Grant Posted June 30, 2006 Share Posted June 30, 2006 Draw Distance should be 300 i think. Invisible ingame but not in MEd would be a draw distance error. Invisible in both all i can suggest is you go back and check your dff. PS. I've never modded San An i'm jst speaking from experience. Link to comment Share on other sites More sharing options...
uNi Posted August 18, 2006 Author Share Posted August 18, 2006 Just use the latest version of TXD Workshop, works fine. Link to comment Share on other sites More sharing options...
Jenkis Posted September 9, 2006 Share Posted September 9, 2006 Thanks for that never thought of scaling it in sketchup, always did it in zmod. And it wasnt very practical. Nice tutorial tho, very simple to follow. How can i import CAR in to sketchup?! where i can get plugins? now my sketchup don't import .dff files Link to comment Share on other sites More sharing options...
uNi Posted September 9, 2006 Author Share Posted September 9, 2006 You will need Kam's scripts,also you need 3dmax or Gmax wich is free. For 3dmax you got these: http://www.megaupload.com/nl/?d=2G90WYHS If you're using gmax you need another, try googling it. After that, export any car you want with ImgTool 2, import the .dff to 3dmax/gmax and export it as .3df, then you can use it SU. Link to comment Share on other sites More sharing options...
Jenkis Posted September 9, 2006 Share Posted September 9, 2006 You will need Kam's scripts,also you need 3dmax or Gmax wich is free.For 3dmax you got these: http://www.megaupload.com/nl/?d=2G90WYHS If you're using gmax you need another, try googling it. After that, export any car you want with ImgTool 2, import the .dff to 3dmax/gmax and export it as .3df, then you can use it SU. thank you man! Link to comment Share on other sites More sharing options...
Jenkis Posted September 9, 2006 Share Posted September 9, 2006 hey uni look : i'm using 3ds Max 7 and Coll. IO different look .... or maybe i don't understand how to use it... : Look here Link to comment Share on other sites More sharing options...
uNi Posted September 9, 2006 Author Share Posted September 9, 2006 You have to use this one: COL_IO_2b.ms Link to comment Share on other sites More sharing options...
Jenkis Posted September 9, 2006 Share Posted September 9, 2006 You have to use this one: COL_IO_2b.ms can you post a link for it? Link to comment Share on other sites More sharing options...
uNi Posted September 9, 2006 Author Share Posted September 9, 2006 It's supose to be in the .rar I gave you. Link to comment Share on other sites More sharing options...
Jenkis Posted September 9, 2006 Share Posted September 9, 2006 It's supose to be in the .rar I gave you. i found it already... but something goes wrong when i finished all step by step and tried to insert to MED , it shows just a some kind of ROAD but that road not supposted to be in my LAND Link to comment Share on other sites More sharing options...
Felics Posted September 10, 2006 Share Posted September 10, 2006 Uni, please take a look at this picture There are two houses with same textures. I've followed your tutorial, and i don't understand why the right house is darker than the left... I must have done something wrong, but can you tell me what should I do to solve this problem? Link to comment Share on other sites More sharing options...
uNi Posted September 13, 2006 Author Share Posted September 13, 2006 @Jenkis you must be using the same ID for too objects. @Felics did you prelight the one from the left? Or it's the same object ? Link to comment Share on other sites More sharing options...
Felics Posted September 13, 2006 Share Posted September 13, 2006 Yeah, maybe it caused by prelight.. My friend told me about it... Link to comment Share on other sites More sharing options...
Jenkis Posted September 22, 2006 Share Posted September 22, 2006 thanks uni so but there is another one problem , everything's allright in MED my house are working i've tried to place that house near GROOVE STREET and when i'm trying to start game ,game crashes... what's wrong? Link to comment Share on other sites More sharing options...
Jenkis Posted September 24, 2006 Share Posted September 24, 2006 some one help me Link to comment Share on other sites More sharing options...
Nur56 Posted October 6, 2006 Share Posted October 6, 2006 (edited) please help i cant export the dff there are no errors it just wont export uni please help me Edited October 7, 2006 by Nur56 Link to comment Share on other sites More sharing options...
uNi Posted October 11, 2006 Author Share Posted October 11, 2006 thanks uni so but there is another one problem , everything's allright in MED my house are working i've tried to place that house near GROOVE STREET and when i'm trying to start game ,game crashes... what's wrong? Post your model info here. please help i cant export the dff there are no errors it just wont export uni please help me Not quite sure about the Gmax error, but I do think you're using a old version of the script. Link to comment Share on other sites More sharing options...
Jenkis Posted January 2, 2007 Share Posted January 2, 2007 Hey uni , i have problem again , i cant find COL_IO_2b.ms there is just a GTA_COL_IO.mse and it cannot make some actions , ..... so i cant make .COL Link to comment Share on other sites More sharing options...
Jenkis Posted January 7, 2007 Share Posted January 7, 2007 Could some one help me?! Link to comment Share on other sites More sharing options...
uNi Posted January 11, 2007 Author Share Posted January 11, 2007 Hm that seems to be an old version. Download the scripts from here: Max: http://gtanet.com/kam/KAMS_Max.rar Gmax: http://gtanet.com/kam/KAMS_GMax.rar Should work fine. Link to comment Share on other sites More sharing options...
files02116 Posted March 13, 2008 Share Posted March 13, 2008 Thanks to the tutorial uni! Link to comment Share on other sites More sharing options...
cj360 Posted October 17, 2008 Share Posted October 17, 2008 (edited) Good Tutorial Edited October 17, 2008 by cj360 Link to comment Share on other sites More sharing options...
tooomy Posted October 19, 2008 Share Posted October 19, 2008 Neeed helppp please all hear ! i looked are all over the internet for instructions how to use ketchup models in sa but i cant find anything only that 1 ; i did all the instructions ??it didnt and the file ketchup model looooks toooo big in the map and when i go play the game i see that the file i did is soo big and with no texures and all white and i can enter it [cj can get throught its walls ] i am trying to make a pool and put it in sa i dont know how to use ketchup but i downloaded a pool for it in google ketchup website and its sooo big do u know how to resize ?? and also if i worked everything right and when i want to see the file i did in ap editor when i click render it the ipl and ide are empty i am sure i put the 2 codes right ??? but i dont know how to create ipl and ide file how??all i did is get another ipl and ide from the map i delete all its data and named it ,is that how we make ide and ipl ???? please can u make the instructions more clear ??please?? or put it as a video on youtube ??? when i export the ketchup model i did as 3ds textures come with 3ds shell i put these textures as the .txd ?? i did but the txd i make corrupted the pic and made map editor stop working please reply fast every1 i really need help ???? can u make a video on youtube doing that pleasee ??? Link to comment Share on other sites More sharing options...
uNi Posted October 21, 2008 Author Share Posted October 21, 2008 Man, read the first post it's all there. Link to comment Share on other sites More sharing options...
iLiR Posted January 16, 2009 Share Posted January 16, 2009 Ok I have downloaded Gmax and I don't want to make models, just to edit them Ok, when I start Gmax, Kam's script automatically starts. Then I import .dff file "wmyclot" and it's ok, it appear. The I edit this, and try to export When I try to export, there appear error like Puma06111991 (-- Runtime error: Feature not available: "fopen write mode") Can you HELP ME? Link to comment Share on other sites More sharing options...
uNi Posted January 16, 2009 Author Share Posted January 16, 2009 Isn't wmyclot a ped? If it is then you shouldn't be using this, it's not the same thing. You need to look for some ped/player topics, try these: http://www.gtaforums.com/index.php?showtopic=138106 http://www.gtaforums.com/index.php?showtopic=265657 Link to comment Share on other sites More sharing options...
Wonderbro Posted January 16, 2009 Share Posted January 16, 2009 When I try to export as .dff, I click ok but after that the dff wont be there where i saved it? Please help me! Link to comment Share on other sites More sharing options...
uNi Posted January 16, 2009 Author Share Posted January 16, 2009 You're probably doing one or more steps wrong, let me see the model. Link to comment Share on other sites More sharing options...
Wonderbro Posted January 16, 2009 Share Posted January 16, 2009 http://www.speedyshare.com/198461435.html I uploaded it... Link to comment Share on other sites More sharing options...
uNi Posted January 16, 2009 Author Share Posted January 16, 2009 I don't have max on this PC, I'll take a look at it once I get home in a few hours, meanwhile if anyone else wants to help would be appreciated. Link to comment Share on other sites More sharing options...
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