800.96,-606.41,15.06,270);//Angelsetchar(0x8E4EB20, 202);setchar(0x8E4EB20 + 0x18, 0x01);setfloat(0x8E4EB24, 807.38,-653.95,14.97,270);//Freewaysetchar(0x8E4EAF4, 207);setchar(0x8E4EAF4 + 0x18, 0x01);setfloat(0x8E4EAF8, 807.57,-650.29,14.97,270);//PCJ-600setchar(0x8E4EA9C, 205);setchar(0x8E4EA9C + 0x18, 0x01);setfloat(0x8E4EAA0, 807.55,-647.55,14.97,270);//Sanchezsetchar(0x08E4Ec54, 210);setchar(0x08E4Ec54 + 0x18, 0x01);setfloat(0x08E4Ec58, 808.22,-644.52,14.97,270);//Faggiosetchar(0x08E4Ecd8, 206);setchar(0x08E4Ecd8 + 0x18, 0x01);setfloat(0x08E4Ecdc, 809.05,-640.71,14.97,270);//Avengersetchar(0x08E4Ec28, 208);setchar(0x08E4Ec28 + 0x18, 0x01);setfloat(0x08E4Ec2c, 808.52,-636.01,14.97,270);//Manchezsetchar(0x08E4Eba4, 209);setchar(0x08E4Eba4 + 0x18, 0x01);setfloat(0x08E4Eba8, 807.55,-632.38,14.97,270);off()#cheat Teleport To Mini Car Showroom v2.5teleport(821.40, -651.70, 14.97) Here are the pics. Main Photo Left Side of Mini Car Showroom Right Side of Mini Car Showroom Some Vehicles Featured: Some Motorcycles Featured: Weapons Pic 1: Weapons Pic 2: Link to comment Share on other sites More sharing options...
psp-48 Posted August 28, 2006 Share Posted August 28, 2006 yea dude dat looks purty good Link to comment Share on other sites More sharing options...
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