guitarrocker Posted May 6, 2006 Share Posted May 6, 2006 The spirit tends to understeer a bit. Link to comment Share on other sites More sharing options...
S.O.G. Posted May 6, 2006 Share Posted May 6, 2006 Rofl, nice quad. I'm workin' on a new car as we speak, It's gonna be tha fire. I'll update this post in a minute or two with the code. Link to comment Share on other sites More sharing options...
nickwarr_182 Posted May 7, 2006 Share Posted May 7, 2006 (edited) Awww, screw it. I'm gonna start my own car company(not really, just sit in my room with PMG lol) and make cars for your guys' pleasure. The name, Nick Co.™. The reason, I love making cars and this can be a sort of practise since I can use CD again. Here's a first Vehicle i made a while ago. I think I put it up before on here, but it's just to give some expectations. The PCJ-666 Pimped out with better handling, higher top speed, and better stoppie length than it's predecessor, the PCJ-600. This machie will give you the thrill of actually being a mafia biker lol #cheat pcj-666 - PIMPED: 205-PCJ600//By Nick Co.™setshort(0x99450E2, 0x70, 0x63, 0x6a, 0x2d, 0x36, 0x36, 0x36);sethex(0x945d4d1, 0x01);setchar(0x945d482, 0x6);setchar(0x945d481, 0x50);setchar(0x945d480, 0x34);setshort(0x9446c10, 251);setfloat(0x9446c0c, 0.67);setfloat(0x945d400, 500);setfloat(0x945d408, 1.6);setfloat(0x945d4c0, 0.15);setfloat(0x945d4c4, -0.15999);setfloat(0x945d4c8, 0.5);setfloat(0x945d48c, 0.97867);setfloat(0x945d490, 0.97867);setfloat(0x945d484, 0.004);setfloat(0x945d4a0, 0.5);setfloat(0x945d4a4, 0);setfloat(0x945d4a8, 34.375);setfloat(0x945d4b8, 0.85);setfloat(0x945d4bc, 0.15);setfloat(0x945d4d4, 1.2);setfloat(0x945d4cc, 0);setfloat(0x945d420, 0);setfloat(0x945d424, 0.05);setfloat(0x945d428, -0.08999);setchar(0x945d430, 103);setfloat(0x945d4ac, 0.9);setfloat(0x945d4b0, 0.48);setfloat(0x945d40c, 0);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb24, 0x00, 0x00, 0x00);sethex(0x944fb58, 0x3D, 0x3D, 0x3D);setint(0x8E38A38, 205);setchar(0x8E38A5C, 113, 126);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); Edited May 7, 2006 by nickwarr_182 Link to comment Share on other sites More sharing options...
boomy Posted May 7, 2006 Share Posted May 7, 2006 I made the RC Bandit a Quad: #cheat Quad - PIMPED: 169-RCBANDT setshort(0x992FE9E, 0x20, 0x20, 0x20, 0x20, 0x20, 0x51, 0x75, 0x61, 0x64); setchar(0x945bc22, 0x1); setchar(0x945bc21, 0x45); setchar(0x945bc20, 0x34); setshort(0x94433d0, 250); setfloat(0x94433cc, 0.5); setfloat(0x945bba0, 100); setfloat(0x945bba8, .6); setfloat(0x945bc60, 0.28); setfloat(0x945bc64, -0.2); setfloat(0x945bc68, 0.5); setfloat(0x945bc2c, 0.43333); setfloat(0x945bc30, 0.43333); setfloat(0x945bc24, 0.0032); setfloat(0x945bc40, 0.5); setfloat(0x945bc44, 0); setfloat(0x945bc48, 30); setfloat(0x945bc58, 1.6); setfloat(0x945bc5c, 0.1375); setfloat(0x945bc74, 0.2); setfloat(0x945bc6c, 0); setfloat(0x945bbc0, 0); setfloat(0x945bbc4, 0); setfloat(0x945bbc8, -0.5); setchar(0x945bbd0, 70); setfloat(0x945bc4c, 0.75); setfloat(0x945bc50, 0.50); setfloat(0x945bbac, 0); sethex(0x945bc70, 0x13, 0x00, 0x00, 0x05); sethex(0x944fb28, 0x00, 0x00, 0x00); sethex(0x944fb1c, 0x00, 0x00, 0x89); setint(0x8E38A38, 169); setchar(0x8E38A5C, 114, 111); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); Here's another version that gives it the same handling charasteristics of the quad from SA #cheat QuadBike - PIMPED: 169-RCBANDT setshort(0x992FE9E, 0x20, 0x51, 0x75, 0x61, 0x64, 0x42, 0x69, 0x6b, 0x65); setchar(0x945bc22, 0x1); setchar(0x945bc21, 0x45); setchar(0x945bc20, 0x34); setshort(0x94433d0, 250); setfloat(0x94433cc, 0.5); setfloat(0x945bba0, 400, 300); setfloat(0x945bba8, .7); setfloat(0x945bc60, 0.15); setfloat(0x945bc64, -0.15); setfloat(0x945bc68, 0.5); setfloat(0x945bc2c, 0.43333); setfloat(0x945bc30, 0.43333); setfloat(0x945bc24, 0.0032); setfloat(0x945bc40, 0.5); setfloat(0x945bc44, .5); setfloat(0x945bc48, 35); setfloat(0x945bc58, .8); setfloat(0x945bc5c, 0.1); setfloat(0x945bc74, 0.2); setfloat(0x945bc6c, 0); setfloat(0x945bbc0, 0); setfloat(0x945bbc4, 0); setfloat(0x945bbc8, -0.5); setchar(0x945bbd0, 70); setfloat(0x945bc4c, 0.9); setfloat(0x945bc50, 0.50); setfloat(0x945bbac, 1); sethex(0x945bc70, 0x13, 0x00, 0x00, 0x05); sethex(0x944fb34, 0x00, 0x00, 0x00); sethex(0x944fb5c, 0x00, 0x00, 0x89); setint(0x8E38A38, 169); setchar(0x8E38A5C, 117, 127); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); wow im downloading now lol Link to comment Share on other sites More sharing options...
vettefan88 Posted May 7, 2006 Share Posted May 7, 2006 The Dominator X you need to use a van to get into it. #cheat Dominator X - PIMPED: 163-BARRCKSsetshort(0x992FE0A, 0x44, 0x6f, 0x6d, 0x69, 0x6e, 0x61, 0x74, 0x6f, 0x72, 0x20, 0x58);setchar(0x945b3b2, 0x5);setchar(0x945b3b1, 0x44);setchar(0x945b3b0, 0x34);setshort(0x9442a70, 254);setfloat(0x9442a6c, 3);setfloat(0x945b330, 10500);setfloat(0x945b338, 0.65);setfloat(0x945b3f0, 0.2);setfloat(0x945b3f4, -1.5);setfloat(0x945b3f8, 0.5);setfloat(0x945b3bc, 0.612);setfloat(0x945b3c0, 0.612);setfloat(0x945b3b4, 0.0008);setfloat(0x945b3d0, 0.4);setfloat(0x945b3d4, 0);setfloat(0x945b3d8, 30);setfloat(0x945b3e8, 1.2);setfloat(0x945b3ec, 3);setfloat(0x945b404, 0.62);setfloat(0x945b3fc, 1);setfloat(0x945b350, 0);setfloat(0x945b354, 0);setfloat(0x945b358, -5);setchar(0x945b360, 90);setfloat(0x945b3dc, 0.7);setfloat(0x945b3e0, 0.47);setfloat(0x945b33c, 0);sethex(0x945b400, 0xa3, 0xe1, 0x00, 0x04);setchar(0x967E6FC, 0x00, 0xFF, 0x00);sethex(0x944fb4c, 0xFF, 0xFF, 0x00);sethex(0x944fb00, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 163);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); Link to comment Share on other sites More sharing options...
HiDefAmp Posted May 7, 2006 Share Posted May 7, 2006 That thing is sick I'm going to try it out. Link to comment Share on other sites More sharing options...
cr0bar Posted May 7, 2006 Share Posted May 7, 2006 ^^ It would be cool if the middle wheels could be removed, then that would be a badass monster truck. Me likes. I can't really seem to be able to tweak the Spirit to the exact way I want it. I'll post the URL so others can do whatever they wish with it. I hate posting bum cars, apologies. URL for Spirit Link to comment Share on other sites More sharing options...
vettefan88 Posted May 7, 2006 Share Posted May 7, 2006 (edited) ^^ It would be cool if the middle wheels could be removed, then that would be a badass monster truck. Me likes. I can't really seem to be able to tweak the Spirit to the exact way I want it. I'll post the URL so others can do whatever they wish with it. I hate posting bum cars, apologies. URL for Spirit what are you tryijng to do with it? I may be able to fix it. well I modified the traction a bit and now it steers better: Here Edited May 7, 2006 by vettefan88 Link to comment Share on other sites More sharing options...
thebeeg Posted May 7, 2006 Share Posted May 7, 2006 heheh nice Dominator vette... I made a test arena for monster trucks.. it's ok, but more can be done.. #cheat carpark monstertruck test//by the Beegmoveto(328.94,-500.06,33.38); object(0x0DB6,0,0,90);move(0.05,-3.51,-0.10); object(0x0DB6,0,0,90);move(-0.23,-3.85,0.20); object(0x0DB6,0,0,90);move(-0.12,-3.69,0.00); object(0x0DB6,0,0,90);move(-0.21,-3.96,0.00); object(0x0DB6,0,0,90);move(0.10,-4.14,0.00); object(0x0DB6,0,0,90);move(-0.15,2.04,0.00); object(0x0DB6,0,0,90);move(0.18,4.17,0.00); object(0x0DB6,0,0,90);move(0.13,3.59,0.00); object(0x0DB6,0,0,90);move(0.23,3.97,0.00); object(0x0DB6,0,0,90);move(0.03,3.66,0.00); object(0x0DB6,0,0,90);move(4.95,-11.40,0.80); object(0x0DB7,0,0,0);move(-7.70,-0.01,0.00); object(0x0DB7,0,0,0);move(7.48,9.49,0.30); object(0x0DB7,325,0,180);move(-7.40,0.00,0.00); object(0x0DB7,325,0,180);move(7.57,-9.51,-0.30); object(0x0DB7,0,0,0);move(0.04,0.39,3.30); object(0x0DB7,0,0,0);move(-7.80,0.07,0.00); object(0x0DB7,0,0,0);move(-0.03,-8.64,-3.00); object(0x0DB7,325,0,0);move(7.80,-0.04,0.00); object(0x0DB7,325,0,0);move(-4.05,-20.49,-0.50); object(0x0DB7,0,0,270);move(0.03,-4.50,0.00); object(0x0DB7,0,0,270);move(0.03,-4.50,0.00); object(0x0DB7,0,0,270);move(0.03,-4.90,0.00); object(0x0DB7,0,0,270);move(6.13,5.07,0.00); object(0x0DB7,0,0,0);move(-0.06,4.37,0.00); object(0x0DB7,0,0,0);move(-10.90,0.09,0.00); object(0x0DB7,0,0,0);move(-0.04,-4.24,0.00); object(0x0DB7,0,0,0);move(11.70,14.37,0.50); object(0x0DB6,30,0,0);move(-1.30,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.40,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.30,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.40,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.30,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.40,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.50,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.20,-0.00,0.00); object(0x0DB6,30,0,0);move(-1.50,-0.00,0.00); object(0x0DB6,30,0,0);move(-14.23,-37.21,2.00); object(0x0DD6,0,0,0);move(32.80,-0.16,0.00); object(0x0DD6,0,0,180);move(-17.99,-3.03,-2.10); object(0x0DB6,20,0,0);move(1.50,0.00,0.00); object(0x0DB6,20,0,0);move(0.80,0.00,0.00); object(0x0DB6,20,0,0);move(1.10,0.00,0.00); object(0x0DB6,20,0,0);move(1.60,0.00,0.00); object(0x0DB6,20,0,0);move(1.40,0.00,0.00); object(0x0DB6,20,0,0);move(1.30,0.00,0.00); object(0x0DB6,20,0,0);move(1.20,0.00,0.00); object(0x0DB6,20,0,0);move(1.10,0.00,0.00); object(0x0DB6,20,0,0);move(-0.00,-4.71,0.00); object(0x0DB6,20,0,0);move(-1.50,0.00,0.00); object(0x0DB6,20,0,0);move(-1.30,0.00,0.00); object(0x0DB6,20,0,0);move(-1.30,0.00,0.00); object(0x0DB6,20,0,0);move(-1.40,0.00,0.00); object(0x0DB6,20,0,0);move(-1.30,0.00,0.00); object(0x0DB6,20,0,0);move(-1.30,0.00,0.00); object(0x0DB6,20,0,0);move(-1.10,0.00,0.00); object(0x0DB6,20,0,0);move(-0.70,0.00,0.00); object(0x0DB6,20,0,0);move(-0.00,-4.87,0.00); object(0x0DB6,20,0,0);move(1.50,0.00,0.00); object(0x0DB6,20,0,0);move(1.20,0.00,0.00); object(0x0DB6,20,0,0);move(1.40,0.00,0.00); object(0x0DB6,20,0,0);move(1.10,0.00,0.00); object(0x0DB6,20,0,0);move(1.30,0.00,0.00); object(0x0DB6,20,0,0);move(1.10,0.00,0.00); object(0x0DB6,20,0,0);move(1.30,0.00,0.00); object(0x0DB6,20,0,0);move(0.90,0.00,0.00); object(0x0DB6,20,0,0);move(-11.91,6.19,0.00); object(0x0DB7,0,0,0);move(13.30,-0.07,0.00); object(0x0DB7,0,0,0);move(-16.24,-7.04,0.00); object(0x0DB7,0,0,25);move(14.16,-5.05,0.00); object(0x0DB7,0,0,31);move(-7.12,-7.39,0.00); object(0x0DB7,0,0,50);move(-12.81,-3.48,0.00); object(0x0DB7,0,0,87);move(21.90,41.54,-0.60); object(0x0DB7,0,0,0);move(-0.01,-8.56,0.00); object(0x0DB7,0,0,0);move(-12.53,9.20,0.00); object(0x0DB7,0,0,12);move(-0.62,-9.67,0.00); object(0x0DB7,0,0,0);move(-10.02,36.14,0.00); object(0x0DB7,0,0,90);move(4.64,-2.39,0.30); object(0x0DB7,0,0,90);move(24.71,-1.09,0.10); object(0x0DB7,0,0,124);teleport(329.17, -420.60, 36.77) Enjoy!! Link to comment Share on other sites More sharing options...
*MURDOC* Posted May 7, 2006 Share Posted May 7, 2006 ^^ It would be cool if the middle wheels could be removed... Or moved towards the center a bit. That would look crazy because it would still be a 6-wheeler. Here's another version that gives it the same handling charasteristics of the quad from SA #cheat QuadBike - PIMPED: 169-RCBANDT setshort(0x992FE9E, 0x20, 0x51, 0x75, 0x61, 0x64, 0x42, 0x69, 0x6b, 0x65); setchar(0x945bc22, 0x1); setchar(0x945bc21, 0x45); setchar(0x945bc20, 0x34); setshort(0x94433d0, 250); setfloat(0x94433cc, 0.5); setfloat(0x945bba0, 400, 300); setfloat(0x945bba8, .7); setfloat(0x945bc60, 0.15); setfloat(0x945bc64, -0.15); setfloat(0x945bc68, 0.5); setfloat(0x945bc2c, 0.43333); setfloat(0x945bc30, 0.43333); setfloat(0x945bc24, 0.0032); setfloat(0x945bc40, 0.5); setfloat(0x945bc44, .5); setfloat(0x945bc48, 35); setfloat(0x945bc58, .8); setfloat(0x945bc5c, 0.1); setfloat(0x945bc74, 0.2); setfloat(0x945bc6c, 0); setfloat(0x945bbc0, 0); setfloat(0x945bbc4, 0); setfloat(0x945bbc8, -0.5); setchar(0x945bbd0, 70); setfloat(0x945bc4c, 0.9); setfloat(0x945bc50, 0.50); setfloat(0x945bbac, 1); sethex(0x945bc70, 0x13, 0x00, 0x00, 0x05); sethex(0x944fb34, 0x00, 0x00, 0x00); sethex(0x944fb5c, 0x00, 0x00, 0x89); setint(0x8E38A38, 169); setchar(0x8E38A5C, 117, 127); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); Can anyone tell me if this thing works well? I would download it myself, but im away from my computer right now. Link to comment Share on other sites More sharing options...
cr0bar Posted May 7, 2006 Share Posted May 7, 2006 I think the main problem with the Spirit was how the arse skipped if you went sideways over curbs - methinks the suspension didn't have enough give. Link to comment Share on other sites More sharing options...
nickwarr_182 Posted May 8, 2006 Share Posted May 8, 2006 (edited) WHoa, the PCJ-666 is the 3rd best vehicle on CS... Anyway, back on topic: Now presenting the first Nick Co. Vehicle yet, RV. With it's black and dark red paint, and bright red exhaust, it shows off to even the fanciest people of Liberty City. You can defy physics ith it's top speed of about 150 mph and raised acceleration. now all there is is to run over your neighbour. #cheat RV - PIMPED: 165-COACHsetshort(0x992FE66, 0x20, 0x20, 0x20, 0x52, 0x56);setchar(0x945b862, 0x6);setchar(0x945b861, 0x44);setchar(0x945b860, 0x34);setshort(0x9442d90, 254);setfloat(0x9442d8c, 1.95);setfloat(0x945b7e0, 6175);setfloat(0x945b7e8, 1.075);setfloat(0x945b8a0, 0.45);setfloat(0x945b8a4, -0.0375);setfloat(0x945b8a8, 0.5);setfloat(0x945b86c, 1.425);setfloat(0x945b870, 1.425);setfloat(0x945b864, 0.00513);setfloat(0x945b880, 0.675);setfloat(0x945b884, 0.2375);setfloat(0x945b888, 40);setfloat(0x945b898, 1.4);setfloat(0x945b89c, 0.1);setfloat(0x945b8b4, 0.84);setfloat(0x945b8ac, 0);setfloat(0x945b800, 0);setfloat(0x945b804, 0);setfloat(0x945b808, -0.5);setchar(0x945b810, 100);setfloat(0x945b88c, 0.85);setfloat(0x945b890, 0.35);setfloat(0x945b7ec, -5);sethex(0x945b8b0, 0x43, 0x81, 0x00, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb18, 0x00, 0x00, 0x00);sethex(0x944fb48, 0x20, 0x04, 0x06);setint(0x8E38A38, 165);setchar(0x8E38A5C, 110, 122);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); Note: There is a problem with the vehicle. It normally pushes cars aside, but the I wasn't able to lower it when I enlargened the wheels, so it bumps and the front flies up in the air. I'm working on fixing it though. If you want to make some edits to this car, click here: http://www.cheatsync.net/pmg/code.php?gara...f27=on&edit=yes] Edited May 8, 2006 by nickwarr_182 Link to comment Share on other sites More sharing options...
cr0bar Posted May 8, 2006 Share Posted May 8, 2006 (edited) cr0bar Inc. proudly presents.. the Machavelli - "The end justifies the means". Having recovered from the disastrous Spirit, we are now concentrating on the creation of performance sedans. Featuring four-wheel drive and a top speed of 155mph, the Machavelli's mass is enough to ram past almost any roadblock or vehicle in the way. The code: #cheat Machavelli - Portland - cr0bar Inc.setshort(0x994181C, 0x20, 0x20, 0x20, 0x20, 0x4d, 0x61, 0x63, 0x68, 0x61, 0x76, 0x65, 0x6c, 0x6c, 0x69); setchar(0x945d392, 0x6); setchar(0x945d391, 0x50); setchar(0x945d390, 0x34); setshort(0x9445630, 254); setfloat(0x944562c, 0.72); setfloat(0x945d310, 2400); setfloat(0x945d318, 0.85); setfloat(0x945d3d0, 0.3); setfloat(0x945d3d4, -0.12); setfloat(0x945d3d8, 0.5); setfloat(0x945d39c, 1.55); setfloat(0x945d3a0, 1.55); setfloat(0x945d394, 0.0033); setfloat(0x945d3b0, 0.92); setfloat(0x945d3b4, 0.7); setfloat(0x945d3b8, 38); setfloat(0x945d3c8, 1.2); setfloat(0x945d3cc, 0.2); setfloat(0x945d3e4, 0.3); setfloat(0x945d3dc, 0.1); setfloat(0x945d330, 0); setfloat(0x945d334, 0); setfloat(0x945d338, -0.39999); setchar(0x945d340, 90); setfloat(0x945d3bc, 0.85); setfloat(0x945d3c0, 0.5); setfloat(0x945d31c, 0.2); sethex(0x945d3e0, 0x00, 0x81, 0x00, 0x04); sethex(0x944fb28, 0xFF, 0xFF, 0x00); sethex(0x944fb58, 0xFF, 0x00, 0xFF); setint(0x8E38988, 191); sethex(0x8E389AE, 0x01, 0x00); teleport(1155.71, -257.05, 17.30); setchar(pplayer + 0xB84, 0x00); #cheat Machavelli - Staunton - cr0bar Inc. setshort(0x994181C, 0x20, 0x20, 0x20, 0x20, 0x4d, 0x61, 0x63, 0x68, 0x61, 0x76, 0x65, 0x6c, 0x6c, 0x69); setchar(0x945d392, 0x6); setchar(0x945d391, 0x50); setchar(0x945d390, 0x34); setshort(0x9445630, 254); setfloat(0x944562c, 0.72); setfloat(0x945d310, 2400); setfloat(0x945d318, 0.85); setfloat(0x945d3d0, 0.3); setfloat(0x945d3d4, -0.12); setfloat(0x945d3d8, 0.5); setfloat(0x945d39c, 1.55); setfloat(0x945d3a0, 1.55); setfloat(0x945d394, 0.0033); setfloat(0x945d3b0, 0.92); setfloat(0x945d3b4, 0.7); setfloat(0x945d3b8, 38); setfloat(0x945d3c8, 1.2); setfloat(0x945d3cc, 0.2); setfloat(0x945d3e4, 0.3); setfloat(0x945d3dc, 0.1); setfloat(0x945d330, 0); setfloat(0x945d334, 0); setfloat(0x945d338, -0.39999); setchar(0x945d340, 90); setfloat(0x945d3bc, 0.85); setfloat(0x945d3c0, 0.5); setfloat(0x945d31c, 0.2); sethex(0x945d3e0, 0x00, 0x81, 0x00, 0x04); sethex(0x944faf8, 0xFF, 0xFF, 0x00); sethex(0x944fb2c, 0xFF, 0x00, 0xFF); setint(0x8E38A38, 191); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); #cheat Machavelli - SSV - cr0bar Inc. setshort(0x994181C, 0x20, 0x20, 0x20, 0x20, 0x4d, 0x61, 0x63, 0x68, 0x61, 0x76, 0x65, 0x6c, 0x6c, 0x69); setchar(0x945d392, 0x6); setchar(0x945d391, 0x50); setchar(0x945d390, 0x34); setshort(0x9445630, 254); setfloat(0x944562c, 0.72); setfloat(0x945d310, 2400); setfloat(0x945d318, 0.85); setfloat(0x945d3d0, 0.3); setfloat(0x945d3d4, -0.12); setfloat(0x945d3d8, 0.5); setfloat(0x945d39c, 1.55); setfloat(0x945d3a0, 1.55); setfloat(0x945d394, 0.0033); setfloat(0x945d3b0, 0.92); setfloat(0x945d3b4, 0.7); setfloat(0x945d3b8, 38); setfloat(0x945d3c8, 1.2); setfloat(0x945d3cc, 0.2); setfloat(0x945d3e4, 0.3); setfloat(0x945d3dc, 0.1); setfloat(0x945d330, 0); setfloat(0x945d334, 0); setfloat(0x945d338, -0.39999); setchar(0x945d340, 90); setfloat(0x945d3bc, 0.85); setfloat(0x945d3c0, 0.5); setfloat(0x945d31c, 0.2); sethex(0x945d3e0, 0x00, 0x81, 0x00, 0x04); sethex(0x944fb54, 0xFF, 0xFF, 0x00); sethex(0x944fb24, 0xFF, 0x00, 0xFF); setint(0x8E38AE8, 191); sethex(0x8E38B0E, 0x01, 0x00); teleport(-789.61, 300.62, 49.05); setchar(pplayer + 0xB84, 0x00); Comments welcome - let's hope this one isn't a screwup -edit 5/9/06- Added monster brakes and twin exhaust smoke. -edit 5/13/06 - SSV code was weird, didn't spawn in the garage. Fixed. Edited May 13, 2006 by cr0bar Link to comment Share on other sites More sharing options...
okoj Posted May 8, 2006 Share Posted May 8, 2006 (edited) okoj's custom garage all cars come with rally prepared handbrakes - we suggest using these instead of the standard breaks #cheat BMW E36 Turbo - PIMPED: 172-MAFIACRsetshort(0x992FEE2, 0x20, 0x42, 0x4d, 0x57, 0x20, 0x45, 0x33, 0x36, 0x20, 0x54, 0x75, 0x72, 0x62, 0x6f);setchar(0x945bd12, 0x5);setchar(0x945bd11, 0x50);setchar(0x945bd10, 0x52);setshort(0x9443880, 250);setfloat(0x944387c, 0.85);setfloat(0x945bc90, 1900);setfloat(0x945bc98, 0.80);setfloat(0x945bd50, 0.25);setfloat(0x945bd54, -0.08899);setfloat(0x945bd58, 0.5);setfloat(0x945bd1c, 0.93267);setfloat(0x945bd20, 0.93267);setfloat(0x945bd14, 0.00258);setfloat(0x945bd30, 0.42);setfloat(0x945bd34, 0);setfloat(0x945bd38, 35);setfloat(0x945bd48, 1);setfloat(0x945bd4c, 0.2);setfloat(0x945bd64, 0.25);setfloat(0x945bd5c, 0.3);setfloat(0x945bcb0, 0);setfloat(0x945bcb4, -0.19999);setfloat(0x945bcb8, -0.23999);setchar(0x945bcc0, 70);setfloat(0x945bd3c, 0.93);setfloat(0x945bd40, 0.52);setfloat(0x945bc9c, 0.52632);sethex(0x945bd60, 0x03, 0x81, 0x00, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb44, 0xFF, 0xFF, 0x00);sethex(0x944fb5c, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 172);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); #cheat Freelander - PIMPED: 131-LANDSTKsetshort(0x992FBEA, 0x20, 0x46, 0x72, 0x65, 0x65, 0x6c, 0x61, 0x6e, 0x64, 0x65, 0x72);setchar(0x9459792, 0x5);setchar(0x9459791, 0x44);setchar(0x9459790, 0x34);setshort(0x943f870, 250);setfloat(0x943f86c, 1.0);setfloat(0x9459710, 2000);setfloat(0x9459718, 0.8);setfloat(0x94597d0, 0.28);setfloat(0x94597d4, -0.20999);setfloat(0x94597d8, 0.5);setfloat(0x945979c, 0.77867);setfloat(0x94597a0, 0.77867);setfloat(0x9459794, 0.0008);setfloat(0x94597b0, 0.45);setfloat(0x94597b4, 0);setfloat(0x94597b8, 35);setfloat(0x94597c8, 1.6);setfloat(0x94597cc, 0.08);setfloat(0x94597e4, 0.27);setfloat(0x94597dc, 0.25);setfloat(0x9459730, 0);setfloat(0x9459734, 0);setfloat(0x9459738, -0.34999);setchar(0x9459740, 85);setfloat(0x94597bc, 0.85);setfloat(0x94597c0, 0.5);setfloat(0x945971c, 0.23);sethex(0x94597e0, 0x0b, 0xc1, 0x00, 0x04);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944faf8, 0x00, 0x00, 0x00);sethex(0x944faf4, 0x00, 0x00, 0x00);setint(0x8E38A38, 131);setchar(0x8E38A5C, 102, 101);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); #cheat Diablo - PIMPED: 142-INFERNSsetshort(0x992FCB4, 0x20, 0x20, 0x44, 0x69, 0x61, 0x62, 0x6c, 0x6f);setchar(0x945a1e2, 0x5);setchar(0x945a1e1, 0x50);setchar(0x945a1e0, 0x52);setshort(0x94409a0, 250);setfloat(0x944099c, 0.8);setfloat(0x945a160, 1400);setfloat(0x945a168, 0.85);setfloat(0x945a220, 0.25);setfloat(0x945a224, -0.08999);setfloat(0x945a228, 0.5);setfloat(0x945a1ec, 1.172);setfloat(0x945a1f0, 1.172);setfloat(0x945a1e4, 0.0014);setfloat(0x945a200, 0.51);setfloat(0x945a204, 0);setfloat(0x945a208, 40);setfloat(0x945a218, 1.2);setfloat(0x945a21c, 0.19);setfloat(0x945a234, 0.37);setfloat(0x945a22c, 0.6);setfloat(0x945a180, 0);setfloat(0x945a184, -0.29999);setfloat(0x945a188, -0.19999);setchar(0x945a190, 70);setfloat(0x945a20c, 0.95);setfloat(0x945a210, 0.5);setfloat(0x945a16c, 1.02857);sethex(0x945a230, 0x87, 0x81, 0x20, 0x05);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb34, 0x00, 0x00, 0x14);sethex(0x944fb4c, 0x00, 0x00, 0x14);setint(0x8E38A38, 142);setchar(0x8E38A5C, 117, 123);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); #cheat Miata - PIMPED: 141-MANANAsetshort(0x992FCA6, 0x20, 0x4d, 0x69, 0x61, 0x74, 0x61);setchar(0x945a0f2, 0x5);setchar(0x945a0f1, 0x50);setchar(0x945a0f0, 0x52);setshort(0x9440810, 250);setfloat(0x944080c, 0.8);setfloat(0x945a070, 1000);setfloat(0x945a078, 0.8);setfloat(0x945a130, 0.31);setfloat(0x945a134, -0.12999);setfloat(0x945a138, 0.5);setfloat(0x945a0fc, 0.74867);setfloat(0x945a100, 0.74867);setfloat(0x945a0f4, 0.00352);setfloat(0x945a110, 0.85);setfloat(0x945a114, 0);setfloat(0x945a118, 35);setfloat(0x945a128, 1.2);setfloat(0x945a12c, 0.1);setfloat(0x945a144, 0.26);setfloat(0x945a13c, 0.2);setfloat(0x945a090, 0);setfloat(0x945a094, 0.5);setfloat(0x945a098, -0.29999);setchar(0x945a0a0, 70);setfloat(0x945a11c, 0.8);setfloat(0x945a120, 0.5);setfloat(0x945a07c, 1);sethex(0x945a140, 0x37, 0x81, 0x00, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb34, 0x00, 0x00, 0x12);sethex(0x944fb20, 0x00, 0x00, 0x00);setint(0x8E38A38, 141);setchar(0x8E38A5C, 117, 112);sethex(0x8E38A5E, 0x01, 0xFF);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); #cheat McLaren - PIMPED: 130-SPIDERsetshort(0x99417F4, 0x20, 0x20, 0x4d, 0x63, 0x4c, 0x61, 0x72, 0x65, 0x6e);setchar(0x945cd02, 0x5);setchar(0x945cd01, 0x50);setchar(0x945cd00, 0x52);setshort(0x943f6e0, 250);setfloat(0x943f6dc, 0.85);setfloat(0x945cc80, 1400);setfloat(0x945cc88, 0.83);setfloat(0x945cd40, 0.25);setfloat(0x945cd44, -0.0888);setfloat(0x945cd48, 0.5);setfloat(0x945cd0c, 1.1);setfloat(0x945cd10, 1.1);setfloat(0x945cd04, 0.00500);setfloat(0x945cd20, 0.62);setfloat(0x945cd24, 0);setfloat(0x945cd28, 35);setfloat(0x945cd38, 1);setfloat(0x945cd3c, 0.2);setfloat(0x945cd54, 0.4);setfloat(0x945cd4c, 0.3);setfloat(0x945cca0, 0);setfloat(0x945cca4, -0.19999);setfloat(0x945cca8, -0.14999);setchar(0x945ccb0, 70);setfloat(0x945cd2c, 0.94);setfloat(0x945cd30, 0.48);setfloat(0x945cc8c, 0.77143);sethex(0x945cd50, 0x03, 0xa1, 0x00, 0x00);setchar(0x967E6FC, 0xFF, 0x00, 0xFF);sethex(0x944fb00, 0x00, 0x00, 0x00);sethex(0x944fafc, 0x00, 0x00, 0x00);setint(0x8E38A38, 130);setchar(0x8E38A5C, 104, 103);sethex(0x8E38A5E, 0x01, 0xFF);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); #cheat Rumpmeister - PIMPED: 177-HOODSCRsetshort(0x992FF74, 0x20, 0x20, 0x20, 0x52, 0x75, 0x6d, 0x70, 0x6d, 0x65, 0x69, 0x73, 0x74, 0x65, 0x72);setchar(0x945c852, 0x5);setchar(0x945c851, 0x50);setchar(0x945c850, 0x52);setshort(0x9444050, 250);setfloat(0x944404c, 0.92);setfloat(0x945c7d0, 2200);setfloat(0x945c7d8, 0.75);setfloat(0x945c890, 0.27);setfloat(0x945c894, -0.14999);setfloat(0x945c898, 0.4);setfloat(0x945c85c, 0.948);setfloat(0x945c860, 0.948);setfloat(0x945c854, 0.00215);setfloat(0x945c870, 0.6);setfloat(0x945c874, 0);setfloat(0x945c878, 40);setfloat(0x945c888, 1);setfloat(0x945c88c, 0.1);setfloat(0x945c8a4, 0.24);setfloat(0x945c89c, 0.2);setfloat(0x945c7f0, 0);setfloat(0x945c7f4, 0);setfloat(0x945c7f8, -0.19999);setchar(0x945c800, 75);setfloat(0x945c87c, 0.85);setfloat(0x945c880, 0.5);setfloat(0x945c7dc, 0.23636);sethex(0x945c8a0, 0xa3, 0x81, 0x00, 0x07);sethex(0x944fb50, 0xFF, 0xFF, 0x00);sethex(0x944faf4, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 177);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); Edited May 8, 2006 by okoj Link to comment Share on other sites More sharing options...
cr0bar Posted May 8, 2006 Share Posted May 8, 2006 The Dominator X is cool, nicked a Linerunner to get into it. It goes a bit weird when it flips though.. Any way to mod a car/cheat so it doesn't get pwned by a Rhino? I also just discovered hover car + Hunter = pwnage. Link to comment Share on other sites More sharing options...
S.O.G. Posted May 9, 2006 Share Posted May 9, 2006 Here's my latest creation. I call it...the Sogo (pronounced So Go) #cheat S.O.G.'s Sogosetshort(0x992FE5C, 0x53, 0x6f, 0x67, 0x6f);setchar(0x945b772, 0x1);setchar(0x945b771, 0x50);setchar(0x945b770, 0x34);setshort(0x9442c00, 254);setfloat(0x9442bfc, 1.4);setfloat(0x945b6f0, 2000);setfloat(0x945b6f8, 0.9);setfloat(0x945b7b0, 0.60);setfloat(0x945b7b4, -0.11);setfloat(0x945b7b8, 0.5);setfloat(0x945b77c, 1.50);setfloat(0x945b780, 1.50);setfloat(0x945b774, 0.01);setfloat(0x945b790, 0.55);setfloat(0x945b794, 0);setfloat(0x945b798, 45);setfloat(0x945b7a8, 1.2);setfloat(0x945b7ac, 0.09);setfloat(0x945b7c4, 0.5);setfloat(0x945b7bc, 0);setfloat(0x945b710, 0);setfloat(0x945b714, 0.3);setfloat(0x945b718, -0.3);setchar(0x945b720, 75);setfloat(0x945b79c, 0.9);setfloat(0x945b7a0, 0.5);setfloat(0x945b6fc, 0);sethex(0x945b7c0, 0x00, 0x81, 0x04, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb04, 0xFF, 0xFF, 0x00);sethex(0x944fb58, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 164);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02); :wink: Link to comment Share on other sites More sharing options...
cr0bar Posted May 9, 2006 Share Posted May 9, 2006 Edited the brakes on the Machavelli - it now sheds speed faster than a fat person tears the wrapping off a Kitkat. Link to comment Share on other sites More sharing options...
thebeeg Posted May 9, 2006 Share Posted May 9, 2006 heheh yea! beeg co. introducing the GTO with a generous amount of power, this thing shreds tires on the strip, and in a drift-off!! #cheat GTO - PIMPED: 186-PONTIACsetshort(0x9941808, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x47, 0x54, 0x4f);setchar(0x945cee2, 0x6);setchar(0x945cee1, 0x50);setchar(0x945cee0, 0x52);setshort(0x9444e60, 250);setfloat(0x9444e5c, 0.825);setfloat(0x945ce60, 1800);setfloat(0x945ce68, 0.65);setfloat(0x945cf20, 0.28);setfloat(0x945cf24, -0.01);setfloat(0x945cf28, 0.5);setfloat(0x945ceec, 2.523989898989898989);setfloat(0x945cef0, 2.523989898989898989);setfloat(0x945cee4, 0.0045);setfloat(0x945cf00, 0.6125);setfloat(0x945cf04, 0);setfloat(0x945cf08, 40.625);setfloat(0x945cf18, 1.4);setfloat(0x945cf1c, 0.2);setfloat(0x945cf34, 0.25);setfloat(0x945cf2c, 0.3);setfloat(0x945ce80, 0);setfloat(0x945ce84, 0);setfloat(0x945ce88, -0.19999);setchar(0x945ce90, 50);setfloat(0x945cf0c, 0.80625);setfloat(0x945cf10, 0.47);setfloat(0x945ce6c, 0.66667);sethex(0x945cf30, 0x01, 0x81, 0x00, 0x07);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb04, 0x00, 0x00, 0x00);sethex(0x944fafc, 0x00, 0x00, 0x00);setint(0x8E38A38, 186);setchar(0x8E38A5C, 105, 103);sethex(0x8E38A5E, 0x01, 0xFF);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); have fun!!!! ? Link to comment Share on other sites More sharing options...
nickwarr_182 Posted May 9, 2006 Share Posted May 9, 2006 Here's my latest creation.I call it...the Sogo (pronounced So Go) #cheat S.O.G.'s Sogosetshort(0x992FE5C, 0x53, 0x6f, 0x67, 0x6f);setchar(0x945b772, 0x1);setchar(0x945b771, 0x50);setchar(0x945b770, 0x34);setshort(0x9442c00, 254);setfloat(0x9442bfc, 1.4);setfloat(0x945b6f0, 2000);setfloat(0x945b6f8, 0.9);setfloat(0x945b7b0, 0.60);setfloat(0x945b7b4, -0.11);setfloat(0x945b7b8, 0.5);setfloat(0x945b77c, 1.50);setfloat(0x945b780, 1.50);setfloat(0x945b774, 0.01);setfloat(0x945b790, 0.55);setfloat(0x945b794, 0);setfloat(0x945b798, 45);setfloat(0x945b7a8, 1.2);setfloat(0x945b7ac, 0.09);setfloat(0x945b7c4, 0.5);setfloat(0x945b7bc, 0);setfloat(0x945b710, 0);setfloat(0x945b714, 0.3);setfloat(0x945b718, -0.3);setchar(0x945b720, 75);setfloat(0x945b79c, 0.9);setfloat(0x945b7a0, 0.5);setfloat(0x945b6fc, 0);sethex(0x945b7c0, 0x00, 0x81, 0x04, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb04, 0xFF, 0xFF, 0x00);sethex(0x944fb58, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 164);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02); :wink: I made one just like this before, called the Dude. The worst thing is, I forgot to make it a heavy plane and now it still flies. Link to comment Share on other sites More sharing options...
nickwarr_182 Posted May 9, 2006 Share Posted May 9, 2006 Nick Co. proudly presents, the longway. This car will get you where you need to go and more. This car will be delivered to your staunton safehouse garage as soon as you order it, free of charge of course! And now for the veicle it's self, the Longway!! This Custom made limousine features a camoflauge green paintjob as well as a bright neon green exhaust smoke! She rides faster, and now, turns better than it's original. All you have to do is get the code and have it delivered to your Staunton safehouse garage. -----------|----------- -----------|----------- -----------|----------- --------\\\|///-------- ----------\|/---------- #cheat LongWay - PIMPED: 140-STRETCHsetshort(0x992FC96, 0x4c, 0x6f, 0x6e, 0x67, 0x57, 0x61, 0x79);setchar(0x945a002, 0x4);setchar(0x945a001, 0x44);setchar(0x945a000, 0x34);setshort(0x9440680, 250);setfloat(0x944067c, 0.90);setfloat(0x9459f80, 3000);setfloat(0x9459f88, 1.05);setfloat(0x945a040, 0.4625);setfloat(0x945a044, -0.0375);setfloat(0x945a048, 0.485);setfloat(0x945a00c, 0.975);setfloat(0x945a010, 0.975);setfloat(0x945a004, 0.00487);setfloat(0x945a020, 0.4);setfloat(0x945a024, 0);setfloat(0x945a028, 30);setfloat(0x945a038, 1.1875);setfloat(0x945a03c, 0.175);setfloat(0x945a054, 0.255);setfloat(0x945a04c, 0);setfloat(0x9459fa0, 0);setfloat(0x9459fa4, 0);setfloat(0x9459fa8, -0.2);setchar(0x9459fb0, 80);setfloat(0x945a02c, 0.8);setfloat(0x945a030, 0.435);setfloat(0x9459f8c, -3);sethex(0x945a050, 0x83, 0x81, 0x00, 0x06);setchar(0x967E6FC, 0x00, 0xFF, 0x00);sethex(0x944fb50, 0x15, 0x21, 0x00);sethex(0x944faf4, 0x15, 0x21, 0x00);setint(0x8E38A38, 140);setchar(0x8E38A5C, 124, 101);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02); Here at Nick Co., We like to see your own custom vehicles, So here's the URL for this car if you want to make an edit to it. http://www.cheatsync.net/pmg/code.php?gara...f27=on&edit=yes Post if it you want, or PM me with it and I will host the car on my website. Link to comment Share on other sites More sharing options...
xFinch713x Posted May 9, 2006 Share Posted May 9, 2006 (edited) its not one car, not two cars, not even three.... its all of them.... this cheat makes all cars hover off the ground! #cheat Every Car Hovers!setfloat(0x943f6dc, 0.00000000001);setfloat(0x945cd44, -1);setfloat(0x943f86c, 0.00000000001);setfloat(0x94597d4, -1);setfloat(0x943fb8c, 0.00000000001);setfloat(0x94599b4, -1);setfloat(0x943fd1c, 0.00000000001);setfloat(0x9459aa4, -1);setfloat(0x943feac, 0.00000000001);setfloat(0x9459b94, -1);setfloat(0x94401cc, 0.00000000001);setfloat(0x9459d74, -1);setfloat(0x944035c, 0.00000000001);setfloat(0x9459e64, -1);setfloat(0x94404ec, 0.00000000001);setfloat(0x9459f54, -1);setfloat(0x944003c, 0.00000000001);setfloat(0x9459c84, -1);setfloat(0x944067c, 0.00000000001);setfloat(0x945a044, -1);setfloat(0x944080c, 0.00000000001);setfloat(0x945a134, -1);setfloat(0x943f9fc, 0.00000000001);setfloat(0x94598c4, -1);setfloat(0x944099c, 0.00000000001);setfloat(0x945a224, -1);setfloat(0x9440b2c, 0.00000000001);setfloat(0x945c204, -1);setfloat(0x9440cbc, 0.00000000001);setfloat(0x945a314, -1);setfloat(0x9440e4c, 0.00000000001);setfloat(0x945a404, -1);setfloat(0x9440fdc, 0.00000000001);setfloat(0x945a4f4, -1);setfloat(0x944116c, 0.00000000001);setfloat(0x945a5e4, -1);setfloat(0x94412fc, 0.00000000001);setfloat(0x945a6d4, -1);setfloat(0x944148c, 0.00000000001);setfloat(0x945a7c4, -1);setfloat(0x944161c, 0.00000000001);setfloat(0x945a8b4, -1);setfloat(0x94417ac, 0.00000000001);setfloat(0x945a9a4, -1);setfloat(0x944193c, 0.00000000001);setfloat(0x945aa94, -1);setfloat(0x9441acc, 0.00000000001);setfloat(0x945ab84, -1);setfloat(0x9441c5c, 0.00000000001);setfloat(0x945ac74, -1);setfloat(0x9441dec, 0.00000000001);setfloat(0x945ad64, -1);setfloat(0x9441f7c, 0.00000000001);setfloat(0x9459b94, -1);setfloat(0x944210c, 0.00000000001);setfloat(0x945ae54, -1);setfloat(0x944229c, 0.00000000001);setfloat(0x945af44, -1);setfloat(0x944242c, 0.00000000001);setfloat(0x945b034, -1);setfloat(0x94425bc, 0.00000000001);setfloat(0x945b124, -1);setfloat(0x944274c, 0.00000000001);setfloat(0x945b214, -1);setfloat(0x9442a6c, 0.00000000001);setfloat(0x945b3f4, -1);setfloat(0x9442bfc, 0.00000000001);setfloat(0x945b7b4, -1);setfloat(0x9442d8c, 0.00000000001);setfloat(0x945b8a4, -1);setfloat(0x9442f1c, 0.00000000001);setfloat(0x945b994, -1);setfloat(0x94430ac, 0.00000000001);setfloat(0x945ba84, -1);setfloat(0x944323c, 0.00000000001);setfloat(0x945bb74, -1);setfloat(0x944355c, 0.00000000001);setfloat(0x945c2f4, -1);setfloat(0x94436ec, 0.00000000001);setfloat(0x945c3e4, -1);setfloat(0x944387c, 0.00000000001);setfloat(0x945bd54, -1);setfloat(0x9443a0c, 0.00000000001);setfloat(0x945c4d4, -1);setfloat(0x9443b9c, 0.00000000001);setfloat(0x945c5c4, -1);setfloat(0x9443d2c, 0.00000000001);setfloat(0x945c6b4, -1);setfloat(0x9443ebc, 0.00000000001);setfloat(0x945c7a4, -1);setfloat(0x944404c, 0.00000000001);setfloat(0x945c894, -1);setfloat(0x94441dc, 0.00000000001);setfloat(0x945c984, -1);setfloat(0x944436c, 0.00000000001);setfloat(0x945c024, -1);setfloat(0x94444fc, 0.00000000001);setfloat(0x945c114, -1);setfloat(0x944468c, 0.00000000001);setfloat(0x945ca74, -1);setfloat(0x944481c, 0.00000000001);setfloat(0x945a314, -1);setfloat(0x94449ac, 0.00000000001);setfloat(0x945cb64, -1);setfloat(0x9444b3c, 0.00000000001);setfloat(0x945cc54, -1);setfloat(0x9444ccc, 0.00000000001);setfloat(0x945ce34, -1);setfloat(0x9444e5c, 0.00000000001);setfloat(0x945cf24, -1);setfloat(0x9444fec, 0.00000000001);setfloat(0x945d014, -1);setfloat(0x944517c, 0.00000000001);setfloat(0x945b3f4, -1);setfloat(0x944530c, 0.00000000001);setfloat(0x945d1f4, -1);setfloat(0x944549c, 0.00000000001);setfloat(0x945d2e4, -1);setfloat(0x944562c, 0.00000000001);setfloat(0x945d3d4, -1);setfloat(0x94433cc, 0.00000000001);setfloat(0x945bc64, -1); Enjoy! Edited May 9, 2006 by xFinch713x Link to comment Share on other sites More sharing options...
cat33 Posted May 9, 2006 Share Posted May 9, 2006 Cat33 Customs presents the Bullet Featuring slightly lowered suspension, sport rims and a perlecent blue paint job Link to comment Share on other sites More sharing options...
cr0bar Posted May 10, 2006 Share Posted May 10, 2006 (edited) A non-garbage version of the Spirit will be up on Saturday. I hate unfinished business. -e- I appreciate the traction tweaks Vette, but I'm just not happy with the original. I have a car "template" almost perfected - the Machavelli has most of what it'll feature. Edited May 10, 2006 by cr0bar Link to comment Share on other sites More sharing options...
cr0bar Posted May 13, 2006 Share Posted May 13, 2006 (edited) Rar double post. Following extensive tweaks and revisions to the poor decision that was the Spirit, cr0bar Inc. can now present to you all; the Spirit-M. M standing for modified. I can't think of much else to say.. so here are the screenshots. #cheat Spirit-M - Portland - cr0bar Inc.setshort(0x9930094, 0x53, 0x70, 0x69, 0x72, 0x69, 0x74, 0x2d, 0x4d); setchar(0x945cfd2, 0x6); setchar(0x945cfd1, 0x50); setchar(0x945cfd0, 0x34); setshort(0x9444ff0, 250); setfloat(0x9444fec, 0.75); setfloat(0x945cf50, 2100); setfloat(0x945cf58, 0.85); setfloat(0x945d010, 0.3); setfloat(0x945d014, -0.16); setfloat(0x945d018, 0.5); setfloat(0x945cfdc, 1.95); setfloat(0x945cfe0, 1.95); setfloat(0x945cfd4, 0.0037); setfloat(0x945cff0, 0.92); setfloat(0x945cff4, 0.65); setfloat(0x945cff8, 39); setfloat(0x945d008, 1.2); setfloat(0x945d00c, 0.3); setfloat(0x945d024, 0.15); setfloat(0x945d01c, 0.2); setfloat(0x945cf70, 0); setfloat(0x945cf74, 0); setfloat(0x945cf78, -0.39999); setchar(0x945cf80, 90); setfloat(0x945cffc, 0.85); setfloat(0x945d000, 0.47); setfloat(0x945cf5c, 0.1); sethex(0x945d020, 0x00, 0x80, 0x00, 0x05); sethex(0x944fb20, 0xFF, 0x0D, 0x08); sethex(0x944fb30, 0xFF, 0x0D, 0x08); setint(0x8E38A38, 187); setchar(0x8E38A5C, 112, 116); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); I hope this is found to be a large improvement over the Spirit. Any and all comments welcome -edit 05/17/06- Finally revised the ride issues with this horrendous mess of a car. Edited May 17, 2006 by cr0bar Link to comment Share on other sites More sharing options...
Nautilus Posted May 13, 2006 Share Posted May 13, 2006 The Thumb (not enough time for pics, very busy atm,) No ridiculously high top speed or large wheels, very good at taking corners when using handbrake. #cheat The Thumb - PIMPED: 185-SHELBY setshort(0x993002A, 0x20, 0x20, 0x20, 0x20, 0x54, 0x68, 0x65, 0x20, 0x54, 0x68, 0x75, 0x6d, 0x62); sethex(0x945ce41, 0x01); setchar(0x945cdf2, 0x5); setchar(0x945cdf1, 0x50); setchar(0x945cdf0, 0x52); setshort(0x9444cd0, 250); setfloat(0x9444ccc, 0.70); setfloat(0x945cd70, 2462.5); setfloat(0x945cd78, 1.05); setfloat(0x945ce30, 0.3); setfloat(0x945ce34, -0.1875); setfloat(0x945ce38, 0.6375); setfloat(0x945cdfc, 0.825); setfloat(0x945ce00, 0.825); setfloat(0x945cdf4, 0.00163); setfloat(0x945ce10, 0.52); setfloat(0x945ce14, 0.025); setfloat(0x945ce18, 38.125); setfloat(0x945ce28, 0.90625); setfloat(0x945ce2c, 0.28125); setfloat(0x945ce44, 0.255); setfloat(0x945ce3c, 0.725); setfloat(0x945cd90, 0); setfloat(0x945cd94, -0.1375); setfloat(0x945cd98, -0.225); setchar(0x945cda0, 70); setfloat(0x945ce1c, 0.7625); setfloat(0x945ce20, 0.4725); setfloat(0x945cd7c, 1); setchar(0x967E6FC, 0x00, 0x00, 0xFF); sethex(0x944fafc, 0xFE, 0xAF, 0x7F); sethex(0x944fb34, 0xFE, 0xDF, 0xB8); setint(0x8E38A38, 185); setchar(0x8E38A5C, 103, 117); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); Link to comment Share on other sites More sharing options...
Swish Posted May 14, 2006 Share Posted May 14, 2006 Wow, these Pimp Car are great. On PMG All I can do is changing how fast they go etc. But how do I change the looks? Link to comment Share on other sites More sharing options...
Parky. Posted May 14, 2006 Share Posted May 14, 2006 My first PMG PCJ-600, Fast as lightning...Note:Let go of accelarator when turning!!! #cheat PIMPED: 205-PCJ600setchar(0x945d482, 0x5);setchar(0x945d481, 0x44);setchar(0x945d480, 0x46);setshort(0x9446c10, 250);setfloat(0x9446c0c, 0.775);setfloat(0x945d400, 500);setfloat(0x945d408, 1.6);setfloat(0x945d4c0, 0.05);setfloat(0x945d4c4, -0.15999);setfloat(0x945d4c8, 0.5);setfloat(0x945d48c, 1.525);setfloat(0x945d490, 1.525);setfloat(0x945d484, 0.00713);setfloat(0x945d4a0, 0.6);setfloat(0x945d4a4, 0);setfloat(0x945d4a8, 35);setfloat(0x945d4b8, 0.78125);setfloat(0x945d4bc, 0.15);setfloat(0x945d4d4, 9);setfloat(0x945d4cc, 0);setfloat(0x945d420, 0);setfloat(0x945d424, 0.05);setfloat(0x945d428, -0.08999);setchar(0x945d430, 71);setfloat(0x945d4ac, 0.9);setfloat(0x945d4b0, 0.48);setfloat(0x945d40c, 0.6);sethex(0x945d4d0, 0x03, 0x01, 0x00, 0x00);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb40, 0x00, 0x00, 0x00);sethex(0x944fb0c, 0x34, 0x4D, 0x9D);setint(0x8E38A38, 205);setchar(0x8E38A5C, 120, 107);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); Link to comment Share on other sites More sharing options...
Spartan 117 Posted May 14, 2006 Share Posted May 14, 2006 (edited) I just made this yesterday, BTW, dont know if anyone made it..yet. the Vanquish. (V12) Perfect turning at high speeds, you can do AWESOME Parallel parking moves, shift directions while in it, (hold and , or R if you have Setup 1.), a cool chrome paint job. Sport tires, double exhaust, slightly larger wheels, and the max speed is around 100. (FAST). You can stop before you hit a car, there is NO sliding, unless you parallel park, which is supposed to happen. Halogen lights...just a cool car. #cheat Vanquish - PIMPED: 142-INFERNSsetshort(0x992FCB4, 0x56, 0x61, 0x6e, 0x71, 0x75, 0x69, 0x73, 0x68);setchar(0x945a1e2, 0x5);setchar(0x945a1e1, 0x45);setchar(0x945a1e0, 0x34);setshort(0x94409a0, 250);setfloat(0x944099c, 0.75);setfloat(0x945a160, 3137.5);setfloat(0x945a168, 1.3);setfloat(0x945a220, 0.25);setfloat(0x945a224, -0.09999);setfloat(0x945a228, 0.5);setfloat(0x945a1ec, 0.975);setfloat(0x945a1f0, 0.975);setfloat(0x945a1e4, 0.00175);setfloat(0x945a200, 0.4875);setfloat(0x945a204, 0);setfloat(0x945a208, 13.75);setfloat(0x945a218, 1.2);setfloat(0x945a21c, 0.19);setfloat(0x945a234, 0.37);setfloat(0x945a22c, 0.6);setfloat(0x945a180, 0);setfloat(0x945a184, -0.29999);setfloat(0x945a188, -0.19999);setchar(0x945a190, 70);setfloat(0x945a20c, 0.71875);setfloat(0x945a210, 0.5);setfloat(0x945a16c, 3.875);sethex(0x945a230, 0x02, 0x80, 0x20, 0x04);sethex(0x944fb08, 0x60, 0x62, 0x61);sethex(0x944fb50, 0x60, 0x62, 0x61);setint(0x8E38A38, 142);setchar(0x8E38A5C, 106, 124);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00); EDIT: I cant get my pics hosted! Ill make a video...ive got a hosting service for that.. Vid in a few (like, 10 minutes)! Edited May 14, 2006 by Spartan 117 Link to comment Share on other sites More sharing options...
cr0bar Posted May 14, 2006 Share Posted May 14, 2006 cr0bar Inc. has now merged with another company to form D&C Inc. - Deathlock and cr0bar. We can now present, the Crossroad (couldn't think of a better name). Four-wheel drive and a top speed of 110 should make this behemoth more than capable of outrunning any pursuit. Its kerb weight will aid in ramming past any stationary object or pedestrian. Currently only available in Staunton Island, this will be remedied in a while. This vehicle is aimed at optimal maneuverability at any speed, but especially lower speeds. Thus far it is impossible to flip by swerving from side to side on a flat surface (SSV Airport Runway). #cheat Crossroad - Staunton - cr0bar of D&C Inc.setshort(0x992FBEA, 0x20, 0x20, 0x43, 0x72, 0x6f, 0x73, 0x73, 0x72, 0x6f, 0x61, 0x64); setchar(0x9459792, 0x6); setchar(0x9459791, 0x50); setchar(0x9459790, 0x34); setshort(0x943f870, 255); setfloat(0x943f86c, 1); setfloat(0x9459710, 3500); setfloat(0x9459718, 0.85); setfloat(0x94597d0, 0.28); setfloat(0x94597d4, -0.24); setfloat(0x94597d8, 0.5); setfloat(0x945979c, 1.1); setfloat(0x94597a0, 1.1); setfloat(0x9459794, 0.0035); setfloat(0x94597b0, 0.95); setfloat(0x94597b4, 0.6); setfloat(0x94597b8, 38); setfloat(0x94597c8, 1.5); setfloat(0x94597cc, 0.3); setfloat(0x94597e4, 0.27); setfloat(0x94597dc, 0.25); setfloat(0x9459730, 0); setfloat(0x9459734, 0); setfloat(0x9459738, -0.5); setchar(0x9459740, 95); setfloat(0x94597bc, 0.85); setfloat(0x94597c0, 0.5); setfloat(0x945971c, 0.1); sethex(0x94597e0, 0x08, 0xc0, 0x00, 0x04); sethex(0x944fb00, 0xA6, 0xD9, 0xF8); sethex(0x944fb50, 0xA6, 0xD9, 0xF8); setint(0x8E38A38, 131); setchar(0x8E38A5C, 104, 124); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00); Link to comment Share on other sites More sharing options...
vettefan88 Posted May 14, 2006 Share Posted May 14, 2006 cheetah with unreleased pmg feature is on cheatsync now experience the future of pmg now! Link to comment Share on other sites More sharing options...