gameroftheuk Posted June 4, 2006 Share Posted June 4, 2006 I can't log on to cheatsync.net, I have provideed correct username and password and each time I tried to log in, the log in site just refresh, help please!!! Link to comment Share on other sites More sharing options...
willpsplover11 Posted June 4, 2006 Share Posted June 4, 2006 I dont know...Im fine Link to comment Share on other sites More sharing options...
andrewtr89 Posted June 4, 2006 Share Posted June 4, 2006 I dont know...Im fine oh, well thats real helpful i'm sure he doesnt give a damn if yours works. he wants to know if he can get his to work. @gamerofuk: try logging in later. if you dont want to wait, you can probably just create a new account or log in as a guest Link to comment Share on other sites More sharing options...
gameroftheuk Posted June 4, 2006 Author Share Posted June 4, 2006 I dont know...Im fine oh, well thats real helpful i'm sure he doesnt give a damn if yours works. he wants to know if he can get his to work. @gamerofuk: try logging in later. if you dont want to wait, you can probably just create a new account or log in as a guest I created new account, but the page still refresh everytime I tried to login, I noticed that it changes the URL to http://www.cheatsync.net/app/os.php after I press login, then back to http://www.cheatsync.net/app/login.php again. I even tried Firefox and no luck, I don't think it's the browser problem. Can I use Cheatsync 0.4? Would that work? Because I don't think cheatsync's on gtapsp server anymore..... Link to comment Share on other sites More sharing options...
Waterbottle Posted June 4, 2006 Share Posted June 4, 2006 I dont know...Im fine oh, well thats real helpful i'm sure he doesnt give a damn if yours works. he wants to know if he can get his to work. @gamerofuk: try logging in later. if you dont want to wait, you can probably just create a new account or log in as a guest I created new account, but the page still refresh everytime I tried to login, I noticed that it changes the URL to http://www.cheatsync.net/app/os.php after I press login, then back to http://www.cheatsync.net/app/login.php again. I even tried Firefox and no luck, I don't think it's the browser problem. Can I use Cheatsync 0.4? Would that work? Because I don't think cheatsync's on gtapsp server anymore..... no, you can't use 0.4... hmm, have you tried rebooting? Link to comment Share on other sites More sharing options...
Waterbottle Posted June 4, 2006 Share Posted June 4, 2006 I dont know...Im fine oh, well thats real helpful i'm sure he doesnt give a damn if yours works. he wants to know if he can get his to work. @gamerofuk: try logging in later. if you dont want to wait, you can probably just create a new account or log in as a guest I created new account, but the page still refresh everytime I tried to login, I noticed that it changes the URL to http://www.cheatsync.net/app/os.php after I press login, then back to http://www.cheatsync.net/app/login.php again. I even tried Firefox and no luck, I don't think it's the browser problem. Can I use Cheatsync 0.4? Would that work? Because I don't think cheatsync's on gtapsp server anymore..... no, you can't use 0.4... hmm, have you tried rebooting? Link to comment Share on other sites More sharing options...
gameroftheuk Posted June 4, 2006 Author Share Posted June 4, 2006 Somehow I can't even register an account from myspace.com, perhaps something's wrong with my computer? I can access to cheatsync at my university, but not at home, it just refreshes the page every time I click login with correct username and password provided. Is there an alternative to the most updated list of cheat codes? Link to comment Share on other sites More sharing options...
andrewtr89 Posted June 4, 2006 Share Posted June 4, 2006 perhaps it has something to do with your comp's cookies Link to comment Share on other sites More sharing options...
gameroftheuk Posted June 5, 2006 Author Share Posted June 5, 2006 I use Mcafee Internet Suite, and occasionally it'll ask me if I wanted to accept or reject certain website's I don't think I rejected cheatsync.net's cookies. So what's going on, eh? Link to comment Share on other sites More sharing options...
Waterbottle Posted June 5, 2006 Share Posted June 5, 2006 I use Mcafee Internet Suite, and occasionally it'll ask me if I wanted to accept or reject certain website's I don't think I rejected cheatsync.net's cookies. So what's going on, eh? try shutting of Mcafee Internet Suite and try to register. if it works then it's something to do with Mcafee Internet Suite else it dosn't Link to comment Share on other sites More sharing options...
gameroftheuk Posted June 5, 2006 Author Share Posted June 5, 2006 I shut it down and even checked with firefox and there's cookies from cheatsync.net. Cookie name is user, pass, remember and PHPSESSID I am really missing out all the action here, mate!!!!! If I can't connect to it, can I please have the following cheat codes? Car Show room by Vettefan Interior Always Open by Waterbottle Move City Up/Down by ??? (verify original maker) Time Clock by Vettefan And any other latest coolest codes? Link to comment Share on other sites More sharing options...
vettefan88 Posted June 5, 2006 Share Posted June 5, 2006 maybe you have it set to not accept any more cookies, try changing that. Link to comment Share on other sites More sharing options...
Waterbottle Posted June 5, 2006 Share Posted June 5, 2006 (edited) I shut it down and even checked with firefox and there's cookies from cheatsync.net. Cookie name is user, pass, remember and PHPSESSID I am really missing out all the action here, mate!!!!! If I can't connect to it, can I please have the following cheat codes? Car Show room by Vettefan Interior Always Open by Waterbottle Move City Up/Down by ??? (verify original maker) Time Clock by Vettefan And any other latest coolest codes? move city up down hasn't been posted on cheat sync. do a forum search for the user joek2100 and you will find it Interiors #cheat salvatore's office always loadedsetchar(08e6a68c, 1)//Floor by Norumoveto(1481.48, -181.93, 54.60); object(0x01BF, 90, 0, 91);move(0.06, 5.12, 0.00); object(0x01BF, 90, 0, 91);move(0.13, 4.90, 0.00); object(0x01BF, 90, 0, 91);move(-1.44, -8.11, -0.80); object(0x01BF, 90, 0, 175);move(1.06, -3.37, 0.90); object(0x1004, 0, 0, 40);#off//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different islandsetchar(08e6a68c, 0) #cheat teleport to building site in subwayteleport(343.20, -97, 16) #cheat Building site in subway always loadedsetchar(08e6a6b0, 1)#off//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different islandsetchar(08e6a6b0, 0)#cheat teleport to donalds rooftop construction site (Made by Noru)teleport(285.23, -1417.39, 189.70) #cheat teleport inside staunton churchteleport(-13.65, -1111.49, 29.26) #cheat teleport inside SSV flophouseteleport(-1012, -162, 64) #cheat teleport inside SSV police station meeting roomteleport(-1242, -44, 60)#cheat teleport inside mansion in cedar groveteleport(-383, 314, 66) #cheat teleport to toshikos's placeteleport(390, -1357, 226) #cheat teleport to vinzenco's placeteleport(1123, -114, 14) #cheat teleport to maria's appartmentteleport(1110, -478, 34)#cheat teleport inside sawmillteleport(1170, -1030, 16)#cheat mansion in cedar grove always loadedsetchar(08e6a6a0, 1)moveto(-385.03, 313.00, 62.25); object(0x01BF, 270, 0, 90);move(0.02, -1.49, 0.00); object(0x01BF, 270, 0, 90);move(6.70, 0, 0.00); object(0x01BF, 270, 0, 90);move(0.02, 1.49, 0.00); object(0x01BF, 270, 0, 90);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a6a0, 0) #cheat maria's appartment always loadedsetchar(08e6a684, 1)moveto(1109.15, -472.93, 31.57); object(0x01BF, 270, 0, 180);move(-0.03, -6.62, 0.00); object(0x01BF, 270, 0, 0);move(-0.00, -1.09, 0.00); object(0x01BF, 270, 0, 0);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a684, 0) #cheat Church always loadedsetchar(08e6a66c, 1)moveto(-13.65, -1111.49, 26.26); object(0x01BF, 270, 0, 116);move(-3.52, -7.07, 0.00); object(0x01BF, 270, 0, 116);move(-1.34, -2.68, 0.00); object(0x01BF, 270, 0, 116);move(5.88, -2.86, 0.00); object(0x01BF, 270, 0, 293);move(3.02, 7.19, 0.00); object(0x01BF, 270, 0, 293);move(0.93, 2.21, 0.00); object(0x01BF, 270, 0, 293);move(6.10, -2.54, 0.00); object(0x01BF, 270, 0, 293);move(-0.78, -1.84, 0.00); object(0x01BF, 270, 0, 293);move(2.86, -2.00, 0.00); object(0x01BF, 270, 0, 296);move(1.33, 2.69, 0.00); object(0x01BF, 270, 0, 296);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a66c, 0) #cheat Donald Love's rooftop construction site always loadedsetchar(08e6a678, 1)// Floor by Norumoveto(285.55, -1435.18, 188.60); object(0x01BF, 90, 0, 290);move(2.68, 7.44, 0.00); object(0x01BF, 90, 0, 290);move(2.07, 7.65, 0.00); object(0x01BF, 90, 0, 290);move(2.64, 7.34, 0.00); object(0x01BF, 90, 0, 290);move(2.57, 7.15, 0.00); object(0x01BF, 90, 0, 290);move(-2.24, 7.08, 0.00); object(0x01BF, 90, 0, 290);move(4.26, -1.53, 0.00); object(0x01BF, 90, 0, 290);move(-17.72, -32.94, 0.00); object(0x01BF, 90, 0, 295);move(-5.51, 2.55, 0.00); object(0x01BF, 90, 0, 295);move(-6.58, 3.04, 0.00); object(0x01BF, 90, 0, 295);move(-5.88, 2.72, 0.00); object(0x01BF, 90, 0, 295);move(21.64, -1.07, 0.00); object(0x01BF, 90, 0, 295);move(-3.17, 1.46, 0.00); object(0x01BF, 90, 0, 295);move(0.26, -0.12, 0.00); object(0x01BF, 90, 0, 295);move(-1.51, 0.70, 0.00); object(0x01BF, 90, 0, 295);move(-2.48, 1.14, 0.00); object(0x01BF, 90, 0, 295);move(-1.82, 0.84, 0.00); object(0x01BF, 90, 0, 295);move(-1.97, 0.91, 0.00); object(0x01BF, 90, 0, 295);move(-1.93, 0.89, 0.00); object(0x01BF, 90, 0, 295);move(-2.24, 1.03, 0.00); object(0x01BF, 90, 0, 295);move(-2.08, 0.96, 0.00); object(0x01BF, 90, 0, 295);move(-1.99, 0.92, 0.00); object(0x01BF, 90, 0, 295);move(-1.96, 0.90, 0.00); object(0x01BF, 90, 0, 295);move(-2.10, 0.97, 0.00); object(0x01BF, 90, 0, 295);move(9.04, 2.15, 0.00); object(0x01BF, 90, 0, 301);move(4.05, -2.43, 0.00); object(0x01BF, 90, 0, 301);move(2.11, -1.27, 0.00); object(0x01BF, 90, 0, 301);move(1.90, -1.14, 0.00); object(0x01BF, 90, 0, 301);move(1.81, -1.08, 0.00); object(0x01BF, 90, 0, 301);move(2.18, -1.31, 0.00); object(0x01BF, 90, 0, 301);move(1.51, -0.90, 0.00); object(0x01BF, 90, 0, 301);move(0.00, 0.00, 0.00); object(0x01BF, 90, 0, 301);move(2.42, 4.03, 0.00); object(0x01BF, 90, 0, 301);move(-1.09, 0.65, 0.00); object(0x01BF, 90, 0, 301);move(-2.13, 1.28, 0.00); object(0x01BF, 90, 0, 301);move(-1.97, 1.18, 0.00); object(0x01BF, 90, 0, 301);move(-2.20, 1.32, 0.00); object(0x01BF, 90, 0, 301);move(-1.83, 1.09, 0.00); object(0x01BF, 90, 0, 301);move(-1.70, 1.02, 0.00); object(0x01BF, 90, 0, 301);move(-2.19, 1.31, 0.00); object(0x01BF, 90, 0, 301);move(-1.71, 1.02, 0.00); object(0x01BF, 90, 0, 301);move(2.11, 3.52, 0.00); object(0x01BF, 90, 0, 301);move(2.56, -1.53, 0.00); object(0x01BF, 90, 0, 301);move(2.19, -1.31, 0.00); object(0x01BF, 90, 0, 301);move(1.68, -1.01, 0.00); object(0x01BF, 90, 0, 301);move(1.94, -1.16, 0.00); object(0x01BF, 90, 0, 301);move(2.27, -1.36, 0.00); object(0x01BF, 90, 0, 301);move(1.81, -1.08, 0.00); object(0x01BF, 90, 0, 301);move(2.11, 3.52, 0.00); object(0x01BF, 90, 0, 301);move(-2.24, 1.34, 0.00); object(0x01BF, 90, 0, 301);move(-2.40, 1.44, 0.00); object(0x01BF, 90, 0, 301);move(-1.61, 0.96, 0.00); object(0x01BF, 90, 0, 301);move(-1.92, 1.15, 0.00); object(0x01BF, 90, 0, 301);move(-1.99, 1.19, 0.00); object(0x01BF, 90, 0, 301);move(-2.12, 1.27, 0.00); object(0x01BF, 90, 0, 301);move(2.67, 4.46, 0.00); object(0x01BF, 90, 0, 301);move(2.09, -1.25, 0.00); object(0x01BF, 90, 0, 301);move(3.23, -1.94, 0.00); object(0x01BF, 90, 0, 301);move(2.37, -1.42, 0.00); object(0x01BF, 90, 0, 301);move(2.34, -1.40, 0.00); object(0x01BF, 90, 0, 301);move(2.08, -1.24, 0.00); object(0x01BF, 90, 0, 301);move(-3.90, 9.44, 0.00); object(0x01BF, 90, 0, 301);move(-2.11, 1.26, 0.00); object(0x01BF, 90, 0, 301);move(-2.04, 1.22, 0.00); object(0x01BF, 90, 0, 301);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a678, 0) #cheat teleport inside donald's buildingteleport(234, -1539, 135) #cheat donald's appartment always loadedsetchar(08e6a694, 1)moveto(234.84, -1534.83, 128.06); object(0x01BF, 270, 0, 180);move(-5.80, 0.05, 0.00); object(0x01BF, 270, 0, 180);move(0, -6.7, 0.00); object(0x01BF, 270, 0, 180);move(5.80, 0.05, 0.00); object(0x01BF, 270, 0, 180);move(0, -6.7, 0.00); object(0x01BF, 270, 0, 180);move(-5.80, 0.05, 0.00); object(0x01BF, 270, 0, 180);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a694, 0) #cheat toshiko's place always loaded loadedsetchar(08e6a698, 1)moveto(396.63, -1356.61, 222.57); object(0x01BF, 270, 0, 270);move(0.09, -8.10, 0.00); object(0x01BF, 270, 0, 270);moveto(390, -1356.61, 222.57); object(0x01BF, 270, 0, 270);move(-6.7, 0, 0.00); object(0x01BF, 270, 0, 270);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a698, 0) #cheat flophouse always loadedsetchar(08e6a690, 1)moveto(-1007.28, -164.48, 59.87); object(0x01BF, 90, 0, 178);move(-7.90, -0.26, 0.00); object(0x01BF, 90, 0, 178);move(-7.90, -0.26, 0.00); object(0x01BF, 90, 0, 178);move(10.18, 6.88, 0.00); object(0x01BF, 90, 0, 178);move(-7.80, -0.26, 0.00); object(0x01BF, 90, 0, 178);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a690, 0) #cheat SSV Police Department meeting room loadedsetchar(08e6a69c, 1)//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a69c, 0) #cheat vincenzo's place always loaded (updated, now contains floor)setchar(08e6a688, 1)moveto(1120.98, -1124.03, 10.56); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(8, 0, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(-8, 0, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(16, 0, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, -6.7, 0); object(0x01BF, 270, 0, 0);move(0, 26.8, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);move(0, 6.7, 0); object(0x01BF, 270, 0, 0);//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a688, 0) #cheat Slash TV always loadedsetchar(08e6a674, 2)//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a674, 0)#cheat Saw mill always loaded.setchar(08e6a6a4, 1)//You may only use one interior at a time. to deactivate one. deaactivate the cheat and then teleport to a different island#offsetchar(08e6a6a4, 0) car show room #cheat Ultimate Car showroommoveto(34.17, -372.69, 23.13); object(0x01BF, 90, 0, 270);move(-0.06, 7.80, 0.00); object(0x01BF, 90, 0, 270);move(-0.06, 7.80, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.70, 0.00); object(0x01BF, 90, 0, 270);move(-0.06, 7.80, 0.00); object(0x01BF, 90, 0, 270);move(-0.06, 7.80, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.60, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.60, 0.00); object(0x01BF, 90, 0, 270);move(6.60, -9.85, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.60, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.70, 0.00); object(0x01BF, 90, 0, 270);move(0.06, -7.80, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.70, 0.00); object(0x01BF, 90, 0, 270);move(0.06, -7.80, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.60, 0.00); object(0x01BF, 90, 0, 270);move(6.14, 0.04, 0.00); object(0x01BF, 90, 0, 270);move(-0.06, 7.80, 0.00); object(0x01BF, 90, 0, 270);move(-0.06, 7.80, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.60, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.70, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.60, 0.00); object(0x01BF, 90, 0, 270);move(-0.05, 7.60, 0.00); object(0x01BF, 90, 0, 270);move(-6.07, 7.76, 0.00); object(0x01BF, 90, 0, 270);move(11.99, -7.72, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.70, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.50, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.70, 0.00); object(0x01BF, 90, 0, 270);move(0.06, -7.90, 0.00); object(0x01BF, 90, 0, 270);move(0.06, -7.90, 0.00); object(0x01BF, 90, 0, 270);move(0.05, -7.70, 0.00); object(0x01BF, 90, 0, 270);move(-5.78, 54.22, -0.90); object(0x01BF, 75, 0, 270);move(5.23, 0.05, -1.40); object(0x01BF, 75, 0, 270);move(5.97, 0.06, -1.60); object(0x01BF, 75, 0, 270);move(5.97, 0.06, -1.60); object(0x01BF, 75, 0, 270);move(4.88, -0.03, -1.30); object(0x01BF, 75, 0, 270);move(5.23, 0.05, -1.40); object(0x01BF, 75, 0, 270);move(-18.50, -6.52, 10.60); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.01, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(-3.90, 2.89, 2.44); object(0x01BF, 90, 0, 180);move(-7.80, -0.01, 0.00); object(0x01BF, 90, 0, 180);move(-7.80, -0.01, 0.00); object(0x01BF, 90, 0, 180);move(-4.10, -0.00, 0.00); object(0x01BF, 90, 0, 180);move(7.59, 6.43, 0.00); object(0x01BF, 90, 0, 180);move(7.80, 0.01, 0.00); object(0x01BF, 90, 0, 180);move(4.40, 0.00, 0.00); object(0x01BF, 90, 0, 180);move(-19.30, -0.02, 0.00); object(0x01BF, 90, 0, 180);move(26.90, 0.02, 0.00); object(0x01BF, 90, 0, 180);move(0.04, -6.48, 0.00); object(0x01BF, 90, 0, 180);move(6.60, -0.05, 0.00); object(0x01BF, 90, 0, 180);move(0.05, 6.51, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.16, 0.00); object(0x01BF, 90, 0, 180);move(-6.70, 0.05, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.31, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.33, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.17, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.41, 0.00); object(0x01BF, 90, 0, 180);move(0.03, 4.81, 0.00); object(0x01BF, 90, 0, 180);move(0.03, 3.62, 0.00); object(0x01BF, 90, 0, 180);move(6.51, -27.53, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.36, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.27, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 6.32, 0.00); object(0x01BF, 90, 0, 180);move(0.04, 5.83, 0.00); object(0x01BF, 90, 0, 180);move(0.02, 2.74, 0.00); object(0x01BF, 90, 0, 180);move(7.36, -5.50, 0.00); object(0x01BF, 90, 0, 180);move(7.80, -0.05, 0.00); object(0x01BF, 90, 0, 180);move(6.10, -0.04, 0.00); object(0x01BF, 90, 0, 180);move(-13.56, 5.52, 0.00); object(0x01BF, 90, 0, 180);move(7.30, -0.05, 0.00); object(0x01BF, 90, 0, 180);move(6.20, -0.04, 0.00); object(0x01BF, 90, 0, 180);move(1.42, 3.31, 2.50); object(0x0CDB, 180, 0, 180);move(-5.00, 0.04, 0.00); object(0x0CDB, 180, 0, 180);move(-5.00, 0.04, 0.00); object(0x0CDB, 180, 0, 180);move(-5.00, 0.04, 0.00); object(0x0CDB, 180, 0, 180);move(-5.00, 0.04, 0.00); object(0x0CDB, 180, 0, 180);move(-4.90, 0.03, 0.00); object(0x0CDB, 180, 0, 180);move(-5.00, 0.04, 0.00); object(0x0CDB, 180, 0, 180);move(-2.68, -0.00, -2.20); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.40, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.40, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.40, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.40, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(0.02, -3.30, 0.00); object(0x01F0, 0, 0, 90);move(-1.32, -3.35, 0.00); object(0x01F0, 0, 0, 180);move(-3.40, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(-3.40, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(-3.30, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(-3.30, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(-3.40, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(-6.39, 3.78, -1.00); object(0x01BF, 90, 10, 270);move(-0.02, 7.30, -1.30); object(0x01BF, 90, 10, 270);move(-0.05, 7.37, -1.30); object(0x01BF, 90, 10, 270);move(-0.02, 4.10, -0.80); object(0x01BF, 90, 10, 272);move(23.45, 17.31, -0.40); object(0x01F0, 0, 0, 180);move(-3.30, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(-3.40, 0.02, 0.00); object(0x01F0, 0, 0, 180);move(42.75, -2.63, 6.98); object(0x0CDB, 0, 0, 270);move(0.06, -5.00, 0.00); object(0x0CDB, 0, 0, 270);move(0.06, -5.00, 0.00); object(0x0CDB, 0, 0, 270);//row of lights on third floormoveto(56.48, -324.82, 28.51); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);move(0.00, -1.30, 0.00); object(0x020F, 0, 0, 90);//remove the Front Gatesetfloat(0x09997788, -100);//pimped cars//monster hummer- Patriotsetshort(0x992FC5A, 0x20, 0x48, 0x75, 0x6d, 0x6d, 0x65, 0x72);setchar(0x9459d32, 0x5);setchar(0x9459d31, 0x50);setchar(0x9459d30, 0x34);setshort(0x94401d0, 250);setfloat(0x94401cc, 1.6);setfloat(0x9459cb0, 2500);setfloat(0x9459cb8, 0.75);setfloat(0x9459d70, 0.35);setfloat(0x9459d74, -.7);setfloat(0x9459d78, 0.5);setfloat(0x9459d3c, 1);setfloat(0x9459d40, 1);setfloat(0x9459d34, 0.001);setfloat(0x9459d50, 0.5);setfloat(0x9459d54, 0);setfloat(0x9459d58, 25);setfloat(0x9459d68, 1.5);setfloat(0x9459d6c, 1);setfloat(0x9459d84, 0.28);setfloat(0x9459d7c, 0);setfloat(0x9459cd0, 0);setfloat(0x9459cd4, 0);setfloat(0x9459cd8, -1);setchar(0x9459ce0, 80);setfloat(0x9459d5c, 0.92);setfloat(0x9459d60, 0.5);setfloat(0x9459cbc, 0);sethex(0x9459d80, 0x83, 0xc1, 0x00, 0x04);//venom-bansheesetshort(0x992FDD4, 0x20, 0x20, 0x56, 0x65, 0x6e, 0x6f, 0x6d);sethex(0x945b131, 0x01);sethex(0x945b133, 0x02);setchar(0x945b0e2, 0x8);setchar(0x945b0e1, 0x50);setchar(0x945b0e0, 0x52);setshort(0x94425c0, 250);setfloat(0x94425bc, 1);setfloat(0x945b060, 1500);setfloat(0x945b068, 0.85);setfloat(0x945b120, 0.3);setfloat(0x945b124, -0.15);setfloat(0x945b128, 0.5);setfloat(0x945b0ec, 5);setfloat(0x945b0f0, 4);setfloat(0x945b100, 0.52);setfloat(0x945b104, 0);setfloat(0x945b108, 34);setfloat(0x945b118, 1.6);setfloat(0x945b11c, 0.1);setfloat(0x945b134, 0.15);setfloat(0x945b12c, 0);setfloat(0x945b080, 0);setfloat(0x945b084, 0);setfloat(0x945b088, -1);setchar(0x945b090, 70);setchar(0x967E6FC, 0x00, 187, 0x00);//porschesetshort(0x992FC0E, 0x50, 0x6f, 0x72, 0x73, 0x63, 0x68, 0x65);setchar(0x9459972, 0x5);setchar(0x9459971, 0x50);setchar(0x9459970, 0x52);setshort(0x943fb90, 250);setfloat(0x943fb8c, 0.87);setfloat(0x94598f8, 0.8);setfloat(0x94599b0, 0.2);setfloat(0x94599b4, -0.05);setfloat(0x94599b8, 0.5);setfloat(0x945997c, 1.5);setfloat(0x9459980, 1.5);setchar(0x8E38A58, 255);setfloat(0x9459974, 0.00208);setfloat(0x9459990, 0.52);setfloat(0x9459994, 0);setfloat(0x9459998, 25);setfloat(0x94599a8, 1);setfloat(0x94599ac, 0.2);setfloat(0x94599c4, 0.4);setfloat(0x94599bc, 1);setfloat(0x9459910, 0);setfloat(0x9459914, 0);setfloat(0x9459918, -0.5);setchar(0x9459920, 70);setfloat(0x945999c, 0.92);setfloat(0x94599a0, 0.48);setfloat(0x94598fc, 0);sethex(0x94599c0, 0x83, 0xa1, 0x00, 0x06);setchar(0x967E6FC, 0x00, 0x00, 0xFF);//car spawns//landstalkersetchar(0x08E4E9C0, 131);setchar(0x08E4E9C0 + 0x18, 0x01);setfloat(0x08E4E9C4, 41.34, -369, 16.16, 300);//patriotsetchar(0x08E4E9EC, 137);setchar(0x08E4E9EC + 0x18, 0x01);setfloat(0x08E4E9f0, 41.34, -364, 16.16, 300);//phobossetchar(0x08E4Ea18, 186);setchar(0x08E4Ea18 + 0x18, 0x01);setfloat(0x08E4Ea1c, 41.34, -359, 16.16, 300);//stingersetchar(0x08E4Ea44, 133);setchar(0x08E4Ea44 + 0x18, 0x01);setfloat(0x08E4Ea48, 41.34, -354, 16.16, 300);//yardie lobosetchar(0x08E4Ea70, 173);setchar(0x08E4Ea70 + 0x18, 0x01);setfloat(0x08E4Ea74, 41.34, -349, 16.16, 300);//bansheesetchar(0x08E4Ea9c, 160);setchar(0x08E4Ea9c + 0x18, 0x01);setfloat(0x08E4Eaa0, 41.34, -344, 16.16, 300);//hellenbachsetchar(0x08E4Eac8, 185);setchar(0x08E4Eac8 + 0x18, 0x01);setfloat(0x08E4Eacc, 41.34, -339, 16.16, 300);//thunder-roddsetchar(0x08E4Eaf4, 189);setchar(0x08E4Eaf4 + 0x18, 0x01);setfloat(0x08E4Eaf8, 41.34, -334, 16.16, 300);//deimossetchar(0x08E4Eb20, 130);setchar(0x08E4Eb20 + 0x18, 0x01);setfloat(0x08E4Eb24, 41.34, -329, 16.16, 300);//angelsetchar(0x08E4Eb4c, 202);setchar(0x08E4Eb4c + 0x18, 0x01);setfloat(0x08E4Eb50, 55.34, -369, 16.16, 300);//cheetahsetchar(0x08E4Eb78, 146);setchar(0x08E4Eb78 + 0x18, 0x01);setfloat(0x08E4Eb7c, 73.74, -352.51, 16.16, 0);//pcj 600setchar(0x08E4Eba4, 205);setchar(0x08E4Eba4 + 0x18, 0x01);setfloat(0x08E4Eba8, 55.34, -359, 16.16, 300);//yakuza stingersetchar(0x08E4Ebd0, 174);setchar(0x08E4Ebd0 + 0x18, 0x01);setfloat(0x08E4Ebd4, 55.34, -354, 16.16, 300);//diablosetchar(0x08E4Ebfc, 175);setchar(0x08E4Ebfc + 0x18, 0x01);setfloat(0x08E4Ec00, 55.34, -349, 16.16, 300);//Bicklesetchar(0x08E4Ec28, 181);setchar(0x08E4Ec28 + 0x18, 0x01);setfloat(0x08E4Ec2c, 55.34, -344, 16.16, 300);//leone sentinelsetchar(0x08E4Ec54, 172);setchar(0x08E4Ec54 + 0x18, 0x01);setfloat(0x08E4Ec58, 55.34, -339, 16.16, 300);//infernussetchar(0x08E4Ec80, 142);setchar(0x08E4Ec80 + 0x18, 0x01);setfloat(0x08E4Ec84, 55.34, -334, 16.16, 300);//stretchsetchar(0x08E4Ecac, 140);setchar(0x08E4Ecac + 0x18, 0x01);setfloat(0x08E4Ecb0, 55.34, -329, 16.16, 300);//policesetchar(0x08E4Ecd8, 157);setchar(0x08E4Ecd8 + 0x18, 0x01);setfloat(0x08E4Ecdc, 27.00, -365.41, 16.16, 0);//weapon spawnssetfloat(0x08e2d800, 55.39, -326, 24.31);setint(0x08e2d814, 0);setchar(0x08E2D81C, 0xff, 0xff)setshort(0x08e2d826, 0x103)setchar(0x08e2d832, 0x0f)setchar(0x08e2d833, 0x00)setchar(0x08e2d850, 0xff)setfloat(0x08E2E400, 55.39, -328, 24.31);setint(0x08E2E414, 0);setchar(0x08E2E41C, 0xff, 0xff);setshort(0x08E2E426, 0x124);setchar(0x08E2E432, 0x0f);setchar(0x08E2E433, 0x00);setchar(0x08E2D450, 0xff);setfloat(0x08e2d860, 55.39, -330, 24.31);setint(0x08e2d874, 0);setchar(0x08E2D87C, 0xff, 0xff)setshort(0x08e2d886, 0x104)setchar(0x08e2d892, 0x0f)setchar(0x08e2d893, 0x00)setchar(0x08e2d8b0, 0xff)setfloat(0x08e2d8c0, 55.39, -332, 24.31);setint(0x08e2d8d4, 0);setchar(0x08e2d8dC, 0xff, 0xff);setshort(0x08e2d8e6, 0x105);setchar(0x08e2d8f2, 0x0f);setchar(0x08e2d8f3, 0x00);setchar(0x08e2d910, 0xff);setfloat(0x08e2d920, 55.39, -334, 24.31);setint(0x08e2d934, 0);setchar(0x08e2d93C, 0xff, 0xff);setshort(0x08e2d946, 0x106);setchar(0x08e2d952, 0x0f);setchar(0x08e2d953, 0x00);setchar(0x08e2d970, 0xff);setfloat(0x08e2d980, 55.39, -336, 24.31);setint(0x08e2d994, 0);setchar(0x08e2d99C, 0xff, 0xff);setshort(0x08e2d9a6, 0x107);setchar(0x08e2d9b2, 0x0f);setchar(0x08e2d9b3, 0x00);setchar(0x08e2d9d0, 0xff);setfloat(0x08e2d9e0, 55.39, -338, 24.31);setint(0x08e2d9f4, 0);setchar(0x08e2d9fC, 0xff, 0xff);setshort(0x08e2da06, 0x108);setchar(0x08e2da12, 0x0f);setchar(0x08e2da13, 0x00);setchar(0x08e2da30, 0xff);setfloat(0x08e2da40, 55.39, -340, 24.31);setint(0x08e2da54, 0);setchar(0x08e2da5C, 0xff, 0xff);setshort(0x08e2da66, 0x109);setchar(0x08e2da72, 0x0f);setchar(0x08e2da73, 0x00);setchar(0x08e2da90, 0xff);setfloat(0x08e2daa0, 55.39, -342, 24.31);setint(0x08e2dab4, 0);setchar(0x08e2dabC, 0xff, 0xff);setshort(0x08e2dac6, 0x10a);setchar(0x08e2dad2, 0x0f);setchar(0x08e2dad3, 0x00);setchar(0x08e2daf0, 0xff);setfloat(0x08e2db00, 55.39, -344, 24.31);setint(0x08e2db14, 0);setchar(0x08e2db1C, 0xff, 0xff);setshort(0x08e2db26, 0x10b);setchar(0x08e2db32, 0x0f);setchar(0x08e2db33, 0x00);setchar(0x08e2db50, 0xff);setfloat(0x08E2DB60, 55.39, -346, 24.31);setint(0x08E2DB74, 0);setchar(0x08E2DB7C, 0xff, 0xff);setshort(0x08E2DB86, 0x10c);setchar(0x08E2DB92, 0x0f);setchar(0x08E2DB93, 0x00);setchar(0x08E2DBB0, 0xff);setfloat(0x08E2DBC0, 55.39, -348, 24.31);setint(0x08E2DBD4, 0);setchar(0x08E2DBDC, 0xff, 0xff);setshort(0x08E2DBE6, 0x10d);setchar(0x08E2DBF2, 0x0f);setchar(0x08E2DBF3, 0x00);setchar(0x08E2DC10, 0xff);setfloat(0x08E2DC20, 55.39, -350, 24.31);setint(0x08E2DC34, 0);setchar(0x08E2DC3C, 0xff, 0xff);setshort(0x08E2DC46, 0x10e);setchar(0x08E2DC52, 0x0f);setchar(0x08E2DC53, 0x00);setchar(0x08E2DC70, 0xff);setfloat(0x08E2DC80, 55.39, -352, 24.31);setint(0x08E2DC94, 0);setchar(0x08E2DC9C, 0xff, 0xff);setshort(0x08E2DCA6, 0x123);setchar(0x08E2DCB2, 0x0f);setchar(0x08E2DCB3, 0x00);setchar(0x08E2DCD0, 0xff);setfloat(0x08E2DCE0, 55.39, -354, 24.31);setint(0x08E2DCF4, 0);setchar(0x08E2DCFC, 0xff, 0xff);setshort(0x08E2DD06, 0x10f);setchar(0x08E2DD12, 0x0f);setchar(0x08E2DD13, 0x00);setchar(0x08E2DD30, 0xff);setfloat(0x08E2DD40, 55.39, -356, 24.31);setint(0x08E2DD54, 0);setchar(0x08E2DD5C, 0xff, 0xff);setshort(0x08E2DD66, 0x110);setchar(0x08E2DD72, 0x0f);setchar(0x08E2DD73, 0x00);setchar(0x08E2DD90, 0xff);setfloat(0x08E2DDA0, 55.39, -358, 24.31);setint(0x08E2DDB4, 0);setchar(0x08E2DDBC, 0xff, 0xff);setshort(0x08E2DDC6, 0x112);setchar(0x08E2DDD2, 0x0f);setchar(0x08E2DDD3, 0x00);setchar(0x08E2DDF0, 0xff);setfloat(0x08E2DE00, 55.39, -360, 24.31);setint(0x08E2DE14, 0);setchar(0x08E2DE1C, 0xff, 0xff);setshort(0x08E2DE26, 0x113);setchar(0x08E2DE32, 0x0f);setchar(0x08E2DE33, 0x00);setchar(0x08E2DE50, 0xff);setfloat(0x08E2DE60, 55.39, -362, 24.31);setint(0x08E2DE74, 0);setchar(0x08E2DE7C, 0xff, 0xff);setshort(0x08E2DE86, 0x115);setchar(0x08E2DE92, 0x0f);setchar(0x08E2DE93, 0x00);setchar(0x08E2DEB0, 0xff);setfloat(0x08E2DEC0, 55.39, -364, 24.31);setint(0x08E2DED4, 0);setchar(0x08E2DEDC, 0xff, 0xff);setshort(0x08E2DEE6, 0x116);setchar(0x08E2DEF2, 0x0f);setchar(0x08E2DEF3, 0x00);setchar(0x08E2DF10, 0xff);setfloat(0x08E2DF20, 55.39, -366, 24.31);setint(0x08E2DF34, 0);setchar(0x08E2DF3C, 0xff, 0xff);setshort(0x08E2DF46, 0x117);setchar(0x08E2DF52, 0x0f);setchar(0x08E2DF53, 0x00);setchar(0x08E2DF70, 0xff);setfloat(0x08E2DF80, 55.39, -368, 24.31);setint(0x08E2DF94, 0);setchar(0x08E2DF9C, 0xff, 0xff);setshort(0x08E2DFA6, 0x114);setchar(0x08E2DFB2, 0x0f);setchar(0x08E2DFB3, 0x00);setchar(0x08E2DFD0, 0xff);setfloat(0x08E2DFE0, 55.39, -370, 24.31);setint(0x08E2DFF4, 0);setchar(0x08E2DFFC, 0xff, 0xff);setshort(0x08E2E006, 0x118);setchar(0x08E2E012, 0x0f);setchar(0x08E2E013, 0x00);setchar(0x08E2D030, 0xff);setfloat(0x08E2E040, 55.39, -372, 24.31);setint(0x08E2E054, 0);setchar(0x08E2E05C, 0xff, 0xff);setshort(0x08E2E066, 0x119);setchar(0x08E2E072, 0x0f);setchar(0x08E2E073, 0x00);setchar(0x08E2D090, 0xff);setfloat(0x08E2E0A0, 55.39, -374, 24.31);setint(0x08E2E0B4, 0);setchar(0x08E2E0BC, 0xff, 0xff);setshort(0x08E2E0C6, 0x11a);setchar(0x08E2E0D2, 0x0f);setchar(0x08E2E0D3, 0x00);setchar(0x08E2D0F0, 0xff);setfloat(0x08E2E100, 55.39, -376, 24.31);setint(0x08E2E114, 0);setchar(0x08E2E11C, 0xff, 0xff);setshort(0x08E2E126, 0x11b);setchar(0x08E2E132, 0x0f);setchar(0x08E2E133, 0x00);setchar(0x08E2D150, 0xff);setfloat(0x08E2E160, 53.39, -376, 24.31);setint(0x08E2E174, 0);setchar(0x08E2E17C, 0xff, 0xff);setshort(0x08E2E186, 0x11c);setchar(0x08E2E192, 0x0f);setchar(0x08E2E193, 0x00);setchar(0x08E2D1B0, 0xff);setfloat(0x08E2E1C0, 51.39, -376, 24.31);setint(0x08E2E1D4, 0);setchar(0x08E2E1DC, 0xff, 0xff);setshort(0x08E2E1E6, 0x11d);setchar(0x08E2E1F2, 0x0f);setchar(0x08E2E1F3, 0x00);setchar(0x08E2D210, 0xff);setfloat(0x08E2E220, 49.39, -376, 24.31);setint(0x08E2E234, 0);setchar(0x08E2E23C, 0xff, 0xff);setshort(0x08E2E246, 0x11e);setchar(0x08E2E252, 0x0f);setchar(0x08E2E253, 0x00);setchar(0x08E2D270, 0xff);setfloat(0x08E2E280, 47.39, -376, 24.31);setint(0x08E2E294, 0);setchar(0x08E2E29C, 0xff, 0xff);setshort(0x08E2E2A6, 0x11f);setchar(0x08E2E2B2, 0x0f);setchar(0x08E2E2B3, 0x00);setchar(0x08E2D2D0, 0xff);setfloat(0x08E2E2E0, 45.39, -376, 24.31);setint(0x08E2E2F4, 0);setchar(0x08E2E2FC, 0xff, 0xff);setshort(0x08E2E306, 0x120);setchar(0x08E2E312, 0x0f);setchar(0x08E2E313, 0x00);setchar(0x08E2D330, 0xff);setfloat(0x08E2E340, 43.39, -376, 24.31);setint(0x08E2E354, 0);setchar(0x08E2E35C, 0xff, 0xff);setshort(0x08E2E366, 0x121);setchar(0x08E2E372, 0x0f);setchar(0x08E2E373, 0x00);setchar(0x08E2D390, 0xff);setfloat(0x08E2E3A0, 41.39, -376, 24.31);setint(0x08E2E3B4, 0);setchar(0x08E2E3BC, 0xff, 0xff);setshort(0x08E2E3C6, 0x122);setchar(0x08E2E3D2, 0x0f);setchar(0x08E2E3D3, 0x00);setchar(0x08E2D3F0, 0xff);setfloat(0x08E2E460, 39.39, -376, 24.31);setint(0x08E2E474, 0);setchar(0x08E2E47C, 0xff, 0xff);setshort(0x08E2E486, 0x22e);setchar(0x08E2E492, 0x0f);setchar(0x08E2E493, 0x00);setchar(0x08E2D4B0, 0xff);setfloat(0x08E2E4C0, 37.39, -376, 24.31);setint(0x08E2E4D4, 0);setchar(0x08E2E4DC, 0xff, 0xff);setshort(0x08E2E4E6, 0x24b);setchar(0x08E2E4F2, 0x0f);setchar(0x08E2E4F3, 0x00);setchar(0x08E2D510, 0xff);off() #cheat Real Time Clock //vettefan88 setint(0x08B5E08C, 60000); #off setint(0x08B5E08C, 1000); Edited June 5, 2006 by Waterbottle Link to comment Share on other sites More sharing options...
ADePSP Posted June 6, 2006 Share Posted June 6, 2006 Sounds like a cookie problem to me... Try clearing your browser cache... ADePSP Link to comment Share on other sites More sharing options...
gameroftheuk Posted June 7, 2006 Author Share Posted June 7, 2006 Can someone send me their cheat.txt that they use in gta:LCS? Link to comment Share on other sites More sharing options...
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