arcooke Posted February 23, 2006 Share Posted February 23, 2006 This one's pretty simple.. but it would also be a lot of fun. If anyone has ever played Midtown Madness online.. you've probably also played roof wars. The scenerio: Two or more players start on the roof of a really tall building (in cars). The object: Knock your opponent off the roof by ramming your car into theirs.. and try not to fall off yourself. This could also work good on some of the tall plateaus in the desert near area 51. More challenging though because there's bumps on those. I thought this would be a lot of fun... it was in Midtown Madness.. and it was also extremely popular. Link to comment Share on other sites More sharing options...
Sillyhed2000 Posted February 23, 2006 Share Posted February 23, 2006 The pawn scripting feature of SA:MP would easily allow this. Link to comment Share on other sites More sharing options...
RainingAcid Posted February 23, 2006 Share Posted February 23, 2006 That would be fun. Link to comment Share on other sites More sharing options...
Simon. Posted February 23, 2006 Share Posted February 23, 2006 Actually I think it would be quite possible. You could set boundaries and if a player exits the boundary on the roof they lose ? I imagine it would be very easy to do in any case. Link to comment Share on other sites More sharing options...
mdm13 Posted February 23, 2006 Share Posted February 23, 2006 This one's pretty simple.. but it would also be a lot of fun. If anyone has ever played Midtown Madness online.. you've probably also played roof wars. The scenerio: Two or more players start on the roof of a really tall building (in cars). The object: Knock your opponent off the roof by ramming your car into theirs.. and try not to fall off yourself. This could also work good on some of the tall plateaus in the desert near area 51. More challenging though because there's bumps on those. correct me if I'm wrong, but isn't there a software out there that can already manage this? (I won't say a name ) Link to comment Share on other sites More sharing options...
Statico Posted February 23, 2006 Share Posted February 23, 2006 Like, sumo-wrestling for cars mdm13; yes, but not with the flexibility the scripting offers. You could create what arcooke said, with extras. Link to comment Share on other sites More sharing options...
arcooke Posted February 23, 2006 Author Share Posted February 23, 2006 correct me if I'm wrong, but isn't there a software out there that can already manage this? (I won't say a name ) Huh? Do you mean for GTA:SA? If so, I have no clue.. Link to comment Share on other sites More sharing options...
ice_cold_killa Posted February 23, 2006 Share Posted February 23, 2006 They should have a capure the flag but... the flag will be a trashmaster or a slow car each team could have 1 but their could be like 4 teams playing at the same time! Teams could be FBI COPS GROVE ST SWAT BALLAS VARGOS FIREMEN AND PARAMETICS HOOKERS Link to comment Share on other sites More sharing options...
ice_cold_killa Posted February 23, 2006 Share Posted February 23, 2006 They should have a capure the flag but... the flag will be a trashmaster or a slow car each team could have 1 but their could be like 4 teams playing at the same time! Teams could be FBI COPS GROVE ST SWAT BALLAS VARGOS FIREMEN AND PARAMETICS HOOKERS Sry for the double post ! Link to comment Share on other sites More sharing options...
arcooke Posted February 23, 2006 Author Share Posted February 23, 2006 (edited) Hey that just gave me a cool idea for another gamemode. Ever played Battlefield? When you join an online game you have the option to be players like: Sniper - Gets a sniper rifle and silenced pistol (could be dressed as swat) Assault - Gets a semi-auto weapon and a handgun -- maybe even those remote explosives (dressed as Army) Medic - Gets a pistol and can heal people while down (dressed as paramedics) There could be team versus team gamemode where each member gets to choose what type of character they want. The two teams have all out war against eachother. The medic could heal injured players and revive them if they're dead. The sniper could perch up on top of a rock and pick out enemies, and the assault guys could rush in and do full on attacks. Each player would have their own scores based on kills, deaths, revivals/heals, same team injuries/kills, etc. There could even be a commander that tells people their positions, and what to do before the war starts. Both teams could have a couple vans or those cool FBI Ranchers (look like suburbans) to haul their team around. That could be really cool. Edited February 23, 2006 by arcooke Link to comment Share on other sites More sharing options...
mdm13 Posted February 24, 2006 Share Posted February 24, 2006 myeah like ur idea.... but just one thing: The medic could heal injured players and revive them if they're dead. how do you heal people or revive them? is that also possible with PAWN scripting? Link to comment Share on other sites More sharing options...
Statico Posted February 24, 2006 Share Posted February 24, 2006 The medic could heal injured players and revive them if they're dead. I'm not quite sure that woud be possible, because once you're dead it's handled entirely by the game/SCM. You'd just have to respawn. Link to comment Share on other sites More sharing options...
GTA Dave Posted February 24, 2006 Share Posted February 24, 2006 i have an idea which could be used. 3 gang members, Grove street, ballas and vargos and a cop all start at area 69. they all start at 4 different corners up in the watch towers. they each start with a pistol. there is a hidden M4 gun around area 69. they try and kill eachother. last man standing wins. they can also enter the area 69 underground reasearch labs. there is a mini gun hidden there. hope yal like my idea and hope it could be created. Link to comment Share on other sites More sharing options...
GTA Dave Posted February 24, 2006 Share Posted February 24, 2006 i have an idea which could be used. 3 gang members, Grove street, ballas and vargos and a cop all start at area 69. they all start at 4 different corners up in the watch towers. they each start with a pistol. there is a hidden M4 gun around area 69. they try and kill eachother. last man standing wins. they can also enter the area 69 underground reasearch labs. there is a mini gun hidden there. hope yal like my idea and hope it could be created. what does everyone think of that idea Link to comment Share on other sites More sharing options...
RainingAcid Posted February 24, 2006 Share Posted February 24, 2006 Capture The Flag, nuff sa=P Link to comment Share on other sites More sharing options...
njr1489 Posted February 24, 2006 Share Posted February 24, 2006 Capture The Flag, nuff sa=P Capture The Whoopie. Link to comment Share on other sites More sharing options...
Shizz Posted February 24, 2006 Share Posted February 24, 2006 Capture The Flag, nuff sa=P Capture The Whoopie. CTF > CTW Link to comment Share on other sites More sharing options...
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