matt420bad Posted February 24, 2006 Share Posted February 24, 2006 Woohooo!!! Can't wait Link to comment Share on other sites More sharing options...
mike0101 Posted February 24, 2006 Share Posted February 24, 2006 I can't label all the objects due to memory constraints, but I am labeling a few that I think are the more useful construction materials. Here's what I have so far. Any more key objects I should consider for the list? 0x01a8, "grey garage door", 0x01b7, "red garage door 2", 0x01bf, "green wall", 0x01e0, "tall security gate", 0x01e4, "wide security gate", 0x01f3, "chainlink fence w/razorwire", 0x0204, "wide blue garage door", 0x0211, "blue garage door", 0x0239, "green wall with door", 0x0251, "mummy", 0x0257, "park bench", 0x0268, "tree", 0x0269, "larger tree", 0x026c, "thin tree with long trunk", 0x0270, "large tree", 0x0271, "medium tree", 0x027c, "giant tree", 0x0369, "grey garage door", 0x082b, "huge red garage door", 0x0e4e, "brown diamond fence with posts", 0x0f01, "large blue tunnel barrier wall", 0x0f37, "small blue tunnel barrier wall", 0x0fb0, "brown diamond fence", 0x0fbe, "business jet", The huge red garage door looks like it would make a good construction material. Hey how about the door, like the door that Waterbottle used on Road Island... Link to comment Share on other sites More sharing options...
vettefan88 Posted February 24, 2006 Share Posted February 24, 2006 I can't label all the objects due to memory constraints, but I am labeling a few that I think are the more useful construction materials. Here's what I have so far. Any more key objects I should consider for the list? 0x01a8, "grey garage door", 0x01b7, "red garage door 2", 0x01bf, "green wall", 0x01e0, "tall security gate", 0x01e4, "wide security gate", 0x01f3, "chainlink fence w/razorwire", 0x0204, "wide blue garage door", 0x0211, "blue garage door", 0x0239, "green wall with door", 0x0251, "mummy", 0x0257, "park bench", 0x0268, "tree", 0x0269, "larger tree", 0x026c, "thin tree with long trunk", 0x0270, "large tree", 0x0271, "medium tree", 0x027c, "giant tree", 0x0369, "grey garage door", 0x082b, "huge red garage door", 0x0e4e, "brown diamond fence with posts", 0x0f01, "large blue tunnel barrier wall", 0x0f37, "small blue tunnel barrier wall", 0x0fb0, "brown diamond fence", 0x0fbe, "business jet", The huge red garage door looks like it would make a good construction material. some more you could consider adding could maybe be: 01f0 smaller metal railing 01f1 long metal railing 016B road 0xcdb black rectangle breakable glass also, does anyone know what spot for the table with the umbrella through it is? I can't find it on any lists. and beta10 is working fine for me Link to comment Share on other sites More sharing options...
Waterbottle Posted February 24, 2006 Share Posted February 24, 2006 I can't label all the objects due to memory constraints, but I am labeling a few that I think are the more useful construction materials. Here's what I have so far. Any more key objects I should consider for the list? 0x01a8, "grey garage door", 0x01b7, "red garage door 2", 0x01bf, "green wall", 0x01e0, "tall security gate", 0x01e4, "wide security gate", 0x01f3, "chainlink fence w/razorwire", 0x0204, "wide blue garage door", 0x0211, "blue garage door", 0x0239, "green wall with door", 0x0251, "mummy", 0x0257, "park bench", 0x0268, "tree", 0x0269, "larger tree", 0x026c, "thin tree with long trunk", 0x0270, "large tree", 0x0271, "medium tree", 0x027c, "giant tree", 0x0369, "grey garage door", 0x082b, "huge red garage door", 0x0e4e, "brown diamond fence with posts", 0x0f01, "large blue tunnel barrier wall", 0x0f37, "small blue tunnel barrier wall", 0x0fb0, "brown diamond fence", 0x0fbe, "business jet", The huge red garage door looks like it would make a good construction material. some more you could consider adding could maybe be: 01f0 smaller metal railing 01f1 long metal railing 016B road 0xcdb black rectangle breakable glass also, does anyone know what spot for the table with the umbrella through it is? I can't find it on any lists. 025b Link to comment Share on other sites More sharing options...
gtasanandreasfan Posted February 24, 2006 Share Posted February 24, 2006 I just got halo to pass the time so i can wait Link to comment Share on other sites More sharing options...
edisoncarter Posted February 24, 2006 Author Share Posted February 24, 2006 (edited) I can't label all the objects due to memory constraints, but I am labeling a few that I think are the more useful construction materials. Here's what I have so far. Any more key objects I should consider for the list? 0x01a8, "grey garage door", 0x01b7, "red garage door 2", ... 0x0fbe, "business jet", The huge red garage door looks like it would make a good construction material. some more you could consider adding could maybe be: 01f0 smaller metal railing 01f1 long metal railing 016B road 0xcdb black rectangle breakable glass also, does anyone know what spot for the table with the umbrella through it is? I can't find it on any lists. and beta10 is working fine for me Oh man, I was trying to find that glass! Definitely. I gotta build a glass house. Is that road piece not glitchy? The other roads I tried were glitchy. Seems less glitchy. Edit: The road is funny. On mine, it's sometimes movable like the park bench. Edited February 24, 2006 by edisoncarter Link to comment Share on other sites More sharing options...
gtasanandreasfan Posted February 24, 2006 Share Posted February 24, 2006 I can't label all the objects due to memory constraints, but I am labeling a few that I think are the more useful construction materials. Here's what I have so far. Any more key objects I should consider for the list? 0x01a8, "grey garage door", 0x01b7, "red garage door 2", ... 0x0fbe, "business jet", The huge red garage door looks like it would make a good construction material. some more you could consider adding could maybe be: 01f0 smaller metal railing 01f1 long metal railing 016B road 0xcdb black rectangle breakable glass also, does anyone know what spot for the table with the umbrella through it is? I can't find it on any lists. and beta10 is working fine for me Oh man, I was trying to find that glass! Definitely. I gotta build a glass house. Is that road piece not glitchy? The other roads I tried were glitchy. Seems less glitchy. Edit: The road is funny. On mine, it's sometimes movable like the park bench. glass house it might be a little fragile lol Link to comment Share on other sites More sharing options...
lordmetal Posted February 24, 2006 Share Posted February 24, 2006 code for Glass ( 0xcd7) Link to comment Share on other sites More sharing options...
vettefan88 Posted February 24, 2006 Share Posted February 24, 2006 code for Glass ( 0xcd7) 0xcd7->0xcdb is glass, they're all different sizes, but the cdb one is the biggest. also the glass only worked for me in staunton Link to comment Share on other sites More sharing options...
Waterbottle Posted February 24, 2006 Share Posted February 24, 2006 I've updated the wall riding thinghy... so now yopu can just keep driving on the wall forever I'm so gona make a competion to see who can drive longest on the wall oh, yeah... and beta 10 works for me Link to comment Share on other sites More sharing options...
gtasanandreasfan Posted February 24, 2006 Share Posted February 24, 2006 I've updated the wall riding thinghy... so now yopu can just keep driving on the wall forever I'm so gona make a competion to see who can drive longest on the wall oh, yeah... and beta 10 works for me lol amazing funny stuff funny stuff and thats a kool idea have some and some and a Link to comment Share on other sites More sharing options...
-DeMoN- Posted February 24, 2006 Share Posted February 24, 2006 With the road, it seems like it has momentum. Isnt there a way to change momentum so that it has none? That way we could make the road stationary. Link to comment Share on other sites More sharing options...
mike0101 Posted February 24, 2006 Share Posted February 24, 2006 (edited) I can't label all the objects due to memory constraints, but I am labeling a few that I think are the more useful construction materials. Here's what I have so far. Any more key objects I should consider for the list? 0x01a8, "grey garage door", 0x01b7, "red garage door 2", ... 0x0fbe, "business jet", The huge red garage door looks like it would make a good construction material. some more you could consider adding could maybe be: 01f0 smaller metal railing 01f1 long metal railing 016B road 0xcdb black rectangle breakable glass also, does anyone know what spot for the table with the umbrella through it is? I can't find it on any lists. and beta10 is working fine for me Oh man, I was trying to find that glass! Definitely. I gotta build a glass house. Is that road piece not glitchy? The other roads I tried were glitchy. Seems less glitchy. Edit: The road is funny. On mine, it's sometimes movable like the park bench. oh yea! could you do the tabl with umbrella and the house thing that looks like a trailor and the door that waterbottle used for road island. That's it for my ideas... Thank You! That'd be aweosme! Edited February 24, 2006 by mike0101 Link to comment Share on other sites More sharing options...
matt420bad Posted February 24, 2006 Share Posted February 24, 2006 Whats the latest news Edison? Link to comment Share on other sites More sharing options...
-Phoenix- Posted February 24, 2006 Share Posted February 24, 2006 (edited) Every feature in beta10 works fine, except that if you change cheat.txt file to another, all of the cheats turns off, though I don't think there's a way to fix this........ I'll fix my images soon..... EDIT: It should be fixed now......: And some of my 2 previous GIF videos: EDIT3: Here is a video I made on Vettefan88's ramp mod: Yeah I know, there's lots of mistake that I did....... Edited February 24, 2006 by Jérémie Blanc Link to comment Share on other sites More sharing options...
edisoncarter Posted February 24, 2006 Author Share Posted February 24, 2006 Love that skyscraper there, Jeremie. For big construction projects like that, try using the 082b "huge red garage door" or my favorite 0f01 "large blue tunnel barrier wall". They're both much bigger than the green stuff so you can build bigger/faster. Link to comment Share on other sites More sharing options...
The-end Posted February 24, 2006 Share Posted February 24, 2006 So am i on the right understanding that this could be released tonight or tomorrow? Link to comment Share on other sites More sharing options...
the wise granny Posted February 24, 2006 Share Posted February 24, 2006 is it going to be released tomorrow if the beta10 is perfect? (which others said it is) Link to comment Share on other sites More sharing options...
Frander Posted February 24, 2006 Share Posted February 24, 2006 (edited) is it going to be released tomorrow if the beta10 is perfect? (which others said it is) It seems like it's going to be released tomorrow (Saturday) in my eyes. Great work Edison! This will be the best homebrew ever when it's released Lets wait till tomorrow and watch for the release EDIT: Lets print the objects page so it's ready tomorrow: http://www.maxbot.com/gta/objects.txt Have fun everyone Edited February 24, 2006 by Frander Link to comment Share on other sites More sharing options...
gtasanandreasfan Posted February 24, 2006 Share Posted February 24, 2006 (edited) is it going to be released tomorrow if the beta10 is perfect? (which others said it is) It seems like it's going to be released tomorrow (Saturday) in my eyes. Great work Edison! This will be the best homebrew ever when it's released Lets wait till tomorrow and watch for the release EDIT: Lets print the objects page so it's ready tomorrow: http://www.maxbot.com/gta/objects.txt Have fun everyone u sure cuz i dont want to stay up for nothing and im gonna do that right now im at maxbot and im pressing f5 to see if it appears Edited February 24, 2006 by gtasanandreasfan Link to comment Share on other sites More sharing options...
Frander Posted February 24, 2006 Share Posted February 24, 2006 (edited) is it going to be released tomorrow if the beta10 is perfect? (which others said it is) It seems like it's going to be released tomorrow (Saturday) in my eyes. Great work Edison! This will be the best homebrew ever when it's released Lets wait till tomorrow and watch for the release EDIT: Lets print the objects page so it's ready tomorrow: http://www.maxbot.com/gta/objects.txt Have fun everyone u sure cuz i dont want to stay up for nothing and im gonna do that right now im at maxbot and im pressing f5 to see if it appears read this: "If the beta testers can confirm beta10 is OK, it should be ready to release by tomorrow." as EC said. So yes, i am pretty sure, unless he says something else I think he's asleep atm, so we'd better wait till later today if it's going to be today, which i don't think (don't ask why) ofcourse i don't know anything about it but i just have a feeling EDIT: Wait till like, 19 hrs london time 7 pm i guess? But i'm pretty sure it's there tomorrow. Edited February 24, 2006 by Frander Link to comment Share on other sites More sharing options...
Ryan_ Posted February 24, 2006 Share Posted February 24, 2006 WOW. Now, I don't have a PSP so this is my first time in here. Edison, that is the most impressive thing I have ever seen. Object placement within the game, well I am just speechless. And on a PSP, .......... Link to comment Share on other sites More sharing options...
edisoncarter Posted February 24, 2006 Author Share Posted February 24, 2006 Here's the release! v0.9: Construction Mode Cheats memory increased to 200k Select cheats files from cheats directory 333MHz now supported on firmware 2.6 US/Canada version 0.9 http://www.maxbot.com/gta/CheatDevice09US.zip UK/EU version 0.9 http://www.maxbot.com/gta/CheatDevice09UK.zip v0.9 release notes: You'll need to move your cheats.txt file into the cheats directory. This version can access any cheats files in the cheats directory by highlighting "File: ..." and pressing left/right. They're in the order of the files in the directory, so make sure you copy the file you want to come up first into the directory first. When you enable Construction Mode, it doesn't become fully active until you close the menu screen. Use the arrow buttons and analog stick to move around. You can move faster by holding X. It can be easier to see what you're working on if you use L1+LEFT to zoom out. Here is a list of known object IDs. Objects usually take a couple seconds to appear. If you move too far away from where the object was originally created, it may become invisible. Holding R1 will usually make it appear again. Thanks to: Waterbottle for originally discovering how to create objects in the game. Joek2100 for additional object creation discoveries. Vettefan for camera zoom distance. Ditlew and Fanjita for documenting the syscalls for 333MHz on fw2.6. -DeMoN-, Waterbottle, joek2100, Vettefan, Jeremie Blanc and Ade for testing Construction Mode. Link to comment Share on other sites More sharing options...
Kimd41 Posted February 24, 2006 Share Posted February 24, 2006 whooooooho! Downloading Link to comment Share on other sites More sharing options...
DuPz0r Posted February 24, 2006 Share Posted February 24, 2006 w000000t, nice one mate Link to comment Share on other sites More sharing options...
The-end Posted February 24, 2006 Share Posted February 24, 2006 Holy crap it is here, thank you allmighty edison! Now to find my usb cable Link to comment Share on other sites More sharing options...
lordmetal Posted February 24, 2006 Share Posted February 24, 2006 You'll need to move your cheats.txt file into the cheats directory???????????where is the cheats directory? Link to comment Share on other sites More sharing options...
Waterbottle Posted February 24, 2006 Share Posted February 24, 2006 You'll need to move your cheats.txt file into the cheats directory???????????where is the cheats directory? create a folder named cheats in the root of your memory stick Link to comment Share on other sites More sharing options...
edisoncarter Posted February 24, 2006 Author Share Posted February 24, 2006 Right, or the first time you run v0.9 it'll create the folder for you. Here's an interior I made. It includes that red velvet room above and some other rooms. The floor was solid but the walls weren't, so I had to surround it with garage doors to add solidness to the walls. Once you enable it, give it 5 or 10 seconds to load. Stick this file in your cheats directory: http://www.maxbot.com/gta/interior.txt #cheat Edison's Hidden Interior moveto(343, -661, 27.15); object(0x0F9A,0,0,90); move(0.13,6.57,-0.02); object(0x0F9A,0,0,180); move(6.84,-0.03,0.00); object(0x0F98,0,0,180); move(7.04,-0.23,0.00); object(0x0F99,0,0,270); move(-0.26,-7.11,0.00); object(0x0F99,0,0,0); move(-6.87,0.11,0.00); object(0x0F96,0,0,0); move(0.15,0.26,3.54); object(0x0F98,0,0,180); move(3.10,-0.64,1.30); object(0x01BF,0,0,270); move(24.56,0.25,-3.70); move(-17.18,3.63,-1.20); object(0x0204,0,0,270); move(-21.19,0.05,0.10); object(0x0204,0,0,90); move(14.70,7.37,0.00); object(0x0204,0,0,180); move(-9.50,0.04,0.00); object(0x0204,0,0,180); move(-7.15,-13.82,0.00); object(0x0204,0,0,0); move(15.50,-1.05,0.00); object(0x0204,0,0,0); move(-6.81,-6.45,0.00); object(0x0204,0,0,90); move(9.62,17.92,2.10); move(-12.07,0.04,0.10); move(-0.23,-8.00,0.10); move(13.30,0.18,0.00); move(3.55,-1.15,0.53); object(0x0369,270,0,270); move(-0.02,5.60,0.00); object(0x0369,270,0,270); move(-0.02,5.40,0.00); object(0x0369,270,0,270); move(-4.56,-0.02,0.00); object(0x0369,270,0,270); move(0.44,-5.37,0.00); object(0x0369,270,0,270); move(0.06,-5.90,0.00); object(0x0369,270,0,270); move(-16.84,9.89,0.00); object(0x0369,270,0,90); move(0.02,-5.20,0.00); object(0x0369,270,0,90); move(0.02,-5.40,0.00); object(0x0369,270,0,90); move(3.52,-0.19,0.00); object(0x0369,270,0,90); move(-0.04,5.60,0.00); object(0x0369,270,0,90); move(-0.05,5.90,0.00); object(0x0369,270,0,90); move(8.76,-3.19,0.00); object(0x0369,270,0,180); move(-4.90,-0.00,0.00); object(0x0369,270,0,180); move(-0.00,4.43,0.00); object(0x0369,270,0,180); move(4.40,0.00,0.00); object(0x0369,270,0,180); move(-2.63,-9.90,0.00); object(0x0369,270,0,0); move(3.20,0.02,0.00); object(0x0369,270,0,0); move(0.02,-3.07,0.00); object(0x0369,270,0,0); move(-4.60,-0.03,0.00); object(0x0369,270,0,0); teleport(356.5, -661.2, 26.17); #cheat Teleport to Edison's Hidden Interior teleport(356.5, -661.2, 26.17); Link to comment Share on other sites More sharing options...
Grant_has_a_dream Posted February 24, 2006 Share Posted February 24, 2006 This may sound idiotic, but how do you actually enable constuction mode? There doesn't appear to be an option to do so. Link to comment Share on other sites More sharing options...
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