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DFF files in ZModeller


xtal256
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hi, i don't know if anyone has already posted this (this site is sooo much bigger than gta-series), if so could you please direct me to the post. Anyway, i was wondering if anyone knew of a way to open/import DFF files into ZMod2 without registering. Or a program that can convert .dff files to .z3d.

 

Also i need an IMG tool that shown the object numbers of the dff files. The numbers that are at the start of each line in the .ipl and .ide files

 

Thanks, (btw, i just registered. i was on gta-series for a while then found this site)

Edited by Haro
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Suction Testicle Man

To answer your second question; there isn't one. To answer your first; that would involve warez and is not allowed on these boards. I am locking the topic to prevent further discussion.

If at first you don't succeed, you fail, and the test will be terminated.

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