Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

.gta file reader for psp?


DEED
 Share

Recommended Posts

Now I'm no programer but I've been thinking, would it be posible to create some sort of program for psp that will read .gta extension files and play them, then users wouldn't have to load gta to listen to music or have two music files on there psp. Though it may not be able because they've got some sort of encyption.

 

Shifty41s_beerhatsmilie2.gif DEED

Link to comment
Share on other sites

i think it would be better if edison carter added mp3 playing function to the cheat device so you could listen to your music while in gta without the stupid conversion.

Link to comment
Share on other sites

 

i think it would be better if edison carter added mp3 playing function to the cheat device so you could listen to your music while in gta without the stupid conversion.

That would most likely be very time consuming. Unless PSP's OS allows for some shortcut, he would have to open the file, read the header, grab the MP3 stream, send it to a decoder, get the PCM stream from the decoder, and then add the PCM stream to the sound output buffer. I would imagine that people who work with PSP code would know how to access the PSP's MP3 decoder, so that shouldn't be too much of a problem, but working with sound output buffer might be a lot more complicated. Most likely, it would be possible to get the pointer to the currently played buffer from the OS, but there can still be problems when the buffers are swaped, and it might be tricky to tell which part of the current buffer to write to.

 

Most of my experience with sound playback comes from Windows programming, though, so I might be missing something that could make this a lot simplier or a lot more complex.

 

Edit: The problem with output can be simplified greatly if PSP's OS allows for multiple virtual sound output devices each of which would work with its own buffer and the mixed sound from all such virtual devices would be sent to the speakers. If it would then be possible to add another such virtual device on the fly specifically for MP3 playback, then, provided that the MP3 decoder is easy enough to work with, it might drive the development time down to a couple of days.

Edited by K^2

Prior to filing a bug against any of my code, please consider this response to common concerns.

Link to comment
Share on other sites

i think it would be better if edison carter added mp3 playing function to the cheat device so you could listen to your music while in gta without the stupid conversion.

Yer I thought that too but like K^2 I think it'd be alot harder, though I think it is a better idea.

 

The reason I really want this is if i'm listening to music:

1. I have to have the game on me.

2. I have to wait for the game to load.

3. I can't skip tracks unless it's in play.

4. There is no seek etc.

5. Many, many other problems.

 

Mabie someone could make one using the offline browser?

 

Damn this Topic pobally should of been posted in "General Discussion" oh well...

 

 

Link to comment
Share on other sites

I know the answer is probably no, but if you could chnge the file extension of something other than music to .gta, would it load. If so, that could lead to an even better cheat device.

Link to comment
Share on other sites

If it's not in AT3 format (.GTA), it will just look like corrupt data to the game and LCS will ignore it.

Link to comment
Share on other sites

If it's not in AT3 format (.GTA), it will just look like corrupt data to the game and LCS will ignore it.

No, what I mean is, say you take a text document. Now when you save it, change the extension to .gta. Then put it in hte custom tracks folder. Would it be possible to run something using that method?

Link to comment
Share on other sites

Firmware 1.5 users can now play MP3s during any game using iR Shell. It won't work for 2.0+ users.

 

edit: if official iR shell site is down, you can download it here.

Edited by Sektor
Link to comment
Share on other sites

LCS can work on 1.5. There was a method for playing the ISO on a 1.5 before your post and now there is a method for playing from the UMD. Multiplayer and Cheatdevice don't currently work on 1.5 though.

Link to comment
Share on other sites

Could you launch IR Shell using the exploit in GTA save games? Or does it actually require 1.5 firmware?

Prior to filing a bug against any of my code, please consider this response to common concerns.

Link to comment
Share on other sites

 

LCS can work on 1.5.  There was a method for playing the ISO on a 1.5 before your post and now there is a method for playing from the UMD.  Multiplayer and Cheatdevice don't currently work on 1.5 though.

Actually I heard about this, I should of mentioned that. But now that there is a way for 1.5 to play UMD version of GTA thats pretty cool.

 

I've got v2.00 and I'm thinking of downgrading. Only thing is I think I need a bigger mem stick first (still got the 32mb stick), the reason? because i only got GTA & Fired Up and when i downgrade to get hombrew ill need a game to keep my psp interesting(Fired Up doesn't count coz its REALLY BAD - at least it had a browser so if i am on v1.5) (on that thought I'm thinking about getting SOCOM).

 

I've had a look at iR Shell and it looks great! I'd just like to know how much room it takes on the mem stick?

 

EDIT: Glad to see this topic's not disapered yet, almost got lost down the second page.

Link to comment
Share on other sites

 

Could you launch IR Shell using the exploit in GTA save games? Or does it actually require 1.5 firmware?

It requires 1.5. I don't think user mode allows low enough access but I could be wrong. Part of eloader v0.9 is able to stay in memory on 2.0 when launching homebrew (the quit hotkey) but i'm not sure if such hooks can work with UMDs.

 

I haven't actually used iR Shell, it will probably slow GTA down a bit but hopefully it's fine at 333mhz.

Edited by Sektor
Link to comment
Share on other sites

There is a homebrew app that can convert and play most types of music.

 

http://pspupdates.qj.net

 

Look there before making topics.

~Fenn

WTH Fenn this is a converter I want somthing to play .gta files on psp.

 

Anyway I downgraded my PSP to 1.50 got iR Shell, but when you play mp3 and play your game at the same time the game music gets all lagged and it sound really bad.

Also wilst playing GTA on 1.50 is possible, it quite frankly just sucks. It compromises with some of the great elements of GTA: LCS, there is no Multiplayer, Cheatdevice, etc.

 

Is it just not possible to create a program that will work on 2.00 that will read .gta files??? confused.gif .

 

ph34r.gif DEED

Link to comment
Share on other sites

  • 3 weeks later...

That isn't what he ius looking for, he's is looking for say an exploit in the web browser to load his .gta files.....

 

- The-end

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.