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The Official PMG Show off Thread


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One of my latest mods. I call this the "Dude". It's not perfect, because iI was trying to make a non-flying plane, but I forgot to set the weight. It still flies, and a bit better than the original Dodo, so here it is.

 

user posted image

 

user posted image

 

 

#cheat Dude - PIMPED: 164-DODOsetshort(0x992FE5C, 0x44, 0x75, 0x64, 0x65);setchar(0x945b772, 0x1);setchar(0x945b771, 0x50);setchar(0x945b770, 0x34);setshort(0x9442c00, 252);setfloat(0x9442bfc, 2.35);setfloat(0x945b6f0, 5000);setfloat(0x945b6f8, 0.65);setfloat(0x945b7b0, 0.5);setfloat(0x945b7b4, -0.04999);setfloat(0x945b7b8, 0.2);setfloat(0x945b77c, 0.31334);setfloat(0x945b780, 0.31334);setfloat(0x945b774, 0.00064);setfloat(0x945b790, 0.45);setfloat(0x945b794, 0);setfloat(0x945b798, 45);setfloat(0x945b7a8, 1.5);setfloat(0x945b7ac, 0.15);setfloat(0x945b7c4, 0.5);setfloat(0x945b7bc, 0);setfloat(0x945b710, 0);setfloat(0x945b714, 0.3);setfloat(0x945b718, 0);setchar(0x945b720, 75);setfloat(0x945b79c, 0.9);setfloat(0x945b7a0, 0.5);setfloat(0x945b6fc, 0.3);sethex(0x944fb0c, 0xFF, 0xFF, 0x00);sethex(0x944faf4, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 164);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);#cheat New Constructionmoveto(-1523.27,-940.39,12.01);  object(0x01BF,90,0,269);move(-9.24,2.11,0.10);  object(0x01BF,90,0,156);

Could I get a rating for this as well? If these are good, i've got a bunch more ideas for vehicles.

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This is a fine piece of machinery, it will have all the soccer moms and mafioso's on the block oggling over its sleek looks and super fine performance. A revision of the LandStalker SUV i call this baby the GL + (short for Grease Lightning +)

 

 

#cheat GL + - PIMPED: 131-LANDSTKsetshort(0x992FBEA, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x47, 0x4c, 0x20, 0x2b);sethex(0x94597e1, 0x01);setchar(0x9459792, 0x5);setchar(0x9459791, 0x50);setchar(0x9459790, 0x34);setshort(0x943f870, 250);setfloat(0x943f86c, 0.95);setfloat(0x9459710, 3587.5);setfloat(0x9459718, 0.925);setfloat(0x94597d0, 0.2875);setfloat(0x94597d4, -0.025);setfloat(0x94597d8, 0.6625);setfloat(0x945979c, 0.825);setfloat(0x94597a0, 0.825);setfloat(0x9459794, 0.00387);setfloat(0x94597b0, 0.225);setfloat(0x94597b4, 0.4875);setfloat(0x94597b8, 31.25);setfloat(0x94597c8, 0.71875);setfloat(0x94597cc, 0.09375);setfloat(0x94597e4, 0.075);setfloat(0x94597dc, 0.1);setfloat(0x9459730, 0);setfloat(0x9459734, 0.0125);setfloat(0x9459738, -0.125);setchar(0x9459740, 85);setfloat(0x94597bc, 0.8375);setfloat(0x94597c0, 0.44625);setfloat(0x945971c, 0);setchar(0x967E6FC, 0x00, 0xFF, 0x00);sethex(0x944fb30, 0x00, 0x00, 0x00);sethex(0x944fb28, 0x00, 0x00, 0x00);setint(0x8E38A38, 131);setchar(0x8E38A5C, 116, 114);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

it took me a while to get it exactly like i liked it, but i think it came out pretty good. enjoy!

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2 more pmg cars. the landstalker is my fav.

 

user posted image

user posted image

 

 

 

#cheat PIMPED: 131-LANDSTKsethex(0x94597e1, 0x01);setchar(0x9459792, 0x5);setchar(0x9459791, 0x44);setchar(0x9459790, 0x34);setshort(0x943f870, 250);setfloat(0x943f86c, 1.5);setfloat(0x9459710, 2000);setfloat(0x9459718, 0.7);setfloat(0x94597d0, 0.4375);setfloat(0x94597d4, -0.24999);setfloat(0x94597d8, 0.5);setfloat(0x945979c, 1);setfloat(0x94597a0, 1);setfloat(0x9459794, 0.0008);setfloat(0x94597b0, 0.45);setfloat(0x94597b4, 0);setfloat(0x94597b8, 35.625);setfloat(0x94597c8, 1.6);setfloat(0x94597cc, 0.08);setfloat(0x94597e4, 0.54);setfloat(0x94597dc, 0.25);setfloat(0x9459730, 0);setfloat(0x9459734, 0);setfloat(0x9459738, -0.34999);setchar(0x9459740, 85);setfloat(0x94597bc, 0.85);setfloat(0x94597c0, 0.5);setfloat(0x945971c, 0.23);setchar(0x967E6FC, 0x00, 0xFF, 0x00);sethex(0x944fb0c, 0x36, 0x59, 0x3B);sethex(0x944fb50, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 131);setchar(0x8E38A5C, 107, 124);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);#cheat PIMPED: 146-CHEETAHsethex(0x945a501, 0x01);setchar(0x945a4b2, 0x6);setchar(0x945a4b1, 0x45);setchar(0x945a4b0, 0x52);setshort(0x9440fe0, 250);setfloat(0x9440fdc, 1.525);setfloat(0x945a430, 3025);setfloat(0x945a438, 1);setfloat(0x945a4f0, 0.2375);setfloat(0x945a4f4, -0.14999);setfloat(0x945a4f8, 0.5);setfloat(0x945a4bc, 0.975);setfloat(0x945a4c0, 0.975);setfloat(0x945a4b4, 0.00413);setfloat(0x945a4d0, 0.6125);setfloat(0x945a4d4, 0);setfloat(0x945a4d8, 35);setfloat(0x945a4e8, 0.8);setfloat(0x945a4ec, 0.1);setfloat(0x945a504, 0.4);setfloat(0x945a4fc, 0.6);setfloat(0x945a450, 0);setfloat(0x945a454, -0.19999);setfloat(0x945a458, -0.24999);setchar(0x945a460, 70);setfloat(0x945a4dc, 0.925);setfloat(0x945a4e0, 0.5);setfloat(0x945a43c, 0.9);setchar(0x967E6FC, 0xFF, 0xFF, 0x00);sethex(0x944fb28, 0xFF, 0xFF, 0x00);sethex(0x944fb44, 0xFF, 0xFF, 0x00);setint(0x8E38A38, 146);setchar(0x8E38A5C, 114, 121);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

Last but not least... i call it the "roundbed"

 

 

#cheat PIMPED: 179-FLATBEDsethex(0x945c031, 0x01);setchar(0x945bfe2, 0x5);setchar(0x945bfe1, 0x44);setchar(0x945bfe0, 0x34);setshort(0x9444370, 250);setfloat(0x944436c, 2.075);setfloat(0x945bf60, 8500);setfloat(0x945bf68, 0.7);setfloat(0x945c020, 0.47);setfloat(0x945c024, -0.16999);setfloat(0x945c028, 0.5);setfloat(0x945bfec, 0.87333);setfloat(0x945bff0, 0.87333);setfloat(0x945bfe4, 0.002);setfloat(0x945c000, 0.45);setfloat(0x945c004, 0);setfloat(0x945c008, 27);setfloat(0x945c018, 1.2);setfloat(0x945c01c, 0.05);setfloat(0x945c034, 0.62);setfloat(0x945c02c, 0);setfloat(0x945bf80, 0);setfloat(0x945bf84, 0);setfloat(0x945bf88, -0.19999);setchar(0x945bf90, 90);setfloat(0x945c00c, 0.7);setfloat(0x945c010, 0.46);setfloat(0x945bf6c, 0.10118);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb18, 0xFF, 0xFF, 0x00);sethex(0x944fb40, 0x00, 0x00, 0x00);setint(0x8E38A38, 179);setchar(0x8E38A5C, 110, 120);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

Edited by andrewtr89
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I introduce the GT 4000

 

With superb drifting capability, great stopping power, lowered suspension, sport rims, and bigger rims and a top speed of 112mph this the ultimate racer/stunters dream.

 

Posted Image

 

#cheat GT 4000

setshort(0x993002A, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x47, 0x54, 0x20, 0x34, 0x30, 0x30, 0x30);

sethex(0x945ce41, 0x01);

setchar(0x945cdf2, 0x6);

setchar(0x945cdf1, 0x50);

setchar(0x945cdf0, 0x52);

setshort(0x9444cd0, 250);

setfloat(0x9444ccc, 0.85);

setfloat(0x945cd70, 2462.5);

setfloat(0x945cd78, 1.05);

setfloat(0x945ce30, 0.3);

setfloat(0x945ce34, -0.0125);

setfloat(0x945ce38, 0.5);

setfloat(0x945cdfc, 1.116);

setfloat(0x945ce00, 1.116);

setfloat(0x945cdf4, 0.0035);

setfloat(0x945ce10, 0.7);

setfloat(0x945ce14, 0);

setfloat(0x945ce18, 34);

setfloat(0x945ce28, 1.6);

setfloat(0x945ce2c, 0.28125);

setfloat(0x945ce44, 0.15);

setfloat(0x945ce3c, 0.3);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, 0);

setfloat(0x945cd98, -0.19999);

setchar(0x945cda0, 70);

setfloat(0x945ce1c, 0.89);

setfloat(0x945ce20, 0.5);

setfloat(0x945cd7c, 0);

sethex(0x944fb14, 0x00, 0x00, 0x00);

sethex(0x944fb3c, 0x00, 0x00, 0x00);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 109, 119);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

WOW just noticed Ade and Vette hhave a star nice one you guys you deserve it congrats about time matt420bad got one

Edited by Badger101
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user posted image

Heres the code

 

#cheat PIMPED: 175-DIABLCRsethex(0x945c6c1, 0x01);setchar(0x945c672, 0x6);setchar(0x945c671, 0x50);setchar(0x945c670, 0x34);setshort(0x9443d30, 250);setfloat(0x9443d2c, 1.05);setfloat(0x945c5f0, 1700);setfloat(0x945c5f8, 0.7);setfloat(0x945c6b0, 0.3125);setfloat(0x945c6b4, -0.725);setfloat(0x945c6b8, 0.5);setfloat(0x945c67c, 0.89867);setfloat(0x945c680, 0.89867);setfloat(0x945c674, 0.0024);setfloat(0x945c690, 0.52);setfloat(0x945c694, 0);setfloat(0x945c698, 35);setfloat(0x945c6a8, 0.6875);setfloat(0x945c6ac, 0.08);setfloat(0x945c6c4, 0.25);setfloat(0x945c6bc, 0.25);setfloat(0x945c610, 0);setfloat(0x945c614, 0.1);setfloat(0x945c618, 0.125);setchar(0x945c620, 70);setfloat(0x945c69c, 1);setfloat(0x945c6a0, 0.5);setfloat(0x945c5fc, 0.61176);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944faf4, 0xFF, 0xFF, 0x00);sethex(0x944fb24, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 175);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

and

 

 

#cheat wiggawog - PIMPED: 150-ESPERANsetshort(0x992FD36, 0x20, 0x77, 0x69, 0x67, 0x67, 0x61, 0x77, 0x6f, 0x67);sethex(0x945a8c1, 0x01);setchar(0x945a872, 0x6);setchar(0x945a871, 0x50);setchar(0x945a870, 0x34);setshort(0x9441620, 250);setfloat(0x944161c, 1);setfloat(0x945a7f0, 1800);setfloat(0x945a7f8, 2);setfloat(0x945a8b0, 0.375);setfloat(0x945a8b4, -0.3);setfloat(0x945a8b8, 0.5);setfloat(0x945a87c, 0.82667);setfloat(0x945a880, 0.82667);setfloat(0x945a874, 0.00144);setfloat(0x945a890, 0.6);setfloat(0x945a894, 0);setfloat(0x945a898, 28);setfloat(0x945a8a8, 1.75);setfloat(0x945a8ac, 0.05);setfloat(0x945a8c4, 0.36);setfloat(0x945a8bc, 0);setfloat(0x945a810, 0);setfloat(0x945a814, 0);setfloat(0x945a818, 0.1125);setchar(0x945a820, 70);setfloat(0x945a89c, 1);setfloat(0x945a8a0, 0.52);setfloat(0x945a7fc, 0.6);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb24, 0x00, 0x00, 0x00);sethex(0x944fb2c, 0x00, 0x00, 0x00);setint(0x8E38A38, 150);setchar(0x8E38A5C, 113, 115);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

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ok, i give you some of mine

Please tell me what you think of them... smile.gif

 

one of my favorite cars in SA here is the fbi rancher:

 

#cheat FBI Rancher - PIMPED: 131-LANDSTK

setshort(0x992FBEA, 0x46, 0x42, 0x49, 0x20, 0x52, 0x61, 0x6e, 0x63, 0x68, 0x65, 0x72);

sethex(0x94597e1, 0x01);

setchar(0x9459792, 0x6);

setchar(0x9459791, 0x50);

setchar(0x9459790, 0x34);

setshort(0x943f870, 250);

setfloat(0x943f86c, 1.025);

setfloat(0x9459710, 1562.5);

setfloat(0x9459718, 0.7);

setfloat(0x94597d0, 0.28);

setfloat(0x94597d4, -0.3875);

setfloat(0x94597d8, 0.5);

setfloat(0x945979c, 1.25);

setfloat(0x94597a0, 1.25);

setfloat(0x9459794, 0.0045);

setfloat(0x94597b0, 0.525);

setfloat(0x94597b4, 0);

setfloat(0x94597b8, 41.875);

setfloat(0x94597c8, 1.6);

setfloat(0x94597cc, 0.08);

setfloat(0x94597e4, 0.63);

setfloat(0x94597dc, 0.7375);

setfloat(0x9459730, 0);

setfloat(0x9459734, 0);

setfloat(0x9459738, -0.34999);

setchar(0x9459740, 85);

setfloat(0x94597bc, 0.85);

setfloat(0x94597c0, 0.5);

setfloat(0x945971c, 0);

setchar(0x967E6FC, 0xFF, 0x00, 0x00);

sethex(0x944fb38, 0x00, 0x00, 0x00);

sethex(0x944fb04, 0x00, 0x00, 0x00);

setint(0x8E38A38, 131);

setchar(0x8E38A5C, 118, 105);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

and then the nice DODGE VIPER:

 

#cheat Viper - PIMPED: 160-BANSHEE

setshort(0x992FDD4, 0x20, 0x20, 0x56, 0x69, 0x70, 0x65, 0x72);

sethex(0x945b131, 0x01);

setchar(0x945b0e2, 0x6);

setchar(0x945b0e1, 0x44);

setchar(0x945b0e0, 0x52);

setshort(0x94425c0, 250);

setfloat(0x94425bc, 0.90);

setfloat(0x945b060, 1400);

setfloat(0x945b068, 0.85);

setfloat(0x945b120, 0.3);

setfloat(0x945b124, -0.14999);

setfloat(0x945b128, 0.5);

setfloat(0x945b0ec, 1.65);

setfloat(0x945b0f0, 1.65);

setfloat(0x945b0e4, 0.00562);

setfloat(0x945b100, 0.6);

setfloat(0x945b104, 0);

setfloat(0x945b108, 40.625);

setfloat(0x945b118, 1.6);

setfloat(0x945b11c, 0.1);

setfloat(0x945b134, 0.015);

setfloat(0x945b12c, 0.3);

setfloat(0x945b080, 0);

setfloat(0x945b084, 0);

setfloat(0x945b088, -0.19999);

setchar(0x945b090, 70);

setfloat(0x945b10c, 0.89);

setfloat(0x945b110, 0.5);

setfloat(0x945b06c, 0.7);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944fb20, 0xFF, 0x0D, 0x08);

sethex(0x944fb3c, 0x00, 0x00, 0x00);

setint(0x8E38A38, 160);

setchar(0x8E38A5C, 112, 119);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

and the LOCO LOW:

 

 

#cheat Loco-Low - PIMPED: 167-STALION

setshort(0x992FE80, 0x4c, 0x6f, 0x63, 0x6f, 0x2d, 0x4c, 0x6f, 0x77);

sethex(0x945ba91, 0x01);

setchar(0x945ba42, 0x6);

setchar(0x945ba41, 0x44);

setchar(0x945ba40, 0x52);

setshort(0x94430b0, 250);

setfloat(0x94430ac, 0.90);

setfloat(0x945b9c0, 1225);

setfloat(0x945b9c8, 1.025);

setfloat(0x945ba80, 0.3);

setfloat(0x945ba84, -0.01);

setfloat(0x945ba88, 0.5);

setfloat(0x945ba4c, 1.625);

setfloat(0x945ba50, 1.625);

setfloat(0x945ba44, 0.00588);

setfloat(0x945ba60, 0.625);

setfloat(0x945ba64, 0);

setfloat(0x945ba68, 35);

setfloat(0x945ba78, 1.2);

setfloat(0x945ba7c, 0.1);

setfloat(0x945ba94, 0);

setfloat(0x945ba8c, 0.9875);

setfloat(0x945b9e0, 0);

setfloat(0x945b9e4, 0.2);

setfloat(0x945b9e8, -0.29999);

setchar(0x945b9f0, 70);

setfloat(0x945ba6c, 0.78125);

setfloat(0x945ba70, 0.5);

setfloat(0x945b9cc, 0.8);

setchar(0x967E6FC, 0xFF, 0x00, 0x00);

sethex(0x944fb50, 0x00, 0x00, 0x00);

sethex(0x944fb5c, 0x00, 0x00, 0x00);

setint(0x8E38A38, 167);

setchar(0x8E38A5C, 124, 127);

sethex(0x8E38A5E, 0x01, 0xFF);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

 

and the LOCO-PIMP X2:

 

#cheat Loco-pimpX2 - PIMPED: 175-DIABLCR

setshort(0x992FF36, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x6f, 0x63, 0x6f, 0x2d, 0x70, 0x69, 0x6d, 0x70, 0x58, 0x32);

sethex(0x945c6c1, 0x01);

setchar(0x945c672, 0x6);

setchar(0x945c671, 0x44);

setchar(0x945c670, 0x52);

setshort(0x9443d30, 250);

setfloat(0x9443d2c, 1.00);

setfloat(0x945c5f0, 1337.5);

setfloat(0x945c5f8, 0.875);

setfloat(0x945c6b0, 0.35);

setfloat(0x945c6b4, -0.01);

setfloat(0x945c6b8, 0.5);

setfloat(0x945c67c, 1.6);

setfloat(0x945c680, 1.6);

setfloat(0x945c674, 0.00638);

setfloat(0x945c690, 0.6375);

setfloat(0x945c694, 0);

setfloat(0x945c698, 41.875);

setfloat(0x945c6a8, 1.3);

setfloat(0x945c6ac, 0.08);

setfloat(0x945c6c4, 1.155);

setfloat(0x945c6bc, 0.25);

setfloat(0x945c610, 0);

setfloat(0x945c614, 0.1);

setfloat(0x945c618, -0.14999);

setchar(0x945c620, 70);

setfloat(0x945c69c, 0.8);

setfloat(0x945c6a0, 0.5);

setfloat(0x945c5fc, 0.61176);

setchar(0x967E6FC, 0xFF, 0x00, 0x00);

sethex(0x944fb10, 0xFF, 0xFF, 0x00);

sethex(0x944fb14, 0xFF, 0x00, 0xFF);

setint(0x8E38A38, 175);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

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Pimped school bus!

 

user posted image

 

 

#cheat PIMPED: 161-BUSsethex(0x945b221, 0x01);setchar(0x945b1d2, 0x6);setchar(0x945b1d1, 0x45);setchar(0x945b1d0, 0x52);setshort(0x9442750, 250);setfloat(0x944274c, 1.45);setfloat(0x945b150, 5000);setfloat(0x945b158, 1);setfloat(0x945b210, 0.50);setfloat(0x945b214, -0.25);setfloat(0x945b218, 0.45);setfloat(0x945b1dc, 0.5);setfloat(0x945b1e0, 0.5);setfloat(0x945b1d4, 0.004);setfloat(0x945b1f0, 0.4);setfloat(0x945b1f4, 0);setfloat(0x945b1f8, 30);setfloat(0x945b208, 1.2);setfloat(0x945b20c, 0.07);setfloat(0x945b224, 0.2);setfloat(0x945b21c, 0);setfloat(0x945b170, 0);setfloat(0x945b174, 0);setfloat(0x945b178, -0.3999);setchar(0x945b180, 90);setfloat(0x945b1fc, 0.85);setfloat(0x945b200, 0.4);setfloat(0x945b15c, 7.125);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb0c, 0x00, 0x00, 0x00);sethex(0x944fb50, 0x00, 0x00, 0xEC);setint(0x8E38A38, 161);setchar(0x8E38A5C, 107, 124);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

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bmw m5 e39--------------

 

#cheat BMW M5 E39 - PIMPED: 172-MAFIACR

setshort(0x992FEE2, 0x20, 0x20, 0x20, 0x20, 0x42, 0x4d, 0x57, 0x20, 0x4d, 0x35, 0x20, 0x45, 0x33, 0x39);

sethex(0x945bd61, 0x01);

setchar(0x945bd12, 0x6);

setchar(0x945bd11, 0x50);

setchar(0x945bd10, 0x34);

setshort(0x9443880, 250);

setfloat(0x944387c, 0.80);

setfloat(0x945bc90, 1000);

setfloat(0x945bc98, 0.75);

setfloat(0x945bd50, 0.25);

setfloat(0x945bd54, -0.1875);

setfloat(0x945bd58, 0.5);

setfloat(0x945bd1c, 0.88267);

setfloat(0x945bd20, 0.88267);

setfloat(0x945bd14, 0.00638);

setfloat(0x945bd30, 0.5375);

setfloat(0x945bd34, 0);

setfloat(0x945bd38, 30);

setfloat(0x945bd48, 1);

setfloat(0x945bd4c, 0.23125);

setfloat(0x945bd64, 0.315);

setfloat(0x945bd5c, 0.3);

setfloat(0x945bcb0, 0);

setfloat(0x945bcb4, -0.19999);

setfloat(0x945bcb8, -0.23999);

setchar(0x945bcc0, 70);

setfloat(0x945bd3c, 0.86);

setfloat(0x945bd40, 0.48);

setfloat(0x945bc9c, 0.52632);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944faf4, 0xFF, 0xFF, 0x00);

sethex(0x944faf8, 0xFF, 0x00, 0xFF);

setint(0x8E38A38, 172);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

video of the ride

Edited by dave-the-hood-gangsta
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Yes the 4*4 range of bobcats is here:

 

RT:

#cheat 4*4 RT - PIMPED: 153-BOBCATsetshort(0x992FD62, 0x34, 0x2a, 0x34, 0x20, 0x52, 0x54);sethex(0x945ab91, 0x01);setchar(0x945ab42, 0x6);setchar(0x945ab41, 0x50);setchar(0x945ab40, 0x34);setshort(0x9441ad0, 255);setfloat(0x9441acc, 1.30);setfloat(0x945aac0, 4150);setfloat(0x945aac8, 0.65);setfloat(0x945ab80, 0.35);setfloat(0x945ab84, -0.9125);setfloat(0x945ab88, 0.5);setfloat(0x945ab4c, 1.025);setfloat(0x945ab50, 1.025);setfloat(0x945ab44, 0.0008);setfloat(0x945ab60, 0.6875);setfloat(0x945ab64, 0);setfloat(0x945ab68, 35);setfloat(0x945ab78, 0.84375);setfloat(0x945ab7c, 0.29375);setfloat(0x945ab94, 0.26);setfloat(0x945ab8c, 0);setfloat(0x945aae0, 0);setfloat(0x945aae4, 0);setfloat(0x945aae8, -0.4375);setchar(0x945aaf0, 75);setfloat(0x945ab6c, 0.85);setfloat(0x945ab70, 0.45375);setfloat(0x945aacc, 0.23529);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb34, 0x98, 0x1B, 0x21);sethex(0x944fafc, 0x98, 0x1B, 0x21);setint(0x8E38A38, 153);setchar(0x8E38A5C, 117, 103);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);[code]and the ST: 

]#cheat 4*4 ST - PIMPED: 153-BOBCAT

setshort(0x992FD62, 0x34, 0x2a, 0x34, 0x20, 0x53, 0x54);

sethex(0x945ab91, 0x01);

setchar(0x945ab42, 0x6);

setchar(0x945ab41, 0x50);

setchar(0x945ab40, 0x34);

setshort(0x9441ad0, 255);

setfloat(0x9441acc, 1.425);

setfloat(0x945aac0, 3587.5);

setfloat(0x945aac8, 0.475);

setfloat(0x945ab80, 0.35);

setfloat(0x945ab84, -0.7875);

setfloat(0x945ab88, 0.4625);

setfloat(0x945ab4c, 1.4);

setfloat(0x945ab50, 1.4);

setfloat(0x945ab44, 0.0055);

setfloat(0x945ab60, 0.85);

setfloat(0x945ab64, 0);

setfloat(0x945ab68, 50);

setfloat(0x945ab78, 1.40625);

setfloat(0x945ab7c, 0.5);

setfloat(0x945ab94, 0.26);

setfloat(0x945ab8c, 0);

setfloat(0x945aae0, 0);

setfloat(0x945aae4, 0.05);

setfloat(0x945aae8, -0.5);

setchar(0x945aaf0, 75);

setfloat(0x945ab6c, 0.85);

setfloat(0x945ab70, 0.5025);

setfloat(0x945aacc, 0);

setchar(0x967E6FC, 0xFF, 0x00, 0x00);

sethex(0x944fb24, 0x90, 0x3F, 0x36);

sethex(0x944fb10, 0x97, 0x3F, 0x36);

setint(0x8E38A38, 153);

setchar(0x8E38A5C, 113, 108);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

pimp truck, Phobos vt, bf inj, NRG 500 and the Cartel crusher!!! :

#cheat Cartel Crusher - PIMPED: 176-COLOMCR

setshort(0x992FF56, 0x43, 0x61, 0x72, 0x74, 0x65, 0x6c, 0x20, 0x43, 0x72, 0x75, 0x73, 0x68, 0x65, 0x72);

sethex(0x945c7b1, 0x01);

setchar(0x945c762, 0x4);

setchar(0x945c761, 0x50);

setchar(0x945c760, 0x34);

setshort(0x9443ec0, 250);

setfloat(0x9443ebc, 1.825);

setfloat(0x945c6e0, 2500);

setfloat(0x945c6e8, 1.225);

setfloat(0x945c7a0, 0.2875);

setfloat(0x945c7a4, -0.0125);

setfloat(0x945c7a8, 0.5);

setfloat(0x945c76c, 1.625);

setfloat(0x945c770, 1.625);

setfloat(0x945c764, 0.0055);

setfloat(0x945c780, 0.65);

setfloat(0x945c784, 0);

setfloat(0x945c788, 50);

setfloat(0x945c798, 1.4375);

setfloat(0x945c79c, 0.1);

setfloat(0x945c7b4, 0.24);

setfloat(0x945c7ac, 0);

setfloat(0x945c700, 0);

setfloat(0x945c704, 0);

setfloat(0x945c708, -0.5);

setchar(0x945c710, 75);

setfloat(0x945c78c, 0.85);

setfloat(0x945c790, 0.52);

setfloat(0x945c6ec, 0.384);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944faf4, 0xFF, 0xFF, 0x00);

sethex(0x944fb30, 0xFF, 0x00, 0xFF);

setint(0x8E38A38, 176);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

#cheat NRG-500 - PIMPED: 205-PCJ600

setshort(0x99450E2, 0x4e, 0x52, 0x47, 0x2d, 0x35, 0x30, 0x30);

sethex(0x945d4d1, 0x01);

setchar(0x945d482, 0x6);

setchar(0x945d481, 0x50);

setchar(0x945d480, 0x34);

setshort(0x9446c10, 250);

setfloat(0x9446c0c, 1.25);

setfloat(0x945d400, 500);

setfloat(0x945d408, 2);

setfloat(0x945d4c0, 0.15);

setfloat(0x945d4c4, -0.3625);

setfloat(0x945d4c8, 0.5);

setfloat(0x945d48c, 1.425);

setfloat(0x945d490, 1.425);

setfloat(0x945d484, 0.00613);

setfloat(0x945d4a0, 0.85);

setfloat(0x945d4a4, 0);

setfloat(0x945d4a8, 35);

setfloat(0x945d4b8, 2.5);

setfloat(0x945d4bc, 0.15);

setfloat(0x945d4d4, 0);

setfloat(0x945d4cc, 0.0625);

setfloat(0x945d420, 0);

setfloat(0x945d424, 0);

setfloat(0x945d428, 0.0875);

setchar(0x945d430, 103);

setfloat(0x945d4ac, 2);

setfloat(0x945d4b0, 0.48);

setfloat(0x945d40c, 0);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944fb28, 0x8F, 0x00, 0x00);

sethex(0x944fb14, 0x7C, 0x00, 0x00);

setint(0x8E38A38, 205);

setchar(0x8E38A5C, 114, 109);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

#cheat V8 Nr t - PIMPED: 186-PONTIAC

setshort(0x9941808, 0x20, 0x20, 0x56, 0x38, 0x20, 0x4e, 0x72, 0x20, 0x74);

sethex(0x945cf31, 0x01);

setchar(0x945cee2, 0x6);

setchar(0x945cee1, 0x50);

setchar(0x945cee0, 0x52);

setshort(0x9444e60, 250);

setfloat(0x9444e5c, 0.77);

setfloat(0x945ce60, 1800);

setfloat(0x945ce68, 1.575);

setfloat(0x945cf20, 0.28);

setfloat(0x945cf24, -0.01);

setfloat(0x945cf28, 0.5);

setfloat(0x945ceec, 0.96133);

setfloat(0x945cef0, 0.96133);

setfloat(0x945cee4, 0.00187);

setfloat(0x945cf00, 0.5);

setfloat(0x945cf04, 0);

setfloat(0x945cf08, 35);

setfloat(0x945cf18, 1.4);

setfloat(0x945cf1c, 0.2);

setfloat(0x945cf34, 0.25);

setfloat(0x945cf2c, 0.3);

setfloat(0x945ce80, 0);

setfloat(0x945ce84, 0);

setfloat(0x945ce88, -0.19999);

setchar(0x945ce90, 75);

setfloat(0x945cf0c, 1);

setfloat(0x945cf10, 0.45);

setfloat(0x945ce6c, 0.66667);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944fb20, 0x05, 0x7D, 0x72);

sethex(0x944fb0c, 0x06, 0x6A, 0x76);

setint(0x8E38A38, 186);

setchar(0x8E38A5C, 112, 107);

sethex(0x8E38A5E, 0x01, 0xFF);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

 

 

#cheat JB - PIMPED: 155-BFINJC

setshort(0x992FD86, 0x4a, 0x42);

sethex(0x945ad71, 0x01);

setchar(0x945ad22, 0x4);

setchar(0x945ad21, 0x50);

setchar(0x945ad20, 0x34);

setshort(0x9441df0, 250);

setfloat(0x9441dec, 1.575);

setfloat(0x945aca0, 1200);

setfloat(0x945aca8, 0.75);

setfloat(0x945ad60, 0.2);

setfloat(0x945ad64, -0.0375);

setfloat(0x945ad68, 0.45);

setfloat(0x945ad2c, 1.05);

setfloat(0x945ad30, 1.05);

setfloat(0x945ad24, 0.0024);

setfloat(0x945ad40, 0.6375);

setfloat(0x945ad44, 0.4625);

setfloat(0x945ad48, 35);

setfloat(0x945ad58, 0.96875);

setfloat(0x945ad5c, 0.07);

setfloat(0x945ad74, 0.38);

setfloat(0x945ad6c, 0);

setfloat(0x945acc0, 0);

setfloat(0x945acc4, 0);

setfloat(0x945acc8, -0.29999);

setchar(0x945acd0, 80);

setfloat(0x945ad4c, 0.85);

setfloat(0x945ad50, 0.44625);

setfloat(0x945acac, 0.66667);

setchar(0x967E6FC, 0x00, 0xFF, 0x00);

sethex(0x944fb24, 0x01, 0xF8, 0x00);

sethex(0x944fb20, 0x06, 0xFC, 0x05);

setint(0x8E38A38, 155);

setchar(0x8E38A5C, 113, 112);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

#cheat pimp truck - PIMPED: 134-LINERUN

setshort(0x992FC1E, 0x70, 0x69, 0x6d, 0x70, 0x20, 0x74, 0x72, 0x75, 0x63, 0x6b);

sethex(0x9459ab1, 0x01);

setchar(0x9459a62, 0x6);

setchar(0x9459a61, 0x50);

setchar(0x9459a60, 0x52);

setshort(0x943fd20, 250);

setfloat(0x943fd1c, 1.675);

setfloat(0x94599e0, 3800);

setfloat(0x94599e8, 0.95);

setfloat(0x9459aa0, 0.4);

setfloat(0x9459aa4, -0.01);

setfloat(0x9459aa8, 0.5);

setfloat(0x9459a6c, 1.225);

setfloat(0x9459a70, 1.225);

setfloat(0x9459a64, 0.00513);

setfloat(0x9459a80, 0.575);

setfloat(0x9459a84, 0);

setfloat(0x9459a88, 50);

setfloat(0x9459a98, 1.6);

setfloat(0x9459a9c, 0.06);

setfloat(0x9459ab4, 0.65);

setfloat(0x9459aac, 0);

setfloat(0x9459a00, 0);

setfloat(0x9459a04, 0);

setfloat(0x9459a08, -0.19999);

setchar(0x9459a10, 90);

setfloat(0x9459a8c, 0.99375);

setfloat(0x9459a90, 0.44625);

setfloat(0x94599ec, 0.13158);

setchar(0x967E6FC, 0xFF, 0x00, 0xFF);

sethex(0x944fb14, 0xFF, 0x00, 0xFD);

sethex(0x944fb5c, 0xFF, 0x00, 0xFF);

setint(0x8E38A38, 134);

setchar(0x8E38A5C, 109, 127);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);


 

Enjoy!!!

 

colgate.gifcolgate.gif

 

bbq.gif ?

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Pimped school bus!

 

user posted image

 

 

#cheat PIMPED: 161-BUSsethex(0x945b221, 0x01);setchar(0x945b1d2, 0x6);setchar(0x945b1d1, 0x45);setchar(0x945b1d0, 0x52);setshort(0x9442750, 250);setfloat(0x944274c, 1.45);setfloat(0x945b150, 5000);setfloat(0x945b158, 1);setfloat(0x945b210, 0.50);setfloat(0x945b214, -0.25);setfloat(0x945b218, 0.45);setfloat(0x945b1dc, 0.5);setfloat(0x945b1e0, 0.5);setfloat(0x945b1d4, 0.004);setfloat(0x945b1f0, 0.4);setfloat(0x945b1f4, 0);setfloat(0x945b1f8, 30);setfloat(0x945b208, 1.2);setfloat(0x945b20c, 0.07);setfloat(0x945b224, 0.2);setfloat(0x945b21c, 0);setfloat(0x945b170, 0);setfloat(0x945b174, 0);setfloat(0x945b178, -0.3999);setchar(0x945b180, 90);setfloat(0x945b1fc, 0.85);setfloat(0x945b200, 0.4);setfloat(0x945b15c, 7.125);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb0c, 0x00, 0x00, 0x00);sethex(0x944fb50, 0x00, 0x00, 0xEC);setint(0x8E38A38, 161);setchar(0x8E38A5C, 107, 124);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

cool.gif Excellent... now I can transport my gang (using the make a gang cheat) in style.

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Pimped school bus!

 

user posted image

 

 

#cheat PIMPED: 161-BUSsethex(0x945b221, 0x01);setchar(0x945b1d2, 0x6);setchar(0x945b1d1, 0x45);setchar(0x945b1d0, 0x52);setshort(0x9442750, 250);setfloat(0x944274c, 1.45);setfloat(0x945b150, 5000);setfloat(0x945b158, 1);setfloat(0x945b210, 0.50);setfloat(0x945b214, -0.25);setfloat(0x945b218, 0.45);setfloat(0x945b1dc, 0.5);setfloat(0x945b1e0, 0.5);setfloat(0x945b1d4, 0.004);setfloat(0x945b1f0, 0.4);setfloat(0x945b1f4, 0);setfloat(0x945b1f8, 30);setfloat(0x945b208, 1.2);setfloat(0x945b20c, 0.07);setfloat(0x945b224, 0.2);setfloat(0x945b21c, 0);setfloat(0x945b170, 0);setfloat(0x945b174, 0);setfloat(0x945b178, -0.3999);setchar(0x945b180, 90);setfloat(0x945b1fc, 0.85);setfloat(0x945b200, 0.4);setfloat(0x945b15c, 7.125);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb0c, 0x00, 0x00, 0x00);sethex(0x944fb50, 0x00, 0x00, 0xEC);setint(0x8E38A38, 161);setchar(0x8E38A5C, 107, 124);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

cool.gif Excellent... now I can transport my gang (using the make a gang cheat) in style.

Can you give me the make a gang cheat pls? I cant find it...

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Pimped Hummer (Patriot, juiced up a little but drivable, mass is 1.5x of Patriot)

 

user posted image

 

For Staunton Island..

 

 

#cheat Hummer - Staunton Island

setshort(0x992FC5A, 0x20, 0x48, 0x75, 0x6d, 0x6d, 0x65, 0x72);

sethex(0x9459d81, 0x01);

setchar(0x9459d32, 0x5);

setchar(0x9459d31, 0x50);

setchar(0x9459d30, 0x34);

setshort(0x94401d0, 254);

setfloat(0x94401cc, 1.2);

setfloat(0x9459cb0, 2900);

setfloat(0x9459cb8, 0.8);

setfloat(0x9459d70, 0.35);

setfloat(0x9459d74, -0.24999);

setfloat(0x9459d78, 0.5);

setfloat(0x9459d3c, 0.88233);

setfloat(0x9459d40, 0.88233);

setfloat(0x9459d34, 0.0022);

setfloat(0x9459d50, 0.5);

setfloat(0x9459d54, 0);

setfloat(0x9459d58, 30);

setfloat(0x9459d68, 1.1);

setfloat(0x9459d6c, 0.15);

setfloat(0x9459d84, 0.28);

setfloat(0x9459d7c, 0.1);

setfloat(0x9459cd0, 0);

setfloat(0x9459cd4, -0.1);

setfloat(0x9459cd8, -0.39999);

setchar(0x9459ce0, 90);

setfloat(0x9459d5c, 0.85);

setfloat(0x9459d60, 0.5);

setfloat(0x9459cbc, 0.12);

setchar(0x967E6FC, 0xFF, 0x00, 0xFF);

sethex(0x944fb58, 0xAE, 0xFF, 0x00);

sethex(0x944fb00, 0xB5, 0xFF, 0x00);

setint(0x8E38A38, 137);

setchar(0x8E38A5C, 126, 104);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

For Portland Island..

 

 

#cheat Hummer - Portland Island

setshort(0x992FC5A, 0x20, 0x48, 0x75, 0x6d, 0x6d, 0x65, 0x72);

sethex(0x9459d81, 0x01);

setchar(0x9459d32, 0x5);

setchar(0x9459d31, 0x50);

setchar(0x9459d30, 0x34);

setshort(0x94401d0, 254);

setfloat(0x94401cc, 1.2);

setfloat(0x9459cb0, 2900);

setfloat(0x9459cb8, 0.8);

setfloat(0x9459d70, 0.35);

setfloat(0x9459d74, -0.24999);

setfloat(0x9459d78, 0.5);

setfloat(0x9459d3c, 0.88233);

setfloat(0x9459d40, 0.88233);

setfloat(0x9459d34, 0.0022);

setfloat(0x9459d50, 0.5);

setfloat(0x9459d54, 0);

setfloat(0x9459d58, 30);

setfloat(0x9459d68, 1.1);

setfloat(0x9459d6c, 0.15);

setfloat(0x9459d84, 0.28);

setfloat(0x9459d7c, 0.1);

setfloat(0x9459cd0, 0);

setfloat(0x9459cd4, -0.1);

setfloat(0x9459cd8, -0.39999);

setchar(0x9459ce0, 90);

setfloat(0x9459d5c, 0.85);

setfloat(0x9459d60, 0.5);

setfloat(0x9459cbc, 0.12);

setchar(0x967E6FC, 0xFF, 0x00, 0xFF);

sethex(0x944fb58, 0xB1, 0xFF, 0x00);

sethex(0x944fb38, 0xAD, 0xF5, 0x00);

setint(0x8E38988, 137);

setchar(0x8E389AC, 126, 118);

sethex(0x8E389AE, 0x01, 0x00);

teleport(1155.71, -257.05, 17.30);

setchar(pplayer + 0xB84, 0x00);

 

And for Shoreside Vale..

 

 

#cheat Hummer - Shoreside Vale

setshort(0x992FC5A, 0x20, 0x48, 0x75, 0x6d, 0x6d, 0x65, 0x72);

sethex(0x9459d81, 0x01);

setchar(0x9459d32, 0x5);

setchar(0x9459d31, 0x50);

setchar(0x9459d30, 0x34);

setshort(0x94401d0, 254);

setfloat(0x94401cc, 1.2);

setfloat(0x9459cb0, 2900);

setfloat(0x9459cb8, 0.8);

setfloat(0x9459d70, 0.35);

setfloat(0x9459d74, -0.24999);

setfloat(0x9459d78, 0.5);

setfloat(0x9459d3c, 0.88233);

setfloat(0x9459d40, 0.88233);

setfloat(0x9459d34, 0.0022);

setfloat(0x9459d50, 0.5);

setfloat(0x9459d54, 0);

setfloat(0x9459d58, 30);

setfloat(0x9459d68, 1.1);

setfloat(0x9459d6c, 0.15);

setfloat(0x9459d84, 0.28);

setfloat(0x9459d7c, 0.1);

setfloat(0x9459cd0, 0);

setfloat(0x9459cd4, -0.1);

setfloat(0x9459cd8, -0.39999);

setchar(0x9459ce0, 90);

setfloat(0x9459d5c, 0.85);

setfloat(0x9459d60, 0.5);

setfloat(0x9459cbc, 0.12);

setchar(0x967E6FC, 0xFF, 0x00, 0xFF);

sethex(0x944fb3c, 0xB8, 0xFF, 0x02);

sethex(0x944fb5c, 0xB2, 0xFE, 0x00);

setint(0x8E38AE8, 137);

setchar(0x8E38B0C, 119, 127);

sethex(0x8E38B0E, 0x01, 0x00);

teleport(-789.61, 300.62, 49.05);

setchar(pplayer + 0xB84, 0x00);

 

Took me 6 minutes to cook up, tested for 20 minutes. Enjoy!

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Pimped school bus!

 

user posted image

 

 

#cheat PIMPED: 161-BUSsethex(0x945b221, 0x01);setchar(0x945b1d2, 0x6);setchar(0x945b1d1, 0x45);setchar(0x945b1d0, 0x52);setshort(0x9442750, 250);setfloat(0x944274c, 1.45);setfloat(0x945b150, 5000);setfloat(0x945b158, 1);setfloat(0x945b210, 0.50);setfloat(0x945b214, -0.25);setfloat(0x945b218, 0.45);setfloat(0x945b1dc, 0.5);setfloat(0x945b1e0, 0.5);setfloat(0x945b1d4, 0.004);setfloat(0x945b1f0, 0.4);setfloat(0x945b1f4, 0);setfloat(0x945b1f8, 30);setfloat(0x945b208, 1.2);setfloat(0x945b20c, 0.07);setfloat(0x945b224, 0.2);setfloat(0x945b21c, 0);setfloat(0x945b170, 0);setfloat(0x945b174, 0);setfloat(0x945b178, -0.3999);setchar(0x945b180, 90);setfloat(0x945b1fc, 0.85);setfloat(0x945b200, 0.4);setfloat(0x945b15c, 7.125);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb0c, 0x00, 0x00, 0x00);sethex(0x944fb50, 0x00, 0x00, 0xEC);setint(0x8E38A38, 161);setchar(0x8E38A5C, 107, 124);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

cool.gif Excellent... now I can transport my gang (using the make a gang cheat) in style.

The bad thing though is that that bus only carrys 2 people. Use the coach If you want more.

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Heres my try...

 

user posted image

 

 

#cheat Twista - PIMPED: 143-BLISTAsetshort(0x992FCC6, 0x54, 0x77, 0x69, 0x73, 0x74, 0x61);sethex(0x945c211, 0x01);setchar(0x945c1c2, 0x6);setchar(0x945c1c1, 0x50);setchar(0x945c1c0, 0x34);setshort(0x9440b30, 250);setfloat(0x9440b2c, 0.80);setfloat(0x945c140, 1900);setfloat(0x945c148, 1.475);setfloat(0x945c200, 0.2125);setfloat(0x945c204, -0.05);setfloat(0x945c208, 0.5);setfloat(0x945c1cc, 1.275);setfloat(0x945c1d0, 1.275);setfloat(0x945c1c4, 0.00525);setfloat(0x945c1e0, 0.725);setfloat(0x945c1e4, 0);setfloat(0x945c1e8, 40);setfloat(0x945c1f8, 0.6875);setfloat(0x945c1fc, 0.3125);setfloat(0x945c214, 0.25);setfloat(0x945c20c, 0.3);setfloat(0x945c160, 0);setfloat(0x945c164, 0.2);setfloat(0x945c168, -0.09999);setchar(0x945c170, 116);setfloat(0x945c1ec, 0.8);setfloat(0x945c1f0, 0.5);setfloat(0x945c14c, 0.54545);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb20, 0x00, 0x00, 0x00);sethex(0x944fb54, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 143);setchar(0x8E38A5C, 112, 125);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

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I spent hours on each vehicle to make them as perfect as the real thing. I take great pride in my work... O_o

 

http://www.filelodge.com/files/room14/354634/screen12.bmp

Hummer H1

http://www.filelodge.com/files/room14/354634/screen11.bmp

Shelby Mustang

http://www.filelodge.com/files/room14/354634/screen8.bmp

Venom

 

 

 

#cheat Shelby Mustang - PIMPED: 185-SHELBYsetshort(0x993002A, 0x20, 0x20, 0x20, 0x73, 0x2e, 0x20, 0x6d, 0x75, 0x73, 0x74, 0x61, 0x6e, 0x67);sethex(0x945ce41, 0x01);setchar(0x945cdf2, 0x4);setchar(0x945cdf1, 0x50);setchar(0x945cdf0, 0x52);setshort(0x9444cd0, 255);setfloat(0x9444ccc, 0.8);setfloat(0x945cd70, 1400);setfloat(0x945cd78, 1.0);setfloat(0x945ce30, 0.1);setfloat(0x945ce34, -0.10000);setfloat(0x945ce38, 0.8);setfloat(0x945cdfc, 1.100);setfloat(0x945ce00, 1.100);setfloat(0x945cdf4, 0.00164);setfloat(0x945ce10, 0.25);setfloat(0x945ce14, 0);setfloat(0x945ce18, 40);setfloat(0x945ce28, 2.0);setfloat(0x945ce2c, 0.8);setfloat(0x945ce44, 0.15);setfloat(0x945ce3c, 0.3);setfloat(0x945cd90, 0);setfloat(0x945cd94, 0.1);setfloat(0x945cd98, -0.19999);setchar(0x945cda0, 70);setfloat(0x945ce1c, 0.8);setfloat(0x945ce20, 0.5);setfloat(0x945cd7c, 0.7);sethex(0x944fb04, 0x5E, 0xB3, 0xE9);sethex(0x944fb2c, 0x5E, 0xB3, 0xE9);setint(0x8E38A38, 185);setchar(0x8E38A5C, 96, 79);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

 

#cheat Hummer H1 - PIMPED: 137-PATRIOTsetshort(0x992FC5A, 0x20, 0x20, 0x48, 0x2e, 0x20, 0x48, 0x31);sethex(0x9459d81, 0x01);setchar(0x9459d32, 0x4);setchar(0x9459d31, 0x44);setchar(0x9459d30, 0x34);setshort(0x94401d0, 255);setfloat(0x94401cc, 1.0);setfloat(0x9459cb0, 3000);setfloat(0x9459cb8, 0.8);setfloat(0x9459d70, 0.45);setfloat(0x9459d74, -0.35000);setfloat(0x9459d78, 0.5);setfloat(0x9459d3c, 0.86933);setfloat(0x9459d40, 0.86933);setfloat(0x9459d34, 0.001);setfloat(0x9459d50, 0.5);setfloat(0x9459d54, 0);setfloat(0x9459d58, 30);setfloat(0x9459d68, 2.2);setfloat(0x9459d6c, 0.08);setfloat(0x9459d84, 0.28);setfloat(0x9459d7c, 0);setfloat(0x9459cd0, 0);setfloat(0x9459cd4, 0.1);setfloat(0x9459cd8, -0.29999);setchar(0x9459ce0, 80);setfloat(0x9459d5c, 0.9);setfloat(0x9459d60, 0.5);setfloat(0x9459cbc, 0.0);sethex(0x944fb10, 0xFF, 0xFF, 0x23);sethex(0x944faf4, 0x00, 0x00, 0x00);setint(0x8E38A38, 137);setchar(0x8E38A5C, 108, 101);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

 

#cheat Venom - PIMPED: 207-FREEWAYsetshort(0x993015C, 0x20, 0x20, 0x56, 0x65, 0x6e, 0x6f, 0x6d);sethex(0x945da71, 0x01);setchar(0x945da22, 0x6);setchar(0x945da21, 0x50);setchar(0x945da20, 0x52);setshort(0x9446f30, 255);setfloat(0x9446f2c, 0.8);setfloat(0x945d9a0, 400);setfloat(0x945d9a8, 2.5);setfloat(0x945da60, 0.02);setfloat(0x945da64, -0.01);setfloat(0x945da68, 0.55);setfloat(0x945da2c, 1.450000);setfloat(0x945da30, 1.450000);setfloat(0x945da24, 0.0070);setfloat(0x945da40, 0.60);setfloat(0x945da44, 0);setfloat(0x945da48, 40);setfloat(0x945da58, 0.2);setfloat(0x945da5c, 0.1);setfloat(0x945da74, 0);setfloat(0x945da6c, 0);setfloat(0x945d9c0, 0);setfloat(0x945d9c4, 0.1);setfloat(0x945d9c8, 0);setchar(0x945d9d0, 103);setfloat(0x945da4c, 2.1);setfloat(0x945da50, 0.50);setfloat(0x945d9ac, 0.10);setchar(0x967E6FC, 0x00, 0xFF, 0x00);sethex(0x944fb00, 0x00, 0xF1, 0x00);sethex(0x944fb44, 0x00, 0xF1, 0x00);setint(0x8E38A38, 207);setchar(0x8E38A5C, 104, 121);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

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Pimped school bus!

 

 

 

 

cool.gif Excellent... now I can transport my gang (using the make a gang cheat) in style.

The bad thing though is that that bus only carrys 2 people. Use the coach If you want more.

Yeah I just realised that... the coach holds eight. And for whoever wanted the gang cheat (basically a combined peds have weapons and ped follow cheat). I didn't make it:

 

#cheat Make a gang//By pspboy//Make the peds follow you and have weapons, they will attack what you attack. Thanks Sousanator, for the peds follow you and peds have weapons cheats. Tested and it does work.setchar(0x08B48E29, 1)setchar(0x08B564D8, 1)#offsetchar(0x08B564D8, 0)setchar(0x08B48E29, 0) 

 

Edited by plastik
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Well I have finally been bothered to make my own vehicle...so here it is

user posted image

Name: G-Bus (Gang bus)

Features: 4 wheel drive, large wheels, attractive design, holds 7 passengers + 1 driver

Negatives: Severe steering issues so corners must be taken very slowly- im trying to fix this

Other notes: Perfect for carrying your gang around from the gang cheat

 

#cheat G-Bus - PIMPED: 165-COACH// By Plastiksetshort(0x992FE66, 0x47, 0x2d, 0x42, 0x75, 0x73);sethex(0x945b8b1, 0x01);setchar(0x945b862, 0x5);setchar(0x945b861, 0x44);setchar(0x945b860, 0x34);setshort(0x9442d90, 250);setfloat(0x9442d8c, 1.525);setfloat(0x945b7e0, 7525);setfloat(0x945b7e8, 0.65);setfloat(0x945b8a0, 0.45);setfloat(0x945b8a4, -0.625);setfloat(0x945b8a8, 0.5);setfloat(0x945b86c, 0.74267);setfloat(0x945b870, 0.74267);setfloat(0x945b864, 0.004);setfloat(0x945b880, 0.675);setfloat(0x945b884, 0);setfloat(0x945b888, 42.5);setfloat(0x945b898, 1.5);setfloat(0x945b89c, 0.04);setfloat(0x945b8b4, 0.45);setfloat(0x945b8ac, 0);setfloat(0x945b800, 0);setfloat(0x945b804, 0);setfloat(0x945b808, -0.29999);setchar(0x945b810, 90);setfloat(0x945b88c, 0.85);setfloat(0x945b890, 0.35);setfloat(0x945b7ec, 0.10105);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb28, 0x00, 0x00, 0x00);sethex(0x944fb00, 0x00, 0xFC, 0x00);setint(0x8E38A38, 165);setchar(0x8E38A5C, 114, 104);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

Edited by plastik
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Well I have finally been bothered to make my own vehicle...so here it is

user posted image

Name: G-Bus (Gang bus)

Features: 4 wheel drive, large wheels, attractive design, holds 8 passengers

Negatives: Severe steering issues so corners must be taken very slowly- im trying to fix this

Other notes: Perfect for carrying your gang around from the gang cheat

 

#cheat G-Bus - PIMPED: 165-COACH// By Plastiksetshort(0x992FE66, 0x47, 0x2d, 0x42, 0x75, 0x73);sethex(0x945b8b1, 0x01);setchar(0x945b862, 0x5);setchar(0x945b861, 0x44);setchar(0x945b860, 0x34);setshort(0x9442d90, 250);setfloat(0x9442d8c, 1.525);setfloat(0x945b7e0, 7525);setfloat(0x945b7e8, 0.65);setfloat(0x945b8a0, 0.45);setfloat(0x945b8a4, -0.625);setfloat(0x945b8a8, 0.5);setfloat(0x945b86c, 0.74267);setfloat(0x945b870, 0.74267);setfloat(0x945b864, 0.004);setfloat(0x945b880, 0.675);setfloat(0x945b884, 0);setfloat(0x945b888, 42.5);setfloat(0x945b898, 1.5);setfloat(0x945b89c, 0.04);setfloat(0x945b8b4, 0.45);setfloat(0x945b8ac, 0);setfloat(0x945b800, 0);setfloat(0x945b804, 0);setfloat(0x945b808, -0.29999);setchar(0x945b810, 90);setfloat(0x945b88c, 0.85);setfloat(0x945b890, 0.35);setfloat(0x945b7ec, 0.10105);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb28, 0x00, 0x00, 0x00);sethex(0x944fb00, 0x00, 0xFC, 0x00);setint(0x8E38A38, 165);setchar(0x8E38A5C, 114, 104);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

that is by far the best pmg car yet. cant wait to try it. atleast your honest about the "severe" steering issues. lol

i hate when people say their car has perfect everything and you cant get it out of the garage without flipping it ie. the "Humvee" on cheatsync... tounge.gif

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Well I have finally been bothered to make my own vehicle...so here it is

 

Name: G-Bus (Gang bus)

Features: 4 wheel drive, large wheels, attractive design, holds 8 passengers

Negatives: Severe steering issues so corners must be taken very slowly- im trying to fix this

Other notes: Perfect for carrying your gang around from the gang cheat

 

 

that is by far the best pmg car yet. cant wait to try it. atleast your honest about the "severe" steering issues. lol

i hate when people say their car has perfect everything and you cant get it out of the garage without flipping it ie. the "Humvee" on cheatsync... tounge.gif

Well at the moment its not flipping at all, just the cornering is unimpressive... and after doing some modifications the latest version seems a bit too bouncy...

user posted image

Im not releasing that one, lol.

 

...please excuse my poor attempt at humour, but i couldnt help it

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jamie123 presenting 'speed 3' aka 'drifter': this new vheicle has a nice blue pearlescense paint job, the ability to drift round corner then the back of the car flicks back against the wheels creating more drifintg motion.

 

want to show ur freinds up in multiplayer then this is the car for you.

also dirve on water comes as standard. :wink:

 

user posted image

 

user posted image

 

ever seen in the movies wen a car is goin backwards and does a 180 to get away, well with the tuneed suspension of this car this is possible.take a look. :shock:

 

user posted image

 

 

#cheat speed 3 - PIMPED: 160-BANSHEEsetshort(0x992FDD4, 0x73, 0x70, 0x65, 0x65, 0x64, 0x20, 0x33);sethex(0x945b131, 0x01);setchar(0x945b0e2, 0x5);setchar(0x945b0e1, 0x50);setchar(0x945b0e0, 0x52);setshort(0x94425c0, 250);setfloat(0x94425bc, 0.7);setfloat(0x945b060, 1400);setfloat(0x945b068, 1.4);setfloat(0x945b120, 0.3);setfloat(0x945b124, -0.14999);setfloat(0x945b128, 0.5);setfloat(0x945b0ec, 1.05);setfloat(0x945b0f0, 1.05);setfloat(0x945b0e4, 0.009);setfloat(0x945b100, 0.52);setfloat(0x945b104, 0);setfloat(0x945b108, 38.125);setfloat(0x945b118, 1.6);setfloat(0x945b11c, 0.1);setfloat(0x945b134, 0.15);setfloat(0x945b12c, 0.3);setfloat(0x945b080, 0);setfloat(0x945b084, 0);setfloat(0x945b088, -0.19999);setchar(0x945b090, 70);setfloat(0x945b10c, 0.53125);setfloat(0x945b110, 0.315);setfloat(0x945b06c, 0.7);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944faf8, 0x82, 0xFF, 0xFD);sethex(0x944fb54, 0x01, 0xEC, 0xFC);setint(0x8E38A38, 160);setchar(0x8E38A5C, 102, 125);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);sethex(0x967E134, 0x00, 0xFF, 0xCC);sethex(0x967E1C8, 0x00, 0xFF, 0xCC);sethex(0x967E25C, 0x00, 0xFF, 0xCC);#off setchar(0x08b33e32, 0); sethex(0x967E6A5, 40, 1C, 47, CD, CC, CC, 3D, 0A, D7, A3, 3B, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 60, 00, F6, FF, FF, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, A6, 9B, 44, BB, 60, 00, 00, 00, D0, 07, 00, 00, CD, CC, CC, 3D, 8F, C2, F5, 3C, 42, 60, 65, 3C, 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 80, 3F, 00, 00, 00, 00, 96, 91, 32, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 9C, 7C, B7, 08, 00, 00, 00, 00, 0F); setfloat(pcar + 0x08, 0); setfloat(pcar + 0x18, 0); setchar(0x967E824, 0xFF, 0x00, 0x00); setchar(0x967E4AC, 0xFF, 0x00, 0x00); setchar(967D47C, 0xFF, 0x00, 0x00); setchar(pplayer + 0x034C, 0x0C); 

 

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the coach bus holds 7 ppl because i just spawned 1 and i got the ppl in and then i counted them on the way out and i got 7 lol biggrin.gif can some1 make an interior camera view that works inside the coach so then when u hold L and R u look back and u can c the passengers icon14.gif

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the coach bus holds 7 ppl because i just spawned 1 and i got the ppl in and then i counted them on the way out and i got 7 lol  biggrin.gif  can some1 make an interior camera view that works inside the coach so then when u hold L and R u look back and u can c the passengers  icon14.gif

I dont think the passengers actually sit in seats, I think they all stand in one spot at the front of the bus, the same spot they all walk from when you see them leave the bus, and the bus doesn't have an interior anyway so that kind of view wouldn't be very exciting. And you're right it does only hold 7... well its 8 including Toni tounge.gif

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#cheat Moog - PIMPED: 205-PCJ600setshort(0x99450E2, 0x20, 0x20, 0x20, 0x4d, 0x6f, 0x6f, 0x67);setchar(0x945d482, 0x5);setchar(0x945d481, 0x50);setchar(0x945d480, 0x52);setshort(0x9446c10, 250);setfloat(0x9446c0c, 0.725);setfloat(0x945d400, 500);setfloat(0x945d408, 0.9);setfloat(0x945d4c0, 0.15);setfloat(0x945d4c4, -0.075);setfloat(0x945d4c8, 0.6625);setfloat(0x945d48c, 1.225);setfloat(0x945d490, 1.225);setfloat(0x945d484, 0.00475);setfloat(0x945d4a0, 0.2625);setfloat(0x945d4a4, 0.225);setfloat(0x945d4a8, 39.375);setfloat(0x945d4b8, 0.40625);setfloat(0x945d4bc, 0.15);setfloat(0x945d4d4, 0);setfloat(0x945d4cc, 0);setfloat(0x945d420, 0);setfloat(0x945d424, 0.05);setfloat(0x945d428, -0.3);setchar(0x945d430, 103);setfloat(0x945d4ac, 0.8875);setfloat(0x945d4b0, 0.43125);setfloat(0x945d40c, 0.6);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb28, 0x00, 0x00, 0x00);sethex(0x944fb5c, 0xFF, 0xFF, 0xFF);setint(0x8E38A38, 205);setchar(0x8E38A5C, 114, 127);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

Pimped bike, good trick bike. Awesome at doing wheelies and has some pretty sick handling around corners and this bia is fast. Funny name, serious bitchin bike.

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Heres my first PMG'd car: The Thumb

 

#cheat The Thumb - PIMPED: 185-SHELBY

setshort(0x993002A, 0x20, 0x20, 0x20, 0x20, 0x54, 0x68, 0x65, 0x20, 0x54, 0x68, 0x75, 0x6d, 0x62);

sethex(0x945ce41, 0x01);

setchar(0x945cdf2, 0x5);

setchar(0x945cdf1, 0x50);

setchar(0x945cdf0, 0x52);

setshort(0x9444cd0, 250);

setfloat(0x9444ccc, 0.70);

setfloat(0x945cd70, 2462.5);

setfloat(0x945cd78, 1.05);

setfloat(0x945ce30, 0.3);

setfloat(0x945ce34, -0.1875);

setfloat(0x945ce38, 0.6375);

setfloat(0x945cdfc, 0.825);

setfloat(0x945ce00, 0.825);

setfloat(0x945cdf4, 0.00163);

setfloat(0x945ce10, 0.52);

setfloat(0x945ce14, 0.025);

setfloat(0x945ce18, 38.125);

setfloat(0x945ce28, 0.90625);

setfloat(0x945ce2c, 0.28125);

setfloat(0x945ce44, 0.255);

setfloat(0x945ce3c, 0.725);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, -0.1375);

setfloat(0x945cd98, -0.225);

setchar(0x945cda0, 70);

setfloat(0x945ce1c, 0.7625);

setfloat(0x945ce20, 0.4725);

setfloat(0x945cd7c, 1);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944fafc, 0xFE, 0xAF, 0x7F);

sethex(0x944fb34, 0xFE, 0xDF, 0xB8);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 103, 117);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

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piisyourffriend

crap. i am no good at making cars. all i make turn out REALY BAD and not fun.

 

tonight I"m leaving town to go to a concert in sandeago. i am going through a long car ride so i will need as many of the most fun cars as posible. i want to full my psp with fun cars. any suggestions?

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