Swikity Posted February 25, 2006 Share Posted February 25, 2006 (edited) I have finished the first version of my mod for LCS. Included in this mod is boobytraps, temple gaurds, holes in the ground, glass floors, and tricky terrain, wich all leads to the sacred sword in the stone. Right now, the sword in the stone is the big treasure now, but in my next versions, I am thinking about adding more treasures, and having the whole thing way bigger. If anyone else could take screenies and send them to me, I would be glad to put them up here and give you credit for them, since I am busy making the next version. This is pretty much just a beta version just so you know, so it is not near completed. It also has a kind of jungle theme when you activate it twice, it makes the main road like a jungle of rrees for you to try to avoid on your way to the temple. And yes Fennn, it has a roof Also, if anybody could help me with setting the mummies on fire and the tree at the end, it would be great and I would be sure to credit you for that. Thanks to ADePSP for the teleport code. Also, teleport while you are on a bike, because the temple will prove to be much funner if you have some sort of transportation. http://www.filelodge.com/files/hdd8/191765/Temple1.bmp http://www.filelodge.com/files/hdd8/191765/Temple2.bmp http://www.filelodge.com/files/hdd8/191765/Temple3.bmp Temple Of The Forbidden Mummy v.3 #cheat The Temple Of The Forbidden Mummy v.3moveto(-175.50,210.32,3.20); object(0x0131,0,0,37);move(9.48,8.20,-0.22); object(0x0269,0,0,128);move(-5.72,-8.03,2.90); object(0x026B,0,0,145);move(3.06,11.43,0.20); object(0x0269,0,0,2);move(4.59,-16.27,-0.50); object(0x026C,0,0,155);move(33.61,-19.23,0.00); object(0x0FF7,0,0,134);move(9.63,5.34,-2.60); object(0x0EF7,0,0,1);move(18.51,2.74,2.40); object(0x0238,265,0,83);move(3.00,0.36,0.10); object(0x0238,265,0,83);move(1.74,0.21,0.50); object(0x0238,265,0,83);move(-2.91,-0.35,-0.50); object(0x0238,265,0,83);move(-4.87,3.10,-7.40); object(0x0238,265,0,301);move(5.75,3.30,7.50); object(0x0246,90,270,89);move(5.56,0.12,0.10); object(0x0246,90,270,91);move(-9.65,-0.54,0.30); object(0x01E0,90,340,354);move(8.94,0.03,1.80); object(0x01E0,90,0,179);moveto(-93.52,205.37,7.93); object(0x0239,0,0,44);move(-0.64,-0.65,-0.30); object(0x01BF,270,0,44);move(4.75,4.73,0.00); object(0x01BF,270,0,138);move(-4.49,3.97,0.00); object(0x01BF,270,0,130);move(-1.74,-2.49,3.20); object(0x01BF,180,0,96);move(3.29,6.45,0.00); object(0x01BF,180,0,133);move(2.97,-13.83,0.00); object(0x01BF,180,0,136);move(5.56,4.96,0.00); object(0x01BF,180,0,135);move(4.07,4.10,0.00); object(0x01BF,180,0,135);move(-5.95,3.12,-3.20); object(0x01BF,90,0,133);move(-0.87,-6.68,0.00); object(0x01BF,90,0,137);move(4.71,6.03,0.00); object(0x01BF,90,0,136);move(0.54,5.52,-0.20); object(0x0246,90,270,315);move(4.04,3.87,0.00); object(0x0246,90,270,312);move(-2.06,-7.57,2.00); object(0x0246,90,180,319);move(-8.23,3.45,0.00); object(0x0246,90,180,309);move(4.59,-3.62,-0.90); object(0x020C,90,180,16);move(-0.05,0.26,1.00); object(0x010C,180,0,30);move(-12.16,-9.77,0.00); object(0x0251,180,175,27);move(4.58,2.88,0.00); object(0x0251,180,175,359);move(3.80,2.37,0.00); object(0x0251,180,175,319);move(1.58,-3.65,2.20); object(0x0251,180,175,33);move(-1.19,0.92,-0.10); object(0x0251,180,175,33);move(-1.03,0.80,-0.10); object(0x0251,180,175,33);move(-1.03,0.80,-0.10); object(0x0251,180,175,33);move(-1.11,0.86,-0.10); object(0x0251,180,175,33);move(-1.11,0.86,-0.10); object(0x0251,180,175,33);move(-1.03,0.80,0.00); object(0x0251,180,175,33);move(2.21,-1.71,-2.40); object(0x0251,10,175,33);move(1.11,-0.86,0.00); object(0x0251,10,175,33);move(1.03,-0.80,0.20); object(0x0251,10,175,33);move(1.03,-0.80,0.10); object(0x0251,10,175,33);move(-3.73,3.77,0.00); object(0x0251,10,175,42);move(-0.82,0.87,0.00); object(0x0251,10,175,42);moveto(-91.46,207.25,12.51); object(0x01BF,270,0,227);move(5.10,4.32,0.00); object(0x01BF,270,0,229);move(3.79,4.22,0.00); object(0x01BF,270,0,229);move(-2.77,2.71,0.00); object(0x01BF,270,0,226);move(-3.37,-3.28,0.10); object(0x01BF,270,0,223);move(-3.48,-4.85,0.00); object(0x01BF,90,0,95);move(10.36,9.72,-2.60); object(0x0246,90,0,134);move(-2.86,1.48,0.00); object(0x0246,90,0,45);move(10.03,5.90,-2.70); object(0x0239,90,0,42);move(7.96,2.82,0.00); object(0x0239,90,0,313);move(-4.89,5.19,0.00); object(0x0239,90,0,133);move(-0.04,-4.18,0.10); object(0x025A,0,0,223);move(0.49,1.15,-4.50); object(0x0269,0,0,223);moveto(-2.30,284.04,12.61); object(0x021E,0,0,250);move(7.11,6.34,0.00); object(0x021F,0,0,39);move(0.64,-0.58,1.20); object(0x021F,0,0,49);move(-3.38,4.19,0.00); object(0x0216,275,0,46);move(10.09,2.36,0.00); object(0x0216,275,0,53);move(5.18,10.52,0.00); object(0x0216,275,0,41);move(9.87,5.65,0.00); object(0x0216,275,0,48);move(1.39,-1.48,0.00); object(0x0215,200,0,47);move(-3.23,-0.12,0.00); object(0x0216,115,270,336);move(13.25,9.75,-0.30); object(0x0DB6,350,265,12);move(15.84,14.90,-0.90); object(0x0DB7,25,180,52);move(34.07,39.63,6.30); object(0x0143,5,355,83);move(3.63,-10.52,0.00); object(0x0118,5,355,147);move(-4.46,7.37,0.00); object(0x0143,5,355,185);move(-14.28,-16.24,-1.90); object(0x0ED2,0,0,264);moveto(-2.30,284.04,12.61); object(0x021E,0,0,250);move(7.11,6.34,0.00); object(0x021F,0,0,39);move(0.64,-0.58,1.20); object(0x021F,0,0,49);move(-3.38,4.19,0.00); object(0x0216,275,0,46);move(10.09,2.36,0.00); object(0x0216,275,0,53);move(5.18,10.52,0.00); object(0x0216,275,0,41);move(9.87,5.65,0.00); object(0x0216,275,0,48);move(1.39,-1.48,0.00); object(0x0215,200,0,47);move(-3.23,-0.12,0.00); object(0x0216,115,270,336);move(13.25,9.75,-0.30); object(0x0DB6,350,265,12);move(15.84,14.90,-0.90); object(0x0DB7,25,180,52);move(34.07,39.63,6.30); object(0x0143,5,355,83);move(3.63,-10.52,0.00); object(0x0118,5,355,147);move(-4.46,7.37,0.00); object(0x0143,5,355,185);move(-14.28,-16.24,-1.90); object(0x0ED2,0,0,264);#cheat Fire In The Tunnel Room- Do Not De-activate This!!!setfloat(08B89E40,73.73,354.92,17.21)setchar(08B89E30,1)#cheat Teleport To The Templeteleport(-210.28, 224.42, 5.33); Edited February 27, 2006 by Swikity Link to comment Share on other sites More sharing options...
Faye Posted February 25, 2006 Share Posted February 25, 2006 Put a roof on it and I'll download. ~Fenn Link to comment Share on other sites More sharing options...
Swikity Posted February 26, 2006 Author Share Posted February 26, 2006 lol, sure. Might take until tommorow because I have company coming over until late. Edit: My Teleport doesnt seem to be working quite right... Link to comment Share on other sites More sharing options...
Swikity Posted February 26, 2006 Author Share Posted February 26, 2006 Double post Also, if anyone could tell me the object code for fire if there is one. I know I have the cheat for fire by Waterbottle, but I was wondering if there is an actual object code, for example, 026c is the object code for a huge tree. Also, there seems to be some screwed thing where some of the objects dissapear when you step on them so if I could have any help with that, that would be great! Link to comment Share on other sites More sharing options...
mz8691 Posted February 26, 2006 Share Posted February 26, 2006 nice work,im working on a map my self.i call it libertyvilla.its a big island. Link to comment Share on other sites More sharing options...
Waterbottle Posted February 27, 2006 Share Posted February 27, 2006 (edited) fire isn't an object... you have to use what I gave you if you want to have fire. Roads and some other objects are unreliable if yous step on them... don't use them.. Edited February 27, 2006 by Waterbottle Link to comment Share on other sites More sharing options...
Mr Killer Posted February 27, 2006 Share Posted February 27, 2006 Not much of a temple but good job anyway. Link to comment Share on other sites More sharing options...
JasonB Posted February 27, 2006 Share Posted February 27, 2006 Can you keep LCS cheat device codes to the LCS cheats forum, this doesn't belong in the Map Mods show room, since it isn't a mod. Link to comment Share on other sites More sharing options...
Swikity Posted February 27, 2006 Author Share Posted February 27, 2006 (edited) Can you keep LCS cheat device codes to the LCS cheats forum, this doesn't belong in the Map Mods show room, since it isn't a mod. Didn't you read the pinned notice. All LCS map mods are to be placed here. This includes everything that alters the map. Here is the link if you don't believe me Pinnded: Modding Topics Edited February 27, 2006 by Swikity Link to comment Share on other sites More sharing options...
TheDude5000 Posted February 28, 2006 Share Posted February 28, 2006 This isn't a flame/spam post, but I agree with Jason completely. These aren't mods. Now, I haven't played LCS since November, but it doesn't look like it takes any work at all to release this. Seems like you're just using a simple interface to duplicate map objects, and place them somewhere. You're not modeling, you're not texturing, editing map folders, data files, creating new code for the mission script, .etc. Even if people were to consider these mods, they're completely mediocre, for lack of a better word. Something has to be done about this, delegate these code releases to the LCS cheat forum. This has gotten out of hand, and noone seems to care that the entire first page is being flooded with this. Like I said, I'm not flaming anybody, but the mods need to do something about this. Link to comment Share on other sites More sharing options...
Swikity Posted February 28, 2006 Author Share Posted February 28, 2006 This isn't a flame/spam post, but I agree with Jason completely. These aren't mods. Now, I haven't played LCS since November, but it doesn't look like it takes any work at all to release this. Seems like you're just using a simple interface to duplicate map objects, and place them somewhere. You're not modeling, you're not texturing, editing map folders, data files, creating new code for the mission script, .etc. Even if people were to consider these mods, they're completely mediocre, for lack of a better word. Something has to be done about this, delegate these code releases to the LCS cheat forum. This has gotten out of hand, and noone seems to care that the entire first page is being flooded with this. Like I said, I'm not flaming anybody, but the mods need to do something about this. Personally, I totally agree with your point about putting these back in the LCS cheats sections. Maybe they could make a new one called Maps or something... As for you saying they are mediocre, you are absolutely right, but thats pretty much as good as it gets for now for LCS. I would say however, that saying that this is "completely out of hand" is taking things way too far. noone seems to care that the entire first page is being flooded with this. Sereously, does it really matter, you honestly can't be bothered to simply push the "next page" button at the bottom and top of the screen? Its not like people are stoping you from going to the next page. And you know what you do when it floods over to the next page? Then you push the button that says: "Go To Page: 3" The mods need to do something about this. You are right, the mods really do need to do something about people spamming on a topic about a map mod for LCS, and complaining about how lame the PSP's system compatibility is. This isn't a flame/spam post Not a flame/spam post eh? How about you trashing my map. <---- Flame You're not modeling <---- Flame you're not texturing <---- Flame completely mediocre <---- Flame Now, here is the spam... How about you talking about stuff that has nothing to do with this topic? Now, I haven't played LCS since November, but it doesn't look like it takes any work at all to release this. If you are so worked up and enraged about putting LCS maps in the map topic, why don't you make a new topic and complain about it there, instead of filling up space on another persons topic with your whining. Like I said, I'm not flaming anybody Whatever... but the mods need to do something about this. The only thing the mods need to do something about is people making pointless posts just to complain about stuff. Link to comment Share on other sites More sharing options...
TheDude5000 Posted March 1, 2006 Share Posted March 1, 2006 Wow, you completely took that post the wrong way. "You are right, the mods really do need to do something about people spamming on a topic about a map mod for LCS, and complaining about how lame the PSP's system compatibility is." That wasn't a spam post, and where exactly did I complain about the "system compatibility" of the PSP? I simply said that the construction mode in Cheat Device 0.9 doesn't seem to take much work. I'm not bashing the PSP, LCS, or Cheat Device. "Not a flame/spam post eh? How about you trashing my map. <---- Flame" I wasn't trashing your map, you even agreed with me about the quality of your "mod", near the bottom of your post. "<---- Flame" "<---- Flame" "<---- Flame" I wasn't flaming, you didn't model, texture, or do anything of the sort. Again, I was simply saying that it doesn't really take much work at all to release these "mods". "Now, here is the spam... How about you talking about stuff that has nothing to do with this topic?" I was giving a reason as to why I'm not familiar with the later versions of Cheat Device, and that's not even really spam otherwise. "The only thing the mods need to do something about is people making pointless posts just to complain about stuff" "If you are so worked up and enraged about putting LCS maps in the map topic, why don't you make a new topic and complain about it there, instead of filling up space on another persons topic with your whining." From your post, it seems as if you are the one whining about all of this. You're the one who is enraged. Like I said, I'm trying to be neutral about this, constructive criticism. You seem to be angered that all these code releases are just for mediocre, small, generic map object placement. True, but I didn't make a pointless point. I was, in essence, giving you feedback for your "mod". Unlike you, I'm not angered by any of the posts in this topic, or any of these "mods" for LCS. I'm simply stating that the admins might want to keep all these "mods" in the LCS cheat forum. I won't bother to argue with you, I've pretty much proven that I was right in my post up there. Link to comment Share on other sites More sharing options...
Swikity Posted March 1, 2006 Author Share Posted March 1, 2006 Whatever, I really don't want to bother arguing right now. Lets just end this and whatever else. Link to comment Share on other sites More sharing options...
JasonB Posted March 1, 2006 Share Posted March 1, 2006 noone seems to care that the entire first page is being flooded with this. Sereously, does it really matter, you honestly can't be bothered to simply push the "next page" button at the bottom and top of the screen? Its not like people are stoping you from going to the next page. And you know what you do when it floods over to the next page? Then you push the button that says: "Go To Page: 3" The thing is, the real map mods, the ones that actually add or alter models and textures in the game, things that take countless hours, are being pushed out of sight. No one goes looking on page 2 or 3 for a newly released SA map mod. And generally speaking, most LCS cheat maps are lame and repetitive, there is one here and there that defies convention, but most of them flat out suck. A Maps sub forum should be added the the LCS forums or something, or add a lcs maps thing to GTAGarage (if they haven't already). Link to comment Share on other sites More sharing options...
Swikity Posted March 1, 2006 Author Share Posted March 1, 2006 Yes, I agree, but can we please get back on topic? That was basically what TheDude500 said in his last post... Link to comment Share on other sites More sharing options...
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