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The Official PMG Show off Thread


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aight

xlE1kif.gif

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OMG!!! That was an Triple Double Double post! LoL! (3x2+2 xD)

 

Or an 8tl post lol

i beileve its called a double-quadrouple post... biggrin.gif

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nickwarr_182
OMG!!! That was an Triple Double Double post! LoL! (3x2+2 xD)

 

Or an 8tl post lol

i beileve its called a double-quadrouple post... biggrin.gif

That's just 8 posts. biggrin.gif

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user posted image

 

user posted image

 

#cheat muscle car - PIMPED: 185-SHELBY

setshort(0x993002A, 0x20, 0x20, 0x20, 0x6d, 0x75, 0x73, 0x63, 0x6c, 0x65, 0x20, 0x63, 0x61, 0x72);

setchar(0x945cdf2, 0xa);

setchar(0x945cdf1, 0x44);

setchar(0x945cdf0, 0x52);

setshort(0x9444cd0, 250);

setfloat(0x9444ccc, 0.8);

setfloat(0x945cd70, 1200);

setfloat(0x945cd78, 1.325);

setfloat(0x945ce30, 0.0375);

setfloat(0x945ce34, -0.1);

setfloat(0x945ce38, 0.4);

setfloat(0x945cdfc, 2);

setfloat(0x945ce00, 2);

setfloat(0x945cdf4, 0.01);

setfloat(0x945ce10, 0.7375);

setfloat(0x945ce14, 0.425);

setfloat(0x945ce18, 49.375);

setfloat(0x945ce28, 1.78125);

setfloat(0x945ce2c, 0.1125);

setfloat(0x945ce44, 0.54);

setfloat(0x945ce3c, 0.4375);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, -0.30);

setfloat(0x945cd98, -0.2375);

setchar(0x945cda0, 75);

setfloat(0x945ce1c, 0.75625);

setfloat(0x945ce20, 0.50625);

setfloat(0x945cd7c, 9.875);

sethex(0x945ce40, 0x87, 0x83, 0x00, 0x05);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944fb34, 0xFF, 0xFF, 0x00);

sethex(0x944fb38, 0xFF, 0x00, 0xFF);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 113, 113);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

here if you want to edit it here is the adress to go to then click edit smile.gif

 

http://www.cheatsync.net/pmg/code.php?gara...f27=on&edit=yes

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Does this work I can't test cause my PSP was stolen

 

 

#cheat Hellenbach Rally type PIMPED: 185-SHELBYsetchar(0x945cdf2, 0x5);setchar(0x945cdf1, 0x50);setchar(0x945cdf0, 0x34);setshort(0x9444cd0, 256);setfloat(0x9444ccc, 0.7);setfloat(0x945cd70, 1112.5);setfloat(0x945cd78, 0.75);setfloat(0x945ce30, 0.0375);setfloat(0x945ce34, -0.0125);setfloat(0x945ce38, 0.7125);setfloat(0x945cdfc, 1.475);setfloat(0x945ce00, 1.475);setfloat(0x945cdf4, 0.00662);setfloat(0x945ce10, 0.475);setfloat(0x945ce14, 0);setfloat(0x945ce18, 34);setfloat(0x945ce28, 1.3125);setfloat(0x945ce2c, 0.26875);setfloat(0x945ce44, 0.15);setfloat(0x945ce3c, 0.3);setfloat(0x945cd90, 0);setfloat(0x945cd94, 0);setfloat(0x945cd98, 0);setchar(0x945cda0, 70);setfloat(0x945ce1c, 0.89);setfloat(0x945ce20, 0.5);setfloat(0x945cd7c, 0.7);sethex(0x945ce40, 0x84, 0x81, 0x00, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb08, 0x98, 0x1B, 0x21);sethex(0x944fb58, 0x98, 0x1B, 0x21);setint(0x8E38AE8, 185);setchar(0x8E38B0C, 106, 126);sethex(0x8E38B0E, 0x01, 0x00);teleport(-789.61, 300.62, 49.05);setchar(pplayer + 0xB84, 0x00);

 

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user posted image

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

Here are the codes!

 

 

#cheat Diablo Soggstersetshort(0x992FF36, 0x44, 0x69, 0x61, 0x62, 0x6c, 0x6f, 0x20, 0x53, 0x6f, 0x67, 0x67, 0x73, 0x74, 0x65, 0x72);setchar(0x945c672, 0x5);setchar(0x945c671, 0x50);setchar(0x945c670, 0x34);setshort(0x9443d30, 254);setfloat(0x9443d2c, 0.9);setfloat(0x945c5f0, 1400);setfloat(0x945c5f8, 0.8);setfloat(0x945c6b0, 0.4);setfloat(0x945c6b4, -0.2);setfloat(0x945c6b8, 0.5);setfloat(0x945c67c, 1.1);setfloat(0x945c680, 1.1);setfloat(0x945c674, 0.003);setfloat(0x945c690, 0.52);setfloat(0x945c694, 0);setfloat(0x945c698, 35);setfloat(0x945c6a8, 1.5);setfloat(0x945c6ac, 0.15);setfloat(0x945c6c4, 0.25);setfloat(0x945c6bc, 0.3);setfloat(0x945c610, 0);setfloat(0x945c614, -0.2);setfloat(0x945c618, -0.24999);setchar(0x945c620, 70);setfloat(0x945c69c, 0.8);setfloat(0x945c6a0, 0.53);setfloat(0x945c5fc, 0.0);sethex(0x945c6c0, 0x01, 0x81, 0x00, 0x04);sethex(0x944fb0c, 0xFF, 0xFF, 0x00);sethex(0x944fb4c, 0xFF, 0x00, 0xFF);

 

 

 

#cheat SOG Aeon (Esperanto)setshort(0x992FD36, 0x53, 0x4f, 0x47, 0x20, 0x20, 0x41, 0x65, 0x6f, 0x6e);setchar(0x945a872, 0x5);setchar(0x945a871, 0x50);setchar(0x945a870, 0x46);setshort(0x9441620, 254);setfloat(0x944161c, 0.9);setfloat(0x945a7f0, 2000);setfloat(0x945a7f8, 0.8);setfloat(0x945a8b0, 0.45);setfloat(0x945a8b4, -0.05);setfloat(0x945a8b8, 0.5);setfloat(0x945a87c, 1);setfloat(0x945a880, 1);setfloat(0x945a874, 0.0022);setfloat(0x945a890, 0.6);setfloat(0x945a894, 0);setfloat(0x945a898, 35);setfloat(0x945a8a8, 0.8);setfloat(0x945a8ac, 0.4);setfloat(0x945a8c4, 0.36);setfloat(0x945a8bc, 0);setfloat(0x945a810, 0);setfloat(0x945a814, 0);setfloat(0x945a818, -0.25);setchar(0x945a820, 70);setfloat(0x945a89c, 0.88);setfloat(0x945a8a0, 0.6);setfloat(0x945a7fc, 0);sethex(0x945a8c0, 0x01, 0x81, 0x00, 0x05);sethex(0x944fb50, 0x29, 0x6B, 0xC5);sethex(0x944fb30, 0x29, 0x6B, 0xC5);setint(0x8E38A38, 150);setchar(0x8E38A5C, 124, 116);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);

 

 

 

#cheat Esogee Standard (Banshee)setshort(0x992FDD4, 0x20, 0x45, 0x73, 0x6f, 0x67, 0x65, 0x65);setchar(0x945b0e2, 0x5);setchar(0x945b0e1, 0x50);setchar(0x945b0e0, 0x34);setshort(0x94425c0, 254);setfloat(0x94425bc, 0.92);setfloat(0x945b060, 2000);setfloat(0x945b068, 0.85);setfloat(0x945b120, 0.45);setfloat(0x945b124, -0.2);setfloat(0x945b128, 0.65);setfloat(0x945b0ec, 1.11733);setfloat(0x945b0f0, 1.11733);setfloat(0x945b0e4, 0.00264);setfloat(0x945b100, 0.52);setfloat(0x945b104, 0);setfloat(0x945b108, 45);setfloat(0x945b118, 1.6);setfloat(0x945b11c, 0.11);setfloat(0x945b134, 0.15);setfloat(0x945b12c, 0.3);setfloat(0x945b080, 0);setfloat(0x945b084, -0.05);setfloat(0x945b088, -0.2);setchar(0x945b090, 70);setfloat(0x945b10c, 0.8);setfloat(0x945b110, 0.42);setfloat(0x945b06c, 0);sethex(0x945b130, 0x83, 0x81, 0x00, 0x05);sethex(0x944fb04, 0x29, 0x6B, 0xC5);sethex(0x944fb24, 0x53, 0x93, 0xFD);setint(0x8E38A38, 160);setchar(0x8E38A5C, 105, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

 

#cheat Esogee Drifter (Banshee)setshort(0x992FDD4, 0x20, 0x45, 0x73, 0x6f, 0x67, 0x65, 0x65);setchar(0x945b0e2, 0x5);setchar(0x945b0e1, 0x50);setchar(0x945b0e0, 0x34);setshort(0x94425c0, 254);setfloat(0x94425bc, 0.92);setfloat(0x945b060, 2000);setfloat(0x945b068, 0.85);setfloat(0x945b120, 0.45);setfloat(0x945b124, -0.2);setfloat(0x945b128, 0.65);setfloat(0x945b0ec, 1.11733);setfloat(0x945b0f0, 1.11733);setfloat(0x945b0e4, 0.00264);setfloat(0x945b100, 0.52);setfloat(0x945b104, 0);setfloat(0x945b108, 35);setfloat(0x945b118, 1.6);setfloat(0x945b11c, 0.11);setfloat(0x945b134, 0.15);setfloat(0x945b12c, 0.3);setfloat(0x945b080, 0);setfloat(0x945b084, -0.05);setfloat(0x945b088, -0.2);setchar(0x945b090, 70);setfloat(0x945b10c, 0.8);setfloat(0x945b110, 0.55);setfloat(0x945b06c, 0);sethex(0x945b130, 0x83, 0x81, 0x00, 0x05);sethex(0x944fb04, 0x29, 0x6B, 0xC5);sethex(0x944fb24, 0x53, 0x93, 0xFD);setint(0x8E38A38, 160);setchar(0x8E38A5C, 105, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);

 

 

 

#cheat Hellride (Perenial, Self Stunting Version)setshort(0x992FC34, 0x48, 0x65, 0x6c, 0x6c, 0x72, 0x69, 0x64, 0x65, 0x72);setchar(0x9459b52, 0x5);setchar(0x9459b51, 0x50);setchar(0x9459b50, 0x52);setshort(0x943feb0, 252);setfloat(0x943feac, 1.5);setfloat(0x9459ad0, 3500);setfloat(0x9459ad8, 0.9);setfloat(0x9459b90, 0.9);setfloat(0x9459b94, -0.55);setfloat(0x9459b98, 0.5);setfloat(0x9459b5c, 1.1);setfloat(0x9459b60, 1.1);setfloat(0x9459b54, 0.003);setfloat(0x9459b70, 0.65);setfloat(0x9459b74, -0.1000);setfloat(0x9459b78, 30);setfloat(0x9459b88, 2);setfloat(0x9459b8c, 0.15);setfloat(0x9459ba4, 0.2);setfloat(0x9459b9c, 10);setfloat(0x9459af0, 0);setfloat(0x9459af4, 0);setfloat(0x9459af8, -1);setchar(0x9459b00, 70);setfloat(0x9459b7c, 0.9);setfloat(0x9459b80, 0.48);setfloat(0x9459adc, 0);sethex(0x9459ba0, 0x0a, 0x81, 0x00, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb30, 0xF1, 0x6F, 0x29);sethex(0x944fb24, 0x96, 0x00, 0x00);setint(0x8E38A38, 135);setchar(0x8E38A5C, 116, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);

 

 

 

#cheat Hellride (Perenial, Regular)setshort(0x992FC34, 0x48, 0x65, 0x6c, 0x6c, 0x72, 0x69, 0x64, 0x65, 0x72);setchar(0x9459b52, 0x5);setchar(0x9459b51, 0x50);setchar(0x9459b50, 0x52);setshort(0x943feb0, 252);setfloat(0x943feac, 1.5);setfloat(0x9459ad0, 3500);setfloat(0x9459ad8, 0.9);setfloat(0x9459b90, 0.9);setfloat(0x9459b94, -0.55);setfloat(0x9459b98, 0.5);setfloat(0x9459b5c, 1.1);setfloat(0x9459b60, 1.1);setfloat(0x9459b54, 0.003);setfloat(0x9459b70, 0.65);setfloat(0x9459b74, -0.1000);setfloat(0x9459b78, 30);setfloat(0x9459b88, 2);setfloat(0x9459b8c, 0.15);setfloat(0x9459ba4, 0.2);setfloat(0x9459b9c, -5);setfloat(0x9459af0, 0);setfloat(0x9459af4, 0);setfloat(0x9459af8, -2);setchar(0x9459b00, 70);setfloat(0x9459b7c, 0.9);setfloat(0x9459b80, 0.48);setfloat(0x9459adc, 0);sethex(0x9459ba0, 0x0a, 0x81, 0x00, 0x05);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb30, 0xF1, 0x6F, 0x29);sethex(0x944fb24, 0x96, 0x00, 0x00);setint(0x8E38A38, 135);setchar(0x8E38A5C, 116, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);

 

 

NOTE: When driving the Hellrider (Self-stunting version) mess around with different combinations of accelleration/break/handbreak/reverse.

 

:wink:

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Work has begun on a new breed of performance car at cr0bar Inc. Details from within the garage are scant, however rumours point toward a four-wheel drive supercar capable of "well over" 170mph..

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Work has begun on a new breed of performance car at cr0bar Inc. Details from within the garage are scant, however rumours point toward a four-wheel drive supercar capable of "well over" 170mph..

 

sleepy.gif That's nothing, here at beeg corp. we have designed and finished the Viper S

 

(the S means alot tounge2.gif )

 

here she is: user posted image

 

she can go over 200mph, an she isn't just a "I know, i'll just raise all the bars to the top and it'll be really good" job, oh no, she actually is controllable at high speeds! wow.gif she is also good to take to binco, as the boot (or trunk) will hold anything that you put in there!

 

starting at only £1,100,00.99 all your friends will be jealous!!!

 

 

#cheat Viper s™  - PIMPED: 160-BANSHEE//Beeg corp. © all rights reserved setshort(0x992FDD4, 0x56, 0x69, 0x70, 0x65, 0x72, 0x20, 0x73);setchar(0x945b0e2, 0x6);setchar(0x945b0e1, 0x50);setchar(0x945b0e0, 0x52);setshort(0x94425c0, 250);setfloat(0x94425bc, 1.025);setfloat(0x945b060, 1400);setfloat(0x945b068, 0.75);setfloat(0x945b120, 0.3);setfloat(0x945b124, -0.25);setfloat(0x945b128, 0.1625);setfloat(0x945b0ec, 2.750);setfloat(0x945b0f0, 2.750);setfloat(0x945b0e4, 0.0075);setfloat(0x945b100, 0.52);setfloat(0x945b104, 0);setfloat(0x945b108, 34);setfloat(0x945b118, 1.6);setfloat(0x945b11c, 0.1);setfloat(0x945b134, 0.15);setfloat(0x945b12c, 0.3);setfloat(0x945b080, 0);setfloat(0x945b084, -0.5);setfloat(0x945b088, -0.4875);setchar(0x945b090, 70);setfloat(0x945b10c, 2);setfloat(0x945b110, 0.5);setfloat(0x945b06c, 0.7);sethex(0x945b130, 0x83, 0x21, 0x00, 0x03);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb28, 0x98, 0x1B, 0x21);sethex(0x944fafc, 0xFF, 0xFF, 0xFF);setint(0x8E38A38, 160);setchar(0x8E38A5C, 114, 103);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

Edited by thebeeg
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not alowed to copyright dodges car because there is one called "dodge viper s"

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Heres My Newest car: The Stallion V2

user posted image

 

where did you take the top stallion picture ??

could you give me the coordinates ??

 

(sorry double post)

thanx

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not alowed to copyright dodges car because there is one called "dodge viper s"

 

you cant be serious!

 

Who gives a sh*t, its not like hes going to actually try to "copyright" his pmg car.

 

he can call it whatever the hell he wants!

 

christ, some of you people are ridiculous.

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Here's a teaser of the car currently in development:

 

user posted image

 

The suspension is three-quarters finished. Traction needs to be addressed.

Edited by cr0bar
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guitarrocker
Here's a teaser of the car currently in development:

 

user posted image

 

The suspension is three-quarters finished. Traction needs to be addressed.

I always liked your cars man, I can tell that you actually try to put time into them. Keep them coming. icon14.gif

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It's always nice to be appreciated, cheers biggrin.gif

 

Without any further ado.. I bring you all the Spirit - the embodiment of the darker side of automotive design. Representing approximately 4 hours of testing and tweaking, this vehicle has a top speed of 195mph, and 0-60 timing in the testing phase was in the region of three seconds. It also features all-wheel drive - it is quite the billy-goat climbing steep hills. Available in all three safehouses for your pleasure. The afore-mentioned suspension trouble was due to it having almost no give.. the tail used to hop in corners, ruining the grip. I think it's pretty much fixed now.

 

user posted image

 

 

#cheat Spirit - Portland Island - by cr0bar.

setshort(0x9930094, 0x20, 0x20, 0x53, 0x70, 0x69, 0x72, 0x69, 0x74);

setchar(0x945cfd2, 0x6);

setchar(0x945cfd1, 0x50);

setchar(0x945cfd0, 0x34);

setshort(0x9444ff0, 254);

setfloat(0x9444fec, 0.8);

setfloat(0x945cf50, 1900);

setfloat(0x945cf58, 0.8);

setfloat(0x945d010, 0.2);

setfloat(0x945d014, -0.1);

setfloat(0x945d018, 0.5);

setfloat(0x945cfdc, 1.95);

setfloat(0x945cfe0, 1.95);

setfloat(0x945cfd4, 0.0036);

setfloat(0x945cff0, 0.9);

setfloat(0x945cff4, 0);

setfloat(0x945cff8, 36);

setfloat(0x945d008, 1.1);

setfloat(0x945d00c, 0.1);

setfloat(0x945d024, 0.15);

setfloat(0x945d01c, 0.2);

setfloat(0x945cf70, 0);

setfloat(0x945cf74, 0);

setfloat(0x945cf78, -0.39999);

setchar(0x945cf80, 80);

setfloat(0x945cffc, 0.85);

setfloat(0x945d000, 0.45);

setfloat(0x945cf5c, 0.2);

sethex(0x945d020, 0x00, 0x80, 0x00, 0x04);

sethex(0x944fb10, 0x00, 0x00, 0x00);

sethex(0x944fb08, 0x00, 0x00, 0x00);

setint(0x8E38988, 187);

setchar(0x8E389AC, 108, 106);

sethex(0x8E389AE, 0x01, 0x00);

teleport(1155.71, -257.05, 17.30);

setchar(pplayer + 0xB84, 0x00);

 

#cheat Spirit - Staunton Island

setshort(0x9930094, 0x20, 0x20, 0x53, 0x70, 0x69, 0x72, 0x69, 0x74);

setchar(0x945cfd2, 0x6);

setchar(0x945cfd1, 0x50);

setchar(0x945cfd0, 0x34);

setshort(0x9444ff0, 254);

setfloat(0x9444fec, 0.8);

setfloat(0x945cf50, 1900);

setfloat(0x945cf58, 0.8);

setfloat(0x945d010, 0.2);

setfloat(0x945d014, -0.1);

setfloat(0x945d018, 0.5);

setfloat(0x945cfdc, 1.95);

setfloat(0x945cfe0, 1.95);

setfloat(0x945cfd4, 0.0036);

setfloat(0x945cff0, 0.9);

setfloat(0x945cff4, 0);

setfloat(0x945cff8, 36);

setfloat(0x945d008, 1.1);

setfloat(0x945d00c, 0.1);

setfloat(0x945d024, 0.15);

setfloat(0x945d01c, 0.2);

setfloat(0x945cf70, 0);

setfloat(0x945cf74, 0);

setfloat(0x945cf78, -0.39999);

setchar(0x945cf80, 80);

setfloat(0x945cffc, 0.85);

setfloat(0x945d000, 0.45);

setfloat(0x945cf5c, 0.2);

sethex(0x945d020, 0x00, 0x80, 0x00, 0x04);

sethex(0x944fb10, 0x00, 0x00, 0x00);

sethex(0x944fb18, 0x00, 0x00, 0x00);

setint(0x8E38A38, 187);

setchar(0x8E38A5C, 108, 110);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

#cheat Spirit - Shoreside Vale

setshort(0x9930094, 0x20, 0x20, 0x53, 0x70, 0x69, 0x72, 0x69, 0x74);

setchar(0x945cfd2, 0x6);

setchar(0x945cfd1, 0x50);

setchar(0x945cfd0, 0x34);

setshort(0x9444ff0, 254);

setfloat(0x9444fec, 0.8);

setfloat(0x945cf50, 1900);

setfloat(0x945cf58, 0.8);

setfloat(0x945d010, 0.2);

setfloat(0x945d014, -0.1);

setfloat(0x945d018, 0.5);

setfloat(0x945cfdc, 1.95);

setfloat(0x945cfe0, 1.95);

setfloat(0x945cfd4, 0.0036);

setfloat(0x945cff0, 0.9);

setfloat(0x945cff4, 0);

setfloat(0x945cff8, 36);

setfloat(0x945d008, 1.1);

setfloat(0x945d00c, 0.1);

setfloat(0x945d024, 0.15);

setfloat(0x945d01c, 0.2);

setfloat(0x945cf70, 0);

setfloat(0x945cf74, 0);

setfloat(0x945cf78, -0.39999);

setchar(0x945cf80, 80);

setfloat(0x945cffc, 0.85);

setfloat(0x945d000, 0.45);

setfloat(0x945cf5c, 0.2);

sethex(0x945d020, 0x00, 0x80, 0x00, 0x04);

sethex(0x944fb28, 0x00, 0x00, 0x00);

sethex(0x944fb34, 0x00, 0x00, 0x00);

setint(0x8E38AE8, 187);

setchar(0x8E38B0C, 114, 117);

sethex(0x8E38B0E, 0x01, 0x00);

teleport(-789.61, 300.62, 49.05);

setchar(pplayer + 0xB84, 0x00);

 

 

Rawr. Be as critical as you so wish cool.gif

Edited by cr0bar
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mditalia13

i dont take crdit for this cheat. this is a ufo vehicle. it is very cool. it was made by dotestudios.

 

#cheat Live Tire

setshort(0x992FE9E, 0x4c, 0x69, 0x76, 0x65, 0x20, 0x54, 0x69, 0x72, 0x65);

setchar(0x945bc22, 0x1);

setchar(0x945bc21, 0x45);

setchar(0x945bc20, 0x52);

setshort(0x94433d0, 250);

setfloat(0x94433cc, 3);

setfloat(0x945bba0, 100);

setfloat(0x945bba8, 1);

setfloat(0x945bc60, 0.28);

setfloat(0x945bc64, -0.07999);

setfloat(0x945bc68, 0.5);

setfloat(0x945bc2c, 0.43333);

setfloat(0x945bc30, 0.43333);

setfloat(0x945bc24, 0.0032);

setfloat(0x945bc40, 0.5);

setfloat(0x945bc44, 0);

setfloat(0x945bc48, 25);

setfloat(0x945bc58, 1.6);

setfloat(0x945bc5c, 0.1);

setfloat(0x945bc74, 0.2);

setfloat(0x945bc6c, 0);

setfloat(0x945bbc0, 0);

setfloat(0x945bbc4, 0.05);

setfloat(0x945bbc8, -0.29999);

setchar(0x945bbd0, 70);

setfloat(0x945bc4c, 0.75);

setfloat(0x945bc50, 0.48);

setfloat(0x945bbac, 0);

sethex(0x945bc70, 0x10, 0x01, 0x00, 0x04);

sethex(0x944fb54, 0x00, 0x00, 0x00);

sethex(0x944faf4, 0xDB, 0x0D, 0x08);

setint(0x8E38A38, 169);

setchar(0x8E38A5C, 125, 101);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

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i dont take crdit for this cheat. this is a ufo vehicle. it is very cool. it was made by dotestudios.

That things bounces around like mad. You can't drive it. I think I'll try making one of those.

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mditalia13

that happenend to me 2 the first cpouple of times. once u open the garage door u have to press triangle and get in fast. then it will like start jumpin and u will go under. then teleport back to the island and it should be good. u must have hover cars on.

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that happenend to me 2 the first cpouple of times. once u open the garage door u have to press triangle and get in fast. then it will like start jumpin and u will go under. then teleport back to the island and it should be good. u must have hover cars on.

Well it still doesn't drive like a car so I'll work on that.

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Heres My Newest car: The Stallion V2

user posted image

 

where did you take the top stallion picture ??

could you give me the coordinates ??

 

(sorry double post)

thanx

Its at that place in GTA 3 where the Mafia Sentinel was parked where you can go and get that shotgun that was down a ramp

Edited by cat33
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hopefully u can make it so it doesnt jump and stuff also.

Yea.. I give up I can't figure out to make it not jump.

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guitarrocker
do u think it could be possible to change the color of it

You could always use the cheat device to do that ya know. Just go to car color and scroll through them.

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mditalia13

o ya. stupid me. tounge.gif thanks.

 

i tried it and it doesnt work. it is a flying tire. that is probably y because it is not a car

Edited by mditalia13
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No, there is a car inside all that crap.. just hard to see. It's reddish.

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Heres My Newest car: The Stallion V2

user posted image

 

where did you take the top stallion picture ??

could you give me the coordinates ??

 

(sorry double post)

thanx

Its at that place in GTA 3 where the Mafia Sentinel was parked where you can go and get that shotgun that was down a ramp

cheers found it cool place heres pic i took there

user posted image

 

reply if you want code

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vettefan88

I made the RC Bandit a Quad:

user posted image

 

#cheat Quad - PIMPED: 169-RCBANDT

setshort(0x992FE9E, 0x20, 0x20, 0x20, 0x20, 0x20, 0x51, 0x75, 0x61, 0x64);

setchar(0x945bc22, 0x1);

setchar(0x945bc21, 0x45);

setchar(0x945bc20, 0x34);

setshort(0x94433d0, 250);

setfloat(0x94433cc, 0.5);

setfloat(0x945bba0, 100);

setfloat(0x945bba8, .6);

setfloat(0x945bc60, 0.28);

setfloat(0x945bc64, -0.2);

setfloat(0x945bc68, 0.5);

setfloat(0x945bc2c, 0.43333);

setfloat(0x945bc30, 0.43333);

setfloat(0x945bc24, 0.0032);

setfloat(0x945bc40, 0.5);

setfloat(0x945bc44, 0);

setfloat(0x945bc48, 30);

setfloat(0x945bc58, 1.6);

setfloat(0x945bc5c, 0.1375);

setfloat(0x945bc74, 0.2);

setfloat(0x945bc6c, 0);

setfloat(0x945bbc0, 0);

setfloat(0x945bbc4, 0);

setfloat(0x945bbc8, -0.5);

setchar(0x945bbd0, 70);

setfloat(0x945bc4c, 0.75);

setfloat(0x945bc50, 0.50);

setfloat(0x945bbac, 0);

sethex(0x945bc70, 0x13, 0x00, 0x00, 0x05);

sethex(0x944fb28, 0x00, 0x00, 0x00);

sethex(0x944fb1c, 0x00, 0x00, 0x89);

setint(0x8E38A38, 169);

setchar(0x8E38A5C, 114, 111);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

Here's another version that gives it the same handling charasteristics of the quad from SA biggrin.gif

#cheat QuadBike - PIMPED: 169-RCBANDT

setshort(0x992FE9E, 0x20, 0x51, 0x75, 0x61, 0x64, 0x42, 0x69, 0x6b, 0x65);

setchar(0x945bc22, 0x1);

setchar(0x945bc21, 0x45);

setchar(0x945bc20, 0x34);

setshort(0x94433d0, 250);

setfloat(0x94433cc, 0.5);

setfloat(0x945bba0, 400, 300);

setfloat(0x945bba8, .7);

setfloat(0x945bc60, 0.15);

setfloat(0x945bc64, -0.15);

setfloat(0x945bc68, 0.5);

setfloat(0x945bc2c, 0.43333);

setfloat(0x945bc30, 0.43333);

setfloat(0x945bc24, 0.0032);

setfloat(0x945bc40, 0.5);

setfloat(0x945bc44, .5);

setfloat(0x945bc48, 35);

setfloat(0x945bc58, .8);

setfloat(0x945bc5c, 0.1);

setfloat(0x945bc74, 0.2);

setfloat(0x945bc6c, 0);

setfloat(0x945bbc0, 0);

setfloat(0x945bbc4, 0);

setfloat(0x945bbc8, -0.5);

setchar(0x945bbd0, 70);

setfloat(0x945bc4c, 0.9);

setfloat(0x945bc50, 0.50);

setfloat(0x945bbac, 1);

sethex(0x945bc70, 0x13, 0x00, 0x00, 0x05);

sethex(0x944fb34, 0x00, 0x00, 0x00);

sethex(0x944fb5c, 0x00, 0x00, 0x89);

setint(0x8E38A38, 169);

setchar(0x8E38A5C, 117, 127);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

Edited by vettefan88
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After sleeping on it, the Spirit just doesn't seem right. I think it's too light. I shall redo and replace it later today.

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