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GTA2 multiplayer screenshots


gta player06

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While playing GTA2 multiplayer I thought and idea. When people play GTA2 multiplayer lots of funny and interesting things happen. We could post our funniest screenshots here.

If anyone interested please post here and tell me.

Edited by gta player06
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Good idea. So many things happen in gta2, why, if modding can make such funny things also, we can screenshot that too!

Wonder if i got some funny screenshots somewhere...

There should be a official screenshot topic, if there arnt any for gta2.

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  • 2 weeks later...

Imageshack is much more usefull then rapidshare for images.

And you dont need to download em...

 

An other thing would be hosting them on your own site, but imageshack is easyer!

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Imageshack is much more usefull then rapidshare for images.

And you dont need to download em...

 

An other thing would be hosting them on your own site, but imageshack is easyer!

Thanks. I didn`t knew that because I`m new to image hosting. confused.gif

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Nice screenshots biggrin.gif. By the way none of links are broken.

I think that it would be good if we would create GTA2 multiplayer screenshots contest. I know not so much people come to GTA2 Discussion compared with other forums but some of GTA2 screenshots are so funny that they deserve to have a topic.

We could create modded and unmodded screenshots contests or we could post `em here without any contests. So what do you guys think?

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Lets do it sometime!

 

however, ill first finish my bot level, oh, and the bots are more crazy then loonies, and the guards love to sacrifice thereselfes to cause a BIG explosion near their target(a bot).

 

Bots + Tanks for bots + KILL_CHAR_ANY_MEANS ( player1 ) + weapons for bots = FUN! and crazy stuff!

 

The bots are a good thing to screen-shot, ill try to get some nice pics if testing.

 

Ah and, still need idea's for my chaos city2, got flying trains, crazy killer tankbots, anti-bot-guards... ah, and unlimited weapons for each player.

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  • 2 weeks later...

posting a few more images...

Oh, and there not multiplayer but... i still have foes in the game, computer controlled peds(i like to call them Bots.)

 

user posted image

 

user posted image

 

Ah, and this image is if you play GTA2 with the debug; Skip Tiles active.

user posted image

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  • 2 weeks later...

Managed to get the ambulance stuck in a building in the map face off after going off a ramp on a very high building.

user posted image

Note I had jumped out at this stage.

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Wow! Good screenies. I think that it`s time to start GTA2 multiplayer screenshots contest.

Edited by gta player06
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  • 3 weeks later...

[edit, more screenshots added!]

I have some new screenshots, from my tests, includes some bugs, flaws in the system... And messing with the system... hehe.

[edit]Sorry for the darkness making most pictures hard too see, but i love the darkness in my map... hehehe, it makes it so... GREAT! especially in such as dark alleys, ect... it makes lights also usefull.[/edit]

 

 

An invisible car... if you TELEPORT the car out of the water area right when its grapics are gone, but still... alive, hehe, if theres no arrows its a nice invisible danger!

user posted image

 

 

Also when i fighted bots, i stole tanks(from bots, or found them), and teleported them into a pile, like on the picture, then my nice icecreamman with his explosives came, crashing into the pile, and decided to hit him, causing an EXPLODE_LARGE on the icecreamman... I love explosions... hehe.

user posted image

 

Ah, and when the bots kept coming, they brought tanks, the whole time, so thought of keeping them all... hehehe.

user posted image

 

Did anyone ever notice RemoteControlled cars fire with a normal speed as fast as a ped with Fast Reload? Adding Fast Reload by this gives it EVEN MORE SPEED, and because of a certain bug i found, i could remain on that speed, while controlling player ped! Do need Fast Reload once in a while trough.

user posted image

 

user posted image

 

Molotovs disappear to quick to make screenshot of, sadly. There so destructive with this bug!

Edited by Miner
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