--DONZ-- Posted March 1, 2006 Share Posted March 1, 2006 -----COMING MARCH 2006 ----- I DESPRETLY NEED HELP ON GENRAL BUILDING AND I NEED A GRASS ID!!! V.IMPORTANT NEED GRASS ID AND IF POSSIBLE WORKING SAVE CD FOR SAFE HOUSE E-MAIL ME OR AD ME TO MSN [email protected] ----DONZ---- ALSO AVALIBLE SAFEHOUSE FORTRESS !! --CODE-- #cheat SAFEHOUSE FORTRESS BY --DONZ-- moveto(297.34,-446.96,23.32); object(0x01EE,0,0,199); move(-5.72,-4.74,3.20); object(0x01F3,0,0,181); move(12.04,5.05,0.00); object(0x01F3,0,0,89); move(-0.42,9.96,0.20); object(0x01F3,0,0,89); move(-6.29,-15.06,0.20); object(0x0226,0,0,355); move(6.55,-0.02,0.00); object(0x0226,0,0,8); move(-17.15,7.86,0.10); object(0x0CD7,0,0,88); move(-0.03,-2.82,-0.20); object(0x0CD7,0,0,88); move(-0.03,-2.92,0.00); object(0x0CD7,0,0,88); move(129.15,325.10,12.79); object(0x01BF,145,0,152); move(2.03,-3.73,-5.40); object(0x01BF,145,0,152); move(1.89,-3.76,-4.20); object(0x01BF,125,0,155); move(1.56,-3.70,-2.90); object(0x01BF,125,0,157); move(0.79,-8.54,-2.50); object(0x01BF,125,0,337); move(735.07,-119.40,-7.31); object(0x01E3,125,0,337); move(-2.36,14.50,0.40); object(0x01F3,175,180,181); move(2.43,8.89,0.00); object(0x01F3,175,180,269); move(-6.67,-15.66,0.10); object(0x01F3,175,180,269); move(4.60,-6.13,0.00); object(0x01F3,175,180,270); move(6.98,-8.70,-9.40); object(0x0226,355,355,149); move(-1955.25,579.77,38.84); object(0x01C3,60,0,29); move(0.53,-6.01,2.90); object(0x01A8,0,120,288); move(-0.96,-2.41,0.80); object(0x01A8,0,110,291); move(-0.56,-1.55,1.30); object(0x01A8,0,130,292); move(-0.96,-2.48,0.70); object(0x01A8,0,105,292); move(-2.14,-9.55,1.90); object(0x01BF,270,180,109); move(-6.25,2.14,0.00); object(0x01BF,270,180,110); move(2.74,7.20,0.00); object(0x01BF,270,180,112); move(4.56,-5.84,0.00); object(0x01BF,270,180,110); move(-15.60,19.70,-19.20); object(0x0211,270,180,284); move(19.51,-23.18,19.10); object(0x01C3,280,180,282); move(-37.57,25.15,-14.20); object(0x01F3,180,180,221); move(10.45,-8.91,0.00); object(0x01F3,180,180,43); move(-0.89,-6.21,0.20); object(0x01F3,180,180,134); move(-15.73,20.59,0.40); object(0x01F3,180,180,221); move(-10.14,-0.43,0.00); object(0x01F3,180,180,134); move(7.61,2.73,0.00); object(0x01F3,180,180,218); move(-6.12,-1.15,0.00); object(0x01F3,180,180,134); move(30.91,-48.03,-4.90); object(0x01F3,180,180,11); move(11.17,18.87,18.59); object(0x01BF,90,180,20); move(-0.64,-1.35,0.00); object(0x01BF,90,180,20); TURN ON BEFORE YOU LEAVE SAFE HOUSE DONZ OUT ------- Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 BASIC MAP LAYOUT FOR UPSTATE LIBERTY ---- Link to comment Share on other sites More sharing options...
finalyintomodding Posted March 1, 2006 Share Posted March 1, 2006 (edited) well sorry man no one has found the grass id i really want it to i think u can get pickups working you will have to ask waterbottle or someone like that Edited March 1, 2006 by finalyintomodding Link to comment Share on other sites More sharing options...
.Christopher. Posted March 1, 2006 Share Posted March 1, 2006 (edited) I already made a topic about it: http://www.gtaforums.com/index.php?showtopic=233136 maybe we can work together Edited March 1, 2006 by .Christopher. Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 hey - ye i cud do with all the help i can get ive done quite a bit so far the safe house is done and dusted just needs a working save >??? dont know if its possible yet >>>anybdy know??<<< i looked at that topic u made the road beyond the barrier is now solid i built a new road just on top using a road id ive done basic layout with roads and sum buildings i need 2 find grass id most importatnt itz there its just gotta be found lol if u wanna help just pm me or e-mail or add me 2 msn [email protected] !!! UPSTATE LIBERTY COMING MARCH 2006 !!! DONZ OUT--- Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 (edited) 1 MORE THING IT SEEMS THAT BECAUSE ITS UNDER THE ORIGINAL MAP AND ITS NOT LOADING ORIGINAL OBEJCTS THIS MEANS MORE USER OBJECTS CAN GO IN IVE GOT NEAR 300 NOW AND RISEING AND STILL NO SIGNS OF CRASHING SORRY BOUT PSTING AGAIN FORGOT 2 EDIT SORRY!!! Edited March 1, 2006 by --DONZ-- Link to comment Share on other sites More sharing options...
Durka Durka Mahn Posted March 1, 2006 Share Posted March 1, 2006 the pick-up thing is in the cheatsync, look for the author joek2100 Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 the pick-up thing is in the cheatsync, look for the author joek2100 thankz is it save pick up tho??? does anyone know if you can set waypoints for peds??? Link to comment Share on other sites More sharing options...
Frander Posted March 1, 2006 Share Posted March 1, 2006 I was thinking, if you mixed 2 Constructions, it might not crash? Don't be too hasty about testing it, before you do it, make a backup! Or you might screw it up Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 I was thinking, if you mixed 2 Constructions, it might not crash? Don't be too hasty about testing it, before you do it, make a backup! Or you might screw it up no because it is still loading objects in 1 area so it would still crash under the map does seem to hold a damm site more objects tho because its not loading any of the above objects --- --DONZ-- NEED GRASS ID IF YOU FIND IT TELL ME -- NEED WORKING SAVE DISK ID IF YOU FIND IT TELL ME -- IS THERE SPORN PED IDS?? AND IS THERE SPORN CAR IDS??? Link to comment Share on other sites More sharing options...
The-end Posted March 1, 2006 Share Posted March 1, 2006 Look's sweet, i dont see you pulling this off though Your only allowed to use 260 object's in a visible area before the game crashes. - The-end Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 SCREENSHOTS COMING SOON INCLUDING - NEW SAFEHOUSE AIR VIEW OF NEW ISLAND AND THE MINI MART MINI MART 2 FLOORS OF SHOPING PLEASURE --DONZ-- Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 Look's sweet, i dont see you pulling this off though Your only allowed to use 260 object's in a visible area before the game crashes. nearly already have just need grass id and save disk id also it looks like thatif u build under the map the 260 limit can be excedded it may depended were under the map as in some places objects above are spawend but were im building now the are no objects being sporned above!! so far 422 objects and no crashes Link to comment Share on other sites More sharing options...
theY4Kman Posted March 1, 2006 Share Posted March 1, 2006 Look's sweet, i dont see you pulling this off though Your only allowed to use 260 object's in a visible area before the game crashes. nearly already have just need grass id and save disk id also it looks like thatif u build under the map the 260 limit can be excedded it may depended were under the map as in some places objects above are spawend but were im building now the are no objects being sporned above!! so far 422 objects and no crashes Are you using 333mHz? Link to comment Share on other sites More sharing options...
--DONZ-- Posted March 1, 2006 Author Share Posted March 1, 2006 Ye but u can use 222mhz but the frame rate drops dramatcly 333mhz works fine tho!!! Link to comment Share on other sites More sharing options...
Faye Posted March 1, 2006 Share Posted March 1, 2006 I hate you for posting that picture. ~Fenn Link to comment Share on other sites More sharing options...
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