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Happy Holidays from the GTANet team!

Still Working on Delo Motor Co.


JDesigns_Unlimited
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JDesigns_Unlimited

I have done everything I can, spent 6 hours and nothing works. I have the models merged all in one and I extract them from zmod 2. the dff is 0kb.

 

it loads in the game without crashing but the building's textures NEVER LOAD. I'm so upset. I need serious help.

 

Supposed to recreate this

user posted image

 

user posted image

 

it's all in there I just cannot get it into vice city. can anyone help me with this?

 

 

The Zmod file

 

Here's the delorean I'm trying to shove in the wall. IT'S NOT mine and yes I'm trying to get permission to release this mod when I'm done.

 

user posted image

BTTF2F Delorean

 

In the end I am hoping it'll look like the picture above and all the headlights on it will pop on with street lights.

Also I was hoping to stick Stock Deloreans in the 3 loading bay doors in the rear half out half in through the doors to look like a functioning garage area. And finally a billboard or a 3d sign with neon lights on parts of the building for the DMC logo.

 

If anyone has any advice or offering any help please do, I'd be extremely appreciative.

Edited by JDesigns_Unlimited
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fuckindumass

When you export from Zmod2, you must use the same name for the file that the node uses, look at the top of the list, use that name or change it to the name you are going to use for the file.

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JDesigns_Unlimited

I've done that. I'm also learning as I go. I had RonLivings08 help me all night. he's modding cars and still is as lost as I. I think I'm going to end up having someone else do this for me. as much as I want to do this myself it's too frustrating.

 

I know I'm supposed to get help in the forums but if I could get someone there with me allong the way in Yahoo messenger that would be great.

 

As you can see I imported the building, then the delorean. I attached them together. My zmods won't load the DFF for the delorean so I had to use a GTA Collision file. The car's dff was 1,418kb or something like that. overloads Zmod one which is the only way I can get them into the program. ZMod 2 won't load the standard dff's so I convert them in a saved file from zmod 1.

 

The delorean is not a separate category in zmod it's all there in the building as if I imported JUST the building. the car's file has dissappeared after I attached and saved. it's just the building files. see...

user posted image

 

So I'm lost as far as anything else.

Edited by JDesigns_Unlimited
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JDesigns_Unlimited

I found some help. TripleAs is modeling what I couldn't which is just about everything. So updates will be sometime today. Thank you and good day folks.

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fuckindumass

Sound like you have it sorted out, but I just wondered since the car disappeared, did you get the car under the node for the building? I'm thinking if it is under a seperate node it may get lost when exporting. Anyway, good luck......

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JDesigns_Unlimited

thanks, I'm out camping I'm just here right now to see if my buddy Triple posted any updates as he does good work for his age but then again there are 13yr olds acing college courses. so Obviously there are no posts. he must be buisy. well I'm out for the night, see you guys monday!

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As you can see I imported the building, then the delorean. I attached them together. My zmods won't load the DFF for the delorean so I had to use a GTA Collision file. The car's dff was 1,418kb or something like that. overloads Zmod one which is the only way I can get them into the program. ZMod 2 won't load the standard dff's so I convert them in a saved file from zmod 1.

 

 

You want want to consider using gmax, if zmod doesn't do it for you. Surely works for me. smile.gif

 

Alex

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