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The Official PMG Show off Thread


Carbon_copy
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Squirrelof0samasD00M

Sweet. Cant wait to try it. Um, how do you transfer your PMG codes to your Cheat Device, and how do you use it to spawn your vehicle?

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Copy the code to your cheats.txt file in the CHEATS folder that should be in your PSP directory.

 

-Sqez

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#cheat Hell Hearse - PIMPED: 156-HEARSE

setshort(0x992FBDC, 0x53, 0x74, 0x72, 0x65, 0x74, 0x63, 0x68);

sethex(0x9459ba1, 0x01);

setchar(0x9459b52, 0x6);

setchar(0x9459b51, 0x44);

setchar(0x9459b50, 0x34);

setshort(0x9441f80, 255);

setfloat(0x9441f7c, 1.175);

setfloat(0x9459ad0, 2012.5);

setfloat(0x9459ad8, 0.65);

setfloat(0x9459b90, 0.55);

setfloat(0x9459b94, -0.6);

setfloat(0x9459b98, 0.5);

setfloat(0x9459b5c, 1.1);

setfloat(0x9459b60, 1.1);

setfloat(0x9459b54, 0.00333);

setfloat(0x9459b70, 0.8);

setfloat(0x9459b74, 0);

setfloat(0x9459b78, 30);

setfloat(0x9459b88, 1.4);

setfloat(0x9459b8c, 0.14375);

setfloat(0x9459ba4, 0.2);

setfloat(0x9459b9c, 0);

setfloat(0x9459af0, 0);

setfloat(0x9459af4, -0.025);

setfloat(0x9459af8, -0.225);

setchar(0x9459b00, 120);

setfloat(0x9459b7c, 0.9);

setfloat(0x9459b80, 0.48);

setfloat(0x9459adc, 0.25);

sethex(0x944faf4, 0x03, 0x13, 0x1E);

sethex(0x944fb08, 0x03, 0x13, 0x1E);

setint(0x8E38A38, 156);

setchar(0x8E38A5C, 101, 106);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

#cheat PIMPED Mega Hearse: 156-MEGA HEARSE

setchar(0x9459b52, 0x6);

setchar(0x9459b51, 0x50);

setchar(0x9459b50, 0x52);

setshort(0x9441f80, 250);

setfloat(0x9441f7c, 0.875);

setfloat(0x9459ad0, 1900);

setfloat(0x9459ad8, 0.7);

setfloat(0x9459b90, 0.37);

setfloat(0x9459b94, 0.1);

setfloat(0x9459b98, 0.5);

setfloat(0x9459b5c, 1.8);

setfloat(0x9459b60, 1.8);

setfloat(0x9459b54, 0.006);

setfloat(0x9459b70, 0.8);

setfloat(0x9459b74, 0);

setfloat(0x9459b78, 38.125);

setfloat(0x9459b88, 1.4);

setfloat(0x9459b8c, 0.45);

setfloat(0x9459ba4, 0.2);

setfloat(0x9459b9c, 0);

setfloat(0x9459af0, 0);

setfloat(0x9459af4, 0.1);

setfloat(0x9459af8, -0.09999);

setchar(0x9459b00, 120);

setfloat(0x9459b7c, 0.9);

setfloat(0x9459b80, 0.48);

setfloat(0x9459adc, 0.625);

sethex(0x9459ba0, 0x01, 0x01, 0x00, 0x05);

sethex(0x944fb04, 0x01, 0x02, 0x00);

sethex(0x944fb1c, 0x01, 0x02, 0x00);

setint(0x8E38A38, 156);

setchar(0x8E38A5C, 105, 111);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

#cheat PIMPED '69 Cougar GT: '69 Cougar GT

setchar(0x945cdf2, 0x5);

setchar(0x945cdf1, 0x50);

setchar(0x945cdf0, 0x34);

setshort(0x9444cd0, 250);

setfloat(0x9444ccc, 0.77);

setfloat(0x945cd70, 1400);

setfloat(0x945cd78, 0.7);

setfloat(0x945ce30, 0.3);

setfloat(0x945ce34, -0.1);

setfloat(0x945ce38, 0.5);

setfloat(0x945cdfc, 1.375);

setfloat(0x945ce00, 1.375);

setfloat(0x945cdf4, 0.00513);

setfloat(0x945ce10, 0.6);

setfloat(0x945ce14, 0);

setfloat(0x945ce18, 34);

setfloat(0x945ce28, 1.6);

setfloat(0x945ce2c, 0.15625);

setfloat(0x945ce44, 0.15);

setfloat(0x945ce3c, 0.3);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, 0);

setfloat(0x945cd98, -0.19999);

setchar(0x945cda0, 70);

setfloat(0x945ce1c, 0.89);

setfloat(0x945ce20, 0.5);

setfloat(0x945cd7c, 0.7);

sethex(0x945ce40, 0x01, 0xa3, 0x00, 0x05);

sethex(0x944fb2c, 0xBB, 0xD4, 0x01);

sethex(0x944fb54, 0x00, 0x00, 0x00);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 115, 125);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

pics will be posted as soon as I bypass some technical issues (how do you do it? all my imageshack dealings end in painful, repetitive failure) suicidal.gif feedback would obviously be appreciated in either of these areas

Edited by rmmstnr
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Here's a hoverbike I just finished makin'

 

user posted image

 

user posted image

 

#cheat SOG-900 Hoverbike

setshort(0x993015C, 0x53, 0x4f, 0x47, 0x2d, 0x39, 0x30, 0x30);

setchar(0x945da22, 0x5);

setchar(0x945da21, 0x45);

setchar(0x945da20, 0x52);

setshort(0x9446f30, 255);

setfloat(0x9446f2c, 2);

setfloat(0x945d9a0, 600);

setfloat(0x945d9a8, 3.33);

setfloat(0x945da60, 0.6);

setfloat(0x945da64, -0.6);

setfloat(0x945da68, 0.5);

setfloat(0x945da2c, 1.1);

setfloat(0x945da30, 1.1);

setfloat(0x945da24, 0.004);

setfloat(0x945da40, 0.55);

setfloat(0x945da44, 0);

setfloat(0x945da48, 40);

setfloat(0x945da58, 1);

setfloat(0x945da5c, 0.3);

setfloat(0x945da74, 0);

setfloat(0x945da6c, 50);

setfloat(0x945d9c0, 0);

setfloat(0x945d9c4, 0);

setfloat(0x945d9c8, -0.05);

setchar(0x945d9d0, 103);

setfloat(0x945da4c, 1);

setfloat(0x945da50, 0.322);

setfloat(0x945d9ac, 0.0);

sethex(0x945da70, 0x03, 0x81, 0x01, 0x04);

setchar(0x967E6FC, 0xFF, 0x00, 0x00);

sethex(0x944fb54, 0x00, 0x00, 0x00);

sethex(0x944fb4c, 0x00, 0x00, 0x00);

setint(0x8E38A38, 207);

setchar(0x8E38A5C, 125, 123);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

sethex(0x967C1FC, 0xFF, 0x20, 0x20);

sethex(0x967C1F7, 0x41);

setchar(0x967E790, 0xFF, 0x90, 0x00);

setchar(0x967E7EA, 0x00);

//hoverbike by someone other than me

setfloat(0x08B562E0, 0);

setchar(0x09a9f8ba, 100000);

setchar(0x09a9f8da, 100000);

setchar(0x09a9f8fa, 100000);

setchar(0x09a9f91a, 100000);

setchar(pcar + 0x00000267, 255)

setchar(pcar + 0x000005B0, 0);

setchar(pcar + 0x000006CC, 0);

setchar(pcar + 0x000006C8, 0);

setchar(pcar + 0x000006D4, 0);

setchar(pcar + 0x000006D0, 0);

setshort(0x99450E2, 0x73, 0x6B,0x79, 0x62, 0x69, 0x6B, 0x65);

setchar(0x09a9f8ba, 0x7d);

setchar(0x09a9f8da, 0x7d);

setchar(0x09a9f8fa, 0x7d);

setchar(0x09a9f91a, 0x7d);

#off

setfloat(0x08B562E0, 1);

setchar(0x09a9f8ba, 0x27);

setchar(0x09a9f8da, 0x27);

setchar(0x09a9f8fa, 0x27);

setchar(pcar + 0x00000267, 0)

setchar(0x09a9f8ba, 0x27);

setchar(0x09a9f8da, 0x27);

setchar(0x09a9f8fa, 0x27);

setchar(0x09a9f91a, 0x27);

setchar(0x09a9f91a, 0x27);

 

It's a black freeway with no wheels, dirty-red exaust, black burnout smoke, no engine sound (because it's a hoverbike) and large red sparks from collisions. It also has a 3-4 foot lift.

 

wink.gif

Edited by S.O.G.
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If you want to use your PMG car for its mission just upload the car. Enable the cheat. Go to where the mission is. And the car there should have the same properties as your PMG car.

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mix to clors together for example

 

Red = None

Green = Half Full

blue = full

 

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#cheat G-unit - PIMPED: 137-PATRIOT

setshort(0x992FC5A, 0x20, 0x47, 0x2d, 0x75, 0x6e, 0x69, 0x74);

setchar(0x9459d32, 0x6);

setchar(0x9459d31, 0x44);

setchar(0x9459d30, 0x34);

setshort(0x94401d0, 250);

setfloat(0x94401cc, 1.25);

setfloat(0x9459cb0, 2500);

setfloat(0x9459cb8, 0.7);

setfloat(0x9459d70, 0.1625);

setfloat(0x9459d74, -0.2375);

setfloat(0x9459d78, 0.5);

setfloat(0x9459d3c, 1.075);

setfloat(0x9459d40, 1.075);

setfloat(0x9459d34, 0.00163);

setfloat(0x9459d50, 0.5);

setfloat(0x9459d54, 0);

setfloat(0x9459d58, 30);

setfloat(0x9459d68, 1.0625);

setfloat(0x9459d6c, 0.08);

setfloat(0x9459d84, 0.28);

setfloat(0x9459d7c, 0.3);

setfloat(0x9459cd0, 0);

setfloat(0x9459cd4, 0.1);

setfloat(0x9459cd8, -0.29999);

setchar(0x9459ce0, 80);

setfloat(0x9459d5c, 0.85);

setfloat(0x9459d60, 0.5);

setfloat(0x9459cbc, 0.2);

sethex(0x9459d80, 0x03, 0xe1, 0x00, 0x01);

setchar(0x967E6FC, 0xFF, 0x00, 0xFF);

sethex(0x944fb0c, 0x00, 0x00, 0x00);

sethex(0x944fb50, 0xA7, 0xA7, 0xA6);

setint(0x8E38A38, 137);

setchar(0x8E38A5C, 107, 124);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

Try this car

 

user posted image

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Here's one I've had done for a while:

(the one in the code is raised a little higher than the one in the pic)

user posted image

 

#cheat BulletProof Escalade PIMPED: 131-LANDSTKsetshort(0x992FBEA, 0x20, 0x20, 0x20, 0x45, 0x73, 0x63, 0x61, 0x6c, 0x61, 0x64, 0x65);setchar(0x9459792, 0x4);setchar(0x9459791, 0x50);setchar(0x9459790, 0x34);setshort(0x943f870, 250);setfloat(0x943f86c, 1.2);setfloat(0x9459710, 2000);setfloat(0x9459718, 0.8);setfloat(0x94597d0, 0.2375);setfloat(0x94597d4, -0.15);setfloat(0x94597d8, 0.5);setfloat(0x945979c, 0.8);setfloat(0x94597a0, 0.8);setfloat(0x9459794, 0.0008);setfloat(0x94597b0, 0.45);setfloat(0x94597b4, 0);setfloat(0x94597b8, 35);setfloat(0x94597c8, 1.6);setfloat(0x94597cc, 0.13);setfloat(0x94597e4, 0.27);setfloat(0x94597dc, 0.25);setfloat(0x9459730, 0);setfloat(0x9459734, 0);setfloat(0x9459738, -1);setchar(0x9459740, 85);setfloat(0x94597bc, 0.8875);setfloat(0x94597c0, 0.5);setfloat(0x945971c, 0);sethex(0x94597e0, 0x8b, 0xc1, 0x00, 0x06);setchar(0x967E6FC, 0xA0, 0x00, 0x00);sethex(0x944fb00, 0x10, 0x00, 0x00);sethex(0x944fb24, 0x00, 0x00, 0x00);setint(0x8E38A38, 131);setint(0x8E38A58, 0xff);setchar(0x8E38A5C, 104, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

I've seen one like it by someone else on here before, and I haven't tried it but they should be pretty different smile.gif

Edited by vettefan88
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Here's one I've had done for a while:

(the one in the code is raised a little higher than the one in the pic)

user posted image

 

#cheat Escalade PIMPED: 131-LANDSTKsetshort(0x992FBEA, 0x20, 0x20, 0x20, 0x45, 0x73, 0x63, 0x61, 0x6c, 0x61, 0x64, 0x65);setchar(0x9459792, 0x4);setchar(0x9459791, 0x50);setchar(0x9459790, 0x34);setshort(0x943f870, 250);setfloat(0x943f86c, 1.2);setfloat(0x9459710, 2000);setfloat(0x9459718, 0.8);setfloat(0x94597d0, 0.2375);setfloat(0x94597d4, -0.15);setfloat(0x94597d8, 0.5);setfloat(0x945979c, 0.8);setfloat(0x94597a0, 0.8);setfloat(0x9459794, 0.0008);setfloat(0x94597b0, 0.45);setfloat(0x94597b4, 0);setfloat(0x94597b8, 35);setfloat(0x94597c8, 1.6);setfloat(0x94597cc, 0.13);setfloat(0x94597e4, 0.27);setfloat(0x94597dc, 0.25);setfloat(0x9459730, 0);setfloat(0x9459734, 0);setfloat(0x9459738, -1);setchar(0x9459740, 85);setfloat(0x94597bc, 0.8875);setfloat(0x94597c0, 0.5);setfloat(0x945971c, 0);sethex(0x94597e0, 0x8b, 0xc1, 0x00, 0x06);setchar(0x967E6FC, 0xA0, 0x00, 0x00);sethex(0x944fb00, 0x10, 0x00, 0x00);sethex(0x944fb24, 0x00, 0x00, 0x00);setint(0x8E38A38, 131);setint(0x8E38A58, 0xf7);setchar(0x8E38A5C, 104, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

I've seen one like it by someone else on here before, and I haven't tried it but they should be pretty different smile.gif

i made one sorta like it, but yeah it had bigger wheels and your looks better anyways

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I just updated it with better bulletproofing.

it's now bullet proof, fire proof, explosion proof, and won't get any visual damage.

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I just updated it with better bulletproofing.

it's now bullet proof, fire proof, explosion proof, and won't get any visual damage.

@Vettefan: Does explosion proof protect against tanks, Can tanks still blow you up with it?

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I just updated it with better bulletproofing.

it's now bullet proof, fire proof, explosion proof, and won't get any visual damage.

@Vettefan: Does explosion proof protect against tanks, Can tanks still blow you up with it?

I haven't tested it but I don't think it does.

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I just updated it with better bulletproofing.

it's now bullet proof, fire proof, explosion proof, and won't get any visual damage.

@Vettefan: Does explosion proof protect against tanks, Can tanks still blow you up with it?

I haven't tested it but I don't think it does.

No. It doesn't. Is it possible to make that?

 

How come it is so hard to run over peds with heavy car on?

Edited by mike0101
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sorry about just the image i psted of my mustang gt but i posted the image to see if any body wanted me to post the cheat.

 

http://img172.imageshack.us/img172/9694/mustanggt9fu.png

 

 

#cheat Mustang GT - PIMPED: 185-SHELBY

setshort(0x993002A, 0x20, 0x20, 0x20, 0x4d, 0x75, 0x73, 0x74, 0x61, 0x6e, 0x67, 0x20, 0x47, 0x54);

setchar(0x945cdf2, 0xc);

setchar(0x945cdf1, 0x44);

setchar(0x945cdf0, 0x52);

setshort(0x9444cd0, 250);

setfloat(0x9444ccc, 0.9);

setfloat(0x945cd70, 1400);

setfloat(0x945cd78, 1.025);

setfloat(0x945ce30, 0.3);

setfloat(0x945ce34, -0.10);

setfloat(0x945ce38, 0.1875);

setfloat(0x945cdfc, 2);

setfloat(0x945ce00, 2);

setfloat(0x945cdf4, 0.01);

setfloat(0x945ce10, 0.52);

setfloat(0x945ce14, 0.2375);

setfloat(0x945ce18, 26.875);

setfloat(0x945ce28, 1.6);

setfloat(0x945ce2c, 0.1);

setfloat(0x945ce44, 0.225);

setfloat(0x945ce3c, 0.3);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, -0.90);

setfloat(0x945cd98, -0.19999);

setchar(0x945cda0, 70);

setfloat(0x945ce1c, 0.89);

setfloat(0x945ce20, 0.5);

setfloat(0x945cd7c, 0);

sethex(0x945ce40, 0x87, 0x81, 0x00, 0x07);

setchar(0x967E6FC, 0x00, 0xFF, 0x00);

sethex(0x944fb14, 0x07, 0x07, 0xF2);

sethex(0x944fafc, 0x19, 0x13, 0xFF);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 109, 103);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

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I just updated it with better bulletproofing.

it's now bullet proof, fire proof, explosion proof, and won't get any visual damage.

@Vettefan: Does explosion proof protect against tanks, Can tanks still blow you up with it?

I haven't tested it but I don't think it does.

No. It doesn't. Is it possible to make that?

 

How come it is so hard to run over peds with heavy car on?

it's because of the values I used.

 

I have a fixed cheat but since it'll be in CD I'm holding off on it.

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user posted image

 

 

#cheat Mercedes - PIMPED: 187-ESPRIT

setshort(0x9930094, 0x4d, 0x65, 0x72, 0x63, 0x65, 0x64, 0x65, 0x73);

setchar(0x945cfd2, 0x6);

setchar(0x945cfd1, 0x50);

setchar(0x945cfd0, 0x34);

setshort(0x9444ff0, 250);

setfloat(0x9444fec, 0.95);

setfloat(0x945cf50, 1200);

setfloat(0x945cf58, 0.75);

setfloat(0x945d010, 0.05);

setfloat(0x945d014, -0.14999);

setfloat(0x945d018, 0.45);

setfloat(0x945cfdc, 1.175);

setfloat(0x945cfe0, 1.175);

setfloat(0x945cfd4, 0.003);

setfloat(0x945cff0, 0.58);

setfloat(0x945cff4, 0);

setfloat(0x945cff8, 30);

setfloat(0x945d008, 0.875);

setfloat(0x945d00c, 0.13);

setfloat(0x945d024, 0.15);

setfloat(0x945d01c, 0.3);

setfloat(0x945cf70, 0);

setfloat(0x945cf74, -0.14999);

setfloat(0x945cf78, -0.19999);

setchar(0x945cf80, 70);

setfloat(0x945cffc, 0.9);

setfloat(0x945d000, 0.48);

setfloat(0x945cf5c, 0.9);

sethex(0x945d020, 0x83, 0x81, 0x00, 0x01);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

sethex(0x944fb2c, 0xFD, 0x68, 0x24);

sethex(0x944fb24, 0x00, 0x00, 0x00);

setint(0x8E38A38, 187);

setchar(0x8E38A5C, 115, 113);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

user posted image

 

#cheat PIMPED: 172-MAFIACR

setchar(0x945bd12, 0x6);

setchar(0x945bd11, 0x50);

setchar(0x945bd10, 0x34);

setshort(0x9443880, 251);

setfloat(0x944387c, 1.00);

setfloat(0x945bc90, 1900);

setfloat(0x945bc98, 0.75);

setfloat(0x945bd50, 0.15);

setfloat(0x945bd54, -0.1375);

setfloat(0x945bd58, 0.6625);

setfloat(0x945bd1c, 1.175);

setfloat(0x945bd20, 1.175);

setfloat(0x945bd14, 0.00263);

setfloat(0x945bd30, 0.52);

setfloat(0x945bd34, 0);

setfloat(0x945bd38, 30);

setfloat(0x945bd48, 1.1875);

setfloat(0x945bd4c, 0.2);

setfloat(0x945bd64, 0.25);

setfloat(0x945bd5c, 0.3875);

setfloat(0x945bcb0, 0);

setfloat(0x945bcb4, -0.19999);

setfloat(0x945bcb8, -0.23999);

setchar(0x945bcc0, 70);

setfloat(0x945bd3c, 0.86);

setfloat(0x945bd40, 0.48);

setfloat(0x945bc9c, 0.52632);

sethex(0x945bd60, 0x83, 0xa1, 0x00, 0x05);

setchar(0x967E6FC, 0xFF, 0x00, 0xFF);

sethex(0x944fb04, 0xFF, 0xFF, 0x00);

sethex(0x944fb4c, 0xFF, 0x00, 0xFF);

setint(0x8E38A38, 172);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

Edited by teknokid
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Here is the funnest car to run over people with!

 

The Whoop Ass

 

 

 

user posted image

Now thats my kinda car. Im sick of all these sports cars that all look the same... this is what i like

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Im currently maker a few cars

(some sports car)

 

 

EDIT:

Am i good at making cars ???

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#cheat PIMPED: 167-STALION

setchar(0x945ba42, 0x5);

setchar(0x945ba41, 0x50);

setchar(0x945ba40, 0x52);

setshort(0x94430b0, 251);

setfloat(0x94430ac, 0.825);

setfloat(0x945b9c0, 1600);

setfloat(0x945b9c8, 0.8);

setfloat(0x945ba80, 0.2125);

setfloat(0x945ba84, -0.0625);

setfloat(0x945ba88, 0.5);

setfloat(0x945ba4c, 1.3);

setfloat(0x945ba50, 1.3);

setfloat(0x945ba44, 0.00184);

setfloat(0x945ba60, 0.52);

setfloat(0x945ba64, 0);

setfloat(0x945ba68, 35);

setfloat(0x945ba78, 0.8125);

setfloat(0x945ba7c, 0.1);

setfloat(0x945ba94, 0.3);

setfloat(0x945ba8c, 0.175);

setfloat(0x945b9e0, 0);

setfloat(0x945b9e4, 0.2);

setfloat(0x945b9e8, -0.29999);

setchar(0x945b9f0, 70);

setfloat(0x945ba6c, 0.75);

setfloat(0x945ba70, 0.5);

setfloat(0x945b9cc, 0.8);

sethex(0x945ba90, 0x83, 0xa9, 0x00, 0x01);

setchar(0x967E6FC, 0x00, 0x00, 0x00);

sethex(0x944fb20, 0x02, 0x63, 0xFE);

sethex(0x944fb44, 0xE7, 0xDC, 0xD5);

setint(0x8E38A38, 167);

setchar(0x8E38A5C, 112, 121);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

Try this car

 

 

 

 

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Here is the funnest car to run over people with!

 

The Whoop Ass

 

 

 

user posted image

Now thats my kinda car. Im sick of all these sports cars that all look the same... this is what i like

i hate when you cant get a pmg car out of the garage without flipping it over, and trust me: there are A LOT of them out there. cheatdevice's auto flip over should help though

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Here is the funnest car to run over people with!

 

The Whoop Ass

 

 

 

user posted image

Now thats my kinda car. Im sick of all these sports cars that all look the same... this is what i like

i hate when you cant get a pmg car out of the garage without flipping it over, and trust me: there are A LOT of them out there. cheatdevice's auto flip over should help though

We can make them spawn outside the garage but you still have to open the garage door to make them appear... It's a bit strange but maybe i'll play with that and see how it works...

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We can make them spawn outside the garage but you still have to open the garage door to make them appear... It's a bit strange but maybe i'll play with that and see how it works...

well, its not so much the garage, but the stability of the car itself. you'll turn ever so slightly, and it will flip.

anyways, you can custom spawn them anywhere, but you have to open the garage first? thats sounds strange

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Can some one pick a car for me ??

i cant pick on PMG

wait, what the hell are you talking about you "cant pick on pmg"?

 

just get them off cheatsync or the pmg topic

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I cant choose there are so many

ah, i get it now lol. i'm slow sometimes

 

personally of the ones i've used, vette's is probably the best: the Escalade

 

 

#cheat Escalade PIMPED: 131-LANDSTKsetshort(0x992FBEA, 0x20, 0x20, 0x20, 0x45, 0x73, 0x63, 0x61, 0x6c, 0x61, 0x64, 0x65);setchar(0x9459792, 0x4);setchar(0x9459791, 0x50);setchar(0x9459790, 0x34);setshort(0x943f870, 250);setfloat(0x943f86c, 1.2);setfloat(0x9459710, 2000);setfloat(0x9459718, 0.8);setfloat(0x94597d0, 0.2375);setfloat(0x94597d4, -0.15);setfloat(0x94597d8, 0.5);setfloat(0x945979c, 0.8);setfloat(0x94597a0, 0.8);setfloat(0x9459794, 0.0008);setfloat(0x94597b0, 0.45);setfloat(0x94597b4, 0);setfloat(0x94597b8, 35);setfloat(0x94597c8, 1.6);setfloat(0x94597cc, 0.13);setfloat(0x94597e4, 0.27);setfloat(0x94597dc, 0.25);setfloat(0x9459730, 0);setfloat(0x9459734, 0);setfloat(0x9459738, -1);setchar(0x9459740, 85);setfloat(0x94597bc, 0.8875);setfloat(0x94597c0, 0.5);setfloat(0x945971c, 0);sethex(0x94597e0, 0x8b, 0xc1, 0x00, 0x06);setchar(0x967E6FC, 0xA0, 0x00, 0x00);sethex(0x944fb00, 0x10, 0x00, 0x00);sethex(0x944fb24, 0x00, 0x00, 0x00);setint(0x8E38A38, 131);setint(0x8E38A58, 0xf7);setchar(0x8E38A5C, 104, 113);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

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