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weapon model wont shot up/not even hud


rebel_36
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wont shoW up* damn typo..

 

been trying to get my satchel charge model to work but it never shows up ingame..

 

ive been trying to get the newest version of txdworkshop to run but w/o success, spent a while searching for alternatives then found an older version of txdworkshop which seemed to work but after all im not sure, maybe it just doesnt show me the error and the txd actually is corrupt..

 

the problem could also lie within the dff though, as im not 100% sure how the satchels dff is setup, ive only tried it with having the "satchel" object as a child of the "satchel.dff" one (looked at olegs ak47 reference and guessed).

 

before i write a book it might be easier just to link to the files to let ya have a look: http://tjbp.net/upload/p1e.zip

 

maybe my gfx card just doesnt support txdworkshop (crappy laptop), this here made me kinda suspicious: user posted image although i dont really have that much of a clue about gfx cards tounge.gif

 

 

 

Edited by rebel_36
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nevermind, getting stream read errors all over the place, not a single txd tool works, the one that seemed to work just didnt show an error

 

ill have to send my texes to a friend and let him txd them up

 

this can be locked.

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Slow down, you came to the right place for some help. First, get rid of those stream errors. Open your .bmp in photoshop and go to save as, the last window as you go threough the save process is the format you are saving in. Check OS/2 as Windows Format is not compatable.

Alternatives, save your .bmps using paint, or, use .tga or .png in photoshop.

 

Now, retry the newest version of TXDWorkshop. If you are going to use .png, only the newest version supports it.

 

 

If you still have problems, come back

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i cant even open a txd using the newest version of txdworkshop

 

getting these: user posted image

 

and with the older version it seems to work but then either doesnt show up ingame or the game freezes upon weapon load

 

ive tried all kinds of bmps and tgas, havent tried pngs but i doubt itd make a difference

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Oh I misunderstood. I thought you were getting stream errors when trying to import .bmp

Well, maybe Delfi or someone can help.....

Edited by fuckindumass
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Well, maybe Delphi or someone can help.....

DELFI, it is DELFI, ffs, im getting my nickname renamed, nobody cant spell it properly!!

 

The TXD you have in your zip file WORKS in latest version normally, not a single stream error or anything else, the images also import normally, so i believe you are still using OLDER version of TXDW or your DFF is not properly built.

 

the latest version of txd workshop is 4.0 and you can get it from gtatools.com, it works.

 

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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you say the txd in the zip is fine, now im completely lost..

 

i had the model for the satchel charges plus the model for the remote detonator in the game and both showed up, then after reading your post saying that the txd would be fine i added it to gta3.img but ingame the satchel charge model is invisible (so is the hud icon) o_O

 

the remote model is visible though as i only replaced the dff, no txd

 

the txd doesnt use any alphas either, exept of the hud icon... so i really have no clue how adding a 100% fine txd could make the model invisible whatsthat.gif

 

i could ul the dff´s if needed..

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you say the txd in the zip is fine, now im completely lost..

 

i had the model for the satchel charges plus the model for the remote detonator in the game and both showed up, then after reading your post saying that the txd would be fine i added it to gta3.img but ingame the satchel charge model is invisible (so is the hud icon) o_O

 

the remote model is visible though as i only replaced the dff, no txd

 

the txd doesnt use any alphas either, exept of the hud icon... so i really have no clue how adding a 100% fine txd could make the model invisible whatsthat.gif

 

i could ul the dff´s if needed..

Im saying the modded txd doesnt produce any stream errors to me and works in txd workshop normally.

 

have you tried original dff and modded txd?

 

Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: 

 

Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/

Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA 

Discord: https://discord.gg/UXmDPzS - join #bridge channel 

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have you tried original dff and modded txd?

 

 

makes the satchel model invisible, not the detonator model though blink.gif

 

rebuilt the img, tried again.. same thing

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