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*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

!CAR MODS!


Indiana
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Waterbottle

#cheat pawnmobile in garage (UPDATED! modded wheels)

//Author: Waterbottle

setchar(09b5e276, 255)

setchar(09b609f6, 0xd0)

setchar(09b609fa, 0x80)

setchar(09b67ec6, 0xff)

setchar(0x09b609d4, 0x6f);

setchar(0x09b688ba, 0xc0);

setchar(0x09b5eb3a, 0xac);

setchar(0x09b5723a, 0x67, 0x3f);

setchar(0x09b57248, 0x0e, 0x35, 0x00, 0x2e);

setchar(0x09b56918, 0x0e, 0x35, 0xac, 0x3e);

setchar(0x09b56917, 0xbf);

setchar(0x09b56906, 0xb1,0x41);

setchar(0x09b5690a, 0xcf, 0x3f);

setchar(0x09b5d168, 7)

setchar(0x09b5b488, 7)

setchar(0x09b67ea8, 4)

setchar(0x09b5e258, 4)

setint(0x08E38A64, 157);

setshort(0992fda0, 0x50, 0x61, 0x77, 0x6E, 0)

setfloat(09692aa0, 1.5191326141357422)

setchar(09692AFE, 0)

setfloat(09692AD4, 4, 0.0625)

setfloat(09692AB0, 3)

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Funny yet strange vehicle!?

 

abd for *MURDOC* Posted on Apr 11 2006, 20:16

These topics your making are unneccesary.

SHUT UP suicidal.gif im just orginizing a place for car mods u ßitch and for the rest of people post pics with ur mods biggrin.gif

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Funny yet strange vehicle!?

 

abd for *MURDOC* Posted on Apr 11 2006, 20:16

These topics your making are unneccesary.

SHUT UP suicidal.gif im just orginizing a place for car mods u ßitch and for the rest of people post pics with ur mods biggrin.gif

ok... whats your problem dude? I mean he just said the the topic were unneccery (which they are)

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guitarrocker
Funny yet strange vehicle!?

 

abd for *MURDOC* Posted on Apr 11 2006, 20:16

These topics your making are unneccesary.

SHUT UP suicidal.gif im just orginizing a place for car mods u ßitch and for the rest of people post pics with ur mods biggrin.gif

I find it humerous that you do not no how to quote a post yet you still insult a member that has been here for 2 years longer than you. You could ask anyone here who knows anything about the forums, and they would give you the same answer murdoc did. bored.gif

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just to let you know, vettefan is not the only one making PMG, ADePSP came up with it and started it.

 

also it hasnt even been released yet... sarcasm.gif

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"Im just sayin" people can find mods all over the place, so there really isnt a need for these types of topics.

 

Search is your friend.

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hellomotto08

ok whats wrong with having a post like this...i think these are a way of the cheatsync. but on the forum, even i dont use the cheatsync, i use this, having mods posted on the same topic woudl be convenient for quick copy/pasting to psp.

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The cheatsync program is good because it keeps the already-clogged forums cleaner.

 

If we have a bunch of topics that are "POST THESE MODS HERE!", then why is there even a cheatsync?

 

Ill admit that this isnt the worst topic ever.....wait, ill rephrase that.

 

Ill admit that Indianas other "post mods here" topic isnt the worst topic ever, but why post that one which asks people to post their mods such as CAR MODS, and also post this one.

 

It wouldnt have been as bad if it was left to the one topic.

 

Its just that these forums get sooooo slow, and i feel that every little bit helps.

We dont need two very similar topics filled with information that can easily be found elsewhere in the forum.

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Thanks for backing me up there Motto wink.gif Now lets get this Topic Rollin` ,and start posting your car mods here!

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PMG isn't out yet we most of us can't make car mods. Even if we could it doesn't belong here. This forum is for maps not cars let this thread die.

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Hey everybody, 1st post here!!! woohoo, and so on. I thought I'd Contribute a little something to this place so I thought I'd toss in this stuff:

 

#cheat MONSTER #4 (Bigger Tires, Taller ride Height)

setchar(0x0945C7B0, 0x83, 0xA1, 0x00, 0x05);

setchar(0x945c762, 0x6);

setchar(0x945c761, 0x50);

setchar(0x945c760, 0x34);

setshort(0x9443ec0, 250);

setfloat(0x9443ebc, 2.3); (1)*

setfloat(0x945c6e0, 2500);

setfloat(0x945c6e8, .7); (2)*

setfloat(0x945c7a0, 0);

setfloat(0x945c7a4, -1);

setfloat(0x945c7a8, 0.5);

setfloat(0x945c76c, 0.848);

setfloat(0x945c770, 0.848);

setfloat(0x945c764, 0.009); (3)*

setfloat(0x945c780, 0.6);

setfloat(0x945c784, 0);

setfloat(0x945c788, 30); (4)*

setfloat(0x945c798, .6);

setfloat(0x945c79c, 5);

setfloat(0x945c7b4, 1); (5)*

setfloat(0x945c7ac, 1);

setfloat(0x945c700, 0);

setfloat(0x945c704, 0.2);

setfloat(0x945c708, -2);

setchar(0x945c710, 75);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

setint(0x8E38A38, 176);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(298.30, -445.06, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

 

* what's in parenthesis before the * don't go in the code, remember to take them out.

 

(1)- messing with the last number in this row adjusts Tire Size (ex. the 2.3)

 

(2)- the last # here adjusts the steering tightness

 

(3)- messing with this # (0.009) somehow changes acceleration (weight maybe?)

 

(4)- adjusts steering limit on front wheels (from turning a degree or two to several rotations worth)

 

(5)- this adjusts how far from the door Toni can be to climb in

 

also, there's this. Obviously it's made to take turns well, hence the name

 

#cheat MONSTER #2 (Better Handler)

setchar(0x0945C7B0, 0x83, 0xA1, 0x00, 0x05);

setchar(0x945c762, 0x6);

setchar(0x945c761, 0x50);

setchar(0x945c760, 0x34);

setshort(0x9443ec0, 250);

setfloat(0x9443ebc, 1.1);

setfloat(0x945c6e0, 2500);

setfloat(0x945c6e8, 4);

setfloat(0x945c7a0, 0)

setfloat(0x945c7a4, -.5);

setfloat(0x945c7a8, 0.5);

setfloat(0x945c76c, 0.848);

setfloat(0x945c770, 0.848);

setfloat(0x945c764, 0.001);

setfloat(0x945c780, 0.6);

setfloat(0x945c784, 0);

setfloat(0x945c788, 30);

setfloat(0x945c798, .6);

setfloat(0x945c79c, 5);

setfloat(0x945c7b4, 0.24);

setfloat(0x945c7ac, 1);

setfloat(0x945c700, 0);

setfloat(0x945c704, 0.2);

setfloat(0x945c708, -2);

setchar(0x945c710, 75);

setchar(0x967E6FC, 0x00, 0x00, 0xFF);

setint(0x8E38A38, 176);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

these may not be real mods as I'm working off of other mods, but people might find this stuff interesting for their own use. sooner or later, I'll find out what the other numbers do. join in everybody, it'll go much faster that way rahkstar2.gif

 

P.S.- sorry I couldn't get pics of the modded Cartel Cruisers, technical issues.

 

P.P.S.- both trucks have been fuerther tuned and stabilization issues have been taken care of. now to make a Monster hearse! xmas.gif

Edited by rmmstnr
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It's not exactly a mod, but here's another partial "map", this time of the Goblin 69 code. I figured people might want the fun of tailoring it to their own wants, so I'll leave the actual modding to everybody elses imagination. enjoy

 

#cheat PIMPED: 185-SHELBY (Goblin 69)

setshort(0x993002A, 0x20, 0x20, 0x20, 0x20, 0x47, 0x6f, 0x62, 0x6c, 0x69, 0x6e, 0x20, 0x36, 0x39);

sethex(0x945ce41, 0x01);

setchar(0x945cdf2, 0x5);

setchar(0x945cdf1, 0x44);

setchar(0x945cdf0, 0x46);

setshort(0x9444cd0, 255);

setfloat(0x9444ccc, 0.74); (Tire size)

setfloat(0x945cd70, 1300);

setfloat(0x945cd78, 1); (tightness of steering/handling)

setfloat(0x945ce30, 0.15);

setfloat(0x945ce34, -0.3625); (ride height, be careful with this)

setfloat(0x945ce38, 0.66);

setfloat(0x945cdfc, 0.775); (adjust this and the # below at same rate, makes car -

setfloat(0x945ce00, 0.775); ( -faster. a 5 is about all it takes for an eternal burnout)

setfloat(0x945cdf4, 0.01);

setfloat(0x945ce10, 0.525);

setfloat(0x945ce14, 0.7125);

setfloat(0x945ce18, 50); (steering limits of front tires (how far they turn))

setfloat(0x945ce28, 0.34375);

setfloat(0x945ce2c, 0.375);

setfloat(0x945ce44, 0.15); (sets distance from door at which Toni can get in car)

setfloat(0x945ce3c, 2);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, 0.425);

setfloat(0x945cd98, -0.19999);

setchar(0x945cda0, 70);

setchar(0x967E6FC, 0xFF, 0xFF, 0xAF);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 86, 44);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

as usual, just mess with the last number in each specified column, remove comments in parenthesis, experiment, and so on.

Edited by rmmstnr
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Ok....... Can Sum1 Make a Huge Monstertruck That has wheels as big as Buildings? blink.gif

i tryed making a huge @ss tall diablo the max you could probably make it is around 3.5 feet without fliping itself over, yet i still tryed driving it at 7 feet off the ground smile.gif

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hellomotto08

what if you make a vehicle like the real RC cars. like in stores today, where the wheels are bigger than the vehicle, so when you flip over, you can still drive it!

 

just an idea, i know that the unicycle cheat i have makes the tires huge on a motercycle, but they are not solid, and dont really do anything except looks

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there are no limits to any of these values, just points where going further wouldn't be practical. making a vehicle with 100+ ft. tires is very possible, it would just need to be spawned outside of a garage, and need to have the point of entry on the vehicle be low enough to get in. unfortunately I know how to do neither, I only know how to adjust the horizantal component of the car's entry point, as listed above. if any body knows how to adjust this or how to spawn custom-code cars outside of garages, please post. more "code-maps" would also be nice...

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Holy sh*tt Motto thats a good idea Making the wheels so big to where u can drive the RC Car upside down blink.gif

blink.gifblink.gifblink.gifblink.gifblink.gifblink.gifblink.gifblink.gifblink.gifblink.gifblink.gifblink.gif THATS SUCh A GOOD IDEA, SUM 1 Please do it!!!

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The Green Machine

 

#cheat Greencar - PIMPED: 142-INFERNS

setshort(0x992FCB4, 0x47, 0x72, 0x65, 0x65, 0x6e, 0x63, 0x61, 0x72);

sethex(0x945a231, 0x01);

setchar(0x945a1e2, 0x5);

setchar(0x945a1e1, 0x45);

setchar(0x945a1e0, 0x34);

setshort(0x94409a0, 252);

setfloat(0x944099c, 0.85);

setfloat(0x945a160, 2237.5);

setfloat(0x945a168, 0.575);

setfloat(0x945a220, 0.2375);

setfloat(0x945a224, -0.0125);

setfloat(0x945a228, 0.5);

setfloat(0x945a1ec, 0.975);

setfloat(0x945a1f0, 0.975);

setfloat(0x945a1e4, 0.00325);

setfloat(0x945a200, 0.51);

setfloat(0x945a204, 0);

setfloat(0x945a208, 40);

setfloat(0x945a218, 1.2);

setfloat(0x945a21c, 0.19);

setfloat(0x945a234, 0.37);

setfloat(0x945a22c, 0.6);

setfloat(0x945a180, 0);

setfloat(0x945a184, -0.29999);

setfloat(0x945a188, -0.0625);

setchar(0x945a190, 70);

setfloat(0x945a20c, 0.9);

setfloat(0x945a210, 0.5);

setfloat(0x945a16c, 1.75);

setchar(0x967E6FC, 0x00, 0xFF, 0x00);

sethex(0x944fb5c, 0x69, 0xA4, 0x60);

sethex(0x944fb58, 0x69, 0xA4, 0x60);

setint(0x8E38A38, 142);

setchar(0x8E38A5C, 127, 126);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

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Thats a pretty cool mod!!! Good Job lol.gif

 

And can peopl post pics of their mods when they post!!! xmas.gif

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http://i75.photobucket.com/albums/i307/rbz.../HellHearse.jpg

 

#cheat Hell Hearse - PIMPED: 156-HEARSE

setshort(0x992FBDC, 0x53, 0x74, 0x72, 0x65, 0x74, 0x63, 0x68);

sethex(0x9459ba1, 0x01);

setchar(0x9459b52, 0x6);

setchar(0x9459b51, 0x44);

setchar(0x9459b50, 0x34);

setshort(0x9441f80, 255);

setfloat(0x9441f7c, 1.175);

setfloat(0x9459ad0, 2012.5);

setfloat(0x9459ad8, 0.65);

setfloat(0x9459b90, 0.55);

setfloat(0x9459b94, -0.6);

setfloat(0x9459b98, 0.5);

setfloat(0x9459b5c, 1.1);

setfloat(0x9459b60, 1.1);

setfloat(0x9459b54, 0.00333);

setfloat(0x9459b70, 0.8);

setfloat(0x9459b74, 0);

setfloat(0x9459b78, 30);

setfloat(0x9459b88, 1.4);

setfloat(0x9459b8c, 0.14375);

setfloat(0x9459ba4, 0.2);

setfloat(0x9459b9c, 0);

setfloat(0x9459af0, 0);

setfloat(0x9459af4, -0.025);

setfloat(0x9459af8, -0.225);

setchar(0x9459b00, 120);

setfloat(0x9459b7c, 0.9);

setfloat(0x9459b80, 0.48);

setfloat(0x9459adc, 0.25);

sethex(0x944faf4, 0x03, 0x13, 0x1E);

sethex(0x944fb08, 0x03, 0x13, 0x1E);

setint(0x8E38A38, 156);

setchar(0x8E38A5C, 101, 106);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

Don't be expecting something completely outrageous, I wanted to make something friggin' sweet but with a touch of realism. (I saw something very similar in an issue of Peterson's Offroad Magazine)

 

P.S.- still having issues trying to put pics up (Grr...suicidal.gif )

Edited by rmmstnr
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Just a question, Every1 knows that we have PMG(Pimp My Garage) now, its great and everything, but one day will people be able to import models of there own, like BMW's street cars,etc. u know like people are doing with GTA San Andreas for pc. that would b cool.

 

rampage_ani.giframpage_ani.giframpage_ani.gif AND DONT FORGET POST PICS WITH YOUR CAR MODS rampage_ani.giframpage_ani.giframpage_ani.gif

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oh yea, my range of 200mph mods. the handbrake forces the wheels to turn really far, turning the car at high speeds. they are all very stable and sit low with good sized sport rims. Enjoy!!!

 

 

#cheat GT10 turbo - PIMPED: 190-SINDACOsetshort(0x992FBBA, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x47, 0x54, 0x31, 0x30, 0x20, 0x74, 0x75, 0x72, 0x62, 0x6f);sethex(0x945d2f1, 0x01);setchar(0x945d2a2, 0x6);setchar(0x945d2a1, 0x50);setchar(0x945d2a0, 0x52);setshort(0x94454a0, 250);setfloat(0x944549c, 1.025);setfloat(0x945d220, 1800);setfloat(0x945d228, 2);setfloat(0x945d2e0, 0.28);setfloat(0x945d2e4, -0.0125);setfloat(0x945d2e8, 0.5);setfloat(0x945d2ac, 2);setfloat(0x945d2b0, 2);setfloat(0x945d2a4, 0.00513);setfloat(0x945d2c0, 1);setfloat(0x945d2c4, 0);setfloat(0x945d2c8, 49.375);setfloat(0x945d2d8, 2.5);setfloat(0x945d2dc, 0.5);setfloat(0x945d2f4, 0.25);setfloat(0x945d2ec, 0.3625);setfloat(0x945d240, 0);setfloat(0x945d244, -0.5);setfloat(0x945d248, -0.5);setchar(0x945d250, 75);setfloat(0x945d2cc, 1);setfloat(0x945d2d0, 0.5);setfloat(0x945d22c, 0);sethex(0x944faf8, 0xFF, 0xFF, 0x00);sethex(0x944fb54, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 190);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);#cheat Gt8 turbo - PIMPED: 191-FORELLIsetshort(0x994181C, 0x20, 0x20, 0x20, 0x20, 0x20, 0x47, 0x74, 0x38, 0x20, 0x74, 0x75, 0x72, 0x62, 0x6f);sethex(0x945d3e1, 0x01);setchar(0x945d392, 0x6);setchar(0x945d391, 0x50);setchar(0x945d390, 0x52);setshort(0x9445630, 250);setfloat(0x944562c, 0.875);setfloat(0x945d310, 2200);setfloat(0x945d318, 2);setfloat(0x945d3d0, 0.3);setfloat(0x945d3d4, -0.01);setfloat(0x945d3d8, 0.5);setfloat(0x945d39c, 2);setfloat(0x945d3a0, 2);setfloat(0x945d394, 0.00662);setfloat(0x945d3b0, 1);setfloat(0x945d3b4, 0);setfloat(0x945d3b8, 50);setfloat(0x945d3c8, 2.5);setfloat(0x945d3cc, 0.5);setfloat(0x945d3e4, 0.3);setfloat(0x945d3dc, 0);setfloat(0x945d330, 0);setfloat(0x945d334, -0.5);setfloat(0x945d338, -0.5);setchar(0x945d340, 70);setfloat(0x945d3bc, 0.99375);setfloat(0x945d3c0, 0.5);setfloat(0x945d31c, 0);setchar(0x967E6FC, 0x00, 0x00, 0xFF);sethex(0x944fb20, 0xFF, 0xFF, 0x00);sethex(0x944fb0c, 0xFF, 0x00, 0xFF);setint(0x8E38A38, 191);sethex(0x8E38A5E, 0x01, 0x00);#cheat Viper PIMPED: 160-BANSHEEsetshort(0x992FDD4, 0x20, 0x20, 0x56, 0x69, 0x70, 0x65, 0x72);sethex(0x945b131, 0x01);setchar(0x945b0e2, 0x6);setchar(0x945b0e1, 0x50);setchar(0x945b0e0, 0x52);setshort(0x94425c0, 250);setfloat(0x94425bc, 1.00);setfloat(0x945b060, 1400);setfloat(0x945b068, 1.3);setfloat(0x945b120, 0.3);setfloat(0x945b124, -0.01);setfloat(0x945b128, 0.275);setfloat(0x945b0ec, 2);setfloat(0x945b0f0, 2);setfloat(0x945b0e4, 0.009);setfloat(0x945b100, 1);setfloat(0x945b104, 0);setfloat(0x945b108, 50);setfloat(0x945b118, 1.71875);setfloat(0x945b11c, 0.2625);setfloat(0x945b134, 0.15);setfloat(0x945b12c, 0.3);setfloat(0x945b080, 0);setfloat(0x945b084, -0.5);setfloat(0x945b088, -0.5);setchar(0x945b090, 70);setfloat(0x945b10c, 1);setfloat(0x945b110, 0.5);setfloat(0x945b06c, 0);setchar(0x967E6FC, 0xFF, 0x00, 0x00);sethex(0x944fb10, 0xFF, 0x0D, 0x08);sethex(0x944faf4, 0xFF, 0xFF, 0xFF);setint(0x8E38A38, 160);setchar(0x8E38A5C, 108, 101);sethex(0x8E38A5E, 0x01, 0x00);teleport(292.22, -440.37, 26.02);setchar(pplayer + 0xB84, 0x00);

 

 

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THE GENERAL LEE

 

#cheat General Lee - PIMPED: 185-SHELBY

setshort(0x993002A, 0x20, 0x20, 0x47, 0x65, 0x6e, 0x65, 0x72, 0x61, 0x6c, 0x20, 0x4c, 0x65, 0x65);

sethex(0x945ce41, 0x01);

setchar(0x945cdf2, 0x4);

setchar(0x945cdf1, 0x50);

setchar(0x945cdf0, 0x52);

setshort(0x9444cd0, 250);

setfloat(0x9444ccc, 0.80);

setfloat(0x945cd70, 1000);

setfloat(0x945cd78, 1.7);

setfloat(0x945ce30, 0.3);

setfloat(0x945ce34, -0.2625);

setfloat(0x945ce38, 0.5);

setfloat(0x945cdfc, 1.116);

setfloat(0x945ce00, 1.116);

setfloat(0x945cdf4, 0.00675);

setfloat(0x945ce10, 0.52);

setfloat(0x945ce14, 0);

setfloat(0x945ce18, 34);

setfloat(0x945ce28, 1.6);

setfloat(0x945ce2c, 0.1);

setfloat(0x945ce44, 0.15);

setfloat(0x945ce3c, 0.3);

setfloat(0x945cd90, 0);

setfloat(0x945cd94, 0);

setfloat(0x945cd98, -0.19999);

setchar(0x945cda0, 70);

setfloat(0x945ce1c, 0.89);

setfloat(0x945ce20, 0.5);

setfloat(0x945cd7c, 0.7);

sethex(0x944faf4, 0xFF, 0x6A, 0x0C);

sethex(0x944fb34, 0x00, 0x00, 0x00);

setint(0x8E38A38, 185);

setchar(0x8E38A5C, 101, 117);

sethex(0x8E38A5E, 0x01, 0x00);

teleport(292.22, -440.37, 26.02);

setchar(pplayer + 0xB84, 0x00);

 

 

 

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