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[WIP|SCR] Oldsmobile 442


Carface80
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here it is, after long hibernation...

 

user posted image

 

ill try to keep the poly count reasonable....

 

as you can see still have to add fender flares, grille, rear end ..etc

Edited by bigfoot2003
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nast, very nasty, I decided to use my hi-res parts and now im going to shave some polygon

 

dashboard alone is 5000 triangle confused.gif

 

 

EDIT

Imported parts = 60,000 triangles

 

to

 

20,000 triangles, in 3 hours.

Edited by bigfoot2003
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Looks really damn good so far. I see nothing wrong with it so far.

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I barely touch this car today, but this what i done so far

 

user posted image

 

user posted image

 

user posted image

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Bonsaijodelfisch

woohooo, now we're gettin somwhere, man you're incredibly fast at modeling wow.gif

i can't see any reason why this should not be the best ride ever biggrin.gif

simply love that sharp line along the side of the car inlove.gif

(due to the mustang blush.gif , man thats embarrassing, I#ll reallyreally make it ready today, cus otherwise i'd not finish it till 12th of june, since i'm away till then. so you'll receive a PM today)

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thanks guys

 

@bonsai: No pressure on the mustang. lol hey BTW ever heared of FnF3 68' mustang? with a bloody skyline engine on it

I bet silver007 is having a nasty thoughts of doing it biggrin.gif

 

 

Lol Flash G biggrin.gif

 

Ok why it took me a little faster, Those headlamp bezels, grille, dashboard, steering spoke, rims, seats, door panel,

side mirror, door handle are imported from my hi-res 442 (I posted on commentary ages ago)

 

I spent roughly 3 hours to shave about 40,000 triangles so atrocious. Good thing im not doing it on ZMod.

 

the only thing is scratch its the body shell

 

the tire, underbody and engine is from my mustang (ill do some considerable modification)

 

Hood scoops stil not present and maybe the spoiler.

 

this should be w-30 or 40 confused.gif forgot

Edited by bigfoot2003
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Strike Viper

Holy sh*t, that looks awesome. Keep up the good work, i'll be waiting for this. biggrin.gif

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nice one indeed... can't wait to see that textured and ready for the game...

 

i am sure it will just as nice as all your other vehicles.. simply love them... cookie.gifrahkstar2.gif

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Of course im going to put stripes on it...since im going to UV map the whole body again alien.gif

 

i got most of it model (90%) just few little thing has to fill in then i can unwrap this suckah biggrin.gif

 

i felt im not ready to post pics yet...

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Christovski

 

mercie_blink.gif wow. Beauty. Its great to see a car that isn't super-popular (or represented much) right now, like all mopars have become (love those too but beside the point) Keep up the great work icon14.gif , glad to see you've got it back in production again. rah.gif

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*splat* wow.gif that kick ass! there was one of these for sale down the road from me and that thing was sick! anyways keep up the good work we need more muscle cars

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...JACK RABBITz

I love you for this car! Never forget the Muscle Cars.

 

Looking very good and im happy to drive it in SA inlove.gif

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ok the car is mostly done, ill i have to do is unwrap it and then slap some textures

 

but i got other projects to do so the progress is going to be a little slower..

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This one is going in game, right????

 

 

Better be, or else i'll have to assasinate you. die.gif

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This one is going in game, right????

 

 

Better be, or else i'll have to assasinate you. die.gif

Of course this car is going to be in-game. if its not going to be in game then I dont bother putting it on WIP thread.

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OMG I've died and gone to heaven! I've been wanting a real Cutlass/442 ingame since GTA3. And it's even my favorite model year!! Looks awesome!

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Very nice! I've waited sooo long for this car to be build by someone with enough talent to get it right and now it will happen! Yippy Yay Hey!!! xmas.gif

Just a quick thing I want to mention, I noticed this on your Mustang. This car (the 'Stang) needs to be wider, it's simply too thin. Don't do this with the Olds 442, this is one wide beast in RL and it needs to stay like this! smile.gif

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Very nice! I've waited sooo long for this car to be build by someone with enough talent to get it right and now it will happen! Yippy Yay Hey!!! xmas.gif

Just a quick thing I want to mention, I noticed this on your Mustang. This car (the 'Stang) needs to be wider, it's simply too thin. Don't do this with the Olds 442, this is one wide beast in RL and it needs to stay like this! smile.gif

My monitor calibration is bad. The car width is fine, but the roofline height is a little too tall. the side slab area, I made from the door beltline to the lower part of the car (the one with the black painted trim below the door) a little higher.

 

you notice why the mustang is a little too tall.

 

 

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are you modeling that in nurbs or poly's? the poly tools in maya, for lack of a better term, suck, imo tounge.gif

 

nice model however your doing it though. show a wire sometime?

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are you modeling that in nurbs or poly's? the poly tools in maya, for lack of a better term, suck, imo tounge.gif

 

nice model however your doing it though. show a wire sometime?

hell im not doing it on nurbs. Ok what polytools you claimed maya lacks of enlight me... rolleyes.gif

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hell im not doing it on nurbs. Ok what polytools you claimed maya lacks of enlight me... rolleyes.gif

i didn't say it lacked tools, i said, imo, the existing tools suck. i model in max, where one can shift-drag edges to create new faces, and the uv mapping tools among other features, flow in a logical sense. i'd prefer not to start a max/maya debate, so meh, each to his own cookie.gif

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derecalator

god i cant wait for this to be finished....keep up the good work!

heres some cookies fo u

cookie.gifcookie.gifcookie.gifcookie.gifcookie.gif

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Archaon, Lord of End Times

Sh*t, you guys do nice work. icon14.gif Olds 442 Cutlass, one of my favorite cars, hey bigfoot2003, make sure it goes really, really fast.

 

I could never do this stuff, I have no patience.

KsEsigGTAF.jpg

AMFsmallbanner.pngamf5gs9.gif

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