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Physics Cards


GTA3Freak-2001
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GTA3Freak-2001

I am not sure if many of you have heard of this new thing whereby a seperate card is added to your system which takes up the job of claculating physics instead of allowing the Video Card/CPU to take the load. A company called Aegia have been showing off their card called the Ageia PhysX at E3.

 

Just wanted to know what generally people thought of it?

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FiShMaStEr

heard of it, and it sounds rather good, cant pump out more graphics while letting the PPU do all the physics side of it, the problem with this idea though is that both cards are then limited by the motherboard, so a damn good mother board is required and once which supports the PPU.

 

Personally I like it, though consdering nothing supports it yet, and very little looks to be supporting it in the near future I highly doubt I will be getting one for a while.

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GTA3Rockstar

This could help out by heeps. Do you have links or anything to read up on it? I would be very interested if it can be put into my computer. Very nice

ppNaW16.png

 

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I think it sounds good, i'd like to see some motherboards with PPU's built in smile.gif I wonder how much it will cost, hmmm, but if it makes a significant difference to games, it'll be worth it.

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They show it in GRAW alot, but GRAW graphics suck imo.

 

Put it in half-life!!!

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There should be separate chipsets for PPU and GPU, since both can make better use of different architecture. However, they should be placed on the same board. If GPU and PPU are on different boards then the whole simulation and rendering process looks like this:

 

System RAM -(CPU)-> Physics RAM -(PPU)-> Physics RAM -(CPU)-> System RAM -(CPU)-> Graphics RAM -(GPU)-> Frame Buffer.

 

If placed on the same board, the process is simplified to:

 

System RAM -(CPU)-> Graphics RAM -(PPU)-> Graphics RAM -(GPU)-> Frame Buffer.

 

This reduces the CPU load and the load on the AGP and/or PCIe bus, making better use of the faster memory bus on the combined graphics/physics card itself.

Prior to filing a bug against any of my code, please consider this response to common concerns.

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I seen the Review in a Magazine.

 

They think the Premise is good, But right now there isnt a Need for it.

 

At this point it Costs To much for to Little.

 

Ill wait and see till UT2k7 comes out.

AMFsigscaled10.png

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Exactly ... only around 5 games support it at the moment. £200 for improved framerate on a £25 game? No thanks. I'll wait until more games support it, when it will be far cheaper.

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I am not sure if many of you have heard of this new thing whereby a seperate card is added to your system which takes up the job of claculating physics instead of allowing the Video Card/CPU to take the load. A company called Aegia have been showing off their card called the Ageia PhysX at E3.

 

Just wanted to know what generally people thought of it?

I take it you read PC authority yeah? tounge.gif

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I have heard about these and I could have sworn that I saw an article on one of the hardware review sites. The concept is interesting and may prevent me from buying my conroe system until I have a mobo that supports ppus. Anyone have any links or pictures about ppu's?

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The PPUs at the moment are not yeilding much performance as they were expected.

 

The cards themselves are fine, but the drivers are not up to scratch yet. Also, they cannot account for bloated unoptimised game code, which is unavoidable with games these days due to publishers and them pushing out untested content to meet deadlines.

 

At the moment I'd say they're a waste of money, and I'm sure when/if the technology is a standard it will be integrated into dual core GPUs of the future.

ocuksig.jpg
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Physics cards are all the hype these days.

 

ATi launched their solution a few days ago, Ageia responded with some stupid comments. Nvidia is supposed to launch their solution soon as well.

 

ATi physics: http://www.dailytech.com/article.aspx?newsid=2716

Ageia response: http://www.dailytech.com/article.aspx?newsid=2772

 

IMO its at least 2 years before an average gamer will even think about buying one of these.

 

 

user posted image
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TheJkWhoSaysNi

From the reviews i've read, spending the extra £150 on a £150 better graphics cards will yield a far greater performance increase.

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GTA3Freak-2001
I am not sure if many of you have heard of this new thing whereby a seperate card is added to your system which takes up the job of claculating physics instead of allowing the Video Card/CPU to take the load. A company called Aegia have been showing off their card called the Ageia PhysX at E3.

 

Just wanted to know what generally people thought of it?

I take it you read PC authority yeah? tounge.gif

Close but no I read PC PowerPlay tounge.gif

 

I guess this PPU thing is exactly the same as 3DFX cards and Sound Cards because people to start with thought it would never catch on as PC's weren't known so much for their game abilties yet today most people have the latest GFX Card and Sound Cards in their PC's.

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SmellyJelly

I've read that they were bad on some website...

 

So while the CPU doesn't have to do as much work, (which bottlenecking CPUs isn't a problem) the Physics card is supposed to make explosions bigger, more object destructable, ect. Unfortunately that means that your video card will also have to load those, giving it more work than it can handle. That means that no PC out today will be able to run games at a playable framerate.

 

That's what it said. Honostly I don't believe could be that much work. It could slowdown with explosions, but only if your PC wasn't far from max settings, or less.

user posted image
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This sounds like a good idea to make PPU's and hopefully they will get cheaper and become more common to be used in games and such to help with calculating stuff, and i care about phyics as much as i do gameplay and graphics basically. I hate shooting a guy in a FPS and just watching him fall flat or something stupid, i wanna see him cartwheel. devil.gif

 

I wonder what will be next.....AIPU's? eh?

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