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Anymore Object Codes?


matt420bad
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Well in future you should post this in an lcs coding topic that seems right for your question not make another topic for it anyhow fire has been found ask waterbottle about it dont know about grass though i dont think lcs has seperate grass objects like sa i think it just uses a texture on it's own

Edited by The-end
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Well in future you should post this in an lcs coding topic that seems right for your question not make another topic for it anyhow fire has been found ask waterbottle about it dont know about grass though i dont think lcs has seperate grass objects like sa i think it just uses a texture on it's own

k, thanks

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he found fire??? whats the code waterbottle?!?

I did not find it. Someone else did. I'm not sure who though. but it wasn't me that found it.

 

anyway

 

setfloat(08B89E40,272,359,51);//coordinates

setchar(08B89E30,1);//keeps the fire burning

 

add 40 to the values to get more than 1 fire. Also the last line has to be in a cheat that always is activated else it won't burn. Check out Road Isalnd and Spike Island if you want to see the fire in use.

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Mister Enchilada

I found it:

 

 

#cheat Fire (1)setchar(0x08B89E30, 1);#offsetchar(0x08B89E30, 0);#cheat Fire (2)setchar(0x08B89E70, 1);#offsetchar(0x08B89E70, 0);#cheat Fire (3)setchar(0x08B89EB0, 1);#offsetchar(0x08B89EB0, 0);#cheat Fire (4)setchar(0x08B89EF0, 1);#offsetchar(0x08B89EF0, 0);#cheat Fire (5)setchar(0x08B89F30, 1);#offsetchar(0x08B89F30, 0);#cheat Fire (6)setchar(0x08B89F70, 1);#offsetchar(0x08B89F70, 0);#cheat Fire (7)setchar(0x08B89FB0, 1);#offsetchar(0x08B89FB0, 0);#cheat Fire (8)setchar(0x08B89FF0, 1);#offsetchar(0x08B89FF0, 0);#cheat Fire (9)setchar(0x08B8A030, 1);#offsetchar(0x08B8A030, 0);#cheat Fire (10)setchar(0x08B8A070, 1);#offsetchar(0x08B8A070, 0);#cheat Fire (11)setchar(0x08B8A0B0, 1);#offsetchar(0x08B8A0B0, 0);#cheat Fire (12)setchar(0x08B8A0F0, 1);#offsetchar(0x08B8A0F0, 0);//              ...//              ...//              ...#cheat Fire (29)setchar(0x08B8A830, 1);#offsetchar(0x08B8A830, 0);

 

 

The coordinates:

 

Fire 1

 

X = 0x08B89E40

Y = 0x08B89E44

Z = 0x08B89E48

 

Fire 2

 

X = 0x08B89E80

Y = 0x08B89E84

Z = 0x08B89E88

 

Fire 3

 

X = 0x08B89EC0

Y = 0x08B89EC4

Z = 0x08B89EC8

 

Fire 4

 

X = 0x08B89F00

Y = 0x08B89F04

Z = 0x08B89F08

 

...

...

...

 

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  • 2 years later...
I found it:

 

 

#cheat Fire (1)setchar(0x08B89E30, 1);#offsetchar(0x08B89E30, 0);#cheat Fire (2)setchar(0x08B89E70, 1);#offsetchar(0x08B89E70, 0);#cheat Fire (3)setchar(0x08B89EB0, 1);#offsetchar(0x08B89EB0, 0);#cheat Fire (4)setchar(0x08B89EF0, 1);#offsetchar(0x08B89EF0, 0);#cheat Fire (5)setchar(0x08B89F30, 1);#offsetchar(0x08B89F30, 0);#cheat Fire (6)setchar(0x08B89F70, 1);#offsetchar(0x08B89F70, 0);#cheat Fire (7)setchar(0x08B89FB0, 1);#offsetchar(0x08B89FB0, 0);#cheat Fire (8)setchar(0x08B89FF0, 1);#offsetchar(0x08B89FF0, 0);#cheat Fire (9)setchar(0x08B8A030, 1);#offsetchar(0x08B8A030, 0);#cheat Fire (10)setchar(0x08B8A070, 1);#offsetchar(0x08B8A070, 0);#cheat Fire (11)setchar(0x08B8A0B0, 1);#offsetchar(0x08B8A0B0, 0);#cheat Fire (12)setchar(0x08B8A0F0, 1);#offsetchar(0x08B8A0F0, 0);//              ...//              ...//              ...#cheat Fire (29)setchar(0x08B8A830, 1);#offsetchar(0x08B8A830, 0);

 

 

The coordinates:

 

Fire 1

 

X = 0x08B89E40

Y = 0x08B89E44

Z = 0x08B89E48

 

Fire 2

 

X = 0x08B89E80

Y = 0x08B89E84

Z = 0x08B89E88

 

Fire 3

 

X = 0x08B89EC0

Y = 0x08B89EC4

Z = 0x08B89EC8

 

Fire 4

 

X = 0x08B89F00

Y = 0x08B89F04

Z = 0x08B89F08

 

...

...

...

where do i use these.

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