t0nedude Posted February 26, 2006 Share Posted February 26, 2006 That's right, pointless when you realise how much work has to be done. I have recently gone back to GTA3, after having got 100% in VC and SA. After dabbling in GTA3 to get a feel for the game, I realised tonight that I probably wont be bothering to get 100% after all. I've learned to live with the poor save game mechanism in the later games, because the games can be fun. But too many basic game mechanics that are essential to fun gaming in VC and SA make GTA3 less fun, due to their omission, after you have gotten used to them. R* must have listened to the fans for the more recent games, but alas it was too late for gta3. I see Paramedic being the big stumbling block; the ambulance tips easier in GTA3 and there is no ingame map to plan the pickup of the patients, the time-bonus algorithm seems harsher as well. I'll be f***** if I am seriously going to attempt this mission. Several times on reasonably early levels I took a wrong turning and was blocked from the patient due to the inaccuracies of the radar. It is a crapshoot when you go to pick up any patient. Life is just too short, I guess I'm one of those people that doesn't want to be R*'s bitch. Oh well, NEXT! Tony. Link to comment Share on other sites More sharing options...
Scharkey Posted February 26, 2006 Share Posted February 26, 2006 I thought people love difficulty? Link to comment Share on other sites More sharing options...
Demarest Posted February 26, 2006 Share Posted February 26, 2006 GTA3 is the superior game BECAUSE of the challenge. I used to feel the same way, editing the Ambulance's handling line to drive like a Stinger way back when. Then doing it with an Ambulance's line, but allowing myself to type in GESUNDHEIT. And then finally doing it fair and square. You'll find it's really not that hard. I mean, it is, but it's not hard to learn such things. Same with sealed missions. You may not get unlimited ammo. But you do get the most challenging bragging rights in the series. Plus, it's just plain fun. To each his own. Link to comment Share on other sites More sharing options...
jacobjc12 Posted February 26, 2006 Share Posted February 26, 2006 You may not get unlimited ammo. Unlimited ammo ruins most shooting games because you could just fire randomly and eventually you'll hit what your aiming for Link to comment Share on other sites More sharing options...
Scharkey Posted February 26, 2006 Share Posted February 26, 2006 You may not get unlimited ammo. Unlimited ammo ruins most shooting games because you could just fire randomly and eventually you'll hit what your aiming for Yeah, but with GTA it's auto-aim for PS2, and on PC it seems even more easy to me. Link to comment Share on other sites More sharing options...
Demarest Posted February 26, 2006 Share Posted February 26, 2006 You may not get unlimited ammo. Unlimited ammo ruins most shooting games because you could just fire randomly and eventually you'll hit what your aiming for We're not talking about during gameplay. We're talking about a bonus you receive for completing everything in the game. Link to comment Share on other sites More sharing options...
Waterbottle Posted February 26, 2006 Share Posted February 26, 2006 The only reason that I'm not going to get 100% in GTA3 is that that stuåipd phone mission on the third island is f*cking impossible. the people you are supposed to kill never spawnd I would have otten 100% a long time ago if it wasn't for that mission Link to comment Share on other sites More sharing options...
ThunderPower Posted February 26, 2006 Share Posted February 26, 2006 The only reason that I'm not going to get 100% in GTA3 is that that stuåipd phone mission on the third island is f*cking impossible. the people you are supposed to kill never spawnd I would have otten 100% a long time ago if it wasn't for that mission Now it IS possible, thanks to Demarest. http://www.tfads.com/gta3/fixes/purpleninefix.zip This fixes the Purple Nines glitch, and now your aim is the Red Jacks. Link to comment Share on other sites More sharing options...
Demarest Posted February 26, 2006 Share Posted February 26, 2006 That's right. If you have ANY GTA3 woes, let me know. With the Darkpact technique devised, I can probably fix most things. But only if I know about them first Link to comment Share on other sites More sharing options...
t0nedude Posted February 28, 2006 Author Share Posted February 28, 2006 I do love challenge. But it also has to be fun, and not mind numblingly repetitious, compound that with alot of factors you have no control over whatsoever. It all amounts to something it's best to overlook, as the odds start to stack up against you like a casino. I have completed Paramedic on VC and SA several times each in a row, as the in-game map goes some way to levelling the playing field in your favour so to speak. They are still challenging, however, and require quite a degree of focus. But as you say; to each his own. Tony. Link to comment Share on other sites More sharing options...
t0nedude Posted February 28, 2006 Author Share Posted February 28, 2006 Oh well, apologies for the double post. Link to comment Share on other sites More sharing options...
Demarest Posted March 1, 2006 Share Posted March 1, 2006 I do love challenge. But it also has to be fun, and not mind numblingly repetitious, compound that with alot of factors you have no control over whatsoever. Like rain? Where pedestrians are? A little bit of driving skill will balance that. GTA3's islands were small and didn't really require a map. There wasn't much variation to where people would spawn. Link to comment Share on other sites More sharing options...
crazyanurag Posted March 2, 2006 Share Posted March 2, 2006 GTA3 is the superior game BECAUSE of the challenge. i'm prob'ly the only one who's played the trilogy in the time order the games present...i played VC first, SA second and 3 days back, i got GTA3. i dunno...maybe it's cuz i've played so much of SA, but i found no real challenge in GTA3...i got almost all missions the first time through, and it seemed more like just a driving(and a bit of sniping) game to me...i could mostly run over whoever i had to kill, and mission objectives were pretty simple, and rather forgiving...in the challenge front, i'd rank VC greater than the other two in the series, though SA is my favourite no disrespect to GTA3, it's a pretty good game...but lemme tell you guys...i'm a very slow player, and if i could finish GTA3 in 2 days, i thank R* for taking the series in the direction they have since 3... You'll Never Walk Alone Link to comment Share on other sites More sharing options...
Mxyzptlk Posted March 2, 2006 Share Posted March 2, 2006 I think GTA3 had the easiest story missions, but the hardest 100% completion of the 3 games. Link to comment Share on other sites More sharing options...
G-ga Posted March 2, 2006 Share Posted March 2, 2006 I remember I couldn't get 100% because I didn't do one mission which vanished later in the game (and I wasn't fancy enough to start a new game). Link to comment Share on other sites More sharing options...
Waterbottle Posted March 2, 2006 Share Posted March 2, 2006 The only reason that I'm not going to get 100% in GTA3 is that that stuåipd phone mission on the third island is f*cking impossible. the people you are supposed to kill never spawnd I would have otten 100% a long time ago if it wasn't for that mission Now it IS possible, thanks to Demarest. http://www.tfads.com/gta3/fixes/purpleninefix.zip This fixes the Purple Nines glitch, and now your aim is the Red Jacks. yeah... to bad that I only have the PS2 version Link to comment Share on other sites More sharing options...
t0nedude Posted March 3, 2006 Author Share Posted March 3, 2006 I do love challenge. But it also has to be fun, and not mind numblingly repetitious, compound that with alot of factors you have no control over whatsoever. Like rain? Where pedestrians are? A little bit of driving skill will balance that. GTA3's islands were small and didn't really require a map. There wasn't much variation to where people would spawn. I agree to an extent that GTA3's maps are quite small, and can easily be learned. However the situation changes somewhat when doing Paramedic, the radar is too small to be accurate enough, and I guarantee that at least once in 78 attempts to pick up a patient you will take a wrong turning because you misread a radar dot. Compound that with a coarse timing algorithm and you have a recipe for disaster that particular attempt, regardless of driving skill. Whilst on the issue of driving skill, of course sharp skills will cancel out rainy roads and pedestrians milling about to a great extent. But the challenge has many things that can happen out of pure fluke. What about not realising you clipped a police car, and get insta-busted from off screen. Another classic: When a patient is walking to the ambulance just as you meet the speed driver from hell that rams into you and you end up killing the patient, or maybe he's does that favour for you instead. Or how about you press two keys at once accidentally to end the mission? Whatever, all I know is that of course driving will give you a better chance at completing it, but so many factors are in the hands of the gods. For arguments sake, say that Paramedic is 90% skill and 10% luck. It would figure that with a high degree of driving skill, you could conceivably complete Paramedic 9 times out of 10. But the reality is that it is more like 40% skill and 60% luck, which means that even if you were a perfect driver you could only hope to complete Paramedic only 4 times out of 10. And let's face it most of us are not perfect, or anywhere near it. I started this thread to say that for the amount of effort needed to get 100%, the reward is not commensurate with that effort. Cheers, Tony. Link to comment Share on other sites More sharing options...
Demarest Posted March 3, 2006 Share Posted March 3, 2006 The only time I fail Paramedic is when I'm going faster than I should, the patient begins running towards me before I'm ready for him, and I run him over. That's it. Yes the timing is coarse. But it only takes a few of the higher levels before you see that they pretty much spawn in the same places. You will only fail if you choose your route poorly. Always head for St. Mark's first. There will always be 3 in that area and now you have a bit of a padding for the timer, which is the first thing you should be aiming for every level past 3. When you go to drop them off, you're facing south, so hit up 3 in Trenton or Chinatown. Return. The hospital can be approached facing north or south and if you drive between the rails, you could sonceivably exit north south or west. So always drop your patients off facing the direction you're about to be heading. Using the above advice, that would mean cleaning up 3 up north, then 3 down south, then some stragglers. But always aim for sets of 3. And also understand that Northern Portland is effectively split into the west half and the east half and traversing between them is fairly timely. So don't do it and if you must, make it your last run so you have as much time as possible. I EASILY complete the upper levels with 2-3 minutes remaining each. Link to comment Share on other sites More sharing options...
Scrappy Posted March 6, 2006 Share Posted March 6, 2006 I recently completed GTAIII 100% about a week ago. It had to be one of the biggest accomplishments of my life. Ever since I saw one of my friend's playing it (and letting me play as well), back in 2001, I instantly fell in love with the game. I wanted to own it, but couldn't. So I waited, and waited, and waited... until it was released for the PC. I played it for days and days. I loved it, but there was one problem: graphics card. The game was lagging (around 20 FPS, probably dipping down to 10 FPS in high-speed chases in the rain) and had several graphical issues (invisible checkpoints, invisible markers, blood, explosions, fire (I had to either turn off the radio or just listen carefully for crackling noises), and several other non-solid things in the game). I still enjoyed every bit of it, but I never could achieve 100% due to these problems and there was no way of fixing it (I didn't know it was because of my crappy graphics card). Well, time went on... and VC came rolling by. Not to be dissappointed, I sold my Sega Genesis, my Nintendo 64, my PlayStation, my GameBoy, and all the games and accessories that accompanied these consoles. I sacrificed all of that for a refurbished Playstation 2, a memory card, an extra PS2 controller, Vice City, and a Vice City strategy guide. I loved the game. Played it for days and days. Got to 100% (with cheats I'm ashamed to say). Time went on and on and on and on... then San Andreas. Got it, beat it, achieved 100% (and I mean 100% as in EVERYTHING in the game was completed), no cheats, loved it. I devoted 130+ hours to it. Great game, nothing better. So, now, you can imagine after 4 years of owning GTAIII, getting 100% meant a lot to me. And after that, I shot for 100% for VC (no cheats this time) and hit my goal. Link to comment Share on other sites More sharing options...
Demarest Posted March 7, 2006 Share Posted March 7, 2006 Congrats. Now challenge yourself. For example, I once played to 100% using top down view ONLY. It was quite amusing. Link to comment Share on other sites More sharing options...
k-highway Posted March 7, 2006 Share Posted March 7, 2006 Congrats. Now challenge yourself. For example, I once played to 100% using top down view ONLY. It was quite amusing. The top-down view actually helped me when I had a poor computer. It felt great as well. Shame there was no top-down view in VC and SA... would kick ass, know what I mean? Link to comment Share on other sites More sharing options...
Demarest Posted March 8, 2006 Share Posted March 8, 2006 Yeah. At least as an option. It's almost not a GTA without it. I can't even begin to imagine SA with a top down option. Would probably provide for some spooky scenes around Chiliad, eh? Link to comment Share on other sites More sharing options...
Informant X Posted March 29, 2006 Share Posted March 29, 2006 The only reason that I'm not going to get 100% in GTA3 is that that stuåipd phone mission on the third island is f*cking impossible. the people you are supposed to kill never spawnd I would have otten 100% a long time ago if it wasn't for that mission Now it IS possible, thanks to Demarest. http://www.tfads.com/gta3/fixes/purpleninefix.zip This fixes the Purple Nines glitch, and now your aim is the Red Jacks. Wait just a minute here. The purple gang members spawn, you just have to look around the bottom part of Hepburn Heights. It's really hard, if not impossible to see spawns at the top part of the projects. Link to comment Share on other sites More sharing options...
Demarest Posted March 29, 2006 Share Posted March 29, 2006 There is a glitch that sometimes prevents them from spawning though is what he was talking about. It's well-documented and as stated, I've released a genuine workthrough. Link to comment Share on other sites More sharing options...
Cheatah Posted April 1, 2006 Share Posted April 1, 2006 i'm prob'ly the only one who's played the trilogy in the time order the games present...i played VC first, SA second and 3 days back, i got GTA3. I too, am playing the GTA trilogy in chronological order. I haven't finished GTA 3 yet but that's what I'm on now that I've finished Vice City, and San Andreas 100% I started this thread to say that for the amount of effort needed to get 100%, the reward is not commensurate with that effort. This is exactly the sentiment I'm starting to feel. After I've been looking at the GTA 3 case for the past many months and just looking at it as more of a chore than a game. I look at it and see "Oh i gotta do this paramedic mission, or this firefighter mission, all the rampages, tediously find all the hidden packages, preferabley before I advance too far in the missions for each Island" And that's obviously not fun if I'm thinking of it that way. But I can't really help it. I Can think of Firefighter missions as a fun break from time to time... a Vigilante mission as well. .. Rampages are fun if I stumble upon them but I don't like the thought of sitting there with a rampage map in my lap just tediously going to each location trying to be the rampage all in one sitting so I can move on the something else. Hidden packages is even worse... I know there are rewards but the tediousness is not very fun. (I'd much rather cheat to get those ) Sooo... yeah at this point I'm strongly considering just doing what i 'have to do' to advance to each island as far as Main Missions and advancing the Storyline are concered and doing side stuff when it comes to me or when I find it a fun break. The problem with this is that certain things like some R3 missions, and Rampages become nearly impossible to do after a certain point in the storyline so I ultimately have to give up the hope of even gettin 100% after the storyline is complete. But, it's something I'm considering. A game is supposed to be fun, not a chore, right? Yes, challenges are good, but if there is a proper reward for the time put in. Thanks for hearing out my thoughts everyone, and making this thread. Link to comment Share on other sites More sharing options...
Informant X Posted April 1, 2006 Share Posted April 1, 2006 Playing GTA3 in top down view for 100% should be a cool challenge. I never thought of that one. I'm gonna try it. Link to comment Share on other sites More sharing options...
Recommended Posts