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Question about PAWN


Big_Smoke_GTI
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Big_Smoke_GTI

Hi everyone.

 

I've got a question about PAWN. I'm a bit new to it so I don't understand everything about codes. But now, my question: I want to set a player as a target in my WIP Bloodring script. Like in LV Manhunt, where you hunt at 1 player. How can you do this..?

 

Thanks in advance =) .

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Simply store the hunted player's ID in an extra variable. In your OnPlayerDeath() event check whether the playerid matches the ID you stored.

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Big_Smoke_GTI

Ok, I will try wink.gif .

 

And I've got another question: I want a team to achieve a current number of kills to the other team, and then they will win. Like:

 

Team1 kills 20 players from team2. Team1 wins.

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Works also with OnPlayerDeath().This event has got a parameter named killerid. You can check whether this ID belongs to a player from a certain team.

 

Example (I assume that you have done Teams, and the TeamIDs are stored in gTeams):

new gTeamScore[2]; // scores for 2 teamsOnPlayerDeath(playerid, killerid, reason) {if(killerid != 255) { gTeamScore[gTeams[killerid]]++; if(gTeamScore[1] >= 20) { 	// team 1 has reached 20 kills } if(gTeamScore[2] >= 20) { 	// team 2 has reached 20 kills }}}

 

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