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Airport Air Mod


Recommended Posts

this is a pretty fun mod, its good although i prob could have made it a bit higher so that you could get further..so far i can only land on the yellow stripes..but its still fun..tele to hospital, it starts on the sidewalk (motercycles on the road hit it tounge.gif)

 

#cheat airport air

//By:Hellomotto08

moveto(-1296.36,-122.26,59.19); object(0x01BF,55,0,184);

move(-0.05,-3.09,2.10); object(0x01BF,55,0,184);

move(-0.44,-5.66,3.20); object(0x01BF,65,0,184);

move(-0.36,-5.77,2.00); object(0x01BF,75,0,185);

move(-0.61,-6.30,0.80); object(0x01BF,90,0,5);

move(-0.46,-5.44,0.00); object(0x01BF,90,0,5);

move(-0.53,-6.15,0.00); object(0x01BF,90,0,5);

move(-0.45,-5.31,0.00); object(0x01BF,90,0,5);

move(-0.53,-6.17,0.00); object(0x01BF,90,0,5);

move(-0.38,-4.42,0.00); object(0x01BF,90,0,5);

move(-0.40,-4.71,0.00); object(0x01BF,90,0,5);

move(-0.51,-5.94,0.00); object(0x01BF,90,0,5);

move(-0.49,-5.71,0.00); object(0x01BF,90,0,5);

move(-0.41,-4.79,0.00); object(0x01BF,90,0,5);

move(-0.46,-5.39,0.00); object(0x01BF,90,0,5);

move(-0.48,-5.62,0.00); object(0x01BF,90,0,5);

move(-0.47,-5.53,0.00); object(0x01BF,90,0,5);

move(-0.17,-3.57,0.00); object(0x01BF,90,0,350);

move(1.04,-5.64,0.00); object(0x01BF,90,0,350);

move(0.96,-5.17,0.00); object(0x01BF,90,0,350);

move(0.84,-4.53,0.00); object(0x01BF,90,0,350);

move(0.83,-4.51,0.00); object(0x01BF,90,0,350);

move(0.95,-5.14,0.00); object(0x01BF,90,0,349);

move(1.14,-6.14,0.00); object(0x01BF,90,0,349);

move(0.69,-3.70,0.00); object(0x01BF,90,0,349);

move(0.89,-4.81,0.00); object(0x01BF,90,0,349);

move(0.56,-3.03,0.00); object(0x01BF,90,0,349);

move(1.00,-5.39,0.00); object(0x01BF,90,0,349);

move(1.14,-6.12,0.00); object(0x01BF,90,0,349);

move(1.24,-6.67,0.00); object(0x01BF,90,0,349);

move(1.09,-5.85,0.00); object(0x01BF,90,0,349);

move(1.36,-7.34,0.00); object(0x01BF,90,0,349);

move(-0.29,1.52,0.00); object(0x01BF,90,0,349);

move(1.35,-7.24,0.00); object(0x01BF,90,0,349);

move(1.06,-5.45,0.00); object(0x01BF,105,0,349);

move(-0.09,0.50,0.70); object(0x01BF,105,0,349);

move(0.72,-3.51,1.50); object(0x01BF,115,0,350);

move(0.70,-4.20,2.10); object(0x01BF,120,0,349);

move(0.97,-5.41,3.20); object(0x01BF,120,0,347);

move(1.05,-4.44,2.60); object(0x01BF,120,0,347);

move(1.18,-4.98,3.00); object(0x01BF,120,0,347);

move(1.46,-5.98,2.50); object(0x01BF,105,0,347);

move(1.39,-6.19,0.70); object(0x01BF,90,0,348);

move(1.19,-5.54,0.00); object(0x01BF,90,0,348);

move(1.39,-6.44,-0.90); object(0x01BF,75,0,348);

move(1.25,-5.78,-2.50); object(0x01BF,60,0,348);

move(1.07,-4.89,-3.90); object(0x01BF,45,0,348);

move(0.99,-3.77,-4.00); object(0x01BF,45,0,348);

move(0.73,-3.58,-3.70); object(0x01BF,45,0,348);

move(0.59,-3.02,-3.10); object(0x01BF,45,0,348);

move(0.69,-3.28,-3.30); object(0x01BF,45,0,348);

move(0.78,-3.59,-3.70); object(0x01BF,45,0,348);

move(0.82,-3.82,-3.90); object(0x01BF,45,0,348);

move(0.77,-3.52,-3.70); object(0x01BF,45,0,348);

move(0.27,-1.25,-0.90); object(0x01BF,60,0,348);

move(0.52,-2.37,-1.20); object(0x01BF,75,0,348);

move(0.91,-4.17,-0.70); object(0x01BF,90,0,348);

move(0.74,-3.35,0.40); object(0x01BF,100,0,348);

move(0.97,-4.37,1.50); object(0x01BF,115,0,348);

move(0.69,-3.12,2.00); object(0x01BF,125,0,348);

move(0.72,-3.24,2.30); object(0x01BF,125,0,348);

move(0.76,-3.44,2.70); object(0x01BF,130,0,347);

off();

 

 

Happy Modding..ill get screens as soon as i can

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