676767 Posted May 27, 2006 Share Posted May 27, 2006 ok i have been trying for a few days to spawn cars at my construction im making. I cant get the cars to spawn. also i need weapon spawns. if you can help me pm me and I will give you the corrdiates of where to spawn what cars and weapons. thanks! Link to comment Share on other sites More sharing options...
Racer__X Posted May 27, 2006 Share Posted May 27, 2006 http://rasal.y4kstudios.com/index.php All should be clear from there. Link to comment Share on other sites More sharing options...
676767 Posted May 28, 2006 Author Share Posted May 28, 2006 i have tried that before and it still didnt spawn. Link to comment Share on other sites More sharing options...
xFinch713x Posted May 28, 2006 Share Posted May 28, 2006 and besides... it doesnt work anymore... here... use this made by vettefan... all weapon spawns and 19 car spawns.... just change coords.... //car spawns//landstalkersetchar(0x08E4E9C0, 131);setchar(0x08E4E9C0 + 0x18, 0x01);setfloat(0x08E4E9C4, 41.34, -369, 16.16, 300);//patriotsetchar(0x08E4E9EC, 137);setchar(0x08E4E9EC + 0x18, 0x01);setfloat(0x08E4E9f0, 41.34, -364, 16.16, 300);//phobossetchar(0x08E4Ea18, 186);setchar(0x08E4Ea18 + 0x18, 0x01);setfloat(0x08E4Ea1c, 41.34, -359, 16.16, 300);//stingersetchar(0x08E4Ea44, 133);setchar(0x08E4Ea44 + 0x18, 0x01);setfloat(0x08E4Ea48, 41.34, -354, 16.16, 300);//yardie lobosetchar(0x08E4Ea70, 173);setchar(0x08E4Ea70 + 0x18, 0x01);setfloat(0x08E4Ea74, 41.34, -349, 16.16, 300);//bansheesetchar(0x08E4Ea9c, 160);setchar(0x08E4Ea9c + 0x18, 0x01);setfloat(0x08E4Eaa0, 41.34, -344, 16.16, 300);//hellenbachsetchar(0x08E4Eac8, 185);setchar(0x08E4Eac8 + 0x18, 0x01);setfloat(0x08E4Eacc, 41.34, -339, 16.16, 300);//thunder-roddsetchar(0x08E4Eaf4, 189);setchar(0x08E4Eaf4 + 0x18, 0x01);setfloat(0x08E4Eaf8, 41.34, -334, 16.16, 300);//deimossetchar(0x08E4Eb20, 130);setchar(0x08E4Eb20 + 0x18, 0x01);setfloat(0x08E4Eb24, 41.34, -329, 16.16, 300);//angelsetchar(0x08E4Eb4c, 202);setchar(0x08E4Eb4c + 0x18, 0x01);setfloat(0x08E4Eb50, 55.34, -369, 16.16, 300);//cheetahsetchar(0x08E4Eb78, 146);setchar(0x08E4Eb78 + 0x18, 0x01);setfloat(0x08E4Eb7c, 73.74, -352.51, 16.16, 0);//pcj 600setchar(0x08E4Eba4, 205);setchar(0x08E4Eba4 + 0x18, 0x01);setfloat(0x08E4Eba8, 55.34, -359, 16.16, 300);//yakuza stingersetchar(0x08E4Ebd0, 174);setchar(0x08E4Ebd0 + 0x18, 0x01);setfloat(0x08E4Ebd4, 55.34, -354, 16.16, 300);//diablosetchar(0x08E4Ebfc, 175);setchar(0x08E4Ebfc + 0x18, 0x01);setfloat(0x08E4Ec00, 55.34, -349, 16.16, 300);//Bicklesetchar(0x08E4Ec28, 181);setchar(0x08E4Ec28 + 0x18, 0x01);setfloat(0x08E4Ec2c, 55.34, -344, 16.16, 300);//leone sentinelsetchar(0x08E4Ec54, 172);setchar(0x08E4Ec54 + 0x18, 0x01);setfloat(0x08E4Ec58, 55.34, -339, 16.16, 300);//infernussetchar(0x08E4Ec80, 142);setchar(0x08E4Ec80 + 0x18, 0x01);setfloat(0x08E4Ec84, 55.34, -334, 16.16, 300);//stretchsetchar(0x08E4Ecac, 140);setchar(0x08E4Ecac + 0x18, 0x01);setfloat(0x08E4Ecb0, 55.34, -329, 16.16, 300);//policesetchar(0x08E4Ecd8, 157);setchar(0x08E4Ecd8 + 0x18, 0x01);setfloat(0x08E4Ecdc, 27.00, -365.41, 16.16, 0);//weapon spawnssetfloat(0x08e2d800, 55.39, -326, 24.31);setint(0x08e2d814, 0);setchar(0x08E2D81C, 0xff, 0xff)setshort(0x08e2d826, 0x103)setchar(0x08e2d832, 0x0f)setchar(0x08e2d833, 0x00)setchar(0x08e2d850, 0xff)setfloat(0x08E2E400, 55.39, -328, 24.31);setint(0x08E2E414, 0);setchar(0x08E2E41C, 0xff, 0xff);setshort(0x08E2E426, 0x124);setchar(0x08E2E432, 0x0f);setchar(0x08E2E433, 0x00);setchar(0x08E2D450, 0xff);setfloat(0x08e2d860, 55.39, -330, 24.31);setint(0x08e2d874, 0);setchar(0x08E2D87C, 0xff, 0xff)setshort(0x08e2d886, 0x104)setchar(0x08e2d892, 0x0f)setchar(0x08e2d893, 0x00)setchar(0x08e2d8b0, 0xff)setfloat(0x08e2d8c0, 55.39, -332, 24.31);setint(0x08e2d8d4, 0);setchar(0x08e2d8dC, 0xff, 0xff);setshort(0x08e2d8e6, 0x105);setchar(0x08e2d8f2, 0x0f);setchar(0x08e2d8f3, 0x00);setchar(0x08e2d910, 0xff);setfloat(0x08e2d920, 55.39, -334, 24.31);setint(0x08e2d934, 0);setchar(0x08e2d93C, 0xff, 0xff);setshort(0x08e2d946, 0x106);setchar(0x08e2d952, 0x0f);setchar(0x08e2d953, 0x00);setchar(0x08e2d970, 0xff);setfloat(0x08e2d980, 55.39, -336, 24.31);setint(0x08e2d994, 0);setchar(0x08e2d99C, 0xff, 0xff);setshort(0x08e2d9a6, 0x107);setchar(0x08e2d9b2, 0x0f);setchar(0x08e2d9b3, 0x00);setchar(0x08e2d9d0, 0xff);setfloat(0x08e2d9e0, 55.39, -338, 24.31);setint(0x08e2d9f4, 0);setchar(0x08e2d9fC, 0xff, 0xff);setshort(0x08e2da06, 0x108);setchar(0x08e2da12, 0x0f);setchar(0x08e2da13, 0x00);setchar(0x08e2da30, 0xff);setfloat(0x08e2da40, 55.39, -340, 24.31);setint(0x08e2da54, 0);setchar(0x08e2da5C, 0xff, 0xff);setshort(0x08e2da66, 0x109);setchar(0x08e2da72, 0x0f);setchar(0x08e2da73, 0x00);setchar(0x08e2da90, 0xff);setfloat(0x08e2daa0, 55.39, -342, 24.31);setint(0x08e2dab4, 0);setchar(0x08e2dabC, 0xff, 0xff);setshort(0x08e2dac6, 0x10a);setchar(0x08e2dad2, 0x0f);setchar(0x08e2dad3, 0x00);setchar(0x08e2daf0, 0xff);setfloat(0x08e2db00, 55.39, -344, 24.31);setint(0x08e2db14, 0);setchar(0x08e2db1C, 0xff, 0xff);setshort(0x08e2db26, 0x10b);setchar(0x08e2db32, 0x0f);setchar(0x08e2db33, 0x00);setchar(0x08e2db50, 0xff);setfloat(0x08E2DB60, 55.39, -346, 24.31);setint(0x08E2DB74, 0);setchar(0x08E2DB7C, 0xff, 0xff);setshort(0x08E2DB86, 0x10c);setchar(0x08E2DB92, 0x0f);setchar(0x08E2DB93, 0x00);setchar(0x08E2DBB0, 0xff);setfloat(0x08E2DBC0, 55.39, -348, 24.31);setint(0x08E2DBD4, 0);setchar(0x08E2DBDC, 0xff, 0xff);setshort(0x08E2DBE6, 0x10d);setchar(0x08E2DBF2, 0x0f);setchar(0x08E2DBF3, 0x00);setchar(0x08E2DC10, 0xff);setfloat(0x08E2DC20, 55.39, -350, 24.31);setint(0x08E2DC34, 0);setchar(0x08E2DC3C, 0xff, 0xff);setshort(0x08E2DC46, 0x10e);setchar(0x08E2DC52, 0x0f);setchar(0x08E2DC53, 0x00);setchar(0x08E2DC70, 0xff);setfloat(0x08E2DC80, 55.39, -352, 24.31);setint(0x08E2DC94, 0);setchar(0x08E2DC9C, 0xff, 0xff);setshort(0x08E2DCA6, 0x123);setchar(0x08E2DCB2, 0x0f);setchar(0x08E2DCB3, 0x00);setchar(0x08E2DCD0, 0xff);setfloat(0x08E2DCE0, 55.39, -354, 24.31);setint(0x08E2DCF4, 0);setchar(0x08E2DCFC, 0xff, 0xff);setshort(0x08E2DD06, 0x10f);setchar(0x08E2DD12, 0x0f);setchar(0x08E2DD13, 0x00);setchar(0x08E2DD30, 0xff);setfloat(0x08E2DD40, 55.39, -356, 24.31);setint(0x08E2DD54, 0);setchar(0x08E2DD5C, 0xff, 0xff);setshort(0x08E2DD66, 0x110);setchar(0x08E2DD72, 0x0f);setchar(0x08E2DD73, 0x00);setchar(0x08E2DD90, 0xff);setfloat(0x08E2DDA0, 55.39, -358, 24.31);setint(0x08E2DDB4, 0);setchar(0x08E2DDBC, 0xff, 0xff);setshort(0x08E2DDC6, 0x112);setchar(0x08E2DDD2, 0x0f);setchar(0x08E2DDD3, 0x00);setchar(0x08E2DDF0, 0xff);setfloat(0x08E2DE00, 55.39, -360, 24.31);setint(0x08E2DE14, 0);setchar(0x08E2DE1C, 0xff, 0xff);setshort(0x08E2DE26, 0x113);setchar(0x08E2DE32, 0x0f);setchar(0x08E2DE33, 0x00);setchar(0x08E2DE50, 0xff);setfloat(0x08E2DE60, 55.39, -362, 24.31);setint(0x08E2DE74, 0);setchar(0x08E2DE7C, 0xff, 0xff);setshort(0x08E2DE86, 0x115);setchar(0x08E2DE92, 0x0f);setchar(0x08E2DE93, 0x00);setchar(0x08E2DEB0, 0xff);setfloat(0x08E2DEC0, 55.39, -364, 24.31);setint(0x08E2DED4, 0);setchar(0x08E2DEDC, 0xff, 0xff);setshort(0x08E2DEE6, 0x116);setchar(0x08E2DEF2, 0x0f);setchar(0x08E2DEF3, 0x00);setchar(0x08E2DF10, 0xff);setfloat(0x08E2DF20, 55.39, -366, 24.31);setint(0x08E2DF34, 0);setchar(0x08E2DF3C, 0xff, 0xff);setshort(0x08E2DF46, 0x117);setchar(0x08E2DF52, 0x0f);setchar(0x08E2DF53, 0x00);setchar(0x08E2DF70, 0xff);setfloat(0x08E2DF80, 55.39, -368, 24.31);setint(0x08E2DF94, 0);setchar(0x08E2DF9C, 0xff, 0xff);setshort(0x08E2DFA6, 0x114);setchar(0x08E2DFB2, 0x0f);setchar(0x08E2DFB3, 0x00);setchar(0x08E2DFD0, 0xff);setfloat(0x08E2DFE0, 55.39, -370, 24.31);setint(0x08E2DFF4, 0);setchar(0x08E2DFFC, 0xff, 0xff);setshort(0x08E2E006, 0x118);setchar(0x08E2E012, 0x0f);setchar(0x08E2E013, 0x00);setchar(0x08E2D030, 0xff);setfloat(0x08E2E040, 55.39, -372, 24.31);setint(0x08E2E054, 0);setchar(0x08E2E05C, 0xff, 0xff);setshort(0x08E2E066, 0x119);setchar(0x08E2E072, 0x0f);setchar(0x08E2E073, 0x00);setchar(0x08E2D090, 0xff);setfloat(0x08E2E0A0, 55.39, -374, 24.31);setint(0x08E2E0B4, 0);setchar(0x08E2E0BC, 0xff, 0xff);setshort(0x08E2E0C6, 0x11a);setchar(0x08E2E0D2, 0x0f);setchar(0x08E2E0D3, 0x00);setchar(0x08E2D0F0, 0xff);setfloat(0x08E2E100, 55.39, -376, 24.31);setint(0x08E2E114, 0);setchar(0x08E2E11C, 0xff, 0xff);setshort(0x08E2E126, 0x11b);setchar(0x08E2E132, 0x0f);setchar(0x08E2E133, 0x00);setchar(0x08E2D150, 0xff);setfloat(0x08E2E160, 53.39, -376, 24.31);setint(0x08E2E174, 0);setchar(0x08E2E17C, 0xff, 0xff);setshort(0x08E2E186, 0x11c);setchar(0x08E2E192, 0x0f);setchar(0x08E2E193, 0x00);setchar(0x08E2D1B0, 0xff);setfloat(0x08E2E1C0, 51.39, -376, 24.31);setint(0x08E2E1D4, 0);setchar(0x08E2E1DC, 0xff, 0xff);setshort(0x08E2E1E6, 0x11d);setchar(0x08E2E1F2, 0x0f);setchar(0x08E2E1F3, 0x00);setchar(0x08E2D210, 0xff);setfloat(0x08E2E220, 49.39, -376, 24.31);setint(0x08E2E234, 0);setchar(0x08E2E23C, 0xff, 0xff);setshort(0x08E2E246, 0x11e);setchar(0x08E2E252, 0x0f);setchar(0x08E2E253, 0x00);setchar(0x08E2D270, 0xff);setfloat(0x08E2E280, 47.39, -376, 24.31);setint(0x08E2E294, 0);setchar(0x08E2E29C, 0xff, 0xff);setshort(0x08E2E2A6, 0x11f);setchar(0x08E2E2B2, 0x0f);setchar(0x08E2E2B3, 0x00);setchar(0x08E2D2D0, 0xff);setfloat(0x08E2E2E0, 45.39, -376, 24.31);setint(0x08E2E2F4, 0);setchar(0x08E2E2FC, 0xff, 0xff);setshort(0x08E2E306, 0x120);setchar(0x08E2E312, 0x0f);setchar(0x08E2E313, 0x00);setchar(0x08E2D330, 0xff);setfloat(0x08E2E340, 43.39, -376, 24.31);setint(0x08E2E354, 0);setchar(0x08E2E35C, 0xff, 0xff);setshort(0x08E2E366, 0x121);setchar(0x08E2E372, 0x0f);setchar(0x08E2E373, 0x00);setchar(0x08E2D390, 0xff);setfloat(0x08E2E3A0, 41.39, -376, 24.31);setint(0x08E2E3B4, 0);setchar(0x08E2E3BC, 0xff, 0xff);setshort(0x08E2E3C6, 0x122);setchar(0x08E2E3D2, 0x0f);setchar(0x08E2E3D3, 0x00);setchar(0x08E2D3F0, 0xff);setfloat(0x08E2E460, 39.39, -376, 24.31);setint(0x08E2E474, 0);setchar(0x08E2E47C, 0xff, 0xff);setshort(0x08E2E486, 0x22e);setchar(0x08E2E492, 0x0f);setchar(0x08E2E493, 0x00);setchar(0x08E2D4B0, 0xff);setfloat(0x08E2E4C0, 37.39, -376, 24.31);setint(0x08E2E4D4, 0);setchar(0x08E2E4DC, 0xff, 0xff);setshort(0x08E2E4E6, 0x24b);setchar(0x08E2E4F2, 0x0f);setchar(0x08E2E4F3, 0x00);setchar(0x08E2D510, 0xff); just change the coords and change cars and stuff... same with weapons... 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676767 Posted May 28, 2006 Author Share Posted May 28, 2006 tried that to. Link to comment Share on other sites More sharing options...
xFinch713x Posted May 30, 2006 Share Posted May 30, 2006 well.... that sux Link to comment Share on other sites More sharing options...
vettefan88 Posted May 30, 2006 Share Posted May 30, 2006 tried that to. I'll help. BTW, are you trying to spawn cars on a construction? if so then the car will psawn on the land below it. for some reason a car can't spawn on anything besides the land already on the game Link to comment Share on other sites More sharing options...
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