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model explaination


neodata2k
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Hi yall,

 

me is completely new and a total noob yet as it comes to modeling,

and the questions I need to ask, some might think their quit dumb.

Im also new in using 3DSMax V6, thats the program I have.

Lets say Im completey new in even using these sorts of programs and using terms belonging to modeling

 

Yesterday I managed to open the policecar model from los santos, yippiekayee

There was an object althought it saw like it was both crashed and normal.

It seems I cant relate anything according to what i know the object can do in the game itself

 

The Police Car can open its doors

It can crash (so their need to be an object looking like the crashed 1 (or is it just a skin))

the glas of all carwindows can be broken

It can light its sirenes (what makes the light flash)

The wheels are spinning and front wheels are turning

 

I am realy realy realy new to this and i cant relate or find out what is needed to make a model for SA

as i like to make some nice models or change the original Cluckin' Bell to be Kentucky Fried Chicken biggrin.gif

 

Anyway, I hope there is somebody outhere who wants me to explain the real basics of making a carmodel for SA

What to do and what to use, etc, etc, etc.

Edited by neodata2k
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You should spend some time reading through the Tutorial forum, where you can learn about nearly everything connected with modding GTA, like tools and how to use them. You should also spend time reading through the posts in the Vehicles modding forum
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  • 2 weeks later...

okay okay okay i must admit, i was a litle quick on the draw, u were totaly right, and in the mean while between my post and yours i downloaded alot of moddeling docs, except for all GTA3 en VC almost the whole section i think hehe smile.gif

 

so this forum can be closed, but ill be asking some more specific questions wich can not be read Im shure... wink.gif

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