MIXAZZZ Posted February 10, 2010 Share Posted February 10, 2010 Wireframe room CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
cocky256 Posted February 10, 2010 Share Posted February 10, 2010 (edited) Ive just played it and this is what i say: AWESOME! how the hell did you do this stuff!? EDIT: Is there any Interiors in this also i love the sewers lol Edited February 10, 2010 by cocky256 Link to comment Share on other sites More sharing options...
Iwanow Posted February 11, 2010 Share Posted February 11, 2010 Great job guys! You can also make building like this: Link to comment Share on other sites More sharing options...
jake-dk Posted February 11, 2010 Share Posted February 11, 2010 Offtopic: for some reason Google chrome told me that this page can harm my computer.. (can be the images) Link to comment Share on other sites More sharing options...
cocky256 Posted February 11, 2010 Share Posted February 11, 2010 Offtopic:for some reason Google chrome told me that this page can harm my computer.. (can be the images) Mine too Link to comment Share on other sites More sharing options...
Ruprecht Posted February 11, 2010 Share Posted February 11, 2010 Those are only a photos from his room or it's already a models? I am TOTALLY SHOCKED. If you guys make this interior ingame, i'll be SHOCKED x1500 Link to comment Share on other sites More sharing options...
vans123 Posted February 11, 2010 Share Posted February 11, 2010 IMPOSSIBLE GTA SA sucks hard with such lightning, you will get a kinda low quality lightning or... a uber yellow room and the shadows wont be there, they will just do 2 things make the shaded part uber dark without definition or simply wont appear, you will need to make a shadow map, GTA IV even continues using Shadow map Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 12, 2010 Share Posted February 12, 2010 1) modes are not planned for GTA IV, and there will not be converted. 2) Write please normal scripts to work with models of GTA IV in 3dsmax, I have to you no questions will be. 3) The fact that the renderer can easily be done in GTA SA, alpha shadows, lighting through Radiosity, + a bit of work in RW Anylize. Russian Modding in front of the entire planet. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
quechus13 Posted February 12, 2010 Share Posted February 12, 2010 IMPOSSIBLE GTA SA sucks hard with such lightning, you will get a kinda low quality lightning or... a uber yellow room and the shadows wont be there, they will just do 2 things make the shaded part uber dark without definition or simply wont appear, you will need to make a shadow map, GTA IV even continues using Shadow map vans this is the best map ive ever seen for GTA SA i think it depends of experience not if GTA SA can handle it Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 12, 2010 Share Posted February 12, 2010 Google, YouTube and RussianRailways offer you a virtual trip from Moscow to Vladivostok. http://www.google.ru/intl/ru/landing/transsib/ The Great Trans-Siberian Railway - the pride of Russia - through 2 parts of the world, 12 regions and 87 cities. A joint project by Google and Russian Railways will allow you not to leave home to get on this famous route, and look at Lake Baikal, Hehtsirsky Ridge Mountains Barguzinsky, Yenisei, and many other beautiful places in our country. In a way you will be offered the classics of Russian literature, vivid photos and fascinating stories about the most interesting sights of the route. Let's go! And also see interesting historical information on cities located on the road leading from Helena Obitaevoy. http://www.youtube.com/user/russiatrain Well, unless they goodness after all this))) Russia is a great country) CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
nellypellit Posted February 13, 2010 Share Posted February 13, 2010 russia has lots of flats. how fast are trains allowed to go in russia Link to comment Share on other sites More sharing options...
Kowaah Posted February 13, 2010 Share Posted February 13, 2010 In a way you will be offered the classics of Russian literature, vivid photos and fascinating stories about the most interesting sights of the route. Let's go! You forgot to tell that it takes 6 days to go this route with train Link to comment Share on other sites More sharing options...
Lioshenka Posted February 13, 2010 Author Share Posted February 13, 2010 IMPOSSIBLE GTA SA sucks hard with such lightning, you will get a kinda low quality lightning or... a uber yellow room and the shadows wont be there, they will just do 2 things make the shaded part uber dark without definition or simply wont appear, you will need to make a shadow map, GTA IV even continues using Shadow map Nubz ottak! Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 13, 2010 Share Posted February 13, 2010 CR Team congratulates you with Saint Valentine's Day. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Timske Posted February 13, 2010 Share Posted February 13, 2010 CR Team congratulates you with Saint Valentine's Day. U posted that another time to.. And i dont like it but the animations are nice. Link to comment Share on other sites More sharing options...
Lioshenka Posted February 13, 2010 Author Share Posted February 13, 2010 I don't think he did it twice. I haven't seen it anyway. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 14, 2010 Share Posted February 14, 2010 (edited) You an overview of the order of 50 games billboards mod, made by our developers, designers. Watch for Moddb.com As well as overview of development of a new mini-video games in mod, to replace the original old. ============================== Another bedded room of the interior of the expected mod, our developer [email protected] studies in architectural college, so he has come such beautiful models, especially given that it is low poly model for the GTA. Bedroom. Edited February 14, 2010 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Kowaah Posted February 14, 2010 Share Posted February 14, 2010 You an overview of the order of 50 games billboards mod, made by our developers, designers.Watch for Moddb.com Misspelled Painball club? Link to comment Share on other sites More sharing options...
Lioshenka Posted February 16, 2010 Author Share Posted February 16, 2010 Now, this is going to sound stupid - but I have started building a last mountain. It roughly estimates to be slightly higher than Mount Chiliad, include caves, underpasses, abandoned cabins, ski resort (with no skis), camping sites and all other studd you can only thinks of. Just to give you a rough idea of how big it is going to be here is a small screenshot comparing it to my second mountain, video of which I posted earlier: Please note that this is only a base, it is going to have a cake-like structure eventually and be higher. Link to comment Share on other sites More sharing options...
vans123 Posted February 16, 2010 Share Posted February 16, 2010 awsome , looking forward making freefall from it Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 16, 2010 Share Posted February 16, 2010 Alexey , must agree on the size of the last mountain, then to not cause problems when building maps. render it down on a blue square, as you did earlier with 1 Mt. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Lioshenka Posted February 16, 2010 Author Share Posted February 16, 2010 EN RU I think that how it looks like on a top-down view, zoom seems to be OK. Seems larger than Chiliad, which wasn't planned, but we'll see what we can do. Maybe put it on the shore, so it sticks out of the coastline. Вот так как-то сверху вниз, вроде не напутал с масштабом. Вышло больше, чем Чилиад, но уверен, что что-нибудь придумаем. На худой конец, можно поставить на берегу, чтоб в море выходила. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 16, 2010 Share Posted February 16, 2010 No Alexey, I think enough 2 mountains on the map, this is too big + its place is nowhere, TC rest of the territory covered by forests / agricultural land and fields. PS - this is not the current radar mode, and mixed work plan modeling + renders the current work (south of map) + old items a radar from December 1, 2009 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
soons Posted February 16, 2010 Share Posted February 16, 2010 this is great but i see all the map grass why you dont build real city like chicago,nyc....... Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 16, 2010 Share Posted February 16, 2010 (edited) In a mod, and so there are 4 major cities why do more tembolee one huge. As psychologists say - tired of city people with their "square" shapes and angles - well, Th they good? Concrete and asphalt. And we have to mod the ratio of rural / city, about the same as in the original game. We mod valued more nature and its beauty, the TC makes a person calm. We currently ready 4 cities: South - 100% Arzamas - 80% Lytkarino - 80% Nizhegorodsk - 20% In addition there are 2 entirely made of the village, 1 pgt. Another village in the development, under it there is only a small part of the landscape and objects. In fact, done a lot of models, and could bu in the coming months schaversh*t card - but we do not have enough manpower in the game itself, I gather the whole map one to me only attracts models and selected locations. Also here only half can not tell because of the resulting mess in the screenshot to the map editor. That render maps today, made by MED. That's all there in my game. BUT! done much more, and a large part of developments to be with my fellow developers, and if they send me, the volume of the finished surface of the card to rise in times! Just once I want a good assistant / receiver to help collect a card from the huge number of models made today that were not as Aby, a well made and well thought out map. Edited February 17, 2010 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
vans123 Posted February 17, 2010 Share Posted February 17, 2010 MIXAZZ; Can you help me in something, sorry for making it in your post, but what Map editor you use to place your stuff? or which method?, is couse MeD is not loading my map anymore, but this time is kinda rare, see, when MeD doesnt open anymore a map it just crash, but in mine, it gets to 99% and puff! it gets closed, my GTA3.IMG is barely 1 GB and all my mod files are inside a custom .IMG, i use shadow mesh, so thats making it crash? its rare, couse before was working i just add a new mesh with shadowmesh and is crashes now, any help please? i think you can help me since you know maybe more than me in modding, Please! Thanks man Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 17, 2010 Share Posted February 17, 2010 Well generally all work on the location of game objects are made in 3dsmax, as all models that make the members of our team. MED I load only occasionally to check before starting the game placement of objects. In this case, when I render the map, I used not the MED, and MapEditor v0.1, because as in your case, MED crashes when trying to load the entire map, and MapEditor v0.1 calm her loads, the main one by one and sequentially connect the IPL files for viewing on the block. Otherwise, if you select all at once you'll be a long wait. I have the fully loaded map MapEditor v0.1 consumed 1.4 GB RAM and 2.4 GB of virtual memory system. My Method CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Lioshenka Posted February 17, 2010 Author Share Posted February 17, 2010 No Alexey, I think enough 2 mountains on the map, this is too big + its place is nowhere, TC rest of the territory covered by forests / agricultural land and fields. PS - this is not the current radar mode, and mixed work plan modeling + renders the current work (south of map) + old items a radar from December 1, 2009 EN RU Damn, though so. Anyway, I will continue working on the mountain - it will end up in LMDR probably or may be you can cut the bottom off and it be smaller then. Áëèí, òàê è äóìàë. Íè÷åãî, âñ¸ ðàâíî å¸ äîäåëàþ, ïîéä¸ò â ËÌÄÐ . Èëè ìîæíî áóäåò íèç îòðåçàòü, òîãäà îíà ìåíüøå ñòàíåò. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 17, 2010 Share Posted February 17, 2010 (edited) Better LMDR, faster than his map finished) Contact Network, DC, 1000A, 3kV Edited February 17, 2010 by MIXAZZZ CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted February 18, 2010 Share Posted February 18, 2010 +10 , Trees, Forest, Rock CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
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