MIXAZZZ Posted October 19, 2012 Share Posted October 19, 2012 (edited) ------------------------------------------------------------------ Edited October 25, 2012 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted October 27, 2012 Share Posted October 27, 2012 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Frank.s Posted October 27, 2012 Share Posted October 27, 2012 Very nice stuff. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted October 27, 2012 Share Posted October 27, 2012 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Frank.s Posted October 27, 2012 Share Posted October 27, 2012 (edited) Excellent, keep up the good work. I see it's still only a base at the moment, when are generic + dynamic objects being added? Edited October 27, 2012 by Frank.s Link to comment Share on other sites More sharing options...
MIXAZZZ Posted October 27, 2012 Share Posted October 27, 2012 (edited) I'm working on the basic objects, and assign generic - it is only when she is ready bulk. I have the allocation of work. -------------------------------------------- progress to the next release on GTA IV (no generics, no decals dirt, square terrain texturing, there will blend) -------------------------------------------- all new - well forgotten old Edited October 27, 2012 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted October 31, 2012 Share Posted October 31, 2012 Now I collect the game map, and began from this area of the city. Over the last few days have been baked textures and made full LOD. -------------------------------------------------- Bake as blending textures of the landscape, and of course by the methods Dennis I did it in Max 8, and 12 only exported model, avoiding unpleasant to work with the editor to blend GIMS. -------------------------------------------------- Above all at once were made overnight window for the entire area, so that the game should please the screens. I will try to place the right generic, make it more interesting, including standard IV facilities. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
UberChargedCJ Posted November 2, 2012 Share Posted November 2, 2012 will criminal russia be on english and other languages such as spanish french italian german? Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 3, 2012 Share Posted November 3, 2012 (edited) No, English Only --------------------------- Any New's Edited November 3, 2012 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Chipsman Posted November 3, 2012 Share Posted November 3, 2012 Nice screens, great work! Link to comment Share on other sites More sharing options...
Garju67 Posted November 3, 2012 Share Posted November 3, 2012 Pics are very nice, keep going the amazing work ! Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 4, 2012 Share Posted November 4, 2012 (edited) ----------------------------------------- Any New's Edited November 7, 2012 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Chipsman Posted November 7, 2012 Share Posted November 7, 2012 new portion of screenshots from MIXAZZZ Link to comment Share on other sites More sharing options...
Bondergomme Posted November 8, 2012 Share Posted November 8, 2012 Look great. Shame you stop working with SA. Look like i'm gonna buy a new computer and a copy of GTA IV Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 9, 2012 Share Posted November 9, 2012 Any New's ------------------------------------------------ Done ingame ------------------------------------------------ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Frank.s Posted November 9, 2012 Share Posted November 9, 2012 (edited) Great work, i really like this mod because it has such a unique location, America has been done too much in GTA so a fresh different country like Russia brings originality. When i've finished making the VC missions for VCHD i might make a mission-pack for this map. One constructive criticism i have with this map is that it doesn't have much "glue" or details in the same density that R* maps have, however this map comes very very close to R* quality. Edited November 9, 2012 by Frank.s Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 9, 2012 Share Posted November 9, 2012 One constructive criticism i have with this map is that it doesn't have much "glue" or details in the same density that R* maps have, however this map comes very very close to R* quality. Thank you for your opinion. I would really appreciate if you do the mission for the map as soon as it is ready, you will have it for the first test. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
mrbadguy Posted November 10, 2012 Share Posted November 10, 2012 And what about underground in your project? Do you plan to include it in your next release? If your answer is "yes" plz tell us more about stations, lines, etc. It would be interesting to connect your island with LC via subways! Link to comment Share on other sites More sharing options...
Juarez Posted November 10, 2012 Share Posted November 10, 2012 I like this mod. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 10, 2012 Share Posted November 10, 2012 And what about underground in your project? Do you plan to include it in your next release? If your answer is "yes" plz tell us more about stations, lines, etc. It would be interesting to connect your island with LC via subways! Under the city will tunnel system utilities, sanitation, and the subway tunnel, with the station that you can see in the video below. The station will be one not connection to LC Subway is not planned, it's a great start for a future map. Sorry for my english CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Frank.s Posted November 10, 2012 Share Posted November 10, 2012 Can't wait to see that station in IV with shaders + lights + mlo + vertex colouring/prelighting. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 10, 2012 Share Posted November 10, 2012 (edited) With the old version of the project for GTA SA more valuable objects migrated to the new engine to be used on the map. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Found by accident an interesting feature with doors. gen_olddoor_R, gen_oldgate, 300, 79822848, 6, -2.4364, -0.0576065, -1.60866, 0.0239956, 0.0254294, 1.60866, -1.2062, -0.0160886, 0.0, 2.02556, null At the same flag for doors, can be obtained as usual door, which seemed to weigh on hinges and open to the axis, it does take place the pivot model as the picture 2 You can also get automatic doors that open sideways shift when you approach them and close the waste, for this model have a pivot from the bottom, as in Figure 1, and in the game to put the door swung sympathetic land. For both options, the type of the COL in WBD - geometry Edited November 10, 2012 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
mrbadguy Posted November 10, 2012 Share Posted November 10, 2012 And what about underground in your project? Do you plan to include it in your next release? If your answer is "yes" plz tell us more about stations, lines, etc. It would be interesting to connect your island with LC via subways! Under the city will tunnel system utilities, sanitation, and the subway tunnel, with the station that you can see in the video below. The station will be one not connection to LC Subway is not planned, it's a great start for a future map. Sorry for my english The station is delightful, can't wait to see it in game! But... I was very disappointed to know there'll be no connection with LC. I hoped you'd make a two-stations line connecting LC and your island, only to reach your it. But I expect there'll be a highway 'cauz a lack of opportunities to reach your island wouldn't be good for your great mod... Hate helicopters Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 10, 2012 Share Posted November 10, 2012 took your criticism and spend the bridge between the city and the map LC CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
mrbadguy Posted November 10, 2012 Share Posted November 10, 2012 took your criticism and spend the bridge between the city and the map LC Haven't understood you at all especially about bridge. Anyway, sorry if my criticism offended you. You're really a cool developer Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 10, 2012 Share Posted November 10, 2012 mrbadguy , man all okay ) CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Frank.s Posted November 10, 2012 Share Posted November 10, 2012 Good info about the door features, useful. Link to comment Share on other sites More sharing options...
lh1 Posted November 10, 2012 Share Posted November 10, 2012 This is an interesting mod Good job ! One thing though, do you think it's better to open a new thread for the IV version instead of mixing it up with SA ? Link to comment Share on other sites More sharing options...
MIXAZZZ Posted November 11, 2012 Share Posted November 11, 2012 Assembled by the city limits, also marked by different colors of the parameters, and place the entrance subway lines, as well as drainage. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Simple999 Posted November 11, 2012 Share Posted November 11, 2012 Users screens with ENB Who has that config to ENB? Looks photorealistic my enb) Link to comment Share on other sites More sharing options...
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