iLiR Posted January 21, 2009 Share Posted January 21, 2009 (edited) How need to be settings when I'm exporting a car model from Google Sketchup? Like this in photo or no: Edited January 21, 2009 by ilir Link to comment Share on other sites More sharing options...
uNi Posted January 21, 2009 Author Share Posted January 21, 2009 Never exported a vehicle in there, but that's probably what you need yes. Link to comment Share on other sites More sharing options...
iLiR Posted January 21, 2009 Share Posted January 21, 2009 Never exported a vehicle in there, but that's probably what you need yes. And what I need to do in 3ds Max? How to convert a model car for GTA SA? Link to comment Share on other sites More sharing options...
uNi Posted January 21, 2009 Author Share Posted January 21, 2009 You can try this tutorial now: http://www.gtaforums.com/index.php?showtopic=274943 Link to comment Share on other sites More sharing options...
lifeplayer Posted February 1, 2009 Share Posted February 1, 2009 a cool tutorial. thank you *thumbs up Link to comment Share on other sites More sharing options...
cj360 Posted February 2, 2009 Share Posted February 2, 2009 Very good But is there a way to get sketchup to export the texture maps as a .bmp not a .jpg? Link to comment Share on other sites More sharing options...
uNi Posted February 4, 2009 Author Share Posted February 4, 2009 I think all the newer versions export them as .png Link to comment Share on other sites More sharing options...
_Rob_ Posted February 7, 2009 Share Posted February 7, 2009 i tried it, everything worked in MEd, i could see model and textures, went to game and it loaded about quater of the way and then crashed, please halp, what did i do wrong? Link to comment Share on other sites More sharing options...
iLiR Posted February 8, 2009 Share Posted February 8, 2009 I have a problem with a textures. When I created model, I save it from google sketchup to .3ds file. Then, I import it to 3DS MAX, I do all these stuff and export him. Then I make a colission file, and save it. Now how to make textures? What I should need to do? Where do I know for textures? Some help? Link to comment Share on other sites More sharing options...
uNi Posted February 8, 2009 Author Share Posted February 8, 2009 i tried it, everything worked in MEd, i could see model and textures, went to game and it loaded about quater of the way and then crashed, please halp, what did i do wrong? Can you see the COL in MED? I have a problem with a textures. When I created model, I save it from google sketchup to .3ds file. Then, I import it to 3DS MAX, I do all these stuff and export him. Then I make a colission file, and save it. Now how to make textures? What I should need to do? Where do I know for textures? Some help? You'll need TXD Workshop, create a new TXD and keep adding your textures in there, give them the same name they have on the file. Link to comment Share on other sites More sharing options...
iLiR Posted February 8, 2009 Share Posted February 8, 2009 You'll need TXD Workshop, create a new TXD and keep adding your textures in there, give them the same name they have on the file. Where to find these textures? I know that i need to give the same name, but on wich file are these textures? Link to comment Share on other sites More sharing options...
uNi Posted February 9, 2009 Author Share Posted February 9, 2009 When you export your models you'll have some .png files with it. Link to comment Share on other sites More sharing options...
_Rob_ Posted February 15, 2009 Share Posted February 15, 2009 (edited) ok now everyhi g works in MEd, the model and col are both under 1000 faces, col is correct and txd is and it still doesnt work please help, after loading the game, then it crashes and no MEd wont load it either aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah Edited February 15, 2009 by bammargera Link to comment Share on other sites More sharing options...
_Rob_ Posted February 19, 2009 Share Posted February 19, 2009 (edited) ok ive now got quite a few models ingame no problems but my latest model has th col there but its invisible yet in MEd its not, faces and textures are all correct 2 edit: found it , didnt know that you cant use png's.... Edited February 20, 2009 by bammargera Link to comment Share on other sites More sharing options...
adstone1237 Posted March 5, 2009 Share Posted March 5, 2009 Found that Gmax doesn't export to .3ds format. I wanna put an SA car in Sketchup and make sure that I have my object to scale, but I can't! Advice? Link to comment Share on other sites More sharing options...
raijaku Posted October 24, 2009 Share Posted October 24, 2009 I followed the steps exactly as described in the tutorial however the building i have put in the game does not appear. I have scaled it down to size, hell I made it too small!! but still visible but in the game it does not a appear and i am wondering why. it appears in the mapper but not in the game. Link to comment Share on other sites More sharing options...
SicoMusic Posted January 1, 2010 Share Posted January 1, 2010 I cant get this to work at all. I'm trying to do it with a simple block but it just wont work. It does not show in MED and GTA just crashs at half way loading if i add the entries to gta.dat. I'm so annoyed that this wont work. Ive spent like the last 5 hours messing with this trying all different things but nothings working. HELP! Link to comment Share on other sites More sharing options...
The-Prince Posted June 15, 2010 Share Posted June 15, 2010 Thanks Man for this Tutorial !! smile.gif u Know i got a problem sad.gif when i export the DFF and COL with KAM, I don't find nothing in the Folder !! I'm using the latest Version of GMAX !! Heeeelp me Please !! ......................Thanks Link to comment Share on other sites More sharing options...
bluezeen Posted December 22, 2010 Share Posted December 22, 2010 in this line: Ok, now with our model finished. Open the Paint bucket>In model, and make sure there's only texture your using and the correct names. here u have used which software to "Open the Paint bucket>In model" please reply to me at [email protected] Link to comment Share on other sites More sharing options...
uNi Posted December 22, 2010 Author Share Posted December 22, 2010 That's in Sketchup. Link to comment Share on other sites More sharing options...
Dani93380 Posted October 31, 2012 Share Posted October 31, 2012 i have a litle probleme with inserting object in game!I didnt really do like in the tut because if i do like in your tutorial i cant be sur about the object position! 1.ive add all my file in gta3.img(lets call them obj1.txd ; obj1.dff ; obj1.col) 2.i open med than i select a scen(LAe2) 3.i add my object and i place it on the map but when i launching the game it crash at 50% of loading Link to comment Share on other sites More sharing options...
uNi Posted October 31, 2012 Author Share Posted October 31, 2012 Follow all the steps, make sure you're using a free model ID to add the new object. Link to comment Share on other sites More sharing options...
tridbee Posted December 11, 2012 Share Posted December 11, 2012 I've followed those steps. But idk what the hell happenned to my 3ds max. Can someone convert 2 models please? Halo DMR: http://sketchup.google.com/3dwarehouse/det...52a&prevstart=0 Halo 4 Battle Rifle http://sketchup.google.com/3dwarehouse/det...8e8&prevstart=0 Link to comment Share on other sites More sharing options...
DirtyNarco Posted October 13, 2016 Share Posted October 13, 2016 I dont know if can i post here, but, the model ingame it's invisible! anyone can help me? Link to comment Share on other sites More sharing options...
Natasha Posted March 24, 2017 Share Posted March 24, 2017 Wondering if someone can help me but this is vague at best. Exported from Sketchup, imported to 3DSMAX, vertex prelighitng down, exported to DFF and COL, built the TXD. Rebuild GTA3.IMG with IMG Tool. The Imported to IPL/IDE thingy with MEd. Fired up San Andreas, works as normal, travel to object location, I can see it all perfectly etc, but then as I get closer the game crashes...thoughts anyone?! Link to comment Share on other sites More sharing options...
uNi Posted March 28, 2017 Author Share Posted March 28, 2017 How many polys does the object has? Link to comment Share on other sites More sharing options...
Natasha Posted April 3, 2017 Share Posted April 3, 2017 How many polys does the object has?I got it working uNi but the issue now is invisible walls. Seems a common problem though Link to comment Share on other sites More sharing options...
uNi Posted April 3, 2017 Author Share Posted April 3, 2017 How many polys does the object has? I got it working uNi but the issue now is invisible walls. Seems a common problem though Make sure before exporting in Sketchup you don't have purple surfaces, that's likely to be your problem. Link to comment Share on other sites More sharing options...
Natasha Posted April 3, 2017 Share Posted April 3, 2017 How many polys does the object has? I got it working uNi but the issue now is invisible walls. Seems a common problem though Make sure before exporting in Sketchup you don't have purple surfaces, that's likely to be your problem. Yeah I've made sure of that one too, it's certainly this invisible surface issue that plagues SketchUp. Link to comment Share on other sites More sharing options...
Oxygen0 Posted February 28, 2019 Share Posted February 28, 2019 Objemin içine girmek istediğimde beni birşeyin engellediğini farkediyorum ama orada hiç bir şey yok ama kapıdan gemiyor Nesneye girmek istediğimde bir şeyin beni engellediğinin farkındayım, ama orada hiçbir şey yok Link to comment Share on other sites More sharing options...
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