bluejeans Posted February 22, 2006 Share Posted February 22, 2006 To me, it seems like gta1 city sizes are bigger than any one city in any of the 3d series of games, even SA cities. Also, you seem to travel faster in gta1, covering more ground than in cars in the sequels, so I really get the impression that this is so. Is it true, or is the old skool 2d rendering just fooling me into thinking the maps/cities are bigger? Link to comment Share on other sites More sharing options...
Gimpy666 Posted March 20, 2006 Share Posted March 20, 2006 It's fooling ya... well... in my opinion anyways. Link to comment Share on other sites More sharing options...
San Andreas Paramedic Unit 1 Posted March 21, 2006 Share Posted March 21, 2006 I highly doubt that it is bigger than any of the other 3D ones, but it also has the feeling of too fast... Link to comment Share on other sites More sharing options...
BenMillard Posted March 21, 2006 Share Posted March 21, 2006 There is a GTA Modding article about units, which includes the sizes of some GTA environments. The 2D games cover about one square kilometer but the 3D games cover a lot more. In the 3D games most of the area is taken up by water, but they still have more land than the 2D games. Link to comment Share on other sites More sharing options...
Faze Posted March 23, 2006 Share Posted March 23, 2006 Also, you seem to travel faster in gta1, covering more ground than in cars in the sequels Perhaps the reason for the quick speed in GTA1 has to be the graphics quality. GTA1 was top-down, so it runs faster then that of the 3D games. Also you didnt have much for rough terrain. In the 3D GTAs, you had plenty of roadbumps which can flip your car over in a millisecond. All GTA had for hazards were: Stationary objects, walls, other vehicles, lower terrain. Link to comment Share on other sites More sharing options...
kmg90 Posted April 3, 2006 Share Posted April 3, 2006 (edited) Over 6000 miles of Roads, Freeways, Alleyways, and Dead Ends in 3 immense cities Hmmm I wonder if there is some box art of the game where they have the features on so we can verify this Edited April 3, 2006 by kmg90 Link to comment Share on other sites More sharing options...
liesofsilence Posted April 26, 2007 Share Posted April 26, 2007 Over 6000 miles of Roads, Freeways, Alleyways, and Dead Ends in 3 immense cities Hmmm I wonder if there is some box art of the game where they have the features on so we can verify this It's a rough estimate. Don't worry. Link to comment Share on other sites More sharing options...
oipolloi Posted April 27, 2007 Share Posted April 27, 2007 There are more roads in the originals, the cities are "packed in". Also the really fast cars are really really exaggeratedly fast. I bet if you did some fiddling about with scales and complicated equations you'd find the cop cars go like 200mph XD. As for actual size though, if you tried to re-make GTA3 in GTA you'd probably only fit in Portland and a tiny bit of Staunton before running out of room Link to comment Share on other sites More sharing options...
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